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==Gameplay==
==Gameplay==
''Pikmin 3'' expands on the gameplay of the previous ''Pikmin'' titles, in which the player directs a horde of up to 100 plant-like creatures called Pikmin and uses their unique abilities to explore in-game worlds and uncover treasures within them. The Pikmin can be directed to accomplish various tasks, such as building bridges, destroying barriers, and defeating enemies. The Pikmin themselves come in various types that signify their special abilities or immunities to hazards. While Red, Yellow, Blue, Purple, and White Pikmin return from previous ''Pikmin'' games, ''Pikmin 3'' introduces at least two new Pikmin types, the stoned Gray "Rock" Pikmin, which are used to smash through tougher barriers, and flying Pink "Winged" Pikmin which can attack airborne enemies and carry items through the air.<ref>{{cite web|url=http://www.ign.com/articles/2012/06/05/e3-2012-flying-pink-pikmin-join-pikmin-3|title=E3 2012: Flying Pink Pikmin Join Pikmin 3|publisher=IGN}}</ref>
''Pikmin 3'' expands on the gameplay of the previous ''Pikmin'' titles, in which the player commands a horde of up to 100 plant-like creatures called Pikmin and uses their unique abilities to explore in-game worlds and uncover treasures within them. Pikmin can be directed to accomplish various tasks, such as building bridges, destroying barriers, and defeating enemies. The Pikmin themselves come in various colours that signify their special abilities or immunities to hazards. For example, red Pikmin are immune to fire and blue Pikmin can enter water without drowning.


While red, yellow, blue, purple, and white Pikmin return from previous ''Pikmin'' games, ''Pikmin 3'' introduces at least two new Pikmin types: grey "rock" Pikmin, which are used to smash through tougher barriers, and flying pink "winged" Pikmin which can attack airborne enemies and carry items through the air.<ref>{{cite web|url=http://www.ign.com/articles/2012/06/05/e3-2012-flying-pink-pikmin-join-pikmin-3|title=E3 2012: Flying Pink Pikmin Join Pikmin 3|publisher=IGN}}</ref>
The player controls three different leaders of the Pikmin at once, compared to its predecessor ''[[Pikmin 2]]'' in which two were present. ''Pikmin 3'' offers two control schemes: the [[Wii U GamePad]] or the [[Wii Remote]] with the [[Wii Remote#Nunchuk|Nunchuk]] accessory. In both cases the Wii U GamePad gives the player an overhead map of the game environment, visible on its touch screen.

The player controls three different leaders of the Pikmin at once, compared to its predecessor ''[[Pikmin 2]]'' in which two were present. Players can instantly switch between these groups in order to accomplish tasks quicker or solve certain puzzles.

''Pikmin 3'' offers two control schemes: the [[Wii U GamePad]] or the [[Wii Remote]] with the [[Wii Remote#Nunchuk|Nunchuk]] accessory. In both cases the Wii U GamePad gives the player an overhead map of the game environment, visible on its touch screen.


==Development==
==Development==

Revision as of 10:37, 29 April 2013

Pikmin 3
European box art
Developer(s)Nintendo EAD Group No. 4
Publisher(s)Nintendo
Producer(s)Shigeru Miyamoto
SeriesPikmin
Platform(s)Wii U
Release
Genre(s)Real-time strategy

Pikmin 3 is an upcoming real-time strategy video game currently in development exclusively for the Wii U video game console. It is the direct sequel to the 2004 Nintendo GameCube game Pikmin 2 and is the third game in the Pikmin series. The game was expected to be released as one of the Wii U's launch titles;[4], however it has since been delayed to August 4, 2013 in North America[1] and July 13, 2013 in Japan.[2]


Gameplay

Pikmin 3 expands on the gameplay of the previous Pikmin titles, in which the player commands a horde of up to 100 plant-like creatures called Pikmin and uses their unique abilities to explore in-game worlds and uncover treasures within them. Pikmin can be directed to accomplish various tasks, such as building bridges, destroying barriers, and defeating enemies. The Pikmin themselves come in various colours that signify their special abilities or immunities to hazards. For example, red Pikmin are immune to fire and blue Pikmin can enter water without drowning.

While red, yellow, blue, purple, and white Pikmin return from previous Pikmin games, Pikmin 3 introduces at least two new Pikmin types: grey "rock" Pikmin, which are used to smash through tougher barriers, and flying pink "winged" Pikmin which can attack airborne enemies and carry items through the air.[5]

The player controls three different leaders of the Pikmin at once, compared to its predecessor Pikmin 2 in which two were present. Players can instantly switch between these groups in order to accomplish tasks quicker or solve certain puzzles.

Pikmin 3 offers two control schemes: the Wii U GamePad or the Wii Remote with the Nunchuk accessory. In both cases the Wii U GamePad gives the player an overhead map of the game environment, visible on its touch screen.

Development

Shigeru Miyamoto first hinted about the possibilities of a new Pikmin game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of Pikmin. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise."[6] A later CNET.com interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the Pikmin series."[7]

A new Pikmin game was eventually confirmed at E3 2008 during Nintendo's developer roundtable, in which Miyamoto stated that his team were working on a new entry in the series.[8][9] However, details concerning gameplay and development were left unmentioned.[10] At Miyamoto's roundtable discussion at the Electronic Entertainment Expo 2011, Miyamoto stated that Pikmin 3 development was moved to Wii U, the Wii successor.[11] He felt that the HD graphics for the next system and its special screen-based controller would work better for it.

On June 5, 2012, Pikmin 3 was shown at Nintendo's press conference at E3. It demonstrated some of the new gameplay aspects including the new Rock Pikmin and the GamePad controls, along with the ability to use four leaders instead of two.[12] When questioned about the presence or absence of the Purple and White Pikmin types featured in the second game, Miyamoto stated that "They're in there somewhere, just hidden...". A video released from Nintendo Direct confirms that they will in fact be in the game.[13]

Miyamoto also stated in a Polygon interview that he plans to have a series of animated Pikmin shorts released on the 3DS prior to Pikmin 3's launch.

See also

  • Nintendo portal
  • Video games portal
  • References

    1. ^ a b Malina, Tom (April 17, 2013). "Pikmin 3 Out in August, New Pikmin Species Shown". Nintendo World Report. Retrieved April 17, 2013.
    2. ^ a b "ピクミン3".
    3. ^ Thomas East. "Pikmin 3 will be released in 2013 in the UK". Official Nintendo Magazine. Retrieved April 11, 2013. ... Miyamoto's new Wii U game is set for a 2013 release date.
    4. ^ Claiborn, Samuel (June 5, 2012). "E3 2012: Pikmin 3 Doesn't Need Your Fancy New Controller". ign.com. Retrieved June 11, 2012.
    5. ^ "E3 2012: Flying Pink Pikmin Join Pikmin 3". IGN.
    6. ^ Casamassina, Matt (July 12, 2007). "E3 2007: Miyamoto: We Haven't Seen the Last of Pikmin". IGN. Retrieved June 3, 2009.
    7. ^ Bakalar, Jeff (April 18, 2008). "Up close with Shigeru Miyamoto and 'Wii Fit'". CNET.com. Retrieved June 3, 2009.
    8. ^ Orland, Kyle (July 16, 2008). "Liveblog from Nintendo's 2008 E3 Developer Roundtable". Joystiq. Retrieved June 3, 2009.
    9. ^ Sinclair, Brendan (July 16, 2008). "E3 2008: Miyamoto conducts Wii Music, confirms Pikmin". Gamespot. Retrieved June 3, 2009.
    10. ^ Bozon, Mark (July 16, 2008). "E3 2008: Miyamoto Confirms Pikmin". IGN. Retrieved June 3, 2009.
    11. ^ "Pikmin Coming to Wii U". Nintendo World Report. June 7, 2011.
    12. ^ Little, Riley (June 7, 2012). "New Flying Pink Pikmin Spotted". Game Rant.
    13. ^ Thomas, Lucas M. (December 5, 2012). "Dissecting the Latest From Pikmin 3". Retrieved March 11, 2013.