Virtual Console: Difference between revisions
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is the term coined by Nintendo for a new system of technologies in a future video game console. |
is the term coined by Nintendo for a new system of technologies in a future video game console. |
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==What is a "Virtual Console"?== |
==What is a "Virtual Console"?== |
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It is the name of the new system used by Nintendo Corporation to describe a system of networking a programming in which the user of an upcoming video game console called the "Revolution" in which the user of the Revolution connects to a network created by Nintendo and downloads onto digital memory cards, from the Virtual Console network that can be accessed by the Revolution, (SD/Secure Digital cards in this case) a "ROM" of a previous Nintendo video game on a previous Nintendo console |
It is the name of the new system used by Nintendo Corporation to describe a system of networking a programming in which the user of an upcoming video game console called the "Revolution" in which the user of the Revolution connects to a network created by Nintendo and downloads onto digital memory cards, from the Virtual Console network that can be accessed by the Revolution, (SD/Secure Digital cards in this case) a "ROM" of a previous Nintendo video game on a previous Nintendo console that will work with an "Emulator", or as Nintendo calls this specific cluster of emulators, "Virtual Console" that is built into the Nintendo Revolution. In Mr. Satoru Iwatas' speech on March 23, 2006, he declared that Nintendo, [[Sega]] and [[Hudson]] are working in collaboration to bring a "best of" series of games to the Revolution, which would include games from the Sega Genesis and the [[TurboGrafx]]. |
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===DRM=== |
===DRM=== |
Revision as of 05:31, 25 March 2006
Virtual Console is the term coined by Nintendo for a new system of technologies in a future video game console.
What is a "Virtual Console"?
It is the name of the new system used by Nintendo Corporation to describe a system of networking a programming in which the user of an upcoming video game console called the "Revolution" in which the user of the Revolution connects to a network created by Nintendo and downloads onto digital memory cards, from the Virtual Console network that can be accessed by the Revolution, (SD/Secure Digital cards in this case) a "ROM" of a previous Nintendo video game on a previous Nintendo console that will work with an "Emulator", or as Nintendo calls this specific cluster of emulators, "Virtual Console" that is built into the Nintendo Revolution. In Mr. Satoru Iwatas' speech on March 23, 2006, he declared that Nintendo, Sega and Hudson are working in collaboration to bring a "best of" series of games to the Revolution, which would include games from the Sega Genesis and the TurboGrafx.
DRM
DRM is the abbreviation for the words "Digital Rights Management". In this case, each ROM is programmed to prevent a PC or other digital device from playing Virtual Console games, so that the Revolution is the only device than can play the Virtual Console ROMs. This system in which only a single device can access a program or virtual data is called a "proprietary system".
Fees
It is not known yet the specifics of how Nintendo will charge, for the downloading of Virtual Console ROMs.
Compatibility
Due to the DRM/proprietary system, the ROMs from Nintendo's Virtual Console network will not be compatible with any other device. In addition, it will not be able to accept the actual poop for download.
What
Nintendo has pledged all of its first-party games to this system. It is not known right now how third-party game makers will be included in this, though it is deifinite some, if not all, will be. The third-party makers may possibly make their games a different price.
See also
External links
- www.nintendo.com
- www.joystiq.com
- www.ign.com
- www.1up.com
- www.gamespot.com