Flow (psychology): Difference between revisions
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Colloquial terms for this or similar mental states include: to be ''on the ball'', ''in the moment'', ''present'', ''in the zone'', ''in the groove'', or ''keeping your head in the game''. |
Colloquial terms for this or similar mental states include: to be ''on the ball'', ''in the moment'', ''present'', ''in the zone'', ''in the groove'', or ''keeping your head in the game''. |
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In an extreme state of being in the zone, time slows down and unusually higher physical performance may be achieved. |
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==Components of flow== |
==Components of flow== |
Revision as of 21:37, 27 January 2011
Flow is the mental state of operation in which a person in an activity is fully immersed in a feeling of energized focus, full involvement, and success in the process of the activity. Proposed by Mihály Csíkszentmihályi, the positive psychology concept has been widely referenced across a variety of fields.[1]
According to Csíkszentmihályi, flow is completely focused motivation. It is a single-minded immersion and represents perhaps the ultimate in harnessing the emotions in the service of performing and learning. In flow the emotions are not just contained and channeled, but positive, energized, and aligned with the task at hand. To be caught in the ennui of depression or the agitation of anxiety is to be barred from flow. The hallmark of flow is a feeling of spontaneous joy, even rapture, while performing a task.[2]
Colloquial terms for this or similar mental states include: to be on the ball, in the moment, present, in the zone, in the groove, or keeping your head in the game.
Components of flow
Csíkszentmihályi identifies the following ten factors as accompanying an experience of flow [3][4]
- Clear goals (expectations and rules are discernible and goals are attainable and align appropriately with one's skill set and abilities). Moreover, the challenge level and skill level should both be high.[5]
- Concentrating, a high degree of concentration on a limited field of attention (a person engaged in the activity will have the opportunity to focus and to delve deeply into it).
- A loss of the feeling of self-consciousness, the merging of action and awareness.
- Distorted sense of time, one's subjective experience of time is altered.
- Direct and immediate feedback (successes and failures in the course of the activity are apparent, so that behavior can be adjusted as needed).
- Balance between ability level and challenge (the activity is neither too easy nor too difficult).
- A sense of personal control over the situation or activity.
- The activity is intrinsically rewarding, so there is an effortlessness of action.
- A lack of awareness of bodily needs (to the extent that one can reach a point of great hunger or fatigue without realizing it)
- Absorption into the activity, narrowing of the focus of awareness down to the activity itself, action awareness merging.
Not all are needed for flow to be experienced.
Etymology
Flow is so named because during Csíkszentmihályi's 1975 interviews several people described their "flow" experiences using the metaphor of a water current carrying them along.[4] The psychological concept of flow as becoming absorbed in an activity is thus unrelated to the older phrase, go with the flow.
History/background
Flow has been experienced throughout history and across cultures. The teachings of Buddhism speak of a state of mind known as the "action of inaction" or "doing without doing" that greatly resembles the idea of flow. Also Indian texts on Advaita philosophy such Ashtavakra Gita and the Yoga of Knowledge such as Bhagavad-Gita refer to this similar state.
Historical sources hint that Michelangelo may have painted the ceiling of the Vatican's Sistine Chapel while in a flow state. It is reported that he painted for days at a time, and he was so absorbed in his work that he did not stop for food or sleep until he reached the point of passing out. He would wake up refreshed and, upon starting to paint again, re-entered a state of complete absorption.
Bruce Lee also spoke of a psychological state similar to flow in his book the Tao of Jeet Kune Do.
Mechanism of flow
In every given moment, there is a great deal of information made available to each individual. Psychologists have found that one's mind can attend to only a certain amount of information at a time. According to Miller's 1956 study, that number is about 126 bits of information per second. That may seem like a large number (and a lot of information), but simple daily tasks take quite a lot of information. Just having a conversation takes about 40 bits of information per second; that's 1/3 of one's capacity.[6] That is why when one is having a conversation he or she cannot focus as much of his or her attention on other things.
For the most part (except for basic bodily feelings like hunger and pain, which are innate), people are able to decide what they want to focus their attention on. However, when one is in the flow state, he or she is completely engrossed with the one task at hand and, without making the conscious decision to do so, loses awareness of all other things: time, people, distractions, and even basic bodily needs. This occurs because all of the attention of the person in the flow state is on the task at hand; there is no more attention to be allocated.[6]
Conditions for flow
One cannot force oneself to enter flow or even predict when one is going to enter flow. It just happens. A flow state can be entered while performing any activity, although it is most likely to occur when one is wholeheartedly performing a task or activity for intrinsic purposes.[6][7]
There are three conditions that are necessary to achieve the flow state:
- One must be involved in an activity with a clear set of goals. This adds direction and structure to the task.[8]
- One must have a good balance between the perceived challenges of the task at hand and his or her own perceived skills. One must have confidence that he or she is capable to do the task at hand.[8]
- The task at hand must have clear and immediate feedback. This helps the person negotiate any changing demands and allows him or her to adjust his or her performance to maintain the flow state.[8]
In 1997, Csíkszentmihályi published the graph to the right. This graph depicts the relationship between the perceived challenges of a task and one's perceived skills. This graph illustrates one further aspect of flow: it can only occur when the activity at hand is a higher-than-average challenge (above the center point) and requires above-average skills (to the right of the center point).[6] The center of this graph (where the sectors meet) represents one's average levels of challenge and skill. The further from the center an experience is, the greater the intensity of that state of being (whether it is flow or anxiety or boredom or relaxation).[7]
The autotelic personality
Csíkszentmihályi hypothesized that people with several very specific personality traits may be better able to achieve flow than the average person. These personality traits include curiosity, persistence, low self-centeredness, and a high rate of performing activities for intrinsic reasons only. People with most of these personality traits are said to have an autotelic personality.[7]
It has not yet been documented whether people with an autotelic personality are truly more likely to achieve a flow state. One researcher (Abuhamdeh, 2000) did find that people with an autotelic personality have a greater preference for "high-action-opportunity, high-skills situations that stimulate them and encourage growth" than those without an autotelic personality.[7] It is in such high-challenge, high-skills situations that people are most likely to enter the flow state.
Group flow
Csíkszentmihályi suggests several ways a group can work together so that each individual member achieves flow. The characteristics of such a group include:
- Creative spatial arrangements: Chairs, pin walls, charts, but no tables; thus work primarily standing and moving
- Playground design: Charts for information inputs, flow graphs, project summary, craziness (here also craziness has a place), safe place (here all may say what is otherwise only thought), result wall, open topics
- Parallel, organized working
- Target group focus
- Advancement of existing one (prototyping)
- Increase in efficiency through visualization
- Using differences among participants as an opportunity, rather than an obstacle
Applications
Applications suggested by Csíkszentmihályi versus other practitioners
Only Csíkszentmihályi seems to have published suggestions for extrinsic applications of the flow concept, such as design methods for playgrounds to elicit the flow experience. Other practitioners of Csíkszentmihályi's flow concept focus on intrinsic applications, such as spirituality, performance improvement, or self-help. Reinterpretations of Csíkszentmihályi's flow process exist to improve performance in areas as diverse as business, piano improvisation, sport psychology, computer programming, and standup comedy.[citation needed]
Education
In education, there is the concept of overlearning, which seems to be an important factor in this technique, in that Csíkszentmihályi[9] states that overlearning enables the mind to concentrate on visualizing the desired performance as a singular, integrated action instead of a set of actions. Challenging assignments that (slightly) stretch one's skills lead to flow.[10]
Around 2000, it came to the attention of Csíkszentmihályi that the principles and practices of the Montessori Method of education seemed to purposefully set up continuous flow opportunities and experiences for students. Csíkszentmihályi and psychologist Kevin Rathunde embarked on a multi-year study of student experiences in Montessori settings and traditional educational settings. The research supported observations that students achieved flow experiences more frequently in Montessori settings.[11][12][13]
Music
Musicians, especially improvisational soloists may experience a similar state of mind while playing their instrument.[14]
Lyricists (particularly hip-hop Emcees) who freestyle experience flow when formulating rhymes off the top of his or her head. This is commonly known in hip-hop culture as "flowing".[citation needed]
Groups of drummers experience a state of flow when they sense a collective energy that drives the beat, something they refer to as getting into the groove.[citation needed] Bass guitarists often describe a state of flow when properly playing between the percussion and melody as being in the pocket.[citation needed]
Sports
The concept of being in the zone during an athletic performance fits within Csíkszentmihályi's description of the flow experience, and theories and applications of being in the zone and its relationship with athletic competitive advantage are topics studied in the field of sport psychology.[15]
Timothy Gallwey's influential works on the "inner game" of sports such as golf and tennis described the mental coaching and attitudes required to "get in the zone" and fully internalize mastery of the sport.[16]
Roy Palmer suggests that "being in the zone" may also influence movement patterns as better integration of the conscious and subconscious reflex functions improves coordination. Many athletes describe the effortless nature of their performance while achieving personal bests – see references.
MMA champion and Karate master Lyoto Machida uses meditation techniques before fights to attain mushin, a concept that, by his description, is in all respects equal to flow.
The Formula One driver Ayrton Senna, who during qualifying for the 1988 Monaco Grand Prix explained: "I was already on pole, [...] and I just kept going. Suddenly I was nearly two seconds faster than anybody else, including my team mate with the same car. And suddenly I realised that I was no longer driving the car consciously. I was driving it by a kind of instinct, only I was in a different dimension. It was like I was in a tunnel."
When challenges and skills are simultaneously above average, a broadly positive experience emerges.[17] Also vital to the flow state is a sense of control, which nevertheless seems simultaneously effortless and masterful. Control and concentration manifest with a transcendence of normal awareness; one aspect of this transcendence is the loss of self-consciousness.[18]
Religion and spirituality
Csíkszentmihályi may have been the first to describe this concept in Western psychology, but as he himself readily acknowledges[citation needed] he was most certainly not the first to quantify the concept of flow or develop applications based on the concept.
For millennia, practitioners of Eastern religions such as Hinduism, Buddhism and Taoism have honed the discipline of overcoming the duality of self and object as a central feature of spiritual development. Eastern spiritual practitioners have developed a very thorough and holistic set of theories around overcoming duality of self and object, tested and refined through spiritual practice instead of the systematic rigor and controls of modern science.
The phrase being at one with things is a metaphor of Csíkszentmihályi's flow concept.[citation needed] Practitioners of the varied schools of Zen Buddhism apply concepts similar to flow to aid their mastery of art forms, including, in the case of Japanese Zen Buddhism, Aikido, Cheng Hsin, Judo, Honkyoku, Kendo and Ikebana. In yogic traditions such as Raja Yoga reference is made to a state of flow[19] in the practice of Samyama, a psychological absorption in the object of meditation.[20] Theravada Buddhism refers to "access concentration," which is a state of flow achieved through meditation and used to further strengthen concentration into jhana, and/or to develop insight.
In Islam the first mental state that precedes human action is known as al-khatir. In this state an image or thought is born in the mind. When in this mental state and contemplating upon an ayat or an imprint of God, one may experience a profound state of Oneness or flow whereby the phenomena of nature, the macrocosmic world and the souls of people are understood as a sign of God. Also, the teaching in the Qu'ran of different nations of people existing so that they may come to know each other is an example of Oneness. All members of society and the world are considered to be in flow of Oneness, one family, one body.
Gaming
Game designers, particularly video and computer games, benefit from integration of flow principles into game design.[21] Real-time video gaming is particularly good at allowing participants to achieve flow, whether the flow be as an individual or in groups.
Professions and work
Developers of computer software reference getting into a flow state, sometimes referred to as The Zone[22][23][24] or hack mode,[25] when developing in an undistracted state. Stock market operators often use the term "in the pipe" to describe the psychological state of flow when trading during high volume days and market corrections. Professional poker players use the term "playing the A-game" when referring to the state of highest concentration and strategical awareness.
Benefits of flow
Flow is an innately positive experience; it is known to "produce intense feelings of enjoyment".[6] It is also a positive force because it allows for optimal performance and skill development.
Flow has a strong, documented correlation with performance enhancement. Researchers have found that achieving a flow state is positively correlated with optimal performance in the fields of artistic and scientific creativity (Perry, 1999; Sawyer, 1992), teaching (Csíkszentmihályi, 1996), learning (Csíkszentmihályi et al., 1993), and sports (Jackson, Thomas, Marsh, & Smethurst, 2002; Stein, Kimiecik, Daniels, & Jackson, 1995).[8]
Flow also has a strong correlation with the further development of skills and personal growth. When one is in a flow state, he or she is working to master the activity at hand. To maintain that flow state, one must seek increasingly greater challenges. Attempting these new, difficult challenges stretches one's skills. One emerges from such a flow experience with a bit of personal growth and great "feelings of competence and efficacy".[8]
Further, flow is positively correlated with a higher subsequent motivation to perform and to perform well.[8]
See also
References
Footnotes
- ^ Citations of Csíkszentmihályi's 1990 book about flow on Google Scholar
- ^ Goleman, Daniel, Emotional Intelligence, p. 91, ISBN 055380491X
- ^ Csikszentmihalyi, M.; Rathunde, K. (1993). "The measurement of flow in everyday life: Towards a theory of emergent motivation". In Jacobs, J.E. (ed.). Developmental perspectives on motivation. Nebraska symposium on motivation. Lincoln: University of Nebraska Press. p. 60. ISBN 0803292104.
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- ^ a b Csikszentmihalyi, M. (1997), Finding Flow Cite error: The named reference "Finding Flow" was defined multiple times with different content (see the help page).
- ^ a b c d e Csikszentmihalyi, M. (1988), "The flow experience and its significance for human psychology", in Csikszentmihalyi, M. (ed.), Optimal experience: psychological studies of flow in consciousness, Cambridge, UK: Cambridge University Press, pp. 15–35
- ^ a b c d Snyder, C.R.; Lopez, S.J. (2007), Positive psychology: The scientific and practical explorations of human strengths, London, UK: Sage Publications
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suggested) (help) - ^ a b c d e f Csikszentmihalyi, M.; Abuhamdeh, S.; Nakamura, J. (2005), "Flow", in Elliot, A. (ed.), Handbook of Competence and Motivation, New York: The Guilford Press, pp. 598–698
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suggested) (help) - ^ Csíkszentmihályi, Mihály (1990), Flow: The Psychology of Optimal Experience, New York: Harper and Row, ISBN 0-06-092043-2
- ^ Snyder, C.R.; Lopez, Shane J. (2007), "11", Positive Psychology, Sage Publications, Inc., ISBN 076192633X
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suggested) (help) - ^ Rathunde, K.; Csikszetnmihalyi, M. (2005), "Middle school students' motivation and quality of experience: A comparison of Montessori and traditional school environments", American Journal of Education, 111 (3): 341–371, doi:10.1086/428885
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suggested) (help) - ^ Rathunde, K.; Csikszentmihalyi, M. (2005), "The social context of middle school: Teachers, friends, and activities in Montessori and traditional school environments", Elementary School Journal, 106 (1): 59–79, doi:10.1086/496907
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suggested) (help) - ^ Rathunde, K.; Csikszentmihalyi, M. (2006). "The developing person: An experiential perspective". In Lerner (ed.), R.M.; Damon (series ed.), W. (eds.). Theoretical models of human development. Handbook of Child Psychology (6 ed.). New York: Wiley.
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suggested) (help) - ^ Parncutt, Richard; McPherson, Gary E. (2002), The Science & Psychology of Music Performance: Creative Strategies for Teaching and Learning Book, Oxford University Press US, p. 119, ISBN 9780195138108, retrieved 2009-02-07
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suggested) (help) - ^ Young, Janet A.; Pain, Michelle D. "The Zone: Evidence of a Universal Phenomenon for Athletes Across Sports". Athletic Insight. Retrieved 2008-05-08.
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: Unknown parameter|lastauthoramp=
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suggested) (help) - ^ Timothy Galwey (1976), Inner Tennis - Playing the Game
- ^ Csikszentmihalyi, Mihaly (1988), Optimal Experience: Psychological Studies of Flow in Consciousness, Cambridge, NY: Cambridge University Press, p. 323
- ^ Hunter, Jeremy; Csikszentmihalyi, M. (2000), "The Phenomenology of Body-Mind: The Contrasting Cases of Flow in Sports and Contemplation", Anthropology of Consciousness, 11 (3–4): 15
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suggested) (help) - ^ "Yoga Sutras 3.9-3.16: Witnessing Subtle Transitions with Samyama".
- ^ Sansonese, J. Nigro (1994), The Body of Myth: Mythology, Shamanic Trance, and the Sacred Geography of the Body, Inner Traditions, p. 26, ISBN 9780892814091, retrieved 2009-03-06
- ^ Chen, J. (2008). "Flow in Games". Retrieved 2008-05-16.
- ^ Michael Lopp (12 June 2007), "Chapter 25: A Nerd in a Cave", Managing Humans: Biting and Humorous Tales of a Software Engineering Manager, Apress, p. 143, ISBN 978-1590598443,
[The Zone] is a deeply creative space where inspiration is built. Anything which you perceive as beautiful, useful, or fun comes from someone stumbling through The Zone.
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We all know that knowledge workers work best by getting into 'flow', also known as being 'in the zone' (...) Writers, programmers, scientists, and even basketball players will tell you about being in the zone.
- ^ Timothy Trimble (1 September 2005). "In "The Zone"". EzineArticles.
- ^ "hack mode". Jargon File.
Notations
- Csíkszentmihályi, Mihály (1996), Creativity: Flow and the Psychology of Discovery and Invention, New York: Harper Perennial, ISBN 0-06-092820-4
- Csíkszentmihályi, Mihály (1996), Finding Flow: The Psychology of Engagement With Everyday Life, Basic Books, ISBN 0-465-02411-4 (a popular exposition emphasizing technique)
- Csíkszentmihályi, Mihály (2003), Good Business: Leadership, Flow, and the Making of Meaning, New York: Penguin Books, ISBN 0-14-200409-X
- Egbert, Joy (2003), "A Study of Flow Theory in the Foreign Language Classroom", The Modern Language Journal, 87 (4): 499–518, doi:10.1111/1540-4781.00204
- Jackson, Susan A.; Csíkszentmihályi, Mihály (1999), Flow in Sports: The Keys to Optimal Experiences and Performances, Champaign, Illinois: Human Kinetics Publishers, ISBN 0-88011-876-8
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ignored (help) - Mainemelis, Charalampos (2001), "When the Muse Takes It All: A Model for the Experience of Timelessness in Organizations", The Academy of Management Review, 26 (4), The Academy of Management Review, Vol. 26, No. 4: 548–565, doi:10.2307/3560241
- Shainberg, Lawrence (1989-04-09), "FINDING 'THE ZONE'" ([dead link ]), New York Times Magazine
External links
- Mihaly Csikszentmihalyi: Creativity, fulfillment and flow on YouTube; presentation at the February, 2004 TED conference
- flOw A flash based implementation of flow theory and immersion in a game format
- "In the zone": enjoyment, creativity, and the nine elements of "flow"
- Finding Flow in Writing by Tracy Steen, Ph.D.
- Archetype Writing The Right-Brain/Left-Brain Myth and Flow looks at the neurology behind flow
- Flow - A commentary on Mihaly Csikszentmihalyi's classic work by Tom Butler-Bowdon
- The Principle of Relevance, Stefania Lucchetti, RT Publishing, Hong Kong 2010, which discusses the concept of "Flow" and the importance of attention in the context of digital information overload [1]
- [2] "Flow" (2010) - A short film made by Halcyon Nights in which flow theory is explored through a new exhilarating activity that takes place on the streets of London.