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| foundation = November 2008
| foundation = November 2008
| founder =
| founder =
| location_city = Amsterdam
| location_city = Orange County
| location_country = Netherlands
| location_country = Netherlands
| location =
| location =
| locations =
| locations =
| area_served =
| area_served =
| key_people = [[David Perry (game developer)|David Perry]], Andrew Gault, Rui Pereira
| key_people = [[David Perry (game developer)|David Perry]], Andrew Gault, Rui Pereira, Shawn Silverman
| industry =
| industry =
| products =
| products =
| services = Game streaming technology
| services = Game streaming technology, Gaming On Demand
| market cap =
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'''Gaikai''' is a [[Gaming on demand]] game platform service allowing users to play [[video games]] from within a [[web browser]], streaming the content to the user's computer after all the graphics processing has been done on Gaikai's servers.<ref>{{cite web|url=http://www.gaikai.com Gaikai|title=Official website|accessdate=2009-07-21}}</ref> It was expected to be released in late 2009.<ref>{{cite web|title=OnLive and Gaikai - How to Stop a Gaming Revolution|url=http://ablegamers.com/general-game-news/626-onlive-and-gaikai-how-to-stop-a-gaming-revolution.html|author=Lifshitz, Jesse|date=August 8, 2009|accessdate=August 15, 2009|publisher=ablegamers.com}}</ref>
'''Gaikai''' is a [[Gaming on demand|Gaming-On-Demand]] game platform service allowing users to play [[video games|video game]] and [[application software|applications]] from any platform that has access to the internet via a broadband connection, streaming the content to the user's computer after all the graphics processing has been done on Gaikai's servers.<ref>{{cite web|url=http://www.gaikai.com Gaikai|title=Official website|accessdate=2009-07-21}}</ref> With the implementation of Gaikai's service users wont have to worry about constantly upgrading their computers with expensive high-end graphics cards.


Gaikai was announced at the [[Game Developers Conference]] in March 2009. Initial plans were to announce at a different tradeshow, [[E3]] in June, but competitor [[OnLive]] announced a similar (though different) service, and Gaikai opted to announce their service as well,<ref>{{cite web|url=http://www.gamedaily.com/articles/news/gdc-exclusive-david-perrys-entry-into-serverbased-gaming/|title=GDC Exclusive: David Perry's Entry into Server-Based Gaming|accessdate=2009-07-21}}</ref> also asserting that Gaikai was already working with the major games of [[World of Warcraft]] and [[Eve Online]].<ref>{{cite web|url=http://www.massively.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/|title=GDC09: Gaikai digital gaming service to stream MMOs to web browsers|accessdate=2009-07-21}}</ref> In July, during an interview about the differences between Gaikai and [[OnLive]], Gaikai Chief Creative Officer [[David Perry (game developer)|David Perry]] stated that Gaikai plans to allow games available on existing hardware, specifically giving an example of playing [[Mario Kart]] or [[Spore (2008 video game)|Spore]], or using [[Photoshop]] within the end-user's browser.<ref>{{cite web|url=http://kotaku.com/5305688/dave-perry-how-gaikai-goes-beyond-onlive-could-spread-gaming-everywhere|title=Dave Perry: How Gaikai Goes Beyond OnLive, Could Spread Gaming Everywhere|accessdate=2009-07-21}}</ref> Plans also exist to have Gaikai servers in many locations, particularly to reduce lag.<ref>{{cite web|url=http://www.edge-online.com/features/interview-david-perrys-gaikai|title=Interview: David Perry's Gaikai|accessdate=2009-07-21}}</ref><ref>[http://www.joystiq.com/2009/07/14/dave-perry-wants-to-put-a-gaikai-server-in-every-city/ Joystiq]</ref> Their target market is customers who don't want to worry about upgrading computer hardware or patching games.<ref>{{cite web|url=http://www.1up.com/do/newsStory?cId=3175083|title=Watch Gaikai Stream Full Games to You Over the Web|accessdate=2009-07-21}}</ref>
Gaikai was announced at the [[Game Developers Conference]] in March 2009. Initial plans were to announce at a different tradeshow, [[E3]] in June, but Gaikai opted to announce their service,<ref>{{cite web|url=http://www.gamedaily.com/articles/news/gdc-exclusive-david-perrys-entry-into-serverbased-gaming/|title=GDC Exclusive: David Perry's Entry into Server-Based Gaming|accessdate=2009-07-21}}</ref> asserting that Gaikai was already working with major games publishers and developers.<ref>{{cite web|url=http://www.massively.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/|title=GDC09: Gaikai digital gaming service to stream MMOs to web browsers|accessdate=2009-07-21}}</ref> In July, during an interview about Gaikai, Gaikai Chief Creative Officer [[David Perry (game developer)|David Perry]] stated that Gaikai plans to allow games available on existing hardware, specifically giving an example of playing [[Mario Kart]] or [[Spore (2008 video game)|Spore]], or using [[Photoshop]] within the end-user's browser.<ref>{{cite web|url=http://kotaku.com/5305688/dave-perry-how-gaikai-goes-beyond-onlive-could-spread-gaming-everywhere|title=Dave Perry: How Gaikai Goes Beyond OnLive, Could Spread Gaming Everywhere|accessdate=2009-07-21}}</ref> Plans also exist to have Gaikai servers in many locations, particularly to reduce lag.<ref>{{cite web|url=http://www.edge-online.com/features/interview-david-perrys-gaikai|title=Interview: David Perry's Gaikai|accessdate=2009-07-21}}</ref><ref>[http://www.joystiq.com/2009/07/14/dave-perry-wants-to-put-a-gaikai-server-in-every-city/ Joystiq]</ref> Their target market is customers who don't want to worry about upgrading computer hardware or patching games as well as developers and publishers who could potentially develop games free from hardware constraints.<ref>{{cite web|url=http://www.1up.com/do/newsStory?cId=3175083|title=Watch Gaikai Stream Full Games to You Over the Web|accessdate=2009-07-21}}</ref>


==References==
==References==

Revision as of 21:24, 15 March 2010

Gaikai
Type of businessPrivate
FoundedNovember 2008
Headquarters
Orange County
,
Netherlands
Key peopleDavid Perry, Andrew Gault, Rui Pereira, Shawn Silverman
ServicesGame streaming technology, Gaming On Demand
URLwww.gaikai.com
Current statusBeta, expected launch in 2010

Gaikai is a Gaming-On-Demand game platform service allowing users to play video game and applications from any platform that has access to the internet via a broadband connection, streaming the content to the user's computer after all the graphics processing has been done on Gaikai's servers.[1] With the implementation of Gaikai's service users wont have to worry about constantly upgrading their computers with expensive high-end graphics cards.

Gaikai was announced at the Game Developers Conference in March 2009. Initial plans were to announce at a different tradeshow, E3 in June, but Gaikai opted to announce their service,[2] asserting that Gaikai was already working with major games publishers and developers.[3] In July, during an interview about Gaikai, Gaikai Chief Creative Officer David Perry stated that Gaikai plans to allow games available on existing hardware, specifically giving an example of playing Mario Kart or Spore, or using Photoshop within the end-user's browser.[4] Plans also exist to have Gaikai servers in many locations, particularly to reduce lag.[5][6] Their target market is customers who don't want to worry about upgrading computer hardware or patching games as well as developers and publishers who could potentially develop games free from hardware constraints.[7]

References

  1. ^ Gaikai "Official website". Retrieved 2009-07-21. {{cite web}}: Check |url= value (help)
  2. ^ "GDC Exclusive: David Perry's Entry into Server-Based Gaming". Retrieved 2009-07-21.
  3. ^ "GDC09: Gaikai digital gaming service to stream MMOs to web browsers". Retrieved 2009-07-21.
  4. ^ "Dave Perry: How Gaikai Goes Beyond OnLive, Could Spread Gaming Everywhere". Retrieved 2009-07-21.
  5. ^ "Interview: David Perry's Gaikai". Retrieved 2009-07-21.
  6. ^ Joystiq
  7. ^ "Watch Gaikai Stream Full Games to You Over the Web". Retrieved 2009-07-21.

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