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|image = [[Image:BBG Cover.jpg|256px]]
|image = [[Image:BBG Cover.jpg|256px]]
|developer = [[Team17]]
|developer = [[Team17]]
|publisher = [[Team17]]
|publisher = Team17
|series = ''[[Body Blows]]''
|series = ''[[Body Blows]]''
|release = {{vgy|1993}}
|release = {{vgy|1993}}
|genre = [[Versus fighting game|2D Versus Fighting]]
|genre = [[Fghting game]]
|modes = Up to 2 players simultaneously
|modes = Up to 2 players simultaneously
|platforms = [[Amiga]]
|platforms = [[Amiga]]
}}
}}


'''''Body Blows Galactic''''' is a [[versus fighting game]], [[sequel]] to ''[[Body Blows]]'' released in 1993 by [[Team 17]] for [[Amiga]] computers. It features twelve different fighters, two player modus and an eight player tournament mode. Opponents and background graphics were later merged into ''[[Ultimate Body Blows]]''.
'''''Body Blows Galactic''''' is a versus [[fighting game]] and the [[sequel]] to ''[[Body Blows]]'' released in {{vgy|1993}} by [[Team 17]] for [[Amiga]] computers. Opponents and background graphics were later merged into ''[[Ultimate Body Blows]]''.

==Gameplay==
The [[gameplay]] system is the same as in the first ''Body Blows'' game. The game features, two player modes and an eight-player tournament mode.


==Storyline==
==Storyline==
After defeating the evil Max from the first ''[[Body Blows]]'', Danny and Junior decide to take the universe and challenge the meanest and toughest in an intergalactic competition to become the ultimate galactic warrior.
After winning the global martial arts tournament, Danny and Junior decide to take the universe further and challenge the meanest and toughest in an interplanetary competition to become the ultimate galactic warrior.


==Worlds and contenders==
==Worlds and contenders==
[[Image:BBG Fight.jpg|thumb|Junior vs. Kai-Ti]]
[[Image:BBG Fight.jpg|thumb|Junior vs. Kai-Ti]]

;Earth: Represented by '''Junior''', the fast British boxer, and '''Danny''', the gangland rebel. The arena is on the top of a rocket-propelled platform.
There are twelve different playable fighters from six worlds, and no bosses:

;Earth: Represented by '''Junior''', a fast British boxer, and '''Danny''', a gangland rebel (the Earth fighters are named after the Team17 game designer Daniel "Danny" J. Burke and programmer Junior McMillian). The arena is on the top of a rocket-propelled platform.


;Eclipse: Does not rotate but still revolve around its sun, therefore on one side of the planet it is very hot and the other side is freezing. '''Inferno''' is a pure existence of fire, while '''Warra''' is the fighting king in white amour of the ice world.
;Eclipse: Does not rotate but still revolve around its sun, therefore on one side of the planet it is very hot and the other side is freezing. '''Inferno''' is a pure existence of fire, while '''Warra''' is the fighting king in white amour of the ice world.


;Feminon: An Earth-like planet ruled by women, where men are only accepted as lesser beings. Represented by '''Azona''', the blond warrior who fights on her hover board, and '''Kai-Ti''', the [[Psylocke]]-like brunette with the ability to focus her mind to shoot energy orbs. Fights are taking place in a water pit with waterfalls in the background.
;Feminon: An Earth-type planet ruled by women, where men are only accepted as lesser beings. Represented by '''Azona''', a blonde warrior who fights on her hover board, and '''Kai-Ti''', a [[Psylocke]]-like brunette with the ability to focus her mind to shoot energy orbs. Fights are taking place in a water pit with waterfalls in the background.

;Miasma: After a moon-sized comet hit the planet, the inhabitants of Miasma survived as an individual energy mass (which is illustrated as blue energy orbs). '''Puppet''' chooses an appearances with yellow cones bound together with blue energy orbs and a venetian mask as face. The ghost-like '''Phantom''' wears a brown robe and is able to disappear and appear on different places in the fight area.


;Miasma: After a moon sized comet hit the planet, the inhabitants of Miasma survived as an individual energy mass (which is illustrated as blue energy orbs). '''Puppet''' chooses an appearances with yellow cones bound together with blue energy orbs and a venetian mask as face. The ghost-like '''Phantom''' wears a brown robe and is able to disappear and appear on different places in the fight area.
;Gellorn-5: Consisting mainly of rainforest, dinosaurs are the dominant race of this planet. '''Dragon''' is a massive green creature using his brute strength to win the competition, while '''Dino''' is a [[Velociraptor]]-like creature with a small green rider on his back.
;Gellorn-5: Consisting mainly of rainforest, dinosaurs are the dominant race of this planet. '''Dragon''' is a massive green creature using his brute strength to win the competition, while '''Dino''' is a [[Velociraptor]]-like creature with a small green rider on his back.


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==Development==
==Development==
A team of six people developed the game for about nine months.<ref>''The One Amiga'' 63 (12/93)</ref> A slightly enhanced version was available for the [[Advanced Graphics Architecture|AGA]] [[Amiga 1200]] which has several changes like more colorful backdrops and improved SFX and music.<ref>Manual of ''Body Blows Galactic''</ref> The earth fighters are named after the [[game designer]] Daniel "Danny" J. Burke and [[programmer]] Junior McMillian. [[Allister Brimble]] composed eight different musictracks (the title and end tracks tracks, and one for each planet).
A team of six people developed the game for about nine months.<ref>''The One Amiga'' 63 (12/93)</ref> A slightly enhanced version was available for the [[Advanced Graphics Architecture|AGA]] [[Amiga 1200]] which has several changes like more colorful backdrops and improved SFX and music.<ref>Manual of ''Body Blows Galactic''</ref> [[Allister Brimble]] composed eight different musictracks (the title and end tracks tracks, and one for each planet).


==Reception==
==Reception==
Line 36: Line 43:


Quotes and ratings:
Quotes and ratings:
<blockquote>
*"''Quite honestly, Body Blows Galactic is the best beat'em up ever to be inserted into the drive of an Amiga.''" - '''93%''' - [[Amiga Computing]] 69 (Jan 1994)
*"''Galactic is better than the original, but it suffers from dodgy joystick controls and is trembling in the long shadow cast by the upcoming Elfmania''" - '''88%''' - [[Amiga Format]] 54 (Xmas 1993)
*"''Quite honestly, Body Blows Galactic is the best beat'em up ever to be inserted into the drive of an Amiga.''" - '''93%''' - ''[[Amiga Computing]]'' #69 (Jan 1994).
*"''You just have to ask yourself if you really, really want another combat game, and if the answer is yes then Body Blows Galactic is most certainly for you''" - 87% - [[The One (magazine)|The One]] Amiga 63 (Dec 1993)
*"''Galactic is better than the original, but it suffers from dodgy joystick controls and is trembling in the long shadow cast by the upcoming Elfmania''" - '''88%''' - ''[[Amiga Format]]'' #54 (Xmas 1993).
*"''You just have to ask yourself if you really, really want another combat game, and if the answer is yes then Body Blows Galactic is most certainly for you''" - 87% - ''[[The One (magazine)|The One]]'' Amiga #63 (Dec 1993).
*"''If you're beat'em up freak, this is well worth chechking out''" - '''84%''' - ''Amiga Action'' 53 (Jan 1994)
*"''Beat'eam ups need to be fast and responsive, otherwise you realise how shallow they are. This is neither.''" - '''72%''' - [[Amiga Power|Amiga Power 33]] (Jan 1994)
*"''If you're beat'em up freak, this is well worth chechking out''" - '''84%''' - ''Amiga Action'' #53 (Jan 1994).
*"''A sad follow up to a brilliant game. What a disappointment''" - '''57%''' - [[CU Amiga]] (Jan 1994)
*"''Beat'eam ups need to be fast and responsive, otherwise you realise how shallow they are. This is neither.''" - '''72%''' - ''[[Amiga Power]]'' #33 (Jan 1994).
*"''A sad follow up to a brilliant game. What a disappointment''" - '''57%''' - ''[[CU Amiga]]'' (Jan 1994).
</blockquote>


Other reviews: '''91%''' - ''[[Amiga Force]]'' 14 (Jan 1994), '''90%''' - ''Amiga Dream'' 2 (Dec 1993), '''86%''' - ''ACAR'' Vol 11 No 3 (Mar 1994), '''83%''' - ''Amiga Joker'' (Dec 1993).
Other ratings inluded '''91%''' in ''[[Amiga Force]]'' 14 (Jan 1994), '''90%''' in ''Amiga Dream'' #2 (Dec 1993), '''86%''' in ''ACAR'' Vol 11 No 3 (Mar 1994), and '''83%''' in ''Amiga Joker'' (Dec 1993).


In March 2008 ''defunctgames.com'' took a review solely of the cover of ''Body Blows Galactic'' and mocked "''Seriously guys, what happened to the background?''"<ref>http://www.defunctgames.com/shows.php?id=covercritic-68</ref>
In March 2008, the website defunctgames.com took a review solely of the cover of ''Body Blows Galactic'' and mocked: "''Seriously guys, what happened to the background?''"<ref>[http://www.defunctgames.com/shows.php?id=covercritic-68 Episode 68: The Cover Critic Meets His Maker]</ref>


== References ==
== References ==

Revision as of 16:41, 13 March 2010

Developer(s)Team17
Publisher(s)Team17
SeriesBody Blows
Platform(s)Amiga
ReleaseTemplate:Vgy
Genre(s)Fghting game
Mode(s)Up to 2 players simultaneously

Body Blows Galactic is a versus fighting game and the sequel to Body Blows released in Template:Vgy by Team 17 for Amiga computers. Opponents and background graphics were later merged into Ultimate Body Blows.

Gameplay

The gameplay system is the same as in the first Body Blows game. The game features, two player modes and an eight-player tournament mode.

Storyline

After winning the global martial arts tournament, Danny and Junior decide to take the universe further and challenge the meanest and toughest in an interplanetary competition to become the ultimate galactic warrior.

Worlds and contenders

File:BBG Fight.jpg
Junior vs. Kai-Ti

There are twelve different playable fighters from six worlds, and no bosses:

Earth
Represented by Junior, a fast British boxer, and Danny, a gangland rebel (the Earth fighters are named after the Team17 game designer Daniel "Danny" J. Burke and programmer Junior McMillian). The arena is on the top of a rocket-propelled platform.
Eclipse
Does not rotate but still revolve around its sun, therefore on one side of the planet it is very hot and the other side is freezing. Inferno is a pure existence of fire, while Warra is the fighting king in white amour of the ice world.
Feminon
An Earth-type planet ruled by women, where men are only accepted as lesser beings. Represented by Azona, a blonde warrior who fights on her hover board, and Kai-Ti, a Psylocke-like brunette with the ability to focus her mind to shoot energy orbs. Fights are taking place in a water pit with waterfalls in the background.
Miasma
After a moon-sized comet hit the planet, the inhabitants of Miasma survived as an individual energy mass (which is illustrated as blue energy orbs). Puppet chooses an appearances with yellow cones bound together with blue energy orbs and a venetian mask as face. The ghost-like Phantom wears a brown robe and is able to disappear and appear on different places in the fight area.
Gellorn-5
Consisting mainly of rainforest, dinosaurs are the dominant race of this planet. Dragon is a massive green creature using his brute strength to win the competition, while Dino is a Velociraptor-like creature with a small green rider on his back.
Titanica
Is the most technologic advanced planet of all the others. Lazer wears a visor and is able to shoot laser triangles; Tekno, a full metal robot which is able to shoot rockets to his opponents.

Development

A team of six people developed the game for about nine months.[1] A slightly enhanced version was available for the AGA Amiga 1200 which has several changes like more colorful backdrops and improved SFX and music.[2] Allister Brimble composed eight different musictracks (the title and end tracks tracks, and one for each planet).

Reception

Body Blows Galactic received favorable reviews except from CU Amiga which critiqued unbalanced characters: while Warra, Lazer and Dino are ineffective, the very fast Kai-Ti seems invincible.[3] In a special comparison in the Amiga Action Issue 53 (January 1994), Body Blows Galactic won or shared the title in the category "Atmosphere" and "Two Player Game" against Mortal Kombat and Elfmania.

Quotes and ratings:

  • "Quite honestly, Body Blows Galactic is the best beat'em up ever to be inserted into the drive of an Amiga." - 93% - Amiga Computing #69 (Jan 1994).
  • "Galactic is better than the original, but it suffers from dodgy joystick controls and is trembling in the long shadow cast by the upcoming Elfmania" - 88% - Amiga Format #54 (Xmas 1993).
  • "You just have to ask yourself if you really, really want another combat game, and if the answer is yes then Body Blows Galactic is most certainly for you" - 87% - The One Amiga #63 (Dec 1993).
  • "If you're beat'em up freak, this is well worth chechking out" - 84% - Amiga Action #53 (Jan 1994).
  • "Beat'eam ups need to be fast and responsive, otherwise you realise how shallow they are. This is neither." - 72% - Amiga Power #33 (Jan 1994).
  • "A sad follow up to a brilliant game. What a disappointment" - 57% - CU Amiga (Jan 1994).

Other ratings inluded 91% in Amiga Force 14 (Jan 1994), 90% in Amiga Dream #2 (Dec 1993), 86% in ACAR Vol 11 No 3 (Mar 1994), and 83% in Amiga Joker (Dec 1993).

In March 2008, the website defunctgames.com took a review solely of the cover of Body Blows Galactic and mocked: "Seriously guys, what happened to the background?"[4]

References

  1. ^ The One Amiga 63 (12/93)
  2. ^ Manual of Body Blows Galactic
  3. ^ CU Amiga (January 1994)
  4. ^ Episode 68: The Cover Critic Meets His Maker