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'''Universalis''' is a [[role playing game]] that stresses interactive [[storytelling]]. The rules are produced by [[Ramshead Publishing]]. "Universalis" has a unique system that allows the entire group to participate in the creation of the setting and events in play without the traditional role of a gamemaster. The rules also provide a means of negotiating their own alteration, allowing for unlimited customization for play. |
'''Universalis''' is a [[role playing game]] that stresses interactive [[storytelling]]. The rules are produced by [[Ramshead Publishing]]. "Universalis" has a unique system that allows the entire group to participate in the creation of the setting and events in play without the traditional role of a gamemaster. The rules also provide a means of negotiating their own alteration, allowing for unlimited customization for play. There are amny different genres including robot, zombies, and even space pirates. |
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== External link == |
== External link == |
Revision as of 15:48, 25 May 2006
Designers | Ralph Mazza, Mike Holmes |
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Publishers | Ramshead Publishing |
Publication | 2002 |
Genres | Universal |
Systems | Custom |
Universalis is a role playing game that stresses interactive storytelling. The rules are produced by Ramshead Publishing. "Universalis" has a unique system that allows the entire group to participate in the creation of the setting and events in play without the traditional role of a gamemaster. The rules also provide a means of negotiating their own alteration, allowing for unlimited customization for play. There are amny different genres including robot, zombies, and even space pirates.