Dragon Ball: Raging Blast 2: Difference between revisions
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== Development == |
== Development == |
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The game was first announced in the May 3 issue of ''[[Weekly Shonen Jump]]''. It is also the most amazing Dragon Ball game ever made to date! The announcement revealed that the game would include up to 90 playable characters in total and improved visuals. Images within the announcement featured several screenshots and production that featured polished character models of [[Son Goku (Dragon Ball)|Son Goku]], [[Vegeta]], and [[Frieza]] fighting on Earth and Namek respectively. It was also revealed that the game would be released for the PlayStation 3 and Xbox 360 consoles later that year.<ref>{{cite journal |date= May 3, 2010|title= Dragon Ball: Raging Blast 2 PS3&XBOX360 同時発売が決定!! 帰って来た Real Battle!! RB2!!|journal= [[Weekly Shonen Jump]]|volume= |issue= |pages= 193 & 194|accessdate= May 11, 2010}}</ref><ref>{{cite web |url= http://ps3.ign.com/articles/108/1088539p1.html|title= ''Dragon Ball Raging Blast Sequel in Development, Followup features more characters and improved visuals.''|first= Anoop |last= Gantayat|date= May 10, 2010|publisher= [[IGN]]|location= |accessdate= May 11, 2010}}</ref> On May 11, Namco Bandai America announced that ''Raging Blast 2'' along with ''Tenkaichi Tag Team'' would be released throughout North America sometime in the fall.<ref>{{cite web |url= http://ps3.ign.com/articles/108/1088795p1.html|title= ''Namco Bandai Games Announces Two Adrenaline Pumping Dragon Ball Z Titles, Duo of hyperkinetic Dragon Ball games blasts onto multiple consoles this Fall''|date= May 10, 2010|publisher= [[IGN]]|location= |accessdate= May 12, 2010}}</ref> In early June, a demo of the game was presented at the 2010 [[E3 (Electronic Entertainment Expo)|E3]] for a hand on demonstration.<ref>{{cite web |url= http://www.gokuscorner.com/blog/view/dragon-radar/hello-from-e3/2010/06/17/|title= ''Dragon Radar, Hello from E3''|date= June 17, 2010|publisher= Goku's Corner|location= New York, New York|accessdate= June 27, 2010}}</ref> The June 14 issue of ''Weekly Shonen Jump'' revealed that Dabura and the movie villains Turles and Janemba would be playable characters.<ref>{{cite journal |date= June 14, 2010|title= 『RB2』に 邪悪戦士 爆来!!|journal= [[Weekly Shonen Jump]]|volume= |issue= |pages= 164 & 165|accessdate= July 18, 2010}}</ref> In the July issue of ''[[V Jump]]'' it was revealed that [[Son Gohan#Future Gohan|Future Gohan]], Pikkon, and Nail would be playable characters. There also featured a screenshot of Future Gohan in Super Saiyan form fighting #17. Giving the possibility that the storyline from ''[[Dragon Ball Z: The History of Trunks|The History of Trunks]]'' and ''Trunks: The Story'' might be in the game's story mode in some form.<ref>{{cite journal |month= july|year= 2010|title= Custom & Soul!!|journal= [[V Jump]]|volume= |issue= |pages= 50 & 51|accessdate= July 21, 2010}}</ref> |
The game was first announced in the May 3 issue of ''[[Weekly Shonen Jump]]''. It is also the most amazing Dragon Ball game ever made to date! Goku's Genitals are also shown alot during the game. i like pudding. The announcement revealed that the game would include up to 90 playable characters in total and improved visuals. Images within the announcement featured several screenshots and production that featured polished character models of [[Son Goku (Dragon Ball)|Son Goku]], [[Vegeta]], and [[Frieza]] fighting on Earth and Namek respectively. It was also revealed that the game would be released for the PlayStation 3 and Xbox 360 consoles later that year.<ref>{{cite journal |date= May 3, 2010|title= Dragon Ball: Raging Blast 2 PS3&XBOX360 同時発売が決定!! 帰って来た Real Battle!! RB2!!|journal= [[Weekly Shonen Jump]]|volume= |issue= |pages= 193 & 194|accessdate= May 11, 2010}}</ref><ref>{{cite web |url= http://ps3.ign.com/articles/108/1088539p1.html|title= ''Dragon Ball Raging Blast Sequel in Development, Followup features more characters and improved visuals.''|first= Anoop |last= Gantayat|date= May 10, 2010|publisher= [[IGN]]|location= |accessdate= May 11, 2010}}</ref> On May 11, Namco Bandai America announced that ''Raging Blast 2'' along with ''Tenkaichi Tag Team'' would be released throughout North America sometime in the fall.<ref>{{cite web |url= http://ps3.ign.com/articles/108/1088795p1.html|title= ''Namco Bandai Games Announces Two Adrenaline Pumping Dragon Ball Z Titles, Duo of hyperkinetic Dragon Ball games blasts onto multiple consoles this Fall''|date= May 10, 2010|publisher= [[IGN]]|location= |accessdate= May 12, 2010}}</ref> In early June, a demo of the game was presented at the 2010 [[E3 (Electronic Entertainment Expo)|E3]] for a hand on demonstration.<ref>{{cite web |url= http://www.gokuscorner.com/blog/view/dragon-radar/hello-from-e3/2010/06/17/|title= ''Dragon Radar, Hello from E3''|date= June 17, 2010|publisher= Goku's Corner|location= New York, New York|accessdate= June 27, 2010}}</ref> The June 14 issue of ''Weekly Shonen Jump'' revealed that Dabura and the movie villains Turles and Janemba would be playable characters.<ref>{{cite journal |date= June 14, 2010|title= 『RB2』に 邪悪戦士 爆来!!|journal= [[Weekly Shonen Jump]]|volume= |issue= |pages= 164 & 165|accessdate= July 18, 2010}}</ref> In the July issue of ''[[V Jump]]'' it was revealed that [[Son Gohan#Future Gohan|Future Gohan]], Pikkon, and Nail would be playable characters. There also featured a screenshot of Future Gohan in Super Saiyan form fighting #17. Giving the possibility that the storyline from ''[[Dragon Ball Z: The History of Trunks|The History of Trunks]]'' and ''Trunks: The Story'' might be in the game's story mode in some form.<ref>{{cite journal |month= july|year= 2010|title= Custom & Soul!!|journal= [[V Jump]]|volume= |issue= |pages= 50 & 51|accessdate= July 21, 2010}}</ref> |
||
On July 21, the official community Goku's Corner featured an exclusive interview with Ryo Mito who confirmed some the game's details that had already been made public. Also included was eight new screenshots featuring [[Piccolo (Dragon Ball)|Piccolo]] fighting Super Buu, Super Saiyan Trunks in his Saiyan battle fatigues batting #17, and Super Saiyan 2 Son Gohan fighting Cell.<ref>{{cite web |url= http://www.gokuscorner.com/blog/view/dragon-radar/q-a-with-ryo-mito-plus-8-new-raging-blast-2-screenshots/2010/07/21/|title= ''Dragon Radar, Q&A with Ryo Mito PLUS 8 New Raging Blast 2 Screenshots!''|date= July 21, 2010|publisher= Goku's Corner|location= New York, New York|accessdate= July 23, 2010}}</ref> On July 22, more gameplay screenshots were made public which revealed that the Super Saiyan 3 forms of Vegeta and Broly would be returning.<ref>{{cite web |url= http://media.xbox360.ign.com/media/073/073732/imgs_1.html|title= ''Dragon Ball: Raging Blast 2 Xbox 360 Images''|date= July 22, 2010|publisher= [[IGN]]|location= [[San Francisco, California]]|accessdate= July 23, 2010}}</ref> The following issue of ''Shonen Jump'' also confirmed their return.<ref>{{cite journal |date= June 26, 2010|title= 凶悪なゐ超サイヤ人3 降臨!!|journal= [[Weekly Shonen Jump]]|volume= |issue= |pages= 164 & 165|accessdate= August 4, 2010}}</ref> The August 9 issue of ''Shonen Jump'' revealed that the game would include six character that have never been featured within a ''Dragon Ball'' game, and that the game would include a remake to the 1993 OAV ''{{nihongo|''Saiyan Zetsumetsu Keikaku''|サイヤ人絶滅計画|Saiyajin Zetsumetsu Keikaku|Plan to Eliminate the Saiyans}} which would be retitled as ''Super Saiyan Zetsumetsu Keikaku''. A feature that was originally a visual strategy guide for the [[Nintendo Entertainment System|Famicom]] game by the same name and was in turn, made into two video games for the [[Playdia]]. Included were design sheets for both Goku and primary villain Dr. Raichi stating that the remake would use current up to date animation methods and would feature about thirty minutes worth of new footage. It also revealed the Japanese release date for November 11.<ref>{{cite journal |date= August 9, 2010|title= 『RB2』で目撃せよ!! 超サイヤ人絶滅計画!!|journal= [[Weekly Shonen Jump]]|volume= |issue= |page= 25|accessdate= August 9, 2010}}</ref> Shortly after, Namco Bandai's Japanese branch issued a press release confirming the feature's inclusion into the game.<ref>{{cite web |url= http://www.value-press.com/pressrelease.php?article_id=62567|title= 『ドラゴンボール』新規描き起こしアニメーション 制作決定!|date= August 9, 2010|publisher= ValuePress!|accessdate= August 9, 2010}}</ref><ref>{{cite web |url= http://www.animenewsnetwork.com/news/2010-08-09/dragon-ball/rb2-game-to-add-new-hour-anime|title= Dragon Ball: RB2 Game to Add New 1/2-Hour Anime|date= August 9, 2010|publisher= Anime News Network|accessdate= August 9, 2010}}</ref> The following day Namco Bandai's North American branch announced that the feature would be included in that region's release of the game as ''Dragon Ball: Plan to Eradicate the Super Saiyans''.<ref>{{cite web |url= http://ps3.ign.com/articles/111/1111448p1.html|title= ''Dragon Ball: Raging Blast 2 to Include Exclusive Dragon Ball Anime Episode, Game disc to feature brand new never before seen 30-minute Dragon Ball anime feature.''|date= August 10, 2010|publisher= [[IGN]]|location= [[San Francisco, California]]|accessdate= August 10, 2010}}</ref> |
On July 21, the official community Goku's Corner featured an exclusive interview with Ryo Mito who confirmed some the game's details that had already been made public. Also included was eight new screenshots featuring [[Piccolo (Dragon Ball)|Piccolo]] fighting Super Buu, Super Saiyan Trunks in his Saiyan battle fatigues batting #17, and Super Saiyan 2 Son Gohan fighting Cell.<ref>{{cite web |url= http://www.gokuscorner.com/blog/view/dragon-radar/q-a-with-ryo-mito-plus-8-new-raging-blast-2-screenshots/2010/07/21/|title= ''Dragon Radar, Q&A with Ryo Mito PLUS 8 New Raging Blast 2 Screenshots!''|date= July 21, 2010|publisher= Goku's Corner|location= New York, New York|accessdate= July 23, 2010}}</ref> On July 22, more gameplay screenshots were made public which revealed that the Super Saiyan 3 forms of Vegeta and Broly would be returning.<ref>{{cite web |url= http://media.xbox360.ign.com/media/073/073732/imgs_1.html|title= ''Dragon Ball: Raging Blast 2 Xbox 360 Images''|date= July 22, 2010|publisher= [[IGN]]|location= [[San Francisco, California]]|accessdate= July 23, 2010}}</ref> The following issue of ''Shonen Jump'' also confirmed their return.<ref>{{cite journal |date= June 26, 2010|title= 凶悪なゐ超サイヤ人3 降臨!!|journal= [[Weekly Shonen Jump]]|volume= |issue= |pages= 164 & 165|accessdate= August 4, 2010}}</ref> The August 9 issue of ''Shonen Jump'' revealed that the game would include six character that have never been featured within a ''Dragon Ball'' game, and that the game would include a remake to the 1993 OAV ''{{nihongo|''Saiyan Zetsumetsu Keikaku''|サイヤ人絶滅計画|Saiyajin Zetsumetsu Keikaku|Plan to Eliminate the Saiyans}} which would be retitled as ''Super Saiyan Zetsumetsu Keikaku''. A feature that was originally a visual strategy guide for the [[Nintendo Entertainment System|Famicom]] game by the same name and was in turn, made into two video games for the [[Playdia]]. Included were design sheets for both Goku and primary villain Dr. Raichi stating that the remake would use current up to date animation methods and would feature about thirty minutes worth of new footage. It also revealed the Japanese release date for November 11.<ref>{{cite journal |date= August 9, 2010|title= 『RB2』で目撃せよ!! 超サイヤ人絶滅計画!!|journal= [[Weekly Shonen Jump]]|volume= |issue= |page= 25|accessdate= August 9, 2010}}</ref> Shortly after, Namco Bandai's Japanese branch issued a press release confirming the feature's inclusion into the game.<ref>{{cite web |url= http://www.value-press.com/pressrelease.php?article_id=62567|title= 『ドラゴンボール』新規描き起こしアニメーション 制作決定!|date= August 9, 2010|publisher= ValuePress!|accessdate= August 9, 2010}}</ref><ref>{{cite web |url= http://www.animenewsnetwork.com/news/2010-08-09/dragon-ball/rb2-game-to-add-new-hour-anime|title= Dragon Ball: RB2 Game to Add New 1/2-Hour Anime|date= August 9, 2010|publisher= Anime News Network|accessdate= August 9, 2010}}</ref> The following day Namco Bandai's North American branch announced that the feature would be included in that region's release of the game as ''Dragon Ball: Plan to Eradicate the Super Saiyans''.<ref>{{cite web |url= http://ps3.ign.com/articles/111/1111448p1.html|title= ''Dragon Ball: Raging Blast 2 to Include Exclusive Dragon Ball Anime Episode, Game disc to feature brand new never before seen 30-minute Dragon Ball anime feature.''|date= August 10, 2010|publisher= [[IGN]]|location= [[San Francisco, California]]|accessdate= August 10, 2010}}</ref> |
Revision as of 20:23, 7 January 2011
Dragon Ball: Raging Blast 2 | |
---|---|
Developer(s) | Spike |
Publisher(s) | |
Platform(s) | PlayStation 3 Xbox 360 |
Genre(s) | Versus fighting |
Mode(s) | Single player Multiplayer Online multiplayer |
Dragon Ball: Raging Blast 2 (ドラゴンボール レイジングブラスト2, Doragon Bōru Reijingu Burasuto Tsū) is a video game based on the manga and anime franchise Dragon Ball and is a follow up to the 2009 video game Dragon Ball: Raging Blast. It was developed by Spike and published by Namco Bandai for the PlayStation 3 and Xbox 360 game consoles throughout North America, while everywhere else was published under the Bandai label. It was released in Japan on November 11, 2010 and Europe on November 5, 2010.
The game is a 3D fighter that allows players to play as characters within the Dragon Ball universe, either against the game's AI or another player in one of the various modes of play both on and offline. The game will come with a remake of OAV Saiyan Zetsumetsu Keikaku, now retitled Plan to Eradicate the Super Saiyans.
Gameplay
Development
The game was first announced in the May 3 issue of Weekly Shonen Jump. It is also the most amazing Dragon Ball game ever made to date! Goku's Genitals are also shown alot during the game. i like pudding. The announcement revealed that the game would include up to 90 playable characters in total and improved visuals. Images within the announcement featured several screenshots and production that featured polished character models of Son Goku, Vegeta, and Frieza fighting on Earth and Namek respectively. It was also revealed that the game would be released for the PlayStation 3 and Xbox 360 consoles later that year.[2][3] On May 11, Namco Bandai America announced that Raging Blast 2 along with Tenkaichi Tag Team would be released throughout North America sometime in the fall.[4] In early June, a demo of the game was presented at the 2010 E3 for a hand on demonstration.[5] The June 14 issue of Weekly Shonen Jump revealed that Dabura and the movie villains Turles and Janemba would be playable characters.[6] In the July issue of V Jump it was revealed that Future Gohan, Pikkon, and Nail would be playable characters. There also featured a screenshot of Future Gohan in Super Saiyan form fighting #17. Giving the possibility that the storyline from The History of Trunks and Trunks: The Story might be in the game's story mode in some form.[7]
On July 21, the official community Goku's Corner featured an exclusive interview with Ryo Mito who confirmed some the game's details that had already been made public. Also included was eight new screenshots featuring Piccolo fighting Super Buu, Super Saiyan Trunks in his Saiyan battle fatigues batting #17, and Super Saiyan 2 Son Gohan fighting Cell.[8] On July 22, more gameplay screenshots were made public which revealed that the Super Saiyan 3 forms of Vegeta and Broly would be returning.[9] The following issue of Shonen Jump also confirmed their return.[10] The August 9 issue of Shonen Jump revealed that the game would include six character that have never been featured within a Dragon Ball game, and that the game would include a remake to the 1993 OAV ''Saiyan Zetsumetsu Keikaku (サイヤ人絶滅計画, Saiyajin Zetsumetsu Keikaku, Plan to Eliminate the Saiyans) which would be retitled as Super Saiyan Zetsumetsu Keikaku. A feature that was originally a visual strategy guide for the Famicom game by the same name and was in turn, made into two video games for the Playdia. Included were design sheets for both Goku and primary villain Dr. Raichi stating that the remake would use current up to date animation methods and would feature about thirty minutes worth of new footage. It also revealed the Japanese release date for November 11.[11] Shortly after, Namco Bandai's Japanese branch issued a press release confirming the feature's inclusion into the game.[12][13] The following day Namco Bandai's North American branch announced that the feature would be included in that region's release of the game as Dragon Ball: Plan to Eradicate the Super Saiyans.[14]
At the same time the European branch announced the inclusion of the featurette in their release of the game.[15] The following issue of Shonen Jump, a few days later, revealed that the villain Hatchiyack would be a playable character within the game.[16] In september it was reported that that Europe would also get a collector's edition of the game that would include a pop-up cover sleeve, a laser animation cel of Goku from Plan to Eliminate the Super Saiyans, and a set of scratch off card with codes to unlock bonus costumes that would, in turn, add new abilities to specific characters.[17] In the following September 20 issue of Shonen Jump it was revealed that the Japanese release of the game would come packaged with a color booklette filled with the character design sheets from the Plan to Eradicate the Super Saiyans feature. It was also revealed that the game would feature another CG opening introduction with another new theme song by Jpop vocalist Hironobu Kageyama titled "Battle of Omega".[18] On October 6, Namco Bandai released an announcement that the game was near completion for both consoles.[19] The following week, a demo of the game was made available on the Xbox Live Marketplace, and was made available on PlayStation Network two weeks after.[20][21][22] Shortly after Namco Bandai would also announce that the game would be released throughout North America on November 2.[23] With the company announcing that the game was in stores after the initial release date.[24]
Reception
Aggregator | Score |
---|---|
Metacritic | 56%[25] |
Publication | Score |
---|---|
GameSpot | 5/10[27] |
GamesRadar+ | 5[28] |
IGN | 5.5/10[26] |
References
- ^ "Dragon Ball: Raging Blast 2 BBFC Certificate". November 2, 2010. Retrieved October 28, 2010.
- ^ "Dragon Ball: Raging Blast 2 PS3&XBOX360 同時発売が決定!! 帰って来た Real Battle!! RB2!!". Weekly Shonen Jump: 193 & 194. May 3, 2010.
{{cite journal}}
:|access-date=
requires|url=
(help) - ^ Gantayat, Anoop (May 10, 2010). "Dragon Ball Raging Blast Sequel in Development, Followup features more characters and improved visuals.". IGN. Retrieved May 11, 2010.
- ^ "Namco Bandai Games Announces Two Adrenaline Pumping Dragon Ball Z Titles, Duo of hyperkinetic Dragon Ball games blasts onto multiple consoles this Fall". IGN. May 10, 2010. Retrieved May 12, 2010.
- ^ "Dragon Radar, Hello from E3". New York, New York: Goku's Corner. June 17, 2010. Retrieved June 27, 2010.
- ^ "『RB2』に 邪悪戦士 爆来!!". Weekly Shonen Jump: 164 & 165. June 14, 2010.
{{cite journal}}
:|access-date=
requires|url=
(help) - ^ "Custom & Soul!!". V Jump: 50 & 51. 2010.
{{cite journal}}
:|access-date=
requires|url=
(help); Unknown parameter|month=
ignored (help) - ^ "Dragon Radar, Q&A with Ryo Mito PLUS 8 New Raging Blast 2 Screenshots!". New York, New York: Goku's Corner. July 21, 2010. Retrieved July 23, 2010.
- ^ "Dragon Ball: Raging Blast 2 Xbox 360 Images". San Francisco, California: IGN. July 22, 2010. Retrieved July 23, 2010.
- ^ "凶悪なゐ超サイヤ人3 降臨!!". Weekly Shonen Jump: 164 & 165. June 26, 2010.
{{cite journal}}
:|access-date=
requires|url=
(help) - ^ "『RB2』で目撃せよ!! 超サイヤ人絶滅計画!!". Weekly Shonen Jump: 25. August 9, 2010.
{{cite journal}}
:|access-date=
requires|url=
(help) - ^ "『ドラゴンボール』新規描き起こしアニメーション 制作決定!". ValuePress!. August 9, 2010. Retrieved August 9, 2010.
- ^ "Dragon Ball: RB2 Game to Add New 1/2-Hour Anime". Anime News Network. August 9, 2010. Retrieved August 9, 2010.
- ^ "Dragon Ball: Raging Blast 2 to Include Exclusive Dragon Ball Anime Episode, Game disc to feature brand new never before seen 30-minute Dragon Ball anime feature.". San Francisco, California: IGN. August 10, 2010. Retrieved August 10, 2010.
- ^ "'Dragon Ball: Raging Blast 2' to include exclusive Dragon Ball anime episode". Namco Bandai, UK. August 10, 2010. Retrieved August 11, 2010.
- ^ "まさかの男が『RB2』へ!! サイヤ人の天敵ハッチヒャック急襲!!". Weekly Shonen Jump: 25. August 23, 2010.
{{cite journal}}
:|access-date=
requires|url=
(help) - ^ Rainier (September 15, 2010). "'Dragon Ball: Raging Blast 2' (ALL) Gets A Collector's Edition". Worth Playing. Retrieved September 23, 2010.
- ^ "宇宙に響け!! 激闘のシヤウト!!". Weekly Shonen Jump: 12. September 20, 2010.
{{cite journal}}
:|access-date=
requires|url=
(help) - ^ "Dragon Ball: Raging Blast 2 Has Gone Gold, New Dragon Ball game is almost here.". IGN. October 6, 2010. Retrieved October 16, 2010.
- ^ "Dragon Ball: Raging Blast 2 Xbox 360 Demo Available on Xbox Live Marketplace Today, Get an early taste of the newest Dragon Ball game.". IGN. October 14, 2010. Retrieved October 16, 2010.
- ^ Chen, Grace (October 26, 2010). "PlayStation Store Update". Playstation Store. Retrieved October 27, 2010.
- ^ Miller, Greg. "This Week on PSN (10.26.10)". IGN. Retrieved October 27, 2010.
- ^ "Dragon Ball: Raging Blast 2 PS3 Demo Available on PSN, Get some more Goku in your life.". IGN. October 27, 2010. Retrieved October 28, 2010.
- ^ "Dragon Ball: Raging Blast 2 Powers into Stores Today, Are you down with DBZ?". IGN. November 3, 2010. Retrieved November 4, 2010.
- ^ http://www.metacritic.com/game/xbox-360/dragon-ball-raging-blast-2/critic-reviews />
- ^ http://xbox360.ign.com/objects/073/073732.html
- ^ http://www.gamespot.com/xbox360/action/dragonballragingblast2/review.html
- ^ http://www.gamesradar.com/xbox360/dragon-ball-raging-blast-2/review/dragon-ball-raging-blast-2-review/a-20101101175712978022/g-20100511142349945041