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Online Specific (City):
Online Specific (City):
Online Gameplay has more quests available than offline. Up to 4 players can meet online in a city and embark on quests together. The quests are scaled up a bit in difficulty to accommodate the increase of hunters. However rewards are usually better in online play. Players will be able to give materials to a combination specialist for him to fill a jar, after a set amount of quests the player can return to find their items have become a new item. An interior decorating Felyne will also take items and "Brainstorm" to make items to decorate your house. Capcom will occasionally post an "Event Quest" which is a quest which is only available for an allotted amount of time. A change from previous Monster Hunter titles is that each tier of quests requires players to be of that tier in order to join the quests. Previously there were only 2-3 lock out points, usually for the Plus and/or G rank quests. Unlike other games on the Wii, Tri uses a more traditional lobby system instead of friend codes or matchmaking for online play. The player chooses a server to join and can add friends by simply sending friend requests to other hunters. As a player's Hunter Rank rises new features and items are available in the city for purchase, trade and creation.
Online Gameplay has more quests available than offline. Up to 4 players can meet online in a city and embark on quests together. The quests are scaled up a bit in difficulty to accommodate the increase of hunters. However rewards are usually better in online play. Players will be able to give materials to a combination specialist for him to fill a jar, after a set amount of quests the player can return to find their items have become a new item. An interior decorating Felyne will also take items and "Brainstorm" to make items to decorate your house. Capcom will occasionally post an "Event Quest" which is a quest which is only available for an allotted amount of time. A change from previous Monster Hunter titles is that each tier of quests requires players to be of that tier in order to join the quests. Previously there were only 2-3 lock out points, usually for the Plus and/or G rank quests. Unlike other games on the Wii, Tri uses a more traditional lobby system instead of friend codes or matchmaking for online play. The player chooses a server to join and can add friends by simply sending friend requests to other hunters. As a player's Hunter Rank rises new features and items are available in the city for purchase, trade and creation. Once a High enough HR is achieved (31) players can then embark on elite quests (formally known as plus quests). These quests are more difficult and provide with new + pieces of monsters to make/upgrade weapons and armor. Nothing changes from regular weapon upgrade to elite weapon upgrading. However a piece of lower tier armor can be upgraded to its max possible upgrade and then converted into a + piece of armor. Alternatively a + piece of armor can be made from scratch.


==Development==
==Development==

Revision as of 16:38, 6 May 2010

Monster Hunter Tri
Developer(s)Capcom Production Studio 1
Publisher(s)Capcom
Platform(s)Wii
Genre(s)Action role-playing game
Mode(s)Single-player, online multiplayer, cooperative multiplayer

Monster Hunter Tri (モンスターハンター3(トライ), Monsutā Hantā Torai, "Monster Hunter 3 (tri-)" in Japan) is the third console installment in the Monster Hunter franchise, developed by Capcom and released for the Wii in Japan on August 1, 2009. Monster Hunter Tri was released on April 20, 2010 in North America, April 23 in Europe, and April 29 in Australia.

The game was originally planned to be a PlayStation 3 title, but due to high development costs for that console Capcom instead decided to develop it for the Wii.[4] Prior to its debut, a demo of Monster Hunter Tri was included with Japanese copies of Monster Hunter G. A special bundle was also released on August 1 featuring the game packaged with a black Wii console and a Classic Controller Pro. On August 3, 2009, Capcom issued a press release confirming the game would be localized for North American and European markets.[5] On February 24, 2010, Capcom announced that online play would be provided free of charge.[6] In America and Europe, separate servers are used and Wii Speak is supported, making the first game in the franchise to include native VoIP capability.[7]

Gameplay

Gameplay is similar to other games of the series. Players will choose a weapon of choice and proceed to complete quests for "The Guild". There are several types of quests, some of these include gathering quests, hunting quests, and trapping quests that one can take from the Guild based on your progression. Offline completing specific quests will allow one to embark on their "Urgent Quest" which will allow progression to the next tier of quests. Online players receive points and have a Hunter Rank which will increase once a certain number of points have been obtained. After several Rank ups a player will unlock their Urgent Quest for the online quests. Players will need to gather materials to prepare for hunts which include herbs, mushrooms and seeds to make potions, and various other consumables to give one the edge when fighting a formidable foe. Fighting a monster entails first finding the monster then dealing enough damage to either kill it, weaken it to be captured, or cause it to flee (not common, made specifically for certain quests). Players will need to learn the environments and the behaviors of the creatures. There are no enemy health bars or lock on features to aid the player. Once the player slays a monster they will be able to carve off pieces which can be taken to the Blacksmith to create new weapons and armor. Several other materials are used to make weapons and armor as well. A player can fail a quest several ways the two most common are either dying too many times (the standard quest allows 3 deaths total), or running out of time (standard quest time is 50 min). Both online and offline players are given a house which they can decorate with various objects found throughout the game.

Offline Specific (Village): In single player the player has the option to Free Hunt, where they can venture into the Deserted Island map and slay monsters for pieces of the monsters or forage for herbs, mushrooms, honey, seeds or ore. Also while in Town the player will have access to a farm which can be upgraded by providing specific materials. This farm allows Felyne farmhands to produce additional materials that will be helpful to the hunter. Also a traveling item trader will provide several harder to find items, that he will trade to the player for "trade items." Items found on quests made with the designed purpose to be traded to this merchant. Also the player can send boats (upgrades to a maximum of 3) to find fish, ore ("treasure") from the ocean, and occasionally hunt monsters.

Online Specific (City): Online Gameplay has more quests available than offline. Up to 4 players can meet online in a city and embark on quests together. The quests are scaled up a bit in difficulty to accommodate the increase of hunters. However rewards are usually better in online play. Players will be able to give materials to a combination specialist for him to fill a jar, after a set amount of quests the player can return to find their items have become a new item. An interior decorating Felyne will also take items and "Brainstorm" to make items to decorate your house. Capcom will occasionally post an "Event Quest" which is a quest which is only available for an allotted amount of time. A change from previous Monster Hunter titles is that each tier of quests requires players to be of that tier in order to join the quests. Previously there were only 2-3 lock out points, usually for the Plus and/or G rank quests. Unlike other games on the Wii, Tri uses a more traditional lobby system instead of friend codes or matchmaking for online play. The player chooses a server to join and can add friends by simply sending friend requests to other hunters. As a player's Hunter Rank rises new features and items are available in the city for purchase, trade and creation. Once a High enough HR is achieved (31) players can then embark on elite quests (formally known as plus quests). These quests are more difficult and provide with new + pieces of monsters to make/upgrade weapons and armor. Nothing changes from regular weapon upgrade to elite weapon upgrading. However a piece of lower tier armor can be upgraded to its max possible upgrade and then converted into a + piece of armor. Alternatively a + piece of armor can be made from scratch.

Development

The ecosystem in Monster Hunter Tri has been expanded to include underwater environments. Eighteen new monsters were developed for the game, while there are only 3 of the same boss monsters from the previous games (Rathalos, Rathian and Diablos), their interactive AI was completely redesigned. Each weapon class has been updated with new moves and innovations. Weapon classes included are Sword and Shield, Great Sword, Hammer, Bowgun (Light, Medium and Heavy), Lance, Longsword, and the new Switch Axe, which can switch between Axe and sword forms. Bows, Gunlances, Hunting Horns, and Dual Swords do not return from previous installments. According to producer Tsujimoto Ryozo, "[Capcom] love the idea of voice chat and know that it is a minimum for western players,"[8] which suggested Western releases of Monster Hunter Tri may feature support for the peripheral,[9] which was later confirmed.[7] Two special bundles of the game were announced. One bundle for North America and Europe will include a black Classic Controller Pro. A European-exclusive bundle will include a Wii Speak device and Classic Controller Pro. Gamestop has offered a demo disc of the game free of charge in North America. GAME has officially confirmed a European Monster Hunter Tri: Exclusive Edition bundle containing the game, Wii Speak, a black Classic Controller Pro and one other item which appears to be an ornamental head of the monster which appears on the game's cover art, the Lagiacrus.

Reception

Metacritic currently holds Monster Hunter Tri at 85% based on 42 reviews, suggesting favorable reviews. [15] Weekly Famitsu certified the game with a score of 40/40, making it the eleventh game to receive a perfect rating from the magazine in its 20-year history,[16] as well as the third title for the Wii. The Official Nintendo Magazine UK gave the game a score of 91%, noting that it delivers an unparalleled online multiplayer experience but the quests can be fidgety early on. Nintendo Power gave it a 9/10. Eurogamer were equally impressed, awarding the game a score of 9 out of 10, suggesting that Monster Hunter Tri is "definitely the best way to introduce yourself to this incredibly involving and rewarding series."[17] IGN awarded the game a score of 8.8 out of 10 praising the game's online capabilities and impressive visuals.[11] Meanwhile, IGN UK lauded the game for its improved accessibility, calling the title "hugely satisfying to play", and awarded it a 9.3 out of 10[12] In addition to the IGN UK review, IGN Australia praised the game for its sharp visuals and long lasting appeal, giving the game a 9.5 "Incredible." [18] In contrast, NTSC UK were less impressed, awarding a Japanese import of the game a score of 7 out of 10, criticizing the game for a lack of variety within quests, although praising the game's atmosphere and visuals.[19] Gamespot has also gave Monster Hunter Tri an 8, praising the games animation, graphics and authentic behavior of monsters, they disliked how multiplayer is a little frustrating to figure out at first, and that some animations take a long time.

Monster Hunter Tri shipped over one million units prior to its Japanese release date.[20] It was the top-selling game in Japan for the week ending August 2, 2009, at 520,000 copies sold.[21] As of December 12, 2009, Monster Hunter Tri is the best-selling third-party video game for the Wii in Japan, at 960,000 copies sold.[22] As of December 31, 2009 over 1.1 million copies have been sold.[23]

References

  1. ^ Barber, Tyler (2009-12-22). "Capcom Delays Four Big Games". GameSpy. Retrieved 2009-12-24.
  2. ^ Monster Hunter Tri Eurogamer.com. Retrieved 2010-03-14.
  3. ^ Australian Monster Hunter Tri release date confirmed Aussie-Nintendo.com, 2010-03-11. Retrieved 2010-03-14.
  4. ^ "Japan's Nintendo wins exclusive deal for Capcom's Monster Hunter 3 title". Forbes.com. 2007-10-10. Retrieved 2009-08-05.
  5. ^ "Capcom Announces Western Release of Monster Hunter Tri FOR Wii" (Press release). Capcom. 2009-08-03. Retrieved 2009-08-03.
  6. ^ Capcom Reveals Everything You Want To Know About Monster Hunter 3, Nintendolife.com, 2010-02-24.
  7. ^ a b MacDonald, Keza (2009-10-28). "Monster Hunter 3 Tri Hands On". Eurogamer. Retrieved 2009-12-15.
  8. ^ Caballero, David (2009-08-19). "We love voice chat and we know it's a minimum for western users". Retrieved 2009-08-19.
  9. ^ Go Nintendo. "Monster Hunter 3 may support WiiSpeak for NA release". Retrieved 2009-08-20.
  10. ^ http://www.eurogamer.net/articles/monster-hunter-tri-review?page=3
  11. ^ a b http://wii.ign.com/articles/108/1083123p2.html
  12. ^ a b http://wii.ign.com/articles/108/1083358p1.html Cite error: The named reference "ign_uk_rev" was defined multiple times with different content (see the help page).
  13. ^ "Monster Hunter Tri Review". GamingUnion.net. April 27, 2010. Retrieved 2010-05-03.
  14. ^ http://gonintendo.com/viewstory.php?id=120114
  15. ^ "Monster Hunter Tri on Metacritic". Metacritic. Retrieved 2010-04-18.
  16. ^ Sims, Daniel (2009-08-05). "Monster Hunter 3 Gets a Perfect Review From Famitsu". Kombo. Retrieved 2009-08-05.
  17. ^ "Monster Hunter Tri on Eurogamer". Eurogamer. Retrieved 2010-04-18.
  18. ^ "Monster Hunter Tri IGN Australia Review". IGN Australia. Retrieved 2010-04-28.
  19. ^ "Monster Hunter Tri on NTSC UK". NTSC UK. Retrieved 2010-04-18.
  20. ^ Gantayat, Anoop (2009-07-30). "Monster Hunter 3 Tops a Million". IGN. Retrieved 2009-07-30.
  21. ^ Graft, Kris (August 6, 2009). "Japanese Charts: Monster Hunter 3 Dethrones Dragon Quest IX, Gears 2 Debuts". Gamasutra.com. Retrieved 2009-08-06.
  22. ^ Fletcher, J.C. (2009-08-13). "Monster Hunter 3 is Japan's best-selling third-party Wii game". Joystiq. Retrieved 2009-08-13.
  23. ^ http://www.capcom.co.jp/ir/english/business/million.html