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Beginning in 2000 as ''Virtuality Conference'', the conference changed it's name during its eighth edition, in 2007, becoming ''VIEW: Virtual Interactive Emerging World''. The content of the conference has changed and evolved over the years as well. While still focusing on "virtual reality", the VIEW Conference now includes emerging digital technology and applications including [[animation]], [[special effects]],virtual [[architecture]],and [[videogames]]. In 2005 the VIEW Conference established the "VIEW Award", an international award for [[3D computer graphics|3D]] animated and VFX [[short film | short films]], targeted to students, artists and filmmakers.[http://www.viewconference.it official website]
Beginning in 2000 as ''Virtuality Conference'', the conference changed it's name during its eighth edition, in 2007, becoming ''VIEW: Virtual Interactive Emerging World''. The content of the conference has changed and evolved over the years as well. While still focusing on "virtual reality", the VIEW Conference now includes emerging digital technology and applications including [[animation]], [[special effects]],virtual [[architecture]],and [[videogames]]. In 2005 the VIEW Conference established the "VIEW Award", an international award for [[3D computer graphics|3D]] animated and VFX [[short film | short films]], targeted to students, artists and filmmakers.[http://www.viewconference.it official website]
{{cite web http://www.viewconference.it, VIEW Conference, Maria Elena Gutierrez, May 25, 2010,}}

== The VIEW Award ==
== The VIEW Award ==



Revision as of 14:09, 25 May 2010

VIEW Conference is a computer graphics event in Italy and is held yearly in Turin, between October and November. Topics represented at the event include interactive techniques, digital cinema, 3D animation, gaming and VFX.

This cultural event spans several days and includes with sessions open to the public. The conference includes several international speakers from various sectors within the computer graphics field who present their work to the attendees as well as Master Classes and theory lessons taught by experts and by industry leaders.

History

Beginning in 2000 as Virtuality Conference, the conference changed it's name during its eighth edition, in 2007, becoming VIEW: Virtual Interactive Emerging World. The content of the conference has changed and evolved over the years as well. While still focusing on "virtual reality", the VIEW Conference now includes emerging digital technology and applications including animation, special effects,virtual architecture,and videogames. In 2005 the VIEW Conference established the "VIEW Award", an international award for 3D animated and VFX short films, targeted to students, artists and filmmakers.official website Template:Cite web http://www.viewconference.it, VIEW Conference, Maria Elena Gutierrez, May 25, 2010,

The VIEW Award

The VIEW Award, an international award for 3D animated and VFX short films, focusing on emerging talents in animation and visual effects, accepts entries from young artists around the globe (80 entries in 2005, over 150 in 2006, and more than 190 in 2007). Winners are selected by an international jury composed of experts in the different disciplines of the contest and by teachers and school directors from animation schools in Europe and North America. In 2007, the VIEW Award changed to include new themes, new categories, and new participants. The VIEW Connference now accepts artworks submitted by both students and non-students for consideration for the VIEW Award.

Categories

  • Best 3D short

This award honors outstanding short movies created with 2D, 3D digital animation, or live footage with the integration of digital visual effects. Motion Capture Data can optionally be utilized for the animation. Entries are judged based on the criteria of Technical Excellence, Originality, Creativity, Design and Aesthetics.

  • Best 3D Design

This award honors the best original 3D model for non-living objects (industrial design, automotive, architecture or any other common use object but not characters). Modeling may be created with any type of 3D graphic software and must be complete with textures or shaders. Entries, in the form or rendered digital images depicting the 3D model, are judged based on the criteria for Technical Excellence, Originality, Creativity and Aesthetics.

  • Best Environment Design / Digital Matte Painting

This award honors the best environment created with digital techniques: it can be entirely 3D or a mix of 3D graphics and digital matte painting techniques. It may depict an interior or an exterior environment. 3D modeling, rendering and digital painting can be created with any 2D, 3D or digital painting software. Entries are judged based on the criteria for Technical Excellence, Originality, Creativity, and Aesthetics.

  • Best 3D Digital Character

This award honors the best 3D digital character modeled for an animated short film or for a videogame. The character may be created with any software used for 3D graphics. Entries are judged based on rendering images of the character and on the criteria for Technical Excellence, Originality, Creativity, Aesthetics and Character's Personality.

  • Best Digital Visual Effects

This award honors the best Digital Visual Effects sequence used in a CG animated or live-action short film. The VFX may be created with any software used for 3D graphics and compositing. Entries are judged based on the criteria for Technical Excellence, Originality, Creativity and Coherence with the narrative structure of the short.

see official website

2010 Edition

The VIEW Conference 2010 will take place from October 26, 2010 to October 29, 2010 at the Conference Center Torino Incontra. VIEW 2010 website

2009 Edition

Speakers included:

  • Michael Giacchino
  • Glenn Entis (Vanedge Capital)
  • Henry LaBounta (Electronic Arts)
  • Roger Guyett (Industrial Light & Magic)
  • Bob Whitehill (Pixar)
  • Rob Bredow (Sony Pictures Imageworks)
  • Jonathan Knight (Electronic Arts)
  • Jeff White (Industrial Light & Magic)
  • Danny Dimian (Sony Pictures Imageworks)
  • Travis Hathaway (Pixar)
  • Jayme Wilkinson (Blue Sky Studios).

Workshops included:

  • Workshop with Dylan Sisson: "Pixar's RenderMan®"
  • Workshop with Paul Debevec: "Image-Based Techniques for Photoreal Computer Graphics in Cinema and Games"
  • Workshop with Travis Hathaway: Animation Workshop “Creating Effective, Spontaneous Performances”
  • Mike Springer: Google Earth, Google Maps and a view on the World


Winners of the VIEW 2009 Award:

  • Best 3D short:

“Le Phare” - directed by David François, Rony Hotin, Jérémie Moreau, Baptiste Rogron, Gaëlle Thierry, Maïlys Vallade.

  • Best 3d design:

“Le Ruban” - directed by Thomas Charra, Michaël Crouzat, Kherveen Dabylall, Denis Do, Gabriel Jolly-Monge.

  • Best environment design:

“URS” - directed by Moritz Mayerhofer.

  • Best 3d character design:

“French Roast” - directed by Fabrice O. Joubert.

  • Best VFX:

“Un tour de manege” - directed by Nicolas Athané, Brice Chevillard, Alexis Liddell, Françoise Losito, Mai Nguyen.

VIEW Conference 2009

2008 Edition

  • VIEW Conference 2008 took place on November 11-14 in Turin, Italy.

Speakers included:

  • Will Wright (creator of SimCity, TheSims, and Spore)
  • Louis Castle (producer of the film Ratatouille, and the director of Pixar's upcoming Cars 2)
  • Brad Lewis (Pixar Animation Studios)
  • Paul Topolos (Pixar Animation Studios)
  • Bruce Grenville (Vancouver Art Gallery)
  • Hiroyuki Kobayashi (Producer, Capcom)
  • Mark Osborne (Dreamworks)
  • Riccardo Cangini (CEO & Founder Artematica)

Winners of the VIEW 2008 Award:

  • Best 3D Short: Anima (Remi Devouassoud, Elliot Kajdan, Nicolas Maurice, Julien Lasbleiz)
  • Best 3D Design: La Peste (Olivier Dubocage, Michal Firkowski, Benoît Galland, Gildas Le Franc)
  • Best Environment Design: They Will Come to Town (Thilo Ewers)
  • Best 3D Digital Character: Office Noise (Torben S. Christensen, Lærke Enemark, Karsten Madsen, Mads H. Johansen)
  • Best Digital Visual Effects: Anima (Remi Devouassoud, Elliot Kajdan, Nicolas Maurice, Julien Lasbleiz)

VIEW Conference 2008

2007 Edition

  • Premiere: two animated films: Khan Kluay, a Thai production, and Free Jimmy, a Norwegian production.
  • Videogames: among others, Age of Conan, LittleBigPlanet, and the ARG World Without Oil. Some of the guests include: Glen Entis, Peter Plantec, Joseph Olin, Ken Perlin. An entire section is dedicated to Second Life''.
  • The training opportunity: during VIEW Conference 8, the Torino Incontra conference center became the headquarters for specialized computer graphics training, open to the public. Training opportunities included: Paul Topolos (Pixar Animation Studios), Craft Animations, Autodesk, Antycip, Mike Springer (Google).
  • Design and digital architecture: Kevin Gilson, Grant Major, Muqeem Khan, James Clyne, Tino Schaedler, Fondazione Ultramundum.
  • Art installation: Franz Fishnaller (F.A.B.R.CATORS 2007): SOE | Space on Earth Project.
  • Torino and the European digital realities: BluMiAl Studios, EDI - Effetti digitali italiani, Pixomondo, Paola Zini (Torino 2008 World Design Capital).

VIEW Conference 2007

Past Editions