Talk:Mega Man Network Transmission: Difference between revisions
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The current "Plot" section is written as though the only possible path through the game is by saving Zero.exe. Someone needs to rewrite it to acknowledge the plot path in which Zero.exe is destroyed. Even a rewrite with no mention of the possibility of saving Zero.exe would make more sense than the current version, since most first-time players aren't going to stumble on the means of saving him unless they're playing with a walkthrough.--[[User:Martin IIIa|Martin IIIa]] ([[User talk:Martin IIIa|talk]]) 05:55, 16 December 2009 (UTC) |
The current "Plot" section is written as though the only possible path through the game is by saving Zero.exe. Someone needs to rewrite it to acknowledge the plot path in which Zero.exe is destroyed. Even a rewrite with no mention of the possibility of saving Zero.exe would make more sense than the current version, since most first-time players aren't going to stumble on the means of saving him unless they're playing with a walkthrough.--[[User:Martin IIIa|Martin IIIa]] ([[User talk:Martin IIIa|talk]]) 05:55, 16 December 2009 (UTC) |
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{{Talk:Mega Man Network Transmission/GA1}} |
Revision as of 12:30, 6 January 2012
This is the talk page for discussing improvements to the Mega Man Network Transmission article. This is not a forum for general discussion of the article's subject. |
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Mega Man Network Transmission is currently a Video games good article nominee. Nominated by Hibana (talk) at 10:59, 1 January 2012 (UTC) An editor has placed this article on hold to allow improvements to be made to satisfy the good article criteria. Recommendations have been left on the review page, and editors have seven days to address these issues. Improvements made in this period will influence the reviewer's decision whether or not to list the article as a good article. Note: The article is in a pretty good shape, just a couple of fixes needed. |
Trivia Section
Just so theres no confusion, the "final boss" music mentioned - listen part way through the song - the Anime's theme music is definately in there.
- I would've thought the rest are obvious. --ACE Spark 01:10, 1 October 2006 (UTC)
Regarding this statement:
"Much like Mega Man X6, Capcom made no effort to translate the Japanese voices used in Transmission, and in many cases where it was too difficult to work around them (such as characters referring to "Rockman"), the voices were omitted altogether."
That's probably because this game was partially designed as a tie-in to the anime (which for some incomprehensible reason was renamed "Megaman NT Warrior" in the U.S.); it even has the anime's copyright message (referring to "Shogakukan" and "TV Tokyo"). Translating the voices would have meant using the English anime voices, and that IMO would not be acceptable, and besides, Capcom USA didn't want any connection to anime. So, either way it couldn't be helped. However, this is just an informed opinion using what I know, so I won't say anything in the article. Brittany Ka 17:29, 24 January 2007 (UTC)
Rephrasing and Removal
In this edit, I've slightly rewritten the added closing in the plot pharagraph to tie this game in with the second gba installment, so there's no confusion concerning canon. I also completely removed the navi section; I believe there's a character article for series around somewhere, so they can be elaborated upon there. It sounded akin to a game guide or something. -Randall Brackett 20:46, 30 December 2006 (UTC)
Branching Storyline
The current "Plot" section is written as though the only possible path through the game is by saving Zero.exe. Someone needs to rewrite it to acknowledge the plot path in which Zero.exe is destroyed. Even a rewrite with no mention of the possibility of saving Zero.exe would make more sense than the current version, since most first-time players aren't going to stumble on the means of saving him unless they're playing with a walkthrough.--Martin IIIa (talk) 05:55, 16 December 2009 (UTC)
GA Review
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Reviewing |
- This review is transcluded from Talk:Mega Man Network Transmission/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: Czarkoff (talk · contribs) 12:17, 6 January 2012 (UTC)
Status
This section is supposed to be edited only' be reviewer(s).
- It is reasonably well written.
- It is factually accurate and verifiable.
- a (references): b (citations to reliable sources): c (OR):
- a (references): b (citations to reliable sources): c (OR):
- It is broad in its coverage.
- a (major aspects): b (focused):
- a (major aspects): b (focused):
- It follows the neutral point of view policy.
- Fair representation without bias:
- Fair representation without bias:
- It is stable.
- No edit wars, etc.:
- No edit wars, etc.:
- It is illustrated by images, where possible and appropriate.
- a (images are tagged and non-free images have fair use rationales): b (appropriate use with suitable captions):
- a (images are tagged and non-free images have fair use rationales): b (appropriate use with suitable captions):
- Overall:
- Pass/Fail:
- Pass/Fail:
Discussion
Regarding the issues:
- 1(b): per MOS:ABBR "an acronym or initialism should be written out in full the first time it is used on a page, followed by the abbreviation in brackets". Eg., instead of "PET (PErsonal Terminal)" the article should read as "personal terminal (PET)" or (probably) "personal terminal (PET)". (In this example I would also drop quotation marks: they are not needed.)
- Done ~ Hibana (talk) 12:02, 7 January 2012 (UTC)
- 1(b): the references should follow the same date format.
- Which date formats are out of sync? ~ Hibana (talk) 12:02, 7 January 2012 (UTC)
- Sorry, I must have mistaken something. — Dmitrij D. Czarkoff (talk) 12:34, 7 January 2012 (UTC)
- 2(c): references 5-9 (as of this revision) constitute original research, as they just cite the phrases from the game itself. I would suggest to remove them and find the real references for the last paragraph.
- I'm not sure I understand how this constitutes original research, as citing the game itself through this template is a generally accepted practice per the video game project guidelines. Plot details for video games are very difficult to source otherwise. I, as well as numerous fellow editors, have gotten several articles to GA using this method. Some FAs (see Chrono Cross, Golden Sun, etc.) use it as well. ~ Hibana (talk) 12:02, 7 January 2012 (UTC)
- Didn't notice that. Sorry. — Dmitrij D. Czarkoff (talk) 12:34, 7 January 2012 (UTC)
Otherwise the article looks great. Good work! — Dmitrij D. Czarkoff (talk) 12:17, 6 January 2012 (UTC)