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| Supported since version 1.4.<ref name="PhysmoMos">{{cite web|url=http://physmonews.blogspot.com/2011/06/what-we-are-up-to.html|title=What we are up to.|publisher=Physmo|date=June 25, 2011|accessdate=2011-07-12}}</ref>
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Revision as of 14:06, 30 November 2012

iCade
An Apple iPad rests within a portable wooden arcade cabinet decorated in a bright, retro style.
An iCade with Apple iPad inserted.
ManufacturerION Audio
TypeDesktop arcade cabinet
Release date
  • US: June 27, 2011
Input
  • 1× Joystick
  • 8× Digital buttons
ConnectivityBluetooth
Power2× AA batteries

The iCade is an accessory for the Apple iPad line of devices which functions as a miniaturised, portable arcade cabinet, including a physical joystick and buttons. The iPad is inserted into the iCade and connects to the device using Bluetooth, allowing it to be used as an arcade-style controller for compatible games.[1][2]

Overview

The iCade's input devices include an 8-way ball-top joystick and eight digital buttons. When placed inside the iCade, the iPad is positioned vertically, while a groove behind the inputs accommodates landscape-mode play.[3] On the front of the device is a "coin slot", which lights up to show that the iCade is powered on,[4] and flashes when its batteries are running low.[2] Power can be sourced from either two AA batteries or an AC adapter. It is also possible to run an iPad docking cable through the underside of the iCade, in order to charge the iPad during play.[5]

Internally, the iCade is essentially a Bluetooth keyboard—the joystick and buttons are simply mapped to 24 different standard keys. Since the iPad natively supports Bluetooth keyboards, it is able to receive inputs from the iCade without any requirement for special software beyond games designed to respond to the inputs that the iCade sends.[6] This system also allows other Bluetooth input devices, such as the iControlPad, to use the same protocol in order to control applications designed for iCade.[7]

Development

The iCade was originally announced by ThinkGeek on April 1, 2010 as an April Fools' Day prank,[8] however, it was widely covered in electronics media as a potential product,[9][10] and ThinkGeek responded to this speculation, saying a real iCade was "a possibility".[11] The April Fools' iCade was stated to connect via the standard Apple dock connector,[12] which was noted as a potential blocker for release due to licensing fees and restrictions placed on dock connections by Apple.[9]

Shortly after the revelation of the iCade gag product, ThinkGeek were contacted privately by ION Audio, with a proposal to develop the concept. ThinkGeek and ION staff worked in tandem on the project, and were able to secure support from Atari, rightsholders to a large catalogue of arcade games.[5] Thus, a working iCade, produced by ION Audio, was demonstrated running 1979 arcade title Asteroids at the Consumer Electronics Show in January 2011, with a projected release in "late spring".[13] This version replaced the dock connection with a wireless Bluetooth one,[14] sidestepping potential issues, and the completed device was released on ThinkGeek on June 27, 2011.[15]

ION Audio provides a document which covers the information necessary to add iCade support to applications. This document also includes guidelines for acceptance from Apple, such as avoiding references to the "iCade" name.[6] In addition, iOS app developer Stuart Carnie of Manomio has freely released an unofficial SDK, which application authors can use to speed up implementation of iCade controls.[16] Outside of iOS development, a library has been made available for adding iCade support to Adobe Flash games.[17]

Supported apps

Official iCade list: http://www.ionaudio.com/products/icade-games

App Store

Title Developer Release date Notes
Akane the Kunoichi Haruneko June 2012 Supported since version 1.0.
Super Lemonade Factory Initials March 2012 Supported since version 2.35.
RPG Quest - Minimæ P1XL Games Nov 2009 Supported since version 1.4.
Super Crate Box Vlambeer Dec 2011 Supported since version 1.0.
DynaStunts DanLabGames Nov 2011 Supported since version 1.0.
Minotaur Rescue Llamasoft 5 Jan 2011 Supported since version 1.02.
Minotron: 2112 Llamasoft 2 Mar 2011 Supported since version 1.01.
Atari's Greatest Hits Atari 06 Apr 2011 Supported since launch.[18]
Compression HD Little White Bear Studios 17 May 2010 Supported since version 1.3.[19]
HungryMaster xionchannel 02 Jul 2011 Supported since version 1.12.[20]
IronStar Arena Appracatappra 6 May 2011 Supported since version 02.00.[21]
Mos Speedrun Physmo 06 Apr 2011 Supported since version 1.4.[22]
GhostRacer Physmo 29th Nov 2012 Supported since version 1.0.
Shuttle Scuttle Embraceware 17 May 2012 Supported since version 1.1.
Sideways Racing Bjango 23 May 2011 Supported since version 1.0.2.[23]
Velocispider Retro Dreamer 31 May 2011 Supported since version 1.2.[24]
Warblade HD EMV Software AS 11 Aug 2011 Supported since version 1.46.2.[25]
Match Panic Chaotic Box 09 Aug 2011 Supported since version 1.1.[26]
GoatUp Llamasoft 13 Sept 2011 Supported since version 1.01.
Phoenix HD Firi Games 12 Aug 2011 Supported since version 1.1.1.

Jailbroken apps

Title Developer Release date Notes
iMAME4All David Valdeita 16 Aug 2010 Supported since version 1.7.[27][28]

I align=leftl"MD.emu"

Future releases

App Store

Title Developer Release date Notes
Commodore 64 Manomio 05 Sep 2009 Support expected in next update.[29]
iAmiga Manomio TBA Support expected at launch.[29]
No Gravity realtech VR 24 Mar 2011 Support available for HP webOS, iOS and Android.[30]
Super Ox Wars Llamasoft July 2012 Supported at launch.

Reception

The reception to the iCade itself has been mostly positive. Ars Technica called it "an attractive, capable piece of hardware that does exactly what you want it to do."[1] IGN referred to the iCade as "surprisingly functional", saying it was "certain to please" its target market.[4] TouchArcade felt it was "an absolute must-have iPad accessory for the serious retro gamer."[2] In Engadget's coverage, the accessory was described as "well constructed" and "an awesome addition to your gaming collection."[31]

Feelings about the iCade's controls have been mixed to positive. IGN described the joystick and buttons "responsive", however, noted the input configuration was "a little cramped, but not unbearably so."[4] Ars Technica's reviewer, Ben Kuchera, felt the joystick was "a little looser than [he] would prefer" and the buttons "require[d] a heavy finger to push", but said the controls "held up under [his] heavy hand".[1] TouchArcade praised the buttons, finding them "exactly like those that you'd find on an old Defender cabinet."[2]

The widest criticism for the device has been the small library of compatible software, with many early reviews drawing attention to the fact that only one iCade-compatible title, Atari's Greatest Hits, was available at launch.[1][32] While speaking positively about the hardware, CrunchReview felt the limited software availability made the device a "one trick pony".[33] IGN opined that "you'd have to be a pretty passionate Lunar Lander, Centipede, or Missile Command fan to not feel disappointed that there isn't more to play on your new $99 iCade."[4]

Spin offs

Following the iCade Atari and Taito has released their respective versions: the "Atari Arcade" and the "Invadercade".[34] The Atari Arcade connects through a standard dock connector instead of through Bluetooth.[35] The Atari Arcade only works with the Atari’s Greatest Hits app which offers 99 games for $10, although it has been criticized as having flimsy controls.[35] Taito's Space Invader themed Invadercade functions as a charger while the iPad is plugged into it.[34] Additionally, the Invadercade has built in speakers and a dedicated volume knob, and can function as a general media center with its iTunes and internet radio functionality.[34] Compatible with both the iPad and iPad 2, the Invadercade similarly requires the Taito's Space Invaders HD app to run.[34]

Icade Jr is a smaller version of the icade, apps currently are somewhat fully supported yet(see Ion's compatibility list). Runs for about $50 via thinkgeek & uses either Iphone or ipod touch4g (Ipod touch 5g not tested yet)

References

  1. ^ a b c d Kuchera, Ben (July 5, 2011). "The iCade review: your iPad as an arcade machine". Ars Technica. Retrieved 2011-07-12.
  2. ^ a b c d Patterson, Blake (May 24, 2011). "A Review of the iCade from ThinkGeek". TouchArcade. Retrieved 2011-07-10.
  3. ^ Stein, Scott (May 25, 2011). "Does the iCade prove that the iPad needs a controller?". CNET. Retrieved 2011-07-16.
  4. ^ a b c d Lowe, Scott (June 16, 2011). "ION Audio iCade Review". IGN. Retrieved 2011-07-12.
  5. ^ a b Scott, Jeff (May 19, 2011). "iCade SDK Now Available – Add a Real Joystick to Your iPad Games". 148Apps.biz. Retrieved 2011-07-16.
  6. ^ a b "iCade Developers Resource". ION Audio. April 20, 2011. Retrieved 2011-07-10.
  7. ^ "iControlPad Review". Gadgetoid. July 9, 2011. Retrieved 2011-07-10.
  8. ^ "The ThinkGeek Newsletter!". ThinkGeek. April 1, 2010. Retrieved 2011-07-10.
  9. ^ a b Foresman, Chris (April 2, 2010). "How the fake "iCade" could become a reality for the iPad". Ars Technica. Retrieved 2011-07-10.
  10. ^ Davies, Chris (April 1, 2010). "ThinkGeek iCade arcade cabinet for iPad is fake with real promise". SlashGear. Retrieved 2011-07-10.
  11. ^ Quigley, Robert (April 2, 2010). "ThinkGeek: Real-Life iCade is "A Possibility." Can April Fools' Dreams Come True?". Geekosystem. Retrieved 2011-07-10.
  12. ^ "iCade - iPad Arcade Cabinet". ThinkGeek. April 1, 2010. Archived from the original on 2010-08-30. Retrieved 2011-07-10.
  13. ^ Lai, Richard (January 7, 2011). "Ion iCade hands-on: gaming on the iPad like it's 1979". Engadget. Retrieved 2011-07-10.
  14. ^ Sorrel, Charlie (April 21, 2011). "ThinkGeek's iCade Turns iPad into Retro Arcade Cabinet". Wired News. Retrieved 2011-07-10.
  15. ^ "iCADE for iPad Available Now at ThinkGeek". Globe Newswire (via Reuters). June 27, 2011. Retrieved 2011-07-10.
  16. ^ Kuchera, Ben (July 13, 2011). "iCade support comes to more games, implementation only takes "hours"". Ars Technica. Retrieved 2011-07-13.
  17. ^ Rix, Matt (July 13, 2011). "Thoughts on the iCade (and on using it with Flash games)". Struct.ca. Retrieved 2011-07-13.
  18. ^ Foresman, Chris (April 6, 2011). "100 classic Atari games for iOS out now, iCade cabinet coming in June". Ars Technica. Retrieved 2011-07-12.
  19. ^ Dotson, Carter (June 30, 2011). "Compression HD Gets Support for iCade". 148Apps.biz. Retrieved 2011-07-12.
  20. ^ "HungryMaster 1.12" (in Japanese). xionchannel. July 21, 2011. Retrieved 2011-07-21.
  21. ^ "IronStar Arena for iCade". Appracatappra. July 16, 2011. Retrieved 2011-07-17.
  22. ^ "What we are up to". Physmo. June 25, 2011. Retrieved 2011-07-12.
  23. ^ "Version history for Sideways Racing, an iPad game". Bjango. Retrieved 2011-07-21.
  24. ^ Bowman, Gavin (July 27, 2011). "Velocispider V1.2 Out Now". Retro Dreamer. Retrieved 2011-07-28.
  25. ^ Vigdal, Edgar (August 11, 2011). "Warblade HD for iPad out now!". EMV Software AS. Retrieved 2011-08-11.
  26. ^ Nicholson, Brad (August 259, 2011). "The iCade Angle: 'Match Panic'". Chaotic Box. Retrieved 2011-08-25. {{cite web}}: Check date values in: |date= (help)
  27. ^ Murph, Darren (July 10, 2011). "iMAME4All gains experimental support for iCade, iOS gamers gain infinite happiness". Engadget. Retrieved 2011-07-12.
  28. ^ Valdeita, David. "imame4all - MAME for ALL iOS devices". Google Code. Retrieved 2011-07-12.
  29. ^ a b Patterson, Blake (June 17, 2011). "Manomio to Bring Support for ThinkGeek's iCade". TouchArcade. Retrieved 2011-07-12.
  30. ^ Nogravity iPad2 + iCade. YouTube. July 16, 2011. Retrieved 2011-07-17.
  31. ^ Honig, Zach (May 31, 2011). "Ion iCade Arcade Cabinet review". Engadget. Retrieved 2011-07-13.
  32. ^ Podolsky, Andrew (July 12, 2011). "iCade iPad Arcade Cabinet Review". Slide to Play. Retrieved 2011-07-13.
  33. ^ Biggs, John (June 14, 2011). "Review: ThinkGeek iCADE iPad Arcade Game". CrunchGear. Retrieved 2011-07-13.
  34. ^ a b c d Martin, Rick. "New toys for retro gamers and wannabe rockers". The Japan Times Online. The Japan Times. Retrieved 16 October 2011.
  35. ^ a b Greenwald, Will. "Discovery Bay Games Atari Arcade". PC Mag. Retrieved 16 October 2011.