Guilty Gear X2: Difference between revisions
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|modes = [[Single-player video game|Single-player]], [[Multiplayer video game|Multiplayer]] |
|modes = [[Single-player video game|Single-player]], [[Multiplayer video game|Multiplayer]] |
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|ratings = [[Entertainment Software Rating Board|ESRB]]: T (Teen)<br>[[Computer Entertainment Rating Organization|CERO]]: Ages 12 and up |
|ratings = [[Entertainment Software Rating Board|ESRB]]: T (Teen)<br>[[Computer Entertainment Rating Organization|CERO]]: Ages 12 and up |
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|platforms = [[Arcade game|Arcade]]<br />[[PlayStation 2]]<br />[[Microsoft Windows|Windows]]<br />[[Xbox]] |
|platforms = [[Arcade game|Arcade]]<br />[[PlayStation 2]]<br />[[Microsoft Windows|Windows]]<br />[[Xbox (console)|Xbox]] |
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|requirements = |
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==Synopsis== |
==Synopsis== |
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===Plot=== |
===Plot=== |
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''GGXX'' picks up the story approximately two weeks after the events of ''GGX''. The plot threads are character-driven, but most of the conflict is sparked by either [[List of Guilty Gear characters#I-No|I-No]] and her quest to destroy all perceived threats to her [[List of Guilty Gear characters#That Man|master]], or [[List of Guilty Gear characters#Robo-Ky|Robo-Ky]], and the Post-War Administration Bureau's agenda. Most characters encounter [[List of Guilty Gear characters#That Man|That Man]] at some point in their story paths. Some sort of conflict appears to be mounting between various organizations. |
''GGXX'' picks up the story approximately two weeks after the events of ''GGX''. The plot threads are character-driven, but most of the conflict is sparked by either [[List of Guilty Gear characters#I-No|I-No]] and her quest to destroy all perceived threats to her [[List of Guilty Gear characters#That Man|master]], or [[List of Guilty Gear characters#Robo-Ky|Robo-Ky]], and the Post-War Administration Bureau's agenda. Most characters encounter [[List of Guilty Gear characters#That Man|That Man]] at some point in their story paths. Some sort of conflict appears to be mounting between various organizations. |
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==Revisions== |
==Revisions== |
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===''#Reload''=== |
===''#Reload''=== |
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{{Infobox VG |
{{Infobox VG |
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[[Computer Entertainment Rating Organization|CERO]]: B<br> |
[[Computer Entertainment Rating Organization|CERO]]: B<br> |
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[[Pan European Game Information|PEGI]]: 12+ |
[[Pan European Game Information|PEGI]]: 12+ |
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|platforms = [[Arcade game|Arcade]], [[PlayStation 2]], [[Microsoft Windows]], [[Xbox]], [[PlayStation Portable]], [[Xbox 360]] (Xbox Originals) |
|platforms = [[Arcade game|Arcade]], [[PlayStation 2]], [[Microsoft Windows]], [[Xbox (console)|Xbox]], [[PlayStation Portable]], [[Xbox 360]] (Xbox Originals) |
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|media = |
|media = |
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|requirements = Intel Celeron 450 MHz, 64MiB memory, 900MB hard disk space (2.1GB at install, 8x CD-ROM, 640x480 resolution with 16-bit colour, DirectX 8.1-compatible video card with 32MB memory, DirectSound-compatible sound card |
|requirements = Intel Celeron 450 MHz, 64MiB memory, 900MB hard disk space (2.1GB at install, 8x CD-ROM, 640x480 resolution with 16-bit colour, DirectX 8.1-compatible video card with 32MB memory, DirectSound-compatible sound card |
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; Accent Core Plus R |
; Accent Core Plus R |
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* [http://www.guiltygearx.com/ggxxacpr/ Official Guilty Gear XX Accent Core Plus R Website] {{jp icon}} |
* [http://www.guiltygearx.com/ggxxacpr/ Official Guilty Gear XX Accent Core Plus R Website] {{jp icon}} |
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{{Guilty Gear series}} |
{{Guilty Gear series}} |
Revision as of 15:03, 21 May 2013
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|
Guilty Gear XX / Guilty Gear X2 | |
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Developer(s) | Arc System Works |
Publisher(s) | Sammy Studios |
Series | Guilty Gear |
Platform(s) | Arcade PlayStation 2 Windows Xbox |
Release | Arcade PlayStation 2 |
Genre(s) | 2D weapon based fighting |
Mode(s) | Single-player, Multiplayer |
Arcade system | Sega NAOMI |
Guilty Gear XX (ギルティギア イグゼクス, Giruti Gia Iguzekusu), also known as Guilty Gear X2 and subtitled The Midnight Carnival, is the third full installment in the Guilty Gear series of fighting games. First released in 2002, it has since received five updated versions. GGXX furthered the plot of the series and introduced new characters and gameplay mechanics. The graphics also appeared to be notably improved. It was much more commercially successful than its predecessor Guilty Gear X.[citation needed]
Synopsis
Plot
GGXX picks up the story approximately two weeks after the events of GGX. The plot threads are character-driven, but most of the conflict is sparked by either I-No and her quest to destroy all perceived threats to her master, or Robo-Ky, and the Post-War Administration Bureau's agenda. Most characters encounter That Man at some point in their story paths. Some sort of conflict appears to be mounting between various organizations.
Characters
Testament and Dizzy make their first appearances as non-boss characters (and are therefore legal in competitive play). In addition there are five entirely new characters, four of which are available to start with.(all characters are available at the start of the game.)
- I-No is a strange, guitar-playing woman who works for That Man, the creator of the gears. She is the boss of the Arcade version of the game, but is also a playable character from the start, albeit less powerful. She is the first boss character thusly playable in a Guilty Gear game so far.
- Bridget is a young, androgynous bounty hunter, who has set out to prove his masculinity.
- Zappa is an Australian man, who has been possessed by ghosts, and seeks a cure for his mysterious ailment, despite being oblivious of its true nature.
- Slayer is the previously unmentioned founder of the assassin's guild, and is also the only vampire featured in the series.
- Robo-Ky is a robotic version of Ky Kiske, and apparently was built by and works for the Post-War Administration Bureau, generally appearing to enforce their will.
- Two additional characters (Justice & Kliff) can be unlocked when reaching level 480 in survival mode.
Gameplay
A notable change to the mechanics of the previous games is the "Force Roman Cancel" as it is called in Λ Core, which is similar to the "Roman Cancel" available in previous games, but generally requires much more precise timing, and is only possible with certain moves. Force Roman Cancels require only 25% tension, can be performed even if the move does not hit (including projectiles), and generally are used for offensive pressure or mixup. Air Throws are now possible, and one can grab Recovering characters and even Burst Attacks. Also, Aerial Dust is available now. This game may also have to skip cut-scenes, either winning or losing the game, and the beginning of the battle.
Revisions
#Reload
Guilty Gear XX #Reload / Guilty Gear X2 #Reload | |
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Developer(s) | Arc System Works |
Series | Guilty Gear |
Platform(s) | Arcade, PlayStation 2, Microsoft Windows, Xbox, PlayStation Portable, Xbox 360 (Xbox Originals) |
Release | Arcade PlayStation 2 Xbox Microsoft Windows PlayStation Portable Xbox Originals June 16, 2008 |
Genre(s) | 2D Weapon Based Fighting |
Mode(s) | Single-player, Multiplayer |
Arcade system | Sega NAOMI GD-ROM |
Guilty Gear XX #Reload (ギルティギア イグゼクス シャープリロード, Giruti Gia Iguzekusu Shāpu Rirōdo, pronounced "guilty gear xx sharp reload") was released in 2003. #Reload was intended to further balance high-level play. Many moves were altered, from slight tweaks in speed and damage to almost complete reworkings in some cases, False Roman Cancel points were added, and notably, Robo-Ky was changed entirely, made playable from the beginning, and considered tournament-legal from then on. In actuality, two versions were released, the first being referred to as "Red Reload." Red Reload contained many errors and was quickly revised and redistributed, this time widely called "Blue Reload."
The soundtrack for the Korean version of the game was composed by Korean musician Shin Hae Chul, and features a darker tone to the music, with some techno influences and more focus on the rhythm of the music rather than melody. However, the rock/thrash/metal theme of the series' music remains in this soundtrack, as well.
The Windows version of the game was based on the PlayStation 2 game, but added an extra movie in Gallery Mode which turns out to be the animated trailer for Guilty Gear X. The Xbox version contains that same extra movie as well. Online versus play is available thanks to fan-based patches.
Slash
Guilty Gear XX Slash | |
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Developer(s) | Arc System Works |
Publisher(s) | [1] |
Series | Guilty Gear |
Platform(s) | Arcade, PlayStation 2 |
Genre(s) | 2D Weapon Based Fighting |
Mode(s) | Single-player, Multiplayer |
Arcade system | Sega NAOMI GD-ROM |
Guilty Gear XX Slash (ギルティギア イグゼクス スラッシュ, Giruti Gia Iguzekusu Surasshu) is the second GGXX revision and was released in 2005 in Japan, this time with much more significant changes. Once again, the game's balance was reworked by changing properties of certain moves. This time, however, the changes were more pronounced, including entirely new moves for some characters and a complete reworking of the tiers of the game. Two new tournament-legal characters were introduced, these being A.B.A, who debuted in Guilty Gear Isuka, and Order-Sol, who is another version of Sol Badguy with an entirely different costume, moveset, stage, and theme music. Two new stages were added for these characters, and all of the existing stages were changed similarly to the difference between them in GGX and GGXX. A stage/music selection system was added to the console version's Versus mode.
Λ Core
Guilty Gear XX Λ Core / Guilty Gear XX Accent Core | |
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Developer(s) | Arc System Works |
Series | Guilty Gear |
Platform(s) | Arcade, PlayStation 2, Wii |
Release | Arcade PlayStation 2 Wii |
Genre(s) | 2D Weapon Based Fighting |
Mode(s) | Single-player, Multiplayer |
Arcade system | Sega NAOMI GD-ROM |
Guilty Gear XX Λ Core (ギルティギア イグゼクス アクセントコア, Giruti Gia Iguzekusu Akusento Koa, pronounced "guilty gear xx accent core") is the third version of Guilty Gear XX released to Japanese arcades on December 20, 2006. A home console version on Sony's PlayStation 2 was released on May 30, 2007 in Japan. A Wii version of this game was released on July 26, 2007, also in Japan, complete with support for the Classic Controller and Nintendo GameCube controller, along with a setup using both the Wii Remote and Nunchuk.[2] Aksys Games released the PS2 version in America on September 11, 2007[3] and released the Wii version on October 16, 2007.[4]
In addition to balance changes along the lines of those in #Reload and Slash, Λ Core features a new type of special move, the "Force Break," which consumes 25% of the Tension bar when used. Most characters have gained new special moves, and some have had existing specials (or powered-up versions of existing specials) converted into Force Break attacks. It also introduces moves that make opponents stick briefly to walls or slide across the floor of a stage. New additions also include "Slashback," a form of parrying with reduced block stun, and throw breaks.
Λ Core also underwent the first major aesthetic change for the series since the original release of Guilty Gear XX. In addition to a new opening movie and a redesigned menu, all voices, including that of the announcer, have been re-recorded (or replaced with previously unused samples), sometimes by different actors. The playable character artwork was also redone, and two new music tracks, Launch Out and Keep The Flag Flying, were added. Since this revision has been made to balance the game, two characters deemed illegal by tournament standards, Justice and Kliff, were removed from the game's playable roster.
Both versions of the game feature three gameplay modes per character, based on the Guilty Gear, Guilty Gear X, and Λ Core fighting systems.[5]
Despite the bugs reported in the Japanese PS2 version of the game, Aksys corrected the majority of glitches in the Japanese version for the US release.
Λ Core Plus
Guilty Gear XX Λ Core Plus / Guilty Gear XX Accent Core Plus | |
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Developer(s) | Arc System Works |
Series | Guilty Gear |
Platform(s) | PlayStation 2, PlayStation Portable, Wii, Xbox Live Arcade, PlayStation Network |
Release | 'PlayStation 2'PlayStation Portable'Wii'PlayStation Network |
Genre(s) | 2D Weapon Based Fighting |
Mode(s) | Single-player, Multiplayer |
An enhanced version of Λ Core titled Guilty Gear XX Λ Core Plus (ギルティギア イグゼクス アクセントコア プラス, Giruti Gia Iguzekusu Akusento Koa Purasu) was released on March 27, 2008 for the PS2 in Japan. No changes to the battle system have been made, but new features were added. Features include the return of Kliff and Justice, with appropriate changes and additions made for the game, the return of Mission mode, a new Survival mode with level-up features, a new Gallery mode with new illustrations, and bug fixes, rebalances, and tune ups from the previous version.[8] A cheaper "Append" version of this game requires the Λ Core disk upon start-up.
Λ Core Plus also features a new Story Mode. The story is a continuation of the storyline from the original Guilty Gear XX. All characters have a storyline, and the stories cover the major events involving the mystery of Gears, "That Man" and conflict with the Post War Administration Bureau, etc. The mode uses a full branching path Zapping system with a total of 350 scenarios. The game also introduces a new NPC character: the Post War Administration Bureau scientist Crow, who attacks the cast in Story Mode using mindless clones of Justice.
A version for the PlayStation Portable with 3-on-3 tag matches was released on July 24, 2008 in Japan.
Aksys Games released Λ Core Plus for the US market on April 7, 2009 for the PlayStation 2 and PlayStation Portable and on May 12 for the Wii.[9]
Zen United announced that the game would get a surprise PlayStation 2 release in Europe for December 3, 2010.[10]
The Wii and PSP versions of the game were due to be released in Europe on May 6, 2011, but the release date was pushed to May 20, 2011.
Arc System Works released an Xbox 360 (XBLA) version in select regions on October 24, 2012 and the PlayStation 3 (PSN) version on November 1, 2012 in Japan. The PSN version was released in North America on December 4, 2012.
Λ Core Plus R
The latest revision, Guilty Gear XX Λ Core Plus R was released on September 20, 2012. It runs on Sega's new arcade system board, RingEdge 2.[11]
As with Slash, #Reload, and the original Λ Core, the game's balance has been reworked by adding or changing the properties of existing movesets for previous characters. In addition, Kliff Undersn and Justice, two characters that were previously deemed illegal by tournament standards, are now legal in competitive play. A new version of the game with changes known as Guilty Gear XX Λ Core Plus R version 1.10 was released on January 18, 2013.
Guilty Gear XX: Accent Core Plus R was released on the PlayStation Vita in Japan on March 19, 2013 as an exclusively downloadable game. It was released in North America on April 23, 2013.
Reception
On release, Famitsu magazine scored the PlayStation 2 version of the game a 33 out of 40.[12]
References
- ^ a b "Sony Computer Entertainment Japan search results for "Guilty Gear XX Slash"". Retrieved 17 February 2012.
- ^ Guilty Wii GEAR: first images
- ^ "Guilty Gear XX Accent Core". GameSpot. Retrieved 2008-11-02.
- ^ Welcome to Aksys Games
- ^ "登場キャラクターは23人×3!? 『ギルティギア イグゼクス アクセントコア』". Famitsu (in Japanese). 2007-03-03. Retrieved 2008-11-02.
- ^ pQube. "Product Detail: Guilty Gear XX Accent Core plus". pQube.co.uk. Retrieved 2010-03-16.
- ^ http://www.amazon.co.uk/Guilty-Gear-Accent-Core-Plus/dp/B004JMZPMI/
- ^ "パワーアップして帰ってきた! 『ギルティギア イグゼクス アクセントコア プラス』". Famitsu (in Japanese). 2008-01-11. Retrieved 2008-11-02.
- ^ "Guilty Gear XX Accent Core Plus Announced". IGN. 2009-01-27.
- ^ "Guilty Gear XX Accent Core PLUS". Facebook. 2010-12-02.
- ^ "Fighter News: Tekken Museum & New Guilty Gear coming to arcades on Sega's Ringedge 2". Arcade Heroes. May 29, 2012. Retrieved June 16, 2012.
- ^ プレイステーション2 - ギルティギア イグゼクス. Weekly Famitsu. No.915 Pt.2. Pg.84. 30 June 2006.
External links
- #Reload
- Official website (PS2) (archived from the original) Template:Jp icon
- Official website (Xbox) Transclusion error: {{En}} is only for use in File namespace. Use {{langx|en}} or {{in lang|en}} instead.
- Guilty Gear X2 #Reload at Zoo Digital (Europe) (PC, PS2, Xbox) (archived)
- Guilty Gear XX #Reload at MediaKite (PC) (archived from the original) Template:Jp icon
- Slash
- Accent Core
- Sega arcade page
- Official Guilty Gear XX Accent Core Website Transclusion error: {{En}} is only for use in File namespace. Use {{langx|en}} or {{in lang|en}} instead.
- 505 Games page
- Aksys Games pages: PS2, Wii
- Accent Core Plus
- Aksys Games pages: PSP, PS2, Wii
- Hear Ye, Hear Ye! Guilty Gear XX Accent Core Plus in the House!
- Accent Core Plus R
- 2002 video games
- Arcade games
- Fighting games used at the Super Battle Opera tournament
- Guilty Gear
- PlayStation 2 games
- PlayStation Network games
- PlayStation Portable games
- PlayStation Vita games
- Fighting games used at the Evolution Championship Series tournament
- Arc System Works games
- Wii games
- Windows games
- Xbox games
- Xbox 360 Live Arcade games
- Xbox Originals games