Logo Motion: Difference between revisions
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==Playing pieces== |
==Playing pieces== |
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*Ubertubes - a yellow, circular inner tube |
*Ubertubes - a yellow, circular inner tube. It may only be used during the autonomous period. |
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*Minibot - an FTC robot |
*Minibot - an FTC robot |
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===FIRST Logo=== |
===FIRST Logo=== |
Revision as of 23:43, 8 January 2011
Logomotion is the 2011 FIRST Robotics Competition game. 2011 is the 20th anniversary of the FRC. Playing pieces are inner tubes shaped like the components of the FIRST logo. In the endgame, robots deploy smaller robots ("minibots") to climb a tower. Those robots must be made from the FIRST Tech Challenge kit of parts.[1]
Schedule
- January 8 - Kickoff, beginning of build season
- February 22 - Robot ship date
Match periods
A match is 135 seconds long.
- Autonomous - first 15 seconds. Code on the robots is remotely activated, and robots may react to sensor inputs and commands programmed into the robot's onboard control system. The robot tries to score ubertubes onto pegs on the scoring grid.
- Teleoperated - final 120 seconds. Humans using a console drive their robots around the field, trying to score points using any game piece.
- Endgame - final 10 seconds. Minibots may be deployed onto the towers to score extra points.[1]
Alliances
Three teams are on each alliance, red and blue. Each team may have one robot on the field. That robot may be remotely controlled by a driver after the autonomous period.
Field
The playing field is 27-foot by 54-foot. The floor consists of gray S&S Mills Sequoia carpet. On each end of the field, there are scoring grids, immediately in front of the alliance stations, where the robots are remotely controlled by drivers. Each alliance station is protected by a wall, known as the alliance wall. On each alliance wall, there are two scoring grids. Each scoring grid has 9 pegs arranged like a square. Each row is 30 inches above the next. However, the central column is shifted upwards by 8 inches. There are openings in the alliance wall, called feeding slots, in every corner, where an alliance member may enter playing pieces into play. However, to get from the scoring grid to your alliance's feeding slot, you must transverse the field. There are towers in the middle of the field, with a cylindrical base.[1]
Playing pieces
- Ubertubes - a yellow, circular inner tube. It may only be used during the autonomous period.
- Minibot - an FTC robot
FIRST Logo
- Triangle - a red, triangular inner tube
- Circle - a white, circular inner tube
- Square - a blue, square inner tube[1]
Scoring
The following is a scoring chart for the ubertubes as they are hung on the end field walls, during the autonomous period.
On bottom row | 2 Points |
On middle row | 4 Points |
On top row | 6 Points |
The following is a scoring chart for the game pieces as they are hung on the end field walls, during tele-operated mode (human remote controlled period). Also, if you have make the FIRST logo, the points you receive from the non-ubertubes is doubled.
Logo Piece | Alone | Over UberTube |
---|---|---|
NOT Hanging | 0 Points | 0 Points |
Hanging on Bottom Row | 1 Point | 2 Points |
Hanging on Middle Row | 2 Points | 4 Points |
Hanging on Top Row | 3 Points | 6 Points |
The following is a scoring chart for the mini-bot, a smaller FTC robot deployed during the end game period. The end game is a race between four mini bots to reach the top of tower pole on the field.
1st mini-bot to reach the top | 30 Points |
2nd mini-bot to reach the top | 20 Points |
3rd mini-bot to reach the top | 15 Points |
4th mini-bot to reach the top | 10 Points |
Based on the information above, the number of points an alliance may score is capped at 158.
Source: [1]