Thud Ridge: American Aces In 'Nam: Difference between revisions
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| developer = [[Acme Animation]] |
| developer = [[Acme Animation]] |
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| publisher = [[Three-Sixty Pacific]] |
| publisher = [[Three-Sixty Pacific]] |
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| released = {{vgrelease new|INT|1988}} |
| released = {{vgrelease new|INT|1988}} |
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| genre = |
| genre = [[Flight simulation]] |
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| modes = [[single-player video game|single-player]] |
| modes = [[single-player video game|single-player]] |
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| ratings = {{vgratings|}} |
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| platforms = [[Commodore 64]], [[DOS]] |
| platforms = [[Commodore 64]], [[DOS]] |
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| media = [[Floppy disk]] |
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| input = [[keyboard (computing)|keyboard]] |
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| designer = Dave O'Mally, Tris Orendorff, Brian Hilchie |
| designer = Dave O'Mally, Tris Orendorff, Brian Hilchie |
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| artist = Gordon Dean Griffiths, Dan Hoecke |
| artist = Gordon Dean Griffiths, Dan Hoecke |
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| composer = Krisjan Hatlelid, Krishna Bera |
| composer = Krisjan Hatlelid, Krishna Bera |
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[[Category:Commodore 64 games]] |
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[[Category:Flight simulation video games]] |
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[[Category:Vietnam War video games]] |
Revision as of 03:12, 19 October 2011
Developer(s) | Acme Animation |
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Publisher(s) | Three-Sixty Pacific |
Designer(s) | Dave O'Mally, Tris Orendorff, Brian Hilchie |
Artist(s) | Gordon Dean Griffiths, Dan Hoecke |
Composer(s) | Krisjan Hatlelid, Krishna Bera |
Platform(s) | Commodore 64, DOS |
Release |
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Genre(s) | Flight simulation |
Mode(s) | single-player |
Thud Ridge: American Aces in 'Nam is a computer game developed by Three-Sixty Pacific in 1988 for the Commodore 64 and PC/MS-DOS.
Plot
Thud Ridge is a combat flight simulator that allows the player to pilot a Republic F-105 Thunderchief —a “Thud“—during the Vietnam War. The player must contend with enemy MiGs, SAMs, flak, and a MiG ace known as the Grey Ghost. Thud Ridge presents 10 missions, with the degree of simulation difficulty decided by selecting either Lieutenant, Captain, or Colonel level. The player earns the Bronze Star by completing Missions 1 through 3, the Silver Star and a promotion to Colonel upon completion of Missions 4 through 6, and membership in the Wild Weasel Thud Drivers if the player accomplishes all 10 missions.[1]
Gameplay
This game has few commands to learn in order to operate the aircraft. There is no digitized sound, just tinny beeps that indicate actions such as weapons firing. The player handles control of the aircraft by joystick, keyboard, or keypad. The player uses the joystick or keypad to direct the jet’s flight; the keyboard allows the player to input other control commands. The game possesses four basic screens, each offering different aspects of the jet's flight. One screen allows the player to view the aircraft functions screen. The main display presents a real-time view of the player's Thud and the geography of the area over which the plane is flying, as well as weapons and firing information. The plane has an automatic weapons cursor, the shape of which determines the weapon in use. The Engine Function Panel can appear below the real-time graphics display, and presents factors such as the engine and nozzle temperatures and fuel levels on gauges. Other data includes the plane's throttle, an afterburner indicator, the elapsed time of the mission, a radar-lock warning, and a graphic display of the Thud and the weapons remaining aboard. Also available is a screen that shows where SAM installations are located and a map screen.[1]
Reception
The game was reviewed in 1989 in Dragon #151 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.[1]
See also
References
- ^ a b c Lesser, Hartley, Patricia, and Kirk (November 1989). "The Role of Computers". Dragon (151): 52–56.
{{cite journal}}
: CS1 maint: multiple names: authors list (link)
External links
- Thud Ridge at MobyGames
- Thud Ridge at GameFAQs
- Thud Ridge at GameSpot