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Beginnings of a dedicated PS4 hardware page as details continue to expand
 
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Revision as of 15:34, 8 June 2013

Accelerated processing unit

The PlayStation 4 features a semi-custom accelerated processing unit (APU) developed by AMD in coordination with Sony[1], which contains a CPU, GPU, memory controller and several secondary modules on a single die.

Central processing unit

The central processing unit (CPU) consists of eight x86-64 cores based on the upcoming Jaguar CPU architecture from AMD.[1]

Graphics processing unit

The graphics processing unit (GPU) consists of 18 compute units to produce a theoretical peak performance of 1.84 TFLOPS.[2] This processing power can be used for graphics, physics simulation, or any other tasks suited for general purpose compute.

Other hardware accelerated modules

Currently confirmed hardware modules include:

Module Name Purpose/Capability
Zlib decoder module Provide on-the-fly decoding of compressed data from the BD optical drive
Audio module Capable of off-loading in-game chat and decoding "many" MP3 audio streams for in-game use
Upload/Download module Capable of uploading and downloading data to the hard disk in-parallel to normal operations or whilst the console is in standby
Video decode/encode module Capable of decoding/encoding various video formats on-the-fly with minimal system resource
  1. ^ a b Taylor, John (February 21, 2013). "AMD and The Sony PS4. Allow Me To Elaborate". Retrieved February 25, 2013.
  2. ^ Cite error: The named reference SCE introduces PS4 was invoked but never defined (see the help page).