Loopz: Difference between revisions
No edit summary |
m →External links: despam using AWB |
||
Line 40: | Line 40: | ||
==External links== |
==External links== |
||
*{{moby game|id=/loopz|name=''Loopz''}} |
|||
*{{WoS game|id=0002927}} |
*{{WoS game|id=0002927}} |
||
*[http://hol.abime.net/912 ''Loopz''] on the Amiga at [http://hol.abime.net/ The Hall of Light (HOL)] |
*[http://hol.abime.net/912 ''Loopz''] on the Amiga at [http://hol.abime.net/ The Hall of Light (HOL)] |
Revision as of 16:45, 27 February 2010
Loopz is a puzzle video game created by Ian Upton, programmed by Bits Studios on behalf of Audiogenic, and released by Mindscape for the Nintendo Entertainment System in 1990. A similar version of the game was released on the Game Boy and a sequel, Super Loopz, was released for the Super Nintendo by Imagineer and for the Commodore Amiga CD32 by Audiogenic. Audiogenic also published versions of the original game for the Acorn Electron, BBC Micro, ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Commodore Amiga, and IBM PC in 1990 and 1991.
An Apple Macintosh version was in development for Audiogenic, but never completed, and a version was written for the Atari Lynx, also for Audiogenic by Hand Made Software but lay unreleased until picked up by Songbird Productions in 2004.
An agreement was reached between Audiogenic Software and the defunct Atari Classics Programmer's Club in 1995 for development of an Atari 800XL version of the game. This version remained incomplete by the time it was abandoned in October 1998. There was some discussion in 2005 over the possibility of resurrecting this version of the game but the project remains on hold.
Audiogenic licensed the Loopz concept to Capcom who developed a prototype coin-op, but it was never released. Similarly Audiogenic developed an SWP (skill-with-prizes) version on behalf of Barcrest, a leading UK manufacturer of pub games, and this too remains unreleased.
The main focus is on the playing board where random pieces of different shapes are presented to the player. A shape is either a single square containing a straight line or 90° corner or a combination of multiple such squares. The player must then try to make loops out of them. Once a loop is completed, all pieces involved disappear.
There exist three different play modes, two of which can be played with two players. The third mode of play starts with a loop already created and then takes away random pieces of it, so the player has to put them back in after they show up.
The cover art is remniniscent of the band Pink Floyd's Dark Side Of The Moon album.
External links
- Loopz at SpectrumComputing.co.uk
- Loopz on the Amiga at The Hall of Light (HOL)
- Articles lacking sources from July 2008
- 1990 video games
- Amiga games
- Amstrad CPC games
- Atari Lynx games
- Atari ST games
- BBC Micro and Acorn Electron games
- Commodore 64 games
- DOS games
- Game Boy games
- Nintendo Entertainment System games
- Puzzle video games
- Video games developed in the United Kingdom
- ZX Spectrum games
- Strategy video game stubs