Talk:Rules of chess/Archive 2: Difference between revisions
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: I agree with your revert and all seven points. On #7, pawn advancement seems to say a move and not a capture, but it applies to a capture too. [[User:Bubba73|Bubba73]] <sup>[[User talk:Bubba73|You talkin' to me?]]</sup> 14:51, 5 July 2011 (UTC) |
: I agree with your revert and all seven points. On #7, pawn advancement seems to say a move and not a capture, but it applies to a capture too. [[User:Bubba73|Bubba73]] <sup>[[User talk:Bubba73|You talkin' to me?]]</sup> 14:51, 5 July 2011 (UTC) |
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== knight move == |
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I also don't like the wording of the knight move in the official rules. I prefer to say that it moves two squares horrizontally or vertically (forwards or back) and one square perpendicular to that. Leave out 2:1 ratio, L or 7 shape. [[User:Bubba73|Bubba73]] <sup>[[User talk:Bubba73|You talkin' to me?]]</sup> 15:02, 5 July 2011 (UTC) |
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:Staunton (1847) has an appropriate quote: "The action of the Knight is peculiar, and not easy to describe." I looked at the FIDE website and some books and found the following descriptions of the knight move: |
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:# Nearest square not on the same rank and file |
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:# One square along the same rank or file followed by one square diagonally away from original position |
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:# Two squares along the same rank or file followed by one square perpendicular |
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:# From one corner to the diagonally opposite corner of a 2 square by 3 square rectangle |
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:# L-shaped |
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:The only place I've seen #1 is in the official laws as published by FIDE, probably because it's a bit opaque. |
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:Staunton (1847), Harkness (''Official Bluebook'', 1956 and other years), and Golombek (basically quoting Harkness) give #2. |
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:Tarrasch (1931, 1935) and Lasker (1947) give #3. We have this now, but substitute "90°" for "perpendicular". I think perpendicular is better. |
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:Burgess and Hooper & Whyld give #4. One advantage of this description is that it is more explicit showing that the knight doesn't pass through any intermediate squares but alights directly on its target square. |
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:The L-shape description is never given as the only definition, but is sometimes provided as additional explanation. |
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:I suppose we should give the official FIDE definition first. Then we can pick some or all of the rest, although I wouldn't include #5 alone without at least one other better description from 2 through 4. It might also help our readers to note that the knight always lands on a square of the opposite color than it currently occupies. Maybe something like, |
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::The L-shaped move of the knight can be described in several equivalent ways, including |
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::* [bulleted list of items #2 through #4]. |
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: [[User:Quale|Quale]] ([[User talk:Quale|talk]]) 06:21, 6 July 2011 (UTC) |
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:: I think it should say that the knight jumps to that square, however it is described to make it clear that the knight doesn't have to move over the squares (either 2 and 1 perpendicular or 1 orthogonal and 1 diagonal). Some young people briefly put the knight on two intermediate squares when moving it. The L shape can be confusing. At a tournament where I was an assistant director last year (I think), one young player asked me if the knight could move like a lowercase L. [[User:Bubba73|Bubba73]] <sup>[[User talk:Bubba73|You talkin' to me?]]</sup> 01:38, 7 July 2011 (UTC) |
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:It is supposed to be easy if you think of <math>\sqrt{5}</math>... Of the enumerated definitions I think #2 is the clearest and easiest to understand, although I myself generally think in terms of #3. The Laws of Chess [http://www.fide.com/fide/handbook.html?id=124&view=article] uses #1, and is very unambiguous, but it requires a bit of thinking to deduce what those moves look like. Of course, the diagram helps a lot here. [[User:Sjakkalle|Sjakkalle]] [[User talk:Sjakkalle|<small>(Check!)</small>]] 07:41, 9 July 2011 (UTC) |
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I'd personally support the avoidance of mathematical and geometrical concepts like orthogonal, perpendicular, ratio, L-shaped etc. We broadly teach movement in terms of 'rank' and 'file', so if we can describe things in this way then we are reinforcing important principles and not excluding the non-mathematicians. A book I have on general indoor games gives a long-winded(?) description, but it covers all the elements (forwards, backwards, hopping over etc.) and follows the rank and file system. - ''Knights can advance or retreat and the movement across the squares can be two along the rank and one up (or down) a file, or one along the rank and two up (or down) the file. It should be remembered that knights are the only piece on the board that are allowed to hop over other pieces - and this applies to your own or those of your opponent.'' - [[User:Brittle heaven|Brittle heaven]] ([[User talk:Brittle heaven|talk]]) 09:06, 9 July 2011 (UTC) |
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: Although rank and file have been introduced earlier in the article, I'd rather avoid those terms when trying to describe the move of the knight to someone who might not know it. I'd rather say horizontal and vertical or left, right, up, and down. I think it should describe it in two ways. I favor #3, but I don't think of anything like that when playing - I just know where it goes. [[User:Bubba73|Bubba73]] <sup>[[User talk:Bubba73|You talkin' to me?]]</sup> 15:00, 9 July 2011 (UTC) |
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::Maybe some readers will understand best one definition, and other readers will understand best another definition, depending on their respective background. So maybe we should put several definitions, explaining their are equivalent, to cover different categories of readers ? [[User:SyG|SyG]] ([[User talk:SyG|talk]]) 14:26, 23 July 2011 (UTC) |
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== Pawn movement == |
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We are having an argument tin my household regarding pawn movements and referring to this article has not entirely cleared up the matter. This article states that the pawn may move two squares on its first move. My companions insist that his is only true for the first pawn to move. If I am right, please update the article to state that EACH pawn may move two squares on its first move. If I am wrong, please update the article to read that only the FIRST pawn my move two squares on its first move. [[User:ErinHowarth|ErinHowarth]] ([[User talk:ErinHowarth|talk]]) 21:40, 23 August 2011 (UTC) |
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: Each pawn has the option of moving two squares on its first move. [[User:Bubba73|Bubba73]] <sup>[[User talk:Bubba73|You talkin' to me?]]</sup> 21:42, 23 August 2011 (UTC) |
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::: And I don't see what the rationale would be for only the first pawn to move to have that option. [[User:Bubba73|Bubba73]] <sup>[[User talk:Bubba73|You talkin' to me?]]</sup> 22:13, 23 August 2011 (UTC) |
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:: All pawns may move two squares on their first move. One line might be the Maroczy Bind, 1.e4 e5 2.c4.[[User:Jasper Deng|Jasper Deng]] [[User talk:Jasper Deng|(talk)]] 21:54, 23 August 2011 (UTC) |
Revision as of 02:49, 19 June 2012
This is an archive of past discussions about Rules of chess. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Archive 1 | Archive 2 |
Rollback suggestion
Comparing this old version with this current version, it seems to me that a lot of the additions are written in a colloquial, informal style that is not well suited to an encyclopedia. However, I do think that the motivation (clarification) behind at least some of the edits is a sound one. One possible way out of the current situation is that you rollback the article to the the earlier version above, and then scottdude2000 to propose specific language changes, areas that need clarification, etc. and work on each one separately. You need to have a plan in place for when the article is unprotected otherwise this will just go on forever. What do you all think?--rgpk (comment) 20:21, 2 July 2011 (UTC)
- While I wasn't intending a colloquial feel I can see how you got that from some of what I wrote. you're right it has no place in an encyclopedia. I'd be fine with rolling it back to a version that includes the note on pins and check (at the very least the last one with anthony's earliest rewrite even though I think that one is a bit rough around the edges) since it's a rule. If you guys want me to propose the separate language changes section by section I will do so. But I'm not aiming for the weirdly legalistic technical manual we had originally. I think we need to strike a balance between technical manual and colloquial. I think that middle is called being informative. Scottdude2000 (talk) 22:23, 2 July 2011 (UTC)
- I agree with that. Some of Scottdude2000's are intended to improve the wording. But his addition of the section on forks had nothing to do with the rules. Similarly, the part he added on pins was mostly beside the point and long and rambling. His change of the three ways to get out of check to the really convoluted version was inaccurate. His version of the knight move is inaccurate because it isn't just any 2:1 or 1:2 ratio or any L or 7 shape. So I think it is best to revert to the version before he started editing, change it back to semi-protected, and discuss wording changes on the talk page. Bubba73 You talkin' to me? 22:08, 2 July 2011 (UTC)
- bubba. hit command F (or apple F or control F) and search for the word fork. it does not appear in the entire article. you're rehashing something old and irrelevant to this discussion. it's necessary to cover that a pinned piece can still check. that's unquestionably a rule. and my change to the check section is actually shorter than the original and also lacking all the redundancies that the original had. but the knight thing I can see rolling back (but the L or 7 shape came directly from the earlier version so take that up with whoever put it in there).Scottdude2000 (talk) 22:23, 2 July 2011 (UTC)
Problems with the recent revert
Sorry, I was away for the weekend so couldn't respond earlier. This revert has numerous problems.
- I agree that the old description of the knight move can and should be improved, but as pointed out by several people this edit is inaccurate so we can't use it. "Another way of putting it is: the knight moves in a 2:1 or 1:2 ratio horizontally then vertically in that respective order."--absolutely wrong. This would allow a move of four squares horizontally followed by two squares vertically, or six and three. It would be too verbose and convoluted even if correct (especially considering the rest of the added material I didn't quote here). I welcome discussion of how we can actually improve the explanation of the knight move. The official rule is just what our first sentence says: "The knight may move to one of the squares nearest to that on which it stands but not on the same rank, file or diagonal." This is probably the shortest accurate description of the move, but I think it's a little hard for a beginner to understand.
- The changed language for the pawn move is also incorrect. "No pawn can move any further than the vacancy directly in front of itself."—Nope. On the first move a pawn may advance two squares, which is not the vacancy directly in front of itself. Also language was removed that clarifies that pawns can only move forward. The edit left this quite ambiguous, as any backward or sideways move would seem to be allowed as it would not violate the "any further than the vacancy directly in front" requirement. Other language was removed that points out that pawns are the only pieces that capture differently than they move; this is a helpful note for beginners. I agree that the description of the pawn move should be improved, but this wasn't an improvement. Perhaps we should look to staying closer to the language used in the Laws of Chess.
- "In official play" added to the castling section is just extra verbosity. These are the laws of chess; they all apply to official play. No source was provided that the rule is different for "unofficial play". It's true that the rule against simultaneously moving the king and rook is often ignored, especially in casual or blitz play, but I'm not sure that's important here.
- The changes to the check section are a mess too. "The definition of check is that one or more opposing pieces could theoretically capture the king on the next move (although the king is never actually captured)."—Not true. You can see the actual definition of check at http://www.fide.com/fide/handbook.html?id=124&view=article, section 3.9. There is no mention of "capture" anywhere in the definition of check. Trying to use this explanation causes confusion on several levels. Perhaps the biggest problem is that a piece pinned against the king can give check, even though the rules would not allow it to move and hence capture the opposing king. My edit made this section shorter and accurate, although I'm certain it can be improved. Removal of the brief clarification that capturing the checking piece must leave the king no longer in check is perhaps OK. It's covered in the other requirements so it is isn't required to explicitly point this out, but sometimes a little redundancy can make the rules easier to understand.
- The edit to the draw section, "The game is immediately drawn due to insufficient material when one of the following endings arises (presuming there are no pawns, rooks, or queens remaining in play):" is wrong yet again. The actual rule can be found in section 5.2b: "The game is drawn when a position has arisen in which neither player can checkmate the opponent’s king with any series of legal moves. The game is said to end in a ‘dead position’." Notice that "insufficient material" is not in the rule, and in fact insufficient material is not a requirement. The example endgames given in the article are insufficient material as there is no way for any position with those pieces to ever allow checkmate. By contrast a dead position draw includes more possibilities because it can occur when there is enough material to checkmate but the position does not make this possible. Typically this happens in closed positions with locked pawn chains.
- The edit to draw by agreement adds an unnecessary word ("may") that makes the sentence not make sense in context. "The game ends in a draw if any of these conditions occur: ... * Both players may agree to a draw after one of the players makes such an offer." Huh? The sentence was correct before: the game ends in a draw if both players agree. Not the game ends in a draw if both players may agree to a draw.
- The edit to the 50-move rule is a wording change that isn't especially objectionable but I don't think it improves the article. "fifty moves have been played by each player without any capture or
a pawn being movedpawn advancement." I suppose the change might be preferred because it's a little more direct (one word for three), but replacing "being moved" by "advancement" just seems to make it sound a little more complicated to me.
Quale (talk) 05:48, 5 July 2011 (UTC)
- I support your changes; thanks for taking the time to explain the issues so clearly. Johnuniq (talk) 06:42, 5 July 2011 (UTC)
- I agree with your revert and all seven points. On #7, pawn advancement seems to say a move and not a capture, but it applies to a capture too. Bubba73 You talkin' to me? 14:51, 5 July 2011 (UTC)
knight move
I also don't like the wording of the knight move in the official rules. I prefer to say that it moves two squares horrizontally or vertically (forwards or back) and one square perpendicular to that. Leave out 2:1 ratio, L or 7 shape. Bubba73 You talkin' to me? 15:02, 5 July 2011 (UTC)
- Staunton (1847) has an appropriate quote: "The action of the Knight is peculiar, and not easy to describe." I looked at the FIDE website and some books and found the following descriptions of the knight move:
- Nearest square not on the same rank and file
- One square along the same rank or file followed by one square diagonally away from original position
- Two squares along the same rank or file followed by one square perpendicular
- From one corner to the diagonally opposite corner of a 2 square by 3 square rectangle
- L-shaped
- The only place I've seen #1 is in the official laws as published by FIDE, probably because it's a bit opaque.
- Staunton (1847), Harkness (Official Bluebook, 1956 and other years), and Golombek (basically quoting Harkness) give #2.
- Tarrasch (1931, 1935) and Lasker (1947) give #3. We have this now, but substitute "90°" for "perpendicular". I think perpendicular is better.
- Burgess and Hooper & Whyld give #4. One advantage of this description is that it is more explicit showing that the knight doesn't pass through any intermediate squares but alights directly on its target square.
- The L-shape description is never given as the only definition, but is sometimes provided as additional explanation.
- I suppose we should give the official FIDE definition first. Then we can pick some or all of the rest, although I wouldn't include #5 alone without at least one other better description from 2 through 4. It might also help our readers to note that the knight always lands on a square of the opposite color than it currently occupies. Maybe something like,
- The L-shaped move of the knight can be described in several equivalent ways, including
- [bulleted list of items #2 through #4].
- The L-shaped move of the knight can be described in several equivalent ways, including
- Quale (talk) 06:21, 6 July 2011 (UTC)
- I think it should say that the knight jumps to that square, however it is described to make it clear that the knight doesn't have to move over the squares (either 2 and 1 perpendicular or 1 orthogonal and 1 diagonal). Some young people briefly put the knight on two intermediate squares when moving it. The L shape can be confusing. At a tournament where I was an assistant director last year (I think), one young player asked me if the knight could move like a lowercase L. Bubba73 You talkin' to me? 01:38, 7 July 2011 (UTC)
- It is supposed to be easy if you think of ... Of the enumerated definitions I think #2 is the clearest and easiest to understand, although I myself generally think in terms of #3. The Laws of Chess [1] uses #1, and is very unambiguous, but it requires a bit of thinking to deduce what those moves look like. Of course, the diagram helps a lot here. Sjakkalle (Check!) 07:41, 9 July 2011 (UTC)
I'd personally support the avoidance of mathematical and geometrical concepts like orthogonal, perpendicular, ratio, L-shaped etc. We broadly teach movement in terms of 'rank' and 'file', so if we can describe things in this way then we are reinforcing important principles and not excluding the non-mathematicians. A book I have on general indoor games gives a long-winded(?) description, but it covers all the elements (forwards, backwards, hopping over etc.) and follows the rank and file system. - Knights can advance or retreat and the movement across the squares can be two along the rank and one up (or down) a file, or one along the rank and two up (or down) the file. It should be remembered that knights are the only piece on the board that are allowed to hop over other pieces - and this applies to your own or those of your opponent. - Brittle heaven (talk) 09:06, 9 July 2011 (UTC)
- Although rank and file have been introduced earlier in the article, I'd rather avoid those terms when trying to describe the move of the knight to someone who might not know it. I'd rather say horizontal and vertical or left, right, up, and down. I think it should describe it in two ways. I favor #3, but I don't think of anything like that when playing - I just know where it goes. Bubba73 You talkin' to me? 15:00, 9 July 2011 (UTC)
- Maybe some readers will understand best one definition, and other readers will understand best another definition, depending on their respective background. So maybe we should put several definitions, explaining their are equivalent, to cover different categories of readers ? SyG (talk) 14:26, 23 July 2011 (UTC)
Pawn movement
We are having an argument tin my household regarding pawn movements and referring to this article has not entirely cleared up the matter. This article states that the pawn may move two squares on its first move. My companions insist that his is only true for the first pawn to move. If I am right, please update the article to state that EACH pawn may move two squares on its first move. If I am wrong, please update the article to read that only the FIRST pawn my move two squares on its first move. ErinHowarth (talk) 21:40, 23 August 2011 (UTC)
- Each pawn has the option of moving two squares on its first move. Bubba73 You talkin' to me? 21:42, 23 August 2011 (UTC)
- And I don't see what the rationale would be for only the first pawn to move to have that option. Bubba73 You talkin' to me? 22:13, 23 August 2011 (UTC)
- All pawns may move two squares on their first move. One line might be the Maroczy Bind, 1.e4 e5 2.c4.Jasper Deng (talk) 21:54, 23 August 2011 (UTC)