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[[Image:Chocobo.jpg|right A Chocobo as portrayed in [[Final Fantasy VII]].]]
[[Image:Chocobo.jpg|right|A Chocobo as portrayed in Final Fantasy VII.]]


A '''Chocobo''' is a large [[fiction|fictional]] [[ostrich]]-like [[animal]] first featured in [[Final Fantasy II]] and then in all the following games of the [[Final Fantasy]] series of [[video game]]s and its merchandise. Wild Chocobos can be captured and ridden and used as a form of transport over otherwise unaccessible terrain, usually escaping after the player dismounts. One exception occurs in [[Final Fantasy VII]]; when you rent stables from the Chocobo Farm, Chocobos can be sent there, and if you take them from the stables to ride, they will not escape when you dismount. When riding a Chocobo, enemies can be avoided except for the Midgar Zolom in Final Fantasy VII. Most Chocobos are large, bright yellow and fluffy, making sounds such as [[meep]]s, [[kweh]]s, or [[wark]]s. These yellow chocobos are capable of running very fast over level terrain but they cannot swim or fly.
A '''Chocobo''' is a large [[fiction|fictional]] [[ostrich]]-like [[animal]] first featured in [[Final Fantasy II]] and then in all the following games of the [[Final Fantasy]] series of [[video game]]s and its merchandise. Wild Chocobos can be captured and ridden and used as a form of transport over otherwise unaccessible terrain, usually escaping after the player dismounts. One exception occurs in [[Final Fantasy VII]]; when you rent stables from the Chocobo Farm, Chocobos can be sent there, and if you take them from the stables to ride, they will not escape when you dismount. When riding a Chocobo, enemies can be avoided except for the Midgar Zolom in Final Fantasy VII. Most Chocobos are large, bright yellow and fluffy, making sounds such as [[meep]]s, [[kweh]]s, or [[wark]]s. These yellow chocobos are capable of running very fast over level terrain but they cannot swim or fly.

Revision as of 01:21, 27 June 2004

A Chocobo as portrayed in Final Fantasy VII.
A Chocobo as portrayed in Final Fantasy VII.

A Chocobo is a large fictional ostrich-like animal first featured in Final Fantasy II and then in all the following games of the Final Fantasy series of video games and its merchandise. Wild Chocobos can be captured and ridden and used as a form of transport over otherwise unaccessible terrain, usually escaping after the player dismounts. One exception occurs in Final Fantasy VII; when you rent stables from the Chocobo Farm, Chocobos can be sent there, and if you take them from the stables to ride, they will not escape when you dismount. When riding a Chocobo, enemies can be avoided except for the Midgar Zolom in Final Fantasy VII. Most Chocobos are large, bright yellow and fluffy, making sounds such as meeps, kwehs, or warks. These yellow chocobos are capable of running very fast over level terrain but they cannot swim or fly.

In Final Fantasy VII, you are able to find, capture in battle, and breed more advanced Chocobos, which have different colours and possess different skills including flight, desert-crossing, swimming in shallow water and oceans, and crossing mountains. Chocobos are also used to support gambling through Chocobo Races (players bet on which chocobo will win). There is also a separate Chocobo Racing game in which you breed, train and race your own chocobo birds.

Domesticated Chocobos in Final Fantasy Tactics are used much like cavalry, as a means of faster transportation. Wild Chocobos monsters that players would slay in battle, but can be bought under one's control with the proper Job and Ability.

A spin-off series, Chocobo's Mysterious Dungeon, also features Chocobos.

A Chocobo also appeared in Seiken Densetsu 1, but later changed into a Chocobot.