Portal:Animation/Selected biography/2: Difference between revisions
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|caption=Purcell at the 2008 Game Developers Conference |
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|text='''[[Steve |
|text='''[[Steve Purcell]]''' (born 1961) is an American [[cartoonist]], [[animator]] and [[game designer]]. He is most widely known as the creator of ''[[Sam & Max]]'', an independent comic book series about a pair of anthropomorphic animal vigilantes and private investigators, for which Purcell received an [[Eisner Award]] in 2007. The series has since grown to incorporate an animated television series and several [[video game]]s. He performed freelance work for [[Marvel Comics]] and Fishwrap Productions before publishing his first ''Sam & Max'' comic in 1987. Purcell was hired by [[LucasArts]] as an artist and animator in 1988, working on several titles within the company's [[LucasArts adventure games|adventure games era]]. Purcell collaborated with [[Nelvana]] to create a ''Sam & Max'' television series in 1997, and briefly worked as an animator for [[Industrial Light & Magic]] after leaving LucasArts. He is currently employed in the story development department at [[Pixar]]. His main work for the animation studio has been with the 2006 film ''[[Cars (film)|Cars]]'' and spin-off materials such as [[Short subject|shorts]] and video games. Despite his employment with Pixar, Purcell has continued to work with comic books and came together with [[Telltale Games]] in 2005 to bring about new series of ''Sam & Max'' video games. |
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Revision as of 04:24, 26 January 2013
Steve Purcell (born 1961) is an American cartoonist, animator and game designer. He is most widely known as the creator of Sam & Max, an independent comic book series about a pair of anthropomorphic animal vigilantes and private investigators, for which Purcell received an Eisner Award in 2007. The series has since grown to incorporate an animated television series and several video games. He performed freelance work for Marvel Comics and Fishwrap Productions before publishing his first Sam & Max comic in 1987. Purcell was hired by LucasArts as an artist and animator in 1988, working on several titles within the company's adventure games era. Purcell collaborated with Nelvana to create a Sam & Max television series in 1997, and briefly worked as an animator for Industrial Light & Magic after leaving LucasArts. He is currently employed in the story development department at Pixar. His main work for the animation studio has been with the 2006 film Cars and spin-off materials such as shorts and video games. Despite his employment with Pixar, Purcell has continued to work with comic books and came together with Telltale Games in 2005 to bring about new series of Sam & Max video games.