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'''Wallmasters''' are fictional [[monster]]s found in the [[The Legend of Zelda series|''Legend of Zelda'' series]] of [[video game]]s made by [[Nintendo]]. |
'''Wallmasters''' are fictional [[monster]]s found in the [[The Legend of Zelda series|''Legend of Zelda'' series]] of [[video game]]s made by [[Nintendo]]. |
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Wallmasters first appeared in ''[[The Legend of Zelda]]''. They appeared as giant blue hands that came out of the wall. If one hit Link, it took him back to the entrance of the dungeon, no matter how deep into it he was |
Wallmasters first appeared in ''[[The Legend of Zelda]]''. They appeared as giant blue hands that came out of the wall. If one hit Link, it took him back to the entrance of the dungeon, no matter how deep into it he was. As an additional annoyance, if Link picked up a clock, Wallmasters that hadn't yet left the wall were unreachable until he left the room. Wallmasters were one of the most loathed monsters in the game. However, they had a fairly high rate of dropping rupees. |
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Wallmasters returned in the game ''[[The Legend of Zelda: Ocarina of Time]]''. They take the form of dead hands with clawlike fingernails. When a player enters a room that contains Wallmasters, Navi will warn them to "watch for the shadows of monsters that hang from the ceiling." They can be found in the Forest Temple, The Shadow Temple, The Spirit Temple, The Bottom of the Well, The Geruado Training Ground, and Ganon's Castle. Along with |
Wallmasters returned in the game ''[[The Legend of Zelda: Ocarina of Time]]''. They take the form of dead hands with clawlike fingernails. When a player enters a room that contains Wallmasters, Navi will warn them to "watch for the shadows of monsters that hang from the ceiling." They can be found in the Forest Temple, The Shadow Temple, The Spirit Temple, The Bottom of the Well, The Geruado Training Ground, and Ganon's Castle. Along with [[ReDead|ReDeads]] and Like-Likes, they are often considered the most gruesome and scary enemies in the Nintendo 64 Zelda games. |
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Casting [[ |
Casting [[Farore's Wind]] in a room with a Wallmaster is a good way to minimize the consequences of getting caught. |
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Wallmasters are realtively easy to destroy and require only two hits with the Master Sword before they are defeated. If a Wallmaster is killed, it will drop a randomized amount of money varying from fifteen to forty Rupees. Another way to make sure you do not get grabbed by one of these foes is to turn to first person perspective, when you return to third person you will notice the shadow is gone. |
Wallmasters are realtively easy to destroy and require only two hits with the Master Sword before they are defeated. If a Wallmaster is killed, it will drop a randomized amount of money varying from fifteen to forty Rupees. Another way to make sure you do not get grabbed by one of these foes is to turn to first person perspective, when you return to third person you will notice the shadow is gone. |
Revision as of 18:24, 4 May 2006
Wallmasters are fictional monsters found in the Legend of Zelda series of video games made by Nintendo.
Wallmasters first appeared in The Legend of Zelda. They appeared as giant blue hands that came out of the wall. If one hit Link, it took him back to the entrance of the dungeon, no matter how deep into it he was. As an additional annoyance, if Link picked up a clock, Wallmasters that hadn't yet left the wall were unreachable until he left the room. Wallmasters were one of the most loathed monsters in the game. However, they had a fairly high rate of dropping rupees.
Wallmasters returned in the game The Legend of Zelda: Ocarina of Time. They take the form of dead hands with clawlike fingernails. When a player enters a room that contains Wallmasters, Navi will warn them to "watch for the shadows of monsters that hang from the ceiling." They can be found in the Forest Temple, The Shadow Temple, The Spirit Temple, The Bottom of the Well, The Geruado Training Ground, and Ganon's Castle. Along with ReDeads and Like-Likes, they are often considered the most gruesome and scary enemies in the Nintendo 64 Zelda games.
Casting Farore's Wind in a room with a Wallmaster is a good way to minimize the consequences of getting caught.
Wallmasters are realtively easy to destroy and require only two hits with the Master Sword before they are defeated. If a Wallmaster is killed, it will drop a randomized amount of money varying from fifteen to forty Rupees. Another way to make sure you do not get grabbed by one of these foes is to turn to first person perspective, when you return to third person you will notice the shadow is gone.
Wallmasters can drop from the ceiling and onto a player with little warning. The only sign of a Wallmaster attack is a steadily growing shadow above the player and an ominous sound reminiscent of howling wind. If a Wallmaster grabs hold of a player, it will drag them up to the ceiling, presumably to their doom. After the player is caught, they will be returned to the entrance to the of the dungeon/temple in which the player is in. They are related to the Floormaster, another enemy that looks like a giant hand but dwells upon the ground.
These creatures are in many other Legend of Zelda games, but only look the same in The Legend of Zelda: Majora's Mask. In some games they are referred to as Clutch instead of Wallmasters.