Grand Theft Auto: Difference between revisions
m GTA Debate |
No edit summary |
||
Line 144: | Line 144: | ||
==''GTA'' Debate== |
==''GTA'' Debate== |
||
''GTC'' has been thought to be an indirect cause of many murders as it "influences the minds of youth, causing them to think that acts of killing are okay." The part of the brain that controls compulsions does not fully develop until a person is about 21. So if people less than 21 play a game that is largely centered on killing a lot, it could become "engraved" in their brain. One teen killed three police officers after getting arrested for suspected robbery and being brought to the station house. He was most likely under a lot of stress, and not thinking very clearly, so |
''GTC'' has been thought to be an indirect cause of many murders as it "influences the minds of youth, causing them to think that acts of killing are okay." The part of the brain that controls compulsions does not fully develop until a person is about 21. So if people less than 21 play a game that is largely centered on killing a lot, it could become "engraved" in their brain. One teen killed three police officers after getting arrested for suspected robbery and being brought to the station house. He was most likely under a lot of stress, and not thinking very clearly, so critics of the series believe that the franchise (while unintentionally) made him. |
||
== See also == |
== See also == |
Revision as of 00:23, 18 February 2006
Grand Theft Auto (GTA) is a computer and video game series created and developed by Scottish developer Rockstar North (formerly DMA Design), published by Rockstar Games and debuted in 1997. It includes seven stand-alone games and two expansion packs for the original, GTA: London 1969 and GTA: London 1961. Grand Theft Auto III and subsequent games in the series have been best-selling blockbusters which have also gained critical acclaim, including several game of the year awards from various sources. In addition, the series has emerged as being so popular and profitable that a long list of Hollywood stars have lent their voices to the games. Gangster film veterans such as Michael Madsen, Samuel L. Jackson, James Woods, Joe Pantoliano and Ray Liotta have all voiced major characters. Other famous voices that have been incorporated in the games include Axl Rose, Burt Reynolds, Chris Penn, Danny Trejo, David Cross, Deborah Harry, Dennis Hopper, Faizon Love, Frank Vincent, Gary Busey, Ice-T, Jenna Jameson, Luis Guzman, Miss Cleo, Philip Michael Thomas, Robert Davi, Shaun Ryder, Tom Sizemore, William Fichtner, Michael Rapaport, Danny Dyer and The Game.
Series overview
The games allow the player to take on the role of a criminal in a big city, typically a lowly individual who rises in the ranks of organized crime over the course of the game. Various missions are set for completion by the figureheads of the city underworld, generally criminal, which must be completed to progress through the storyline. Bank robberies, assassinations and other crimes feature regularly, but occasionally taxi driving, firefighting, pimping, street racing, or learning to fly an airplane are also involved as alternate adventures.
The Grand Theft Auto series is notable for the large amount of freedom given to the player in deciding what to do. Unlike most action games, which are structured as a single track series of levels with linear gameplay, in GTA the player can pick and choose which missions they want to undertake, and their relationships with various powers are changed based on these choices. Players also often cite the music, humor, and "stress relieving factor" of the series in explaining its appeal. The vast cities of the games can also be roamed freely at any point in the game, offering many accessible buildings and minor missions. There are exceptions: Missions follow a linear, overarching plot, and some city areas must be unlocked over the course of the game.
Grand Theft Auto III and subsequent games have been notable for their storylines, high quality of voice acting, and "radio stations," which simulate driving to music with satirizing DJs, radio personalities, commercials, talk radio, popular music, and American culture. All of this is seamlessly integrated in the realistic setting of a dysfunctional urban environment which parodies a real-life city.
The game's influence on teenagers and adults alike has created a "cult" scene of GTA fans that see past the merits of the game itself and appreciate the retro feel and the good-old-days vibe the game emanates. People remember or imagine the time the games are set in and can enjoy the music, the atmosphere, the fashion, the slang and the cities from their favourite decade, such as the 1980s or early 1990s.
The use of vehicles in an explorable urban environment provides a basic simulation of a working city, complete with pedestrians who obey traffic signals. Further details are used to flesh out an open-ended atmosphere that has been used in several other games, such as The Simpsons Hit & Run, which have less emphasis on crime or violence. Some compare this to open-ended RPGs such as The Elder Scrolls series, and foresee action games using a similar design.
The series has courted a great deal of controversy since the release of Grand Theft Auto III. The series generally revolves around the focus on illegal activities, in comparison with "hero" roles that most other games offer. The main character can commit a wide variety of crimes while dealing with only temporary consequences. Opponents believe that players will try to emulate this behavior, while proponents believe it provides an emotional outlet, as such actions in real life would have serious consequences. For specific incidents, see the individual game articles.
History
The Grand Theft Auto series may be divided into eras, based on the inclusion of a numbering after the recognizable title name (e.g. Grand Theft Auto III) after the original Grand Theft Auto's release, and to a certain extent, the type of graphics engine used.
Grand Theft Auto era
The first title in the series, Grand Theft Auto, appeared on the PC and PlayStation in 1997 as well as a reduced Game Boy Color port, and subsequently two expansion packs were offered:
- Grand Theft Auto: London, 1969 (1999), an expansion pack of the original game, set in 1969 London. Available in PS and PC boxed versions.
- Grand Theft Auto: London, 1961 (1999), another expansion pack of Grand Theft Auto: London, 1969, with missions taking place in 1961 London. London, 1961 is a free PC download.
Grand Theft Auto 2 era
Grand Theft Auto 2 for the PC, PlayStation and Dreamcast, was released in 1999. It featured updated graphics and somewhat different gameplay based upon the player's appeal to various criminal organizations. A reduced Game Boy Color port was also produced.
Grand Theft Auto III era
Grand Theft Auto III (2001) brought a third-person view to the series, rather than the traditional top-down view of earlier titles. Multiplayer was discarded but GTA III improved in many other areas such as voice-acting and storyline. The game sold very well and became the first blockbuster game in the series, setting the precedent for subsequent GTA titles to be very successful. GTA III also attracted heavy criticism for its violent content, making future games in the GTA series synonymous with violence. Following the success of GTA III, there have been three stand-alone Grand Theft Auto sequels (though all three are technically prequels to GTA III):
- Grand Theft Auto: Vice City (2002), set in 1986 in a city inspired in many ways by the movie Scarface and TV series Miami Vice. It is a loose spin-off of GTA III with some returning characters shown as their younger selves.
- Grand Theft Auto: San Andreas (2004), set in 1992 in a fictional state resembling California and Nevada, it features some of the first attempts at series continuity, and includes many new RPG elements. Throughout, there are references to previous games, most notably the main character from GTA III and several posters referring to GTA: Vice City. San Andreas received particular attention by the public when a sex minigame that was cut from the game, but left in the game code, was discovered in both the console and PC versions of the game (See Hot Coffee mod article). As a result, GTA: San Andreas was pulled from a number of retail outlets and was re-rated from "M" (Mature) to "AO" (Adults Only) by the Entertainment Software Rating Board (ESRB); the first game in the series to be given an AO rating. Rockstar has since released a sanitized version of the game for both PC and Playstation, and reclaimed the "M" rating.
- Grand Theft Auto Advance (2004), originally intended to be a topdown conversion of GTA III, it ended up becoming its own completely original adventure featuring both new and familiar characters.
- Grand Theft Auto: Liberty City Stories (2005), a PlayStation Portable prequel set in 1998 Liberty City. A Take-Two Interactive financial statement hinted that the game will also be released in 2006 for the PlayStation 2.
- Grand Theft Auto PSP 2 (2006); a new Grand Theft Auto game is scheduled to be released on October 2006 for the PlayStation Portable. Details are unknown at the moment.
Rockstar North has also developed the controversial Manhunt video game (2003), which is set in the GTA world (Carcer City, mentioned on one of Grand Theft Auto III's radio stations as a neighboring city)
Grand Theft Auto IV era
- Sam Houser stated that San Andreas was to mark the end of the GTA III trilogy, which suggests that the next release will be called GTA4. Since San Andreas, two PSP GTA games have been anounced. The first PSP game, Liberty City Stories, has been released. The next installment, yet to be named, is believed by gamers to be taking place in Carcer City. It is not yet known whether the second PSP title will be the last in the GTA III era or part of the GTA IV era.
- The domain names grandtheftauto4.com and GTA4.com were registered by Sam Houser, president of Rockstar Games.
- Grand Theft Auto 4 is being developed for the Playstation 3, a "next generation" system. Sam Houser was quoted praising the new Playstation 3 on May 17, when the console was unveiled.
- Information has been leaked stating that the next GTA game will take place in Europe, and that the official announcement will come at 2006's E3 trade show and game convention.
- Several articles have originally claimed that the next GTA would take place in London or Mexico City.
Time periods of GTA games
- 1961 - Grand Theft Auto: London, 1961
- 1969 - Grand Theft Auto: London, 1969
- 1986 - Grand Theft Auto: Vice City
- 1992 - Grand Theft Auto: San Andreas
- 1997 - Grand Theft Auto
- 1998 - Grand Theft Auto: Liberty City Stories
- 2000 - Grand Theft Auto Advance (Also covers a part of 2001, up to the time when 8-Ball was arrested on October of that year.)
- 2001 - Grand Theft Auto III
- 2013 - Grand Theft Auto 2 (Fictional journal entries on the game's official website suggest this date.) [1]
GTA cities and towns
Cities
Fictional
- Liberty City = New York City (Grand Theft Auto, Grand Theft Auto III, Grand Theft Auto Advance, Grand Theft Auto: San Andreas and Grand Theft Auto: Liberty City Stories)
- Vice City = Miami (Grand Theft Auto and Grand Theft Auto: Vice City)
- San Andreas = San Francisco (Grand Theft Auto)
- San Andreas = A state based upon California and Nevada (Grand Theft Auto: San Andreas).
- Anywhere City = Unknown (Grand Theft Auto 2)
- Carcer City = Most likely Newark, New Jersey or Detroit. Said to be neighboring Liberty City (Manhunt takes place in Carcer City; mentioned in Grand Theft Auto III, Grand Theft Auto: San Andreas, and Grand Theft Auto: Liberty City Stories)
Non-fictional
Towns in the state of San Andreas (in GTA:SA)
- Dillimore, San Andreas (Red County)
- Palmino Creek, San Andreas (Red County)
- Montgomery, San Andreas (Red County)
- Blueberry, San Andreas (Red County)
- Angel Pine, San Andreas (Whetstone)
- Bayside, San Andreas (Tierra Robada)
- El Quebrados, San Andreas (Tierra Robada)
- Las Barrancas, San Andreas (Tierra Robada)
- Las Payasdas, San Andreas (Bone County)
- Fort Carson, San Andreas (Bone County)
- Aldea Malvada, San Andreas (Tierra Robada)
- Las Brujas, San Andreas (Bone County)
Known protagonists in the GTA series
- Claude Speed - Grand Theft Auto 2
- Claude - Nameless in Grand Theft Auto III. In San Andreas a phone call upon completion of the game reveals his first name is in fact Claude. His last name was never disclosed, although this first name does suggest that he is Claude Speed. He is also known as "Fido" or "The Kid"; both names were given by other characters.
- Tommy Vercetti - Grand Theft Auto: Vice City
- Carl "CJ" Johnson - Grand Theft Auto: San Andreas
- Mike - Grand Theft Auto Advance
- Toni Cipriani - Grand Theft Auto: Liberty City Stories
Similar games
Because of the success of the Grand Theft Auto series, notably Grand Theft Auto III and subsequent games, several other developers have attempted to replicate GTA's driving/shooting formula and open-ended sandbox play. Notable games that are often seen as doing so include:
- DRIV3R (sequel to Driver 2, a 3D open-ended driving game that was released a year before GTA III.)
- The Getaway and The Getaway: Black Monday
- Mafia: The City of Lost Heaven
- Mercenaries: Playground of Destruction
- Need for Speed: Underground 2 and Need for Speed: Most Wanted
- True Crime: Streets of LA and True Crime: New York City
- The Simpsons Hit & Run
- Wreckless: The Yakuza Missions
As a result of such similarities, Rockstar has placed several Easter eggs to mock the competition. In GTA III, there was a mission called "Two Faced Tanner" in which players were required to kill an undercover cop who was "useless out of his car" (they even went so far as to give the pseudo Tanner a female's walking animation).
In GTA: Vice City, during the mission "Autocide", the targets that the player must kill are subtle references to the main characters of Driver 2 (Dick Tanner, after Tanner), The Getaway (Marcus Hammond and Franco Carter, after Mark Hammond and Frank Carter), and True Crime: Streets of LA (Nick Kong, after Nick Kang Wilson). DRIV3R responded by sticking floatie-wearing characters named Timmy Vermicellis, after the protagonist of Vice City, Tommy Vercetti, since no one in the GTA series could swim before GTA: San Andreas.
In San Andreas, while breaking into Madd Dogg's mansion, players will see a man playing a video game and making fun of the way the main character walks (Tanner's walking animations were often criticized) and asking how they could have made something this bad. Another San Andreas Easter egg mocks True Crime, which was depicted on several billboards in the city of Los Santos.
Trivia
- The TrueType font used for the "Grand Theft Auto" title text since Grand Theft Auto III is called "Pricedown". Pricedown's origin is traced back to its use on the title sequence of the 1972-to-present game show, The Price Is Right. Inspired by the game show, Ray Larabie is credited for creating the font and naming it in 1998, before Rockstar North adopted it in GTA III. The name of the font may also be inspired by Ray Price, one of the earliest GTA graphic designers, and designer of the original GTA
- Head Radio, an in-game radio station originating from the original Grand Theft Auto, made repeated appearances in following GTA titles, including GTA 2, GTA III and GTA: Liberty City Stories. The original Grand Theft Auto depicted the station playing a variety of music genres, while sequel renditions are depicted specifically playing modern pop and rock music.
GTA Debate
GTC has been thought to be an indirect cause of many murders as it "influences the minds of youth, causing them to think that acts of killing are okay." The part of the brain that controls compulsions does not fully develop until a person is about 21. So if people less than 21 play a game that is largely centered on killing a lot, it could become "engraved" in their brain. One teen killed three police officers after getting arrested for suspected robbery and being brought to the station house. He was most likely under a lot of stress, and not thinking very clearly, so critics of the series believe that the franchise (while unintentionally) made him.
See also
- List of gangs in Grand Theft Auto series
- List of vehicles in Grand Theft Auto series
- Video game controversy
Soundtracks (Radio stations)
- Grand Theft Auto III soundtrack
- Grand Theft Auto: Vice City soundtrack
- Grand Theft Auto: San Andreas soundtrack
- Grand Theft Auto: Liberty City Stories soundtrack
External links
Official sites
- Grand Theft Auto official site
- Free download of GTA and GTA2 at Rockstar Classics
- GTA1
- GTA: London
- GTA2
- GTA III
- GTA: Vice City
- GTA: San Andreas
- GTA Advance
- GTA: Liberty City Stories
General resource
- Grand Theft Auto Retrospective from UGO.com
- Grand Theft Auto at MobyGames
- The History of Grand Theft Auto
- GTA storyline, a detailed explanation of the GTA storyline by chronological order of its timeline (Contains spoilers)
- The "Pricedown" font (Requires registration to download the font)
Fan sites
- GTA at Neoseeker
- GTA Guides
- GTA-SanAndreas.com (Part of GTAGuides.com)
- GTA Projects
- GTANet
- GtaForums
- GTA Warehouse
- GTA Central Network
- The GTA Place
- GtaSanAndreas.net
- GTAPortable
- G-Unleashed
- GTAPSP.com
- GTA Ireland
- GtaMultiplayer - Multiplayer modification for VC + SA
- Gta Garage - Modification database
- Multi Theft Auto multiplayer modification for III, VC and SA
- Gouranga.com
- GTAGaming
- GTA Domain
- GTASite
- Grand Theft Auto stunting
- The GTA Underground
- Planet GrandTheftAuto
- gtadiscussion.net
- GTA: The Webcomic (fancomic)
Foreign language fan sites
- WikiGTA The Grand Theft Auto Wiki (in .nl only)
- GTAcz.tk
- GTA Online
- GTAPDS: Empire of GTA (Korean)
GTA4 fan sites
These fan sites are pure speculation on the next GTA game.
- GTA4.net - Part of GTANet
- GTA4 discussion - Part of GtaForums
- GTAFour.net - Part of The GTA Place
- GTA-4.net - Part of GTACentral
- www.gta4online.com - Part of GTAPortable.com
- GTA4.fr - Part of GTAPro
- gta4.parby.cz Také jedna česká stránka // Czech fansite