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== Controversy ==
== Controversy ==
The fact that the adolescent female protagonist, Navee, spends the entire first issue living [[topless]] in the jungle planet where she grew up as a castaway resulted in the series being classified as [[pornography]] in comic shops in the United States.{{Citation needed|date=December 2008}} It has also been [[censorship|censored]].<ref>http://www.poukram.org/index_etranger.php</ref> However, the content of the series does not feature anything beyond topless nudity.
Although the series features nothing more explicit than topless nudity (and that rarely), in the United States the American publisher had a tape-top added to the artwork to cover up Navee's assets [[censorship|censored]].<ref>http://www.poukram.org/index_etranger.php</ref>. This was done by the American publisher alone; no media attention was ever drawn to the original art.


== Navee ==
== Navee ==

Revision as of 16:39, 28 July 2010

Wake (Sillage)
Cover of the first issue (US version). Note the censorship.
Publication information
PublisherDelcourt Production (France) / NBM Publishing (USA)
Publication date1998 – present
No. of issues10+
Main character(s)Nävis
Creative team
Written byJean-David Morvan
Artist(s)Philippe Buchet
Colorist(s)Christian Lerolle

Wake (Sillage in the original French) is a science fiction graphic novel series created by Jean-David Morvan and Philippe Buchet. The series has been translated to English and published in the United States by NBM Publishing. The issues are published in a large format (19 cm by 25.4 cm) as soft cover graphic novels. Issues 1 through 3 were published individually. Issues 4/5 and 6/7 were published together as single books. Issues 8, 9 and 10 have been released in French but have not yet reached the United States - NBM Publishing have stated that they will not be publishing the remainder of the series in English in the United States.

Wake is hard science fiction[citation needed] and space opera,[1][2] exploring social themes about inequalities, corruption and colonization.

Origin

The foreword to the art book 1000 Navïs states that the series was conceived at the prompting of publisher Guy Delcourt, who wanted a space opera to add to his catalogue. Jean David Morvan presented the name Sillage to Philippe Buchet, who conceived of the space convoy, but made them entirely alien to avoid comparisons to Battlestar Galactica. Similarly, the main character was made female to avoid comparisons to Tarzan. [3]

Controversy

Although the series features nothing more explicit than topless nudity (and that rarely), in the United States the American publisher had a tape-top added to the artwork to cover up Navee's assets censored.[4]. This was done by the American publisher alone; no media attention was ever drawn to the original art.

The protagonist of the series is Navee (Nävis in the original French), a young human female who was shipwrecked and orphaned on an alien planet. She was raised from infancy by the ship’s robots and has never met another human being. The series uses Navee as an outside viewer of the Wake convoy as she adjusts to life in this alien civilization.

Navee is the only living example of humanity known to Wake. She is also unique in being neither a "psi active" nor a "psi passive"; that is, she has no telepathic abilities, but her mind cannot be read either. This lack of psionic talent of any sort comes in handy at times during the series.

Navee has white rectangular tattoos on her body (In the US version, the white stripe across her breasts was made black, to cover her nipples in the scenes when she went topless in the jungles of her home world). Later in the series, Navee uncovers evidence that the tattoos are caste or tribal markings of some sort from the unknown human civilization her parents were a part of.

As the series begins, Navee has survived into adolescence and all the technology on her wrecked ship has finally failed. She lives a primitive life in the jungle of her world with her companion Houyo, a sentient six-limbed tiger-like being. Her idyllic life ends when agents of Wake, a traveling civilization of many different alien species, arrive to Hotta-form(equivalent of terraform) her planet for Hottard colonization. Prior to encountering Navee, Wake had extremely limited contact with humanity.

After some first contact friction, Navee is awarded salvage rights to her wrecked spacecraft and joins Wake with enough money to pay for her education and to commission a custom spacecraft for her to live in. When her money runs out, she goes to work for the Wake government as an agent and explorer within the Wake convoy and on technologically primitive worlds.

Wake

The Wake Civilization is a vast convoy of spacecraft that constantly travel around the galaxy in search of resources, races, and technology. This convoy drops hypergates as it travels, allowing instantaneous access to previously visited star systems. It is unclear whether Wake has any faster than light capability beyond the hypergates. The Wake civilization is very old. There are hints that it has circled the galaxy many times, and revisited many stellar systems over time periods sufficient to watch civilizations rise and fall. There is also evidence that Wake has terraformed planets and seeded life on them over a very long period of time.

As a synthesis of vast numbers of races with a long history, Wake is extremely advanced technologically. No two ships of Wake are designed the same, and some are clearly biological. Several ships and species are encountered in the convoy that are so different that communication is difficult or impossible, yet they are clearly a part of the civilization. Artificial intelligences are used everywhere, but are considered second class citizens and kept under control by the biological citizens. Advanced biological information storage and processing technologies are seen several times throughout the series.

The communication technology of Wake relies heavily on psionics, produced and manipulated by both biological and technological means. The citizens of Wake are classified by their ability to control the behavior of other beings through psionic powers and their susceptibility to control by the same means. This division of people into powerful and helpless categories is a consistent theme throughout the series. The exclusive use of psionics for communication is hinted at as one of the possible reasons why Wake and humanity have never discovered each other, as Navee (and presumably all humans) are totally immune to psionic coercion and equally unable to manipulate or communicate with other beings through these means. This ability makes Navee valuable as an intelligence agent of Wake’s military and use of this talent allows her to make a living.

Commentary

The Wake civilization is a metaphor of colonialism, and the series explores several topics from the colonialist point of view:

  • The ethics of colonization
  • The treatment of 3rd world peoples by the 1st world
  • The concept of social justice
  • Corruption in government

Navee’s methods of solving problems involve fomenting revolutions by introducing new ideas to downtrodden peoples as often as they do violence.

Series style and sub-genres

In an interview or commentary published in bilingual form (English and French) in a collection of his drawings (blockBuster, 2005) Buchet noted that science fiction had the peculiarity of "allowing a natural journey between past and future". The science fiction traditions of cryogenics and social manipulation at a grand scale made it possible for him and Morvan to explore the sub-genre of steampunk in "gearing up", while the tradition of barbaric pre-industrial planets made an exploration of "sword and sorcery" possible in The sign of the Demons, and so on.

Publication

Issues Published (in English)

  • 1: Fire and Ash (2000) ISBN 1-56163-267-8
Navee lives an idyllic life on her jungle planet until an agent(of the Hotar species) of Wake comes to Hotta-form and colonize it. Navee resists by starting a revolution among the alien workers, and then joins Wake when her planet is Hotta-formed.
  • 2: Private Collection (2001) ISBN 1-56163-282-1
Navee comes to the attention of a powerful psionic male who has used his power of compulsion to build a harem of females of all known species,except humans. She resists his attentions, sometimes violently. Navee runs out of money and must take a job with the Wake military as an intelligence agent.
  • 3: Gearing Up (2002) ISBN 1-56163-315-1
A routine check on a known world discovers a steampunk civilization whose technology is advancing impossibly fast while the people mutate into a hybrid form similar to humanity. New agent Navee is sent to discover what is happening.
  • 4: The sign of the demons (2003) ISBN 1-56163-341-0
Navee and her team of fellow Wake agents investigate the preindustrial world of Hurumaru, inhabited by many different sentient races which are known to have originated elsewhere. The inhabitants have no knowledge of Wake or of their homeworlds. The usual revolution is fomented to free the downtrodden and discover who has been planting illegal colonies.
  • 5: <alien text> (2003) ISBN 1-56163-341-0
Investigating terrorist attacks throughout wake leads to the discovery of the Ftross, an oppressed underclass living in squalor within the ships of the convoy itself. Navee tries but is unable to make much progress in cleaning up the inequities of the Wake civilization.
  • HS: Le collectionneur (2002) ISBN 2-84055-946-3
A special chapter who takes place between chapter 5 and 6.
This album is composed by comics-part and art-parts.
  • 6: Artifice (2003) ISBN 1-56163-420-4
On the way to visit her old friend Rib’Wund, Navee’s space ship is sabotaged and she crash lands on a post-apocalyptic planet. She encounters a desperate population of beings who have spent centuries at war on the brink of extinction against robots. The males are extremely protective of her, as a female, but she manages to blow apart the status quo and end the war.
  • 7: Maximum (In)Security (2004) ISBN 1-56163-420-4
Navee finally arrives at the maximum security prison ship to visit her friend Rib’Wund, only to learn the entire prison has erupted in a riot. Suspecting the riot is a cover for an assassination, Navee infiltrates the prison and makes her way through the population of biological killing machines to find her friend.
  • 8: Human Nature (2005) ISBN 2-84789-905-7
Navee discovers a planet where other humans live and is eager to finally make contact with her own kind. However she soon learns a sad lesson about the darker sides of human nature.
  • 1+2+3+4 Premières Armes (2006) ISBN 2-7560-0451-0
The first four books in one.
  • 9: Infiltration (2006) ISBN 2-7560-0303-4
The Wake government had given a mission to Navee: infiltrate a group of activist alter-universalists that seemd to prepare a big coup. She manages to earn the trust of the criminals. But right when she is about to discover their goal, her superior orders her to stop everything. She still decides to continue the mission and discovers...
  • 10: Retour de Flammes (2007) ISBN 978-2-7560-0577-5
After the huge accident she triggered, Navee is confined in her ship-home. Realizing the ship is working using psychic strength of Heiliig, she decides to bring him back to his people, living in the planet were she spent all her youth. She couldn't foresee that her past would backfire in the face.
  • 11: Monde Flottant (2008) ISBN 978-2-7560-1184-4
Condemned but left free Navee has been fired from secret services and has to rely on odd jobs. The lawyer who defended her during her trial gives her a mission: go on RiBhehn to find Bobo, lost in civil war. On RiBhehn, the feudal government was just thrown off by the emperor's loyal supporter and Wake is trying to gather a rare ore endemic to this planet...
  • 12: Zone Franche (2008) ISBN 978-2-7560-1592-7
Navee is chasing Soimitt, one of the criminals she had to face in Infiltration. She hopes to take some information from him that would help to review her trial. But the brain of the hitman is full of psychic blockers. The only way to make him talk is to go on a planet where it is impossible to lie...

Spin-offs

Nävis

The story of Navee's childhood, created by José-Luis Munuera, Jean-David Morvan, Philippe Buchet, and Christian Lerolle, published by Delcourt-Neopolis. (Not yet published in English)

  • 1: Houyo (2003) ISBN 2-84789-158-7
  • 2: Girodouss (2005) ISBN 2-84789-818-2
  • 3: Latitzoury (2007) ISBN 978-2-7560-0359-7
  • 4: Il vous reste de l'énergie ? (2008) ISBN 978-2-7560-0868-4
  • 5: Princesse Nävis (2009) ISBN 978-2-7560-1489-0

Les Chroniques de Sillage (Wake's chronicles)

(Morvan & Buchet + Collectif) -
Short graphic novels who takes place between principal chapters, published by Delcourt-Neopolis. (Not yet published in English)

  • 1: Volume I (2004) ISBN 2-84789-334-2
  • 2: Volume II (2005) ISBN 2-84789-718-6
  • 3: Volume III (2006) ISBN 2-84789-829-8
  • 4: Volume IV (2006) ISBN 2-7560-0169-4
  • 5: Volume V (2008) ISBN 978-2-7560-0304-7
  • 6: Volume VI (2008) ISBN 978-2-7560-0315-3

ArtBooks

  • BlockBuster. Guy Delcourt Productions - Série B, 2005. ISBN 2-84789-949-9
(Bilingual publication of Buchet's drawing)
  • 1000 Nävis. Guy Delcourt Productions, 2007. ISBN 978-2-7560-1095-3

References

  1. ^ Jean-David Morvan bio at Dupuis
  2. ^ Kelvin Green , Top 5 of 2005 (Part 1)
  3. ^ Buchet, Philippe (2007). 1000 Navïs, p. 4. Editions Delcourt, Paris. ISBN 978-2-7560-1095-3.
  4. ^ http://www.poukram.org/index_etranger.php