Hideki Konno: Difference between revisions
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{{Infobox person |
{{Infobox person |
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|name = |
|name =Hideki Konno |
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|image = Hideki Konno GDC 2011 Day 3 (cropped).jpg |
|image = Hideki Konno GDC 2011 Day 3 (cropped).jpg |
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|imagesize = 200px |
|imagesize = 200px |
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|employer = Nintendo (1983-Present) |
|employer = Nintendo (1983-Present) |
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|birth_date = {{birth date and age|1965|05|13}} |
|birth_date = {{birth date and age|1965|05|13}} |
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|birth_place = [[Chiba, |
|birth_place = [[Chiba, Chiba]], [[Japan]] |
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|occupation = [[Nintendo Entertainment Analysis and Development|EAD]] Manager, Producer<br>[[Game Designer]] |
|occupation = [[Nintendo Entertainment Analysis and Development|EAD]] Manager, Producer<br>[[Game design#Game designer|Game Designer]] |
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|website = [http://www.nintendo.co.jp www.nintendo.co.jp] |
|website = [http://www.nintendo.co.jp www.nintendo.co.jp] |
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}} |
}} |
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Department of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo games including the ''[[Super Mario Bros.]]'' series with [[Shigeru Miyamoto]] and [[Takashi Tezuka]]. |
Department of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo games including the ''[[Super Mario Bros.]]'' series with [[Shigeru Miyamoto]] and [[Takashi Tezuka]]. |
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Hideki Konno is the development head of [[Nintendo EAD]] Software Development Group No. 1. He is notable for being one of the main designers of the ''[[Super Mario (series)|Super Mario]]'' and ''[[Mario Kart]]'' series of games.<ref>[http://us.wii.com/iwata_asks/mariokart/vol1_page1.jsp Iwata Asks: Mario Kart Wii<!-- Bot generated title -->]</ref><ref>[http://www.n-sider.com/contentview.php?contentid=248&page=3 N-Sider Looks At Nintendo Development<!-- Bot generated title -->]</ref> |
Hideki Konno is the development head of [[Nintendo Entertainment Analysis and Development|Nintendo EAD]] Software Development Group No. 1. He is notable for being one of the main designers of the ''[[Super Mario (series)|Super Mario]]'' and ''[[Mario Kart]]'' series of games.<ref>[http://us.wii.com/iwata_asks/mariokart/vol1_page1.jsp Iwata Asks: Mario Kart Wii<!-- Bot generated title -->]</ref><ref>[http://www.n-sider.com/contentview.php?contentid=248&page=3 N-Sider Looks At Nintendo Development<!-- Bot generated title -->]</ref> |
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==Works== |
==Works== |
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*''[[Yume Kōjō: Doki Doki Panic]]'' - Designer ([[ |
*''[[Super Mario Bros. 2#Development|Yume Kōjō: Doki Doki Panic]]'' - Designer ([[Family Computer Disk System|FDS]], 1987) |
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*''[[Super Mario Bros. 2]]'' - Assistant Director ([[NES]], 1988) |
*''[[Super Mario Bros. 2]]'' - Assistant Director ([[Nintendo Entertainment System|NES]], 1988) |
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*''[[Ice Hockey (1988 video game)|Ice Hockey]]'' - Director ([[NES]], 1988) |
*''[[Ice Hockey (1988 video game)|Ice Hockey]]'' - Director ([[Nintendo Entertainment System|NES]], 1988) |
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*''[[Super Mario Bros. 3]]'' - Assistant Director ([[NES]], 1988) |
*''[[Super Mario Bros. 3]]'' - Assistant Director ([[Nintendo Entertainment System|NES]], 1988) |
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*''[[Super Mario World]]'' - Map Director ([[SNES]], 1990; credited as "Hidequi Konno") |
*''[[Super Mario World]]'' - Map Director ([[Super Nintendo Entertainment System|SNES]], 1990; credited as "Hidequi Konno") |
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*''[[SimCity (1989 video game)|SimCity]]'' - Director ([[SNES]], 1990) |
*''[[SimCity (1989 video game)|SimCity]]'' - Director ([[Super Nintendo Entertainment System|SNES]], 1990) |
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*''[[Super Mario Kart]]'' - Director ([[SNES]], 1992; credited as "Hidequi Konno") |
*''[[Super Mario Kart]]'' - Director ([[Super Nintendo Entertainment System|SNES]], 1992; credited as "Hidequi Konno") |
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*''[[Super Mario World 2: Yoshi's Island]]'' - Director ([[SNES]], 1995) |
*''[[Super Mario World 2: Yoshi's Island]]'' - Director ([[Super Nintendo Entertainment System|SNES]], 1995) |
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*''[[Mario Kart 64]]'' - Director ([[N64]], 1996) |
*''[[Mario Kart 64]]'' - Director ([[Nintendo 64|N64]], 1996) |
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*''[[Yoshi's Story]]'' - Director ([[N64]], 1997) |
*''[[Yoshi's Story]]'' - Director ([[Nintendo 64|N64]], 1997) |
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*''[[Luigi's Mansion]]'' - Director ([[ |
*''[[Luigi's Mansion]]'' - Director ([[GameCube|GCN]], 2001) |
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*''[[The Legend of Zelda: The Wind Waker]]'' - Supervisor ([[ |
*''[[The Legend of Zelda: The Wind Waker]]'' - Supervisor ([[GameCube|GCN]], 2003) |
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*''[[Nintendogs]]'' - Producer ([[Nintendo DS|NDS]], 2005) |
*''[[Nintendogs]]'' - Producer ([[Nintendo DS|NDS]], 2005) |
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*''[[Mario Kart DS]]'' - Producer ([[Nintendo DS|NDS]], 2005) |
*''[[Mario Kart DS]]'' - Producer ([[Nintendo DS|NDS]], 2005) |
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*''[[Mario Kart Wii]]'' - Producer ([[Wii]], 2008) |
*''[[Mario Kart Wii]]'' - Producer ([[Wii]], 2008) |
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*''[[Nintendogs + Cats]]'' - Producer ([[Nintendo 3DS| |
*''[[Nintendogs + Cats|Nintendogs + Cats: French Bulldog & New Friends]]'' - Producer ([[Nintendo 3DS|3DS]], 2011) |
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*''[[ |
*''[[Nintendogs + Cats|Nintendogs + Cats: Golden Retriever & New Friends]]'' - Producer ([[Nintendo 3DS|3DS]], 2011) |
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*''[[Nintendogs + Cats|TNintendogs + Cats: Toy Poodle & New Friends]]'' - Producer ([[Nintendo 3DS|3DS]], 2011) |
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*''[[Mario Kart 7]]'' - Producer ([[Nintendo 3DS|3DS]], 2011) |
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==Interviews== |
==Interviews== |
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| SHORT DESCRIPTION = |
| SHORT DESCRIPTION = |
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| DATE OF BIRTH = May 3, 1965 |
| DATE OF BIRTH = May 3, 1965 |
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| PLACE OF BIRTH = [[Chiba, |
| PLACE OF BIRTH = [[Chiba, Chiba]], [[Japan]] |
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| DATE OF DEATH = |
| DATE OF DEATH = |
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| PLACE OF DEATH = |
| PLACE OF DEATH = |
Revision as of 01:41, 12 April 2013
Hideki Konno | |
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Born | |
Occupation(s) | EAD Manager, Producer Game Designer |
Employer | Nintendo (1983-Present) |
Website | www.nintendo.co.jp |
Hideki Konno (紺野 秀樹, Konno Hideki) was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data Processing Department of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo games including the Super Mario Bros. series with Shigeru Miyamoto and Takashi Tezuka.
Hideki Konno is the development head of Nintendo EAD Software Development Group No. 1. He is notable for being one of the main designers of the Super Mario and Mario Kart series of games.[1][2]
Works
- Yume Kōjō: Doki Doki Panic - Designer (FDS, 1987)
- Super Mario Bros. 2 - Assistant Director (NES, 1988)
- Ice Hockey - Director (NES, 1988)
- Super Mario Bros. 3 - Assistant Director (NES, 1988)
- Super Mario World - Map Director (SNES, 1990; credited as "Hidequi Konno")
- SimCity - Director (SNES, 1990)
- Super Mario Kart - Director (SNES, 1992; credited as "Hidequi Konno")
- Super Mario World 2: Yoshi's Island - Director (SNES, 1995)
- Mario Kart 64 - Director (N64, 1996)
- Yoshi's Story - Director (N64, 1997)
- Luigi's Mansion - Director (GCN, 2001)
- The Legend of Zelda: The Wind Waker - Supervisor (GCN, 2003)
- Nintendogs - Producer (NDS, 2005)
- Mario Kart DS - Producer (NDS, 2005)
- Mario Kart Wii - Producer (Wii, 2008)
- Nintendogs + Cats: French Bulldog & New Friends - Producer (3DS, 2011)
- Nintendogs + Cats: Golden Retriever & New Friends - Producer (3DS, 2011)
- TNintendogs + Cats: Toy Poodle & New Friends - Producer (3DS, 2011)
- Mario Kart 7 - Producer (3DS, 2011)
Interviews
Wikimedia Commons has media related to Hideki Konno.