Xbox One: Difference between revisions
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==Reception== |
==Reception== |
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{{expand-section|Positive reception of the console's first presentations|date=June 2013}} |
{{expand-section|Positive reception of the console's first presentations|date=June 2013}} |
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=== Used games and verification === |
=== Used games and online verification === |
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After its unveiling in May, gaming and PC websites expressed concern over the restriction on the resale of secondhand games,<ref name=XboxOneReceptionMay2013Cnet>{{cite news |title=Used games are here to stay with Xbox One but details hazy |author=Shara Tibken |publisher=CNET |url=http://reviews.cnet.com/8301-9020_7-57585544-222/used-games-are-here-to-stay-with-xbox-one-but-details-hazy/ |date=2013-05-21 |accessdate=2013-05-22}}</ref> and the requirement of online verification every 24 hours for offline games.<ref name=XboxOneReceptionMay2013Joystiq>{{cite news |title=Xbox One will definitely be in used games market, details still blurry |author=Alexander Sliwinski |publisher=[[Joystiq]] |url=http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/ |date=2013-05-22 |accessdate=2013-05-22}}</ref> Further official details released in June regarding the policy towards used games and internet connection requirements caused negative backlash among gaming websites as well as concern amongst independent video game retailers.<ref>{{cite web | url = http://www.eurogamer.net/articles/2013-06-07-microsoft-kills-game-ownership-and-expects-us-to-smile | title = Microsoft kills game ownership and expects us to smile | accessdate = 2013-06-07 | date = 2013-06-07 | first = Tom | last = Bramwell | work = Eurogamer}}</ref><ref>{{cite web | url = http://www.nowgamer.com/features/1955108/xbox_one_its_for_publishers_not_for_you.html | title = Xbox One: It's Made For Publishers, Not For You | first = Ryan | last = King | accessdate = 2013-06-07 | date = 2013-06-07 | publisher = NowGamer}}</ref><ref>{{cite web | url = http://www.mcvuk.com/news/read/indie-retailers-desperate-for-xbox-one-pre-owned-answers/0116813 | title = Indie retailers desperate for Xbox One pre-owned answers | work = MCV | date = 2013-06-07 | accessdate = 2013-06-07 | first = Ben | last = Parfitt}}</ref> Microsoft clarified the situation stating that it would be the game developers that decided if second hand games could be played and any activation fees. <ref>{{cite web|title=Preowned games on Xbox One decided by publisher|url=http://uk.gamespot.com/e3/preowned-games-on-xbox-one-decided-by-publisher-6409422/|publisher=uk.gamespot.com|accessdate=10 June 2013}}</ref> Some analysts have suggested that the game developers would limit the second hand game market for a period after the game was released but then to allow second hand games to be played. <ref>{{cite web|title=Pachter: Publishers won't block Xbox One used games|url=http://uk.gamespot.com/news/pachter-publishers-wont-block-xbox-one-used-games-6409443|publisher=uk.gamespot.com|accessdate=10 June 2013}}</ref> |
After its unveiling in May, gaming and PC websites expressed concern over the restriction on the resale of secondhand games,<ref name=XboxOneReceptionMay2013Cnet>{{cite news |title=Used games are here to stay with Xbox One but details hazy |author=Shara Tibken |publisher=CNET |url=http://reviews.cnet.com/8301-9020_7-57585544-222/used-games-are-here-to-stay-with-xbox-one-but-details-hazy/ |date=2013-05-21 |accessdate=2013-05-22}}</ref> and the requirement of online verification every 24 hours for offline games.<ref name=XboxOneReceptionMay2013Joystiq>{{cite news |title=Xbox One will definitely be in used games market, details still blurry |author=Alexander Sliwinski |publisher=[[Joystiq]] |url=http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/ |date=2013-05-22 |accessdate=2013-05-22}}</ref> Further official details released in June regarding the policy towards used games and internet connection requirements caused negative backlash among gaming websites as well as concern amongst independent video game retailers.<ref>{{cite web | url = http://www.eurogamer.net/articles/2013-06-07-microsoft-kills-game-ownership-and-expects-us-to-smile | title = Microsoft kills game ownership and expects us to smile | accessdate = 2013-06-07 | date = 2013-06-07 | first = Tom | last = Bramwell | work = Eurogamer}}</ref><ref>{{cite web | url = http://www.nowgamer.com/features/1955108/xbox_one_its_for_publishers_not_for_you.html | title = Xbox One: It's Made For Publishers, Not For You | first = Ryan | last = King | accessdate = 2013-06-07 | date = 2013-06-07 | publisher = NowGamer}}</ref><ref>{{cite web | url = http://www.mcvuk.com/news/read/indie-retailers-desperate-for-xbox-one-pre-owned-answers/0116813 | title = Indie retailers desperate for Xbox One pre-owned answers | work = MCV | date = 2013-06-07 | accessdate = 2013-06-07 | first = Ben | last = Parfitt}}</ref> Microsoft clarified the situation stating that it would be the game developers that decided if second hand games could be played and any activation fees. <ref>{{cite web|title=Preowned games on Xbox One decided by publisher|url=http://uk.gamespot.com/e3/preowned-games-on-xbox-one-decided-by-publisher-6409422/|publisher=uk.gamespot.com|accessdate=10 June 2013}}</ref> Some analysts have suggested that the game developers would limit the second hand game market for a period after the game was released but then to allow second hand games to be played. <ref>{{cite web|title=Pachter: Publishers won't block Xbox One used games|url=http://uk.gamespot.com/news/pachter-publishers-wont-block-xbox-one-used-games-6409443|publisher=uk.gamespot.com|accessdate=10 June 2013}}</ref> |
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=== Privacy concerns === |
=== Privacy concerns === |
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The console's prominent use of the Kinect sensor has been the subject of concerns surrounding its possible use for [[surveillance]]. As the device must be connected into the user's Xbox One at all times to be functional, privacy advocates contended that the increased amount of data which could be collected with the new Kinect (such as a person's eye movements, heart rate, and mood) could be used for [[targeted advertising]]. Reports also surfaced regarding recent Microsoft [[patent]]s involving Kinect, such as a [[digital rights management]] system based on detecting the number of viewers in a room, and tracking viewing habits by awarding achievements for watching television programs and advertising. While Microsoft stated that it currently has a [[privacy policy]] which "prohibit[s] the collection, storage, or use of Kinect data for the purpose of advertising", critics did not rule out the possibility that these policies may be changed prior to the release of the console. Concerns were also raised that the device could also record conversations, as its microphone remains active at all times. In response to the criticism, a Microsoft spokesperson stated that users will be able to "pause" Kinect sensing when desired, be provided with key privacy information and settings during the console's initial setup, and that user-generated content such as photos and videos "will not leave your Xbox One without your explicit permission."<ref name=polygon-xbox1privacy>{{cite web|title=Privacy concerns threaten to overshadow Microsoft's new console|url=http://www.polygon.com/2013/6/5/4398440/privacy-microsoft-xbox-one|work=Polygon|accessdate=10 June 2013}}</ref><ref name=verge-kinectads>{{cite web|title=Microsoft may award achievements for watching TV and ads by monitoring you with Kinect|url=http://www.theverge.com/2013/5/27/4370676/microsoft-kinect-tv-monitoring-achievements-ads|work=The Verge|accessdate=10 June 2013}}</ref><ref name=polygon-privacyresponse>{{cite web|title=Kinect on Xbox One will not record or upload your conversations, Microsoft says|url=http://www.polygon.com/2013/6/6/4403926/kinect-on-xbox-one-will-not-record-or-upload-your-conversations|work=Polygon|accessdate=10 June 2013}}</ref><ref name=XboxOneReceptionInternetMay2013Pcmag>{{cite news |title=Hello Xbox One, Goodbye Freedom |author=Will Greenwald |work=[[PC Magazine]] |url=http://www.pcmag.com/article2/0,2817,2419320,00.asp |date=2013-05-22 |accessdate=2013-05-23}}</ref> |
The console's prominent use of the Kinect sensor has been the subject of concerns surrounding its possible use for [[surveillance]]. As the device must be connected into the user's Xbox One at all times to be functional, privacy advocates contended that the increased amount of data which could be collected with the new Kinect (such as a person's eye movements, heart rate, and mood) could be used for [[targeted advertising]]. Reports also surfaced regarding recent Microsoft [[patent]]s involving Kinect, such as a [[digital rights management]] system based on detecting the number of viewers in a room, and tracking viewing habits by awarding achievements for watching television programs and advertising. While Microsoft stated that it currently has a [[privacy policy]] which "prohibit[s] the collection, storage, or use of Kinect data for the purpose of advertising", critics did not rule out the possibility that these policies may be changed prior to the release of the console. Concerns were also raised that the device could also record conversations, as its microphone remains active at all times. In response to the criticism, a Microsoft spokesperson stated that users will be able to "pause" Kinect sensing when desired, be provided with key privacy information and settings during the console's initial setup, and that user-generated content such as photos and videos "will not leave your Xbox One without your explicit permission."<ref name=polygon-xbox1privacy>{{cite web|title=Privacy concerns threaten to overshadow Microsoft's new console|url=http://www.polygon.com/2013/6/5/4398440/privacy-microsoft-xbox-one|work=Polygon|accessdate=10 June 2013}}</ref><ref name=verge-kinectads>{{cite web|title=Microsoft may award achievements for watching TV and ads by monitoring you with Kinect|url=http://www.theverge.com/2013/5/27/4370676/microsoft-kinect-tv-monitoring-achievements-ads|work=The Verge|accessdate=10 June 2013}}</ref><ref name=polygon-privacyresponse>{{cite web|title=Kinect on Xbox One will not record or upload your conversations, Microsoft says|url=http://www.polygon.com/2013/6/6/4403926/kinect-on-xbox-one-will-not-record-or-upload-your-conversations|work=Polygon|accessdate=10 June 2013}}</ref><ref name=XboxOneReceptionInternetMay2013Pcmag>{{cite news |title=Hello Xbox One, Goodbye Freedom |author=Will Greenwald |work=[[PC Magazine]] |url=http://www.pcmag.com/article2/0,2817,2419320,00.asp |date=2013-05-22 |accessdate=2013-05-23}}</ref> |
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=== Bloated operating system === |
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The Xbox One operating system will occupy at least 3GB of system RAM, remaining a limited ammount of 5GB RAM DDR3 for games. |
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=== Non replaceable HD and mandatory installations === |
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The hard disk drive can't be upgraded, all games should be fully installed. |
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=== Region lock === |
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All Xbox One games are region locked. |
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=== Price === |
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With MSRP $499, Xbox One is $100 more expensive than PS4. |
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== See also == |
== See also == |
Revision as of 16:16, 11 June 2013
File:Xbox One Console and Controller.png | |
Developer | Microsoft |
---|---|
Manufacturer | Microsoft |
Product family | Xbox |
Type | Video game console |
Generation | Eighth generation |
Release date | November 2013[1] |
Introductory price | $499 US[1]/€499[1]/£429[1]/$599 AU[2] |
Media | Blu-ray Disc[3] |
Operating system | Xbox OS[citation needed], Windows custom kernel and a hypervisor |
CPU | AMD 8 core APU (2 Quad-Core Jaguar modules)[3][4] |
Memory | 8 GB DDR3 (5 GB available to games)[5] |
Storage | 500 GB (HDD)[3] |
Display | Video output formats
|
Graphics | AMD Radeon variant (inside of APU) |
Sound | 7.1 surround sound |
Input | Three USB 3.0 Ports and an HDMI port |
Camera | 1080p Kinect camera |
Online services | Xbox Live |
Backward compatibility | No[6] |
Predecessor | Xbox 360 |
Website | xbox |
The Xbox One is an upcoming video game console from Microsoft. Announced May 21, 2013, it is the successor to the Xbox 360 and the third console in the Xbox family of consoles. The Xbox One will directly compete with Sony's PlayStation 4 and Nintendo's Wii U, as part of the eighth generation of video game consoles.[7][8][9] Various publications have also classified the device as an "all-in-one entertainment system",[10][11] making it also a competitor to other home media devices like Apple TV and the Google TV platform.[12][13][14]
Xbox One features a CPU utilising the x86-64 instruction set. It will have a Blu-ray Disc drive and 8 GB of unified memory in the form of DDR3. It is scheduled for release in November 2013.[1]
History
The developer kit for this console was codenamed Durango.[15] The Xbox One was formally revealed on May 21, 2013,[16] with additional information to follow at E3 on June 11–13.
Hardware
The Xbox One's exterior casing consists of a two-tone "liquid black" finish; with half finished in a matte grey, and the other in a glossier black. The design of the Xbox One's components were designed to evoke a more entertainment-oriented and simplified design than previous iterations of the console; among other changes, the LED rings used by the Xbox 360 are replaced by a glowing white Xbox logo used to communicate the system's status to the user.[17]
The Xbox One has an APU with eight x86-64 cores, 8 GB of DDR3 RAM with a memory bandwidth of 68.3 GB/s,[18] a 500 GB non-replaceable hard drive,[19] and a Blu-ray Disc optical drive.[16][20][21] 3 GB of RAM will be reserved for the operating system and apps, leaving 5 GB for games.[22][5] The graphics processing unit (GPU) is based on an AMD GCN architecture with 12 compute units, which have a total of 768 cores, providing an estimated peak theoretical power of 1.23 TFLOPS.[18]
The Xbox One will support 4K resolution (3840×2160) video output and 7.1 surround sound.[20][23][24] Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft, has stated that there is no hardware restriction that would prevent games from running at 4K resolution.[23] The Xbox One will support HDMI 1.4 for both input and output.[16][20][21] The Xbox One does not have a video output for either composite video or component video.[25]
Controller
The Xbox One controller maintains the overall layout found in the Xbox 360 design. The directional pad has been changed to a four-way design, and the battery compartment is slimmer. Menu and View buttons have replaced the Start and Back buttons.[26] Each trigger will also feature independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit. It remains to be seen exactly how developers will use the new feature.[27] Pre-ordered Xbox One controllers have the words "Day One 2013" engraved in the center.[28]
Kinect
The Xbox One will ship with an updated version of the Kinect sensor; the new Kinect uses a 1080p wide-angle time-of-flight camera (in comparison to the VGA resolution of the previous version), and processes 2 gigabits of data per second to read its environment. The new Kinect has greater accuracy over its predecessor, can track up to 6 skeletons at once, perform heart rate tracking, and track gestures performed with an Xbox One controller. The Kinect microphone will remain active at all times so it can receive voice commands from the user when needed, even when the console is in sleep mode (so it can be woken back up with a command).[29][30]
The Xbox One will not function unless the Kinect sensor is connected.[31] However, users retain the software capability to turn off all Kinect functions while the sensor remains connected to the console.[32]
A Windows-compatible version of the new Kinect will be released in 2014.[33]
Software and services
Media inter-connectivity
Similarly to Windows 8, the Xbox One will be able to snap applications (such as music, video, Skype, and Internet Explorer) to the side of the screen as a form of multitasking. The Xbox One will also be able to serve as a pass-through for an existing television set-top box over HDMI. This functionality allows users to watch live TV from their existing provider through the console, and access features such as show recommendations, an electronic program guide, and voice commands. The set-top box is controlled by the console through either an IR blaster or the HDMI-CEC protocol.[34][35][36]
Voice control
The console will feature a similar, albeit richer set of voice control abilities than those found in the first generation Kinect. This will allow users to control Xbox functions via voice command. All voice control will be coordinated through the Kinect, and with this ability Skype will also become a function of the new Xbox.[37]
Operating system
The device will run three operating systems: Xbox OS[citation needed], an OS based on the Windows kernel, and another OS that will allow the other two operating systems to communicate by virtualisation (as a hypervisor). Such integration will include features like snapped Skype calls while in game.[38]
The Windows edition on the Xbox will not be compatible with standard Windows apps, though developers will be able to port them over with little effort.[39]
Xbox Live
The Xbox Live service is scaled up to use 300,000 servers for Xbox One users from 15,000 that handle the Xbox 360 users. Cloud storage will be offered to save music, movies, games and saved content and developers will be able to use Live servers to offer more "living and persistent worlds."[40] The service will still be subscription-based. The friends list will expand to 1,000 friends.[41]
SmartGlass
Xbox SmartGlass allows mobile phones or tablets to be used as a second screen that interacts with the Xbox One to allow navigation and access to additional features related to TV, Movies, Music and Games.[42] Apps confirmed to work with SmartGlass on the Xbox One include Internet Explorer, Skype and Miss Universe. There are currently over 30 movies that support SmartGlass functionality, including The Avengers, Batman Begins and 21 Jump Street. Devices compatible with SmartGlass include Windows 8, Windows Server 2012, Windows Phone (7.5+), iOS (iPhone/iPad) and Android (version 4+).
Recording and streaming
Users will be able to use the Upload Studio app to edit and share clips from gameplay footage that is automatically recorded by the console. Integration with the live streaming platform Twitch will also be provided; users will be able to use voice commands to immediately begin streaming footage of their current game directly to the service, and use the Kinect microphone for commentary.[43] Despite the ability to record gameplay, the Xbox One will not include DVR functionality for recording television programs. Microsoft entertainment boss Yusuf Mehdi said "Microsoft would be reaching out to the TV guys to get additional features, like DVR recording and playback".[44][45]
Games
An internet connection will be required for the Xbox One.[46] Microsoft recommends a broadband internet connection of 1.5 Mbit/s.[47] The internet connection does not need to remain active at all times, since the console is designed to work offline for a limited amount of time.[48] Games can be played for 24 hours on the primary console, or for one hour on a separate console, before they must be reconnected to the internet; this includes single-player, offline games.[47]
Multiple accounts on the same console can share the same games, while up to ten people can be designated "family members"; each member can view the same game library on any console, and one member can play from the game library at the same time as the original console owner.[49] Used games can be traded at "participating retailers", though support for this is dependent on the publisher of the game, who may opt out or include additional fees for retailers.[49] Aside from retailers, disc-based games can be given to friends, but those friends must have been on the player's friend list for more than thirty days, and each game can only be given once; support for this is again dependent on third-party publishers.[49]
Phil Harrison has stated that game discs could be installed and played on more than one console.[50] Xbox One games are tied to both Xbox One consoles and Xbox Live accounts.[51] An unlock fee will be charged to play a registered game under a different Live account on a different Xbox One console.[52][53]
Microsoft has also stated that the Xbox One will not be backward compatible with original Xbox and Xbox 360 games.[6][54]
Reception
This section needs expansion with: Positive reception of the console's first presentations. You can help by making an edit requestadding to it . (June 2013) |
Used games and online verification
After its unveiling in May, gaming and PC websites expressed concern over the restriction on the resale of secondhand games,[55] and the requirement of online verification every 24 hours for offline games.[56] Further official details released in June regarding the policy towards used games and internet connection requirements caused negative backlash among gaming websites as well as concern amongst independent video game retailers.[57][58][59] Microsoft clarified the situation stating that it would be the game developers that decided if second hand games could be played and any activation fees. [60] Some analysts have suggested that the game developers would limit the second hand game market for a period after the game was released but then to allow second hand games to be played. [61]
Privacy concerns
The console's prominent use of the Kinect sensor has been the subject of concerns surrounding its possible use for surveillance. As the device must be connected into the user's Xbox One at all times to be functional, privacy advocates contended that the increased amount of data which could be collected with the new Kinect (such as a person's eye movements, heart rate, and mood) could be used for targeted advertising. Reports also surfaced regarding recent Microsoft patents involving Kinect, such as a digital rights management system based on detecting the number of viewers in a room, and tracking viewing habits by awarding achievements for watching television programs and advertising. While Microsoft stated that it currently has a privacy policy which "prohibit[s] the collection, storage, or use of Kinect data for the purpose of advertising", critics did not rule out the possibility that these policies may be changed prior to the release of the console. Concerns were also raised that the device could also record conversations, as its microphone remains active at all times. In response to the criticism, a Microsoft spokesperson stated that users will be able to "pause" Kinect sensing when desired, be provided with key privacy information and settings during the console's initial setup, and that user-generated content such as photos and videos "will not leave your Xbox One without your explicit permission."[62][63][64][65]
Bloated operating system
The Xbox One operating system will occupy at least 3GB of system RAM, remaining a limited ammount of 5GB RAM DDR3 for games.
Non replaceable HD and mandatory installations
The hard disk drive can't be upgraded, all games should be fully installed.
Region lock
All Xbox One games are region locked.
Price
With MSRP $499, Xbox One is $100 more expensive than PS4.
See also
References
- ^ a b c d e "Xbox One launching in November for $499 in 21 countries, pre-orders start now". The Verge. 10 June 2013. Retrieved 10 June 2013.
- ^ "Xbox One gets price and release date for Australia". CNET Australia. 11 June 2013. Retrieved 10 June 2013.
- ^ a b c Microsoft Xbox One - Consoles - CNET Reviews
- ^ http://www.anandtech.com/show/6976/amds-jaguar-architecture-the-cpu-powering-xbox-one-playstation-4-kabini-temash/4 AMD’s Jaguar Architecture: The CPU Powering Xbox One, PlayStation 4, Kabini & Temash
- ^ a b "The Tech Spec Test: Xbox One Vs. PlayStation 4". Game Informer. 2013-05-21. Retrieved 2013-05-22.
- ^ a b Hollister, Sean (2013-05-21). "Xbox One will not be backwards compatible with Xbox 360 games". Verge. Retrieved 2013-05-21.
- ^ Microsoft unveils Xbox One console - as it happened | Technology | guardian.co.uk
- ^ Xbox One: Everything You Need to Know About Microsoft's New Console
- ^ Cypher, Gaming (2013-05-21). "Xbox One Revealed Today". Gaming Cypher. Retrieved 2013-05-21.
- ^ "Introducing Xbox One". Xbox.com.
- ^ Walker, Tim (22 May 2013). "Xbox ONE: 'The ultimate all-in-one home entertainment system': Microsoft finally unveils its latest console". The Independent. Retrieved 23 May 2013.
- ^ Clinch, Matt (22 May 2013). "Microsoft Xbox Takes on Apple, Google With Smart TV". CNBC. Retrieved 23 May 2013.
- ^ Mammo, Jordan (22 May 2013). "Forget PS4 vs. Xbox One: Microsoft Is Aiming For Samsung, Apple, And Google". iTech Post. Retrieved 23 May 2013.
- ^ Webster, Andrew (22 May 2013). "Unlike PlayStation 4, prospects for indie games on Xbox One are murky". The Verge. Retrieved 23 May 2013.
- ^ Andrew Goldfarb (2012-02-28). "Report: Next Xbox Codenamed 'Durango'". IGN. Retrieved 2013-05-21.
- ^ a b c Andrew Goldfarb (2013-05-21). "Xbox One Announced". IGN. Retrieved 2013-05-21.
- ^ "Microsoft explains the design of the Xbox One". Polygon. Retrieved 28 May 2013.
- ^ a b Anand Lal Shimpi (2013-05-21). "The Xbox One: Hardware Analysis & Comparison to PlayStation 4". Anandtech. Retrieved 2013-05-22.
- ^ Te, Zorine (May 22, 2013). "Xbox One contains non-replaceable hard drive". Gamespot. Retrieved May 22, 2013.
- ^ a b c Sharif Sakr (2013-05-21). "Xbox One hardware and specs: 8-core CPU, 8GB RAM, 500GB hard drive and more". Engadget. Retrieved 2013-05-21.
- ^ a b Richard Lawler (2013-05-21). "Xbox OneGuide brings HDMI in/out, overlays for live TV". Engadget. Retrieved 2013-05-21.
- ^ "Interview With Xbox One's Chief Product Officer Marc Whitten". Game Informer. 2013-05-21. Retrieved 2013-05-22.
- ^ a b Matt Hickey (2013-05-21). "Microsoft's Mehdi: Xbox One Can Do 4K Gaming; More Original Content Coming". Forbes. Retrieved 2013-05-21.
- ^ Anton Shilov (2013-05-21). "Microsoft Unveils Xbox One: The One and Only Machine One Needs in the Living Room". Xbit. Retrieved 2013-05-21.
- ^ Megan Farokhmaneshon (2013-05-21). "Xbox One uses HDMI output, doesn't support component connections". Polygon (website). Retrieved 2013-05-21.
- ^ Goldfarb, Andrew (2013-05-24). "Microsoft Explains Xbox One Controller's New Buttons". IGN. Retrieved 2013-05-26.
- ^ Lowe, Scott. "Xbox One Controller Hands-on". May 21, 2013. Retrieved May 22, 2013.
- ^ http://www.xbox.com/en-US/xbox-one/pre-order-xbox-one
- ^ Microsoft's new Kinect is official: larger field of view, HD camera, wake with voice
- ^ Dave Tach (2013-05-21). "Kinect is always listening on Xbox One, but privacy is a 'top priority' for Microsoft". Polygon. Retrieved 2013-05-22.
- ^ Keza MacDonald (2013-05-21). "Xbox One Will Not Function Without Kinect Attached". IGN. Retrieved 2013-05-22.
- ^ Eddie Makuch (2013-05-22). "Xbox One: Microsoft's Phil Spencer Talks Used Games, Always-On". www.gamespot.com. CBS Interactive. Retrieved 2013-05-23.
- ^ Sarah Silbert (2013-05-23). "Microsoft: next-gen Kinect sensor for Windows to launch in 2014". Engadget. Retrieved 2013-05-23.
- ^ Lowe, Scott (2013-05-21). "Next Xbox Will Reportedly Integrate Broadcast TV Feeds". IGN. Retrieved 2013-05-21.
- ^ "Xbox One: a next-gen console with a focus on interactive TV and apps". The Verge. Retrieved 25 May 2013.
- ^ "Xbox One guide brings HDMI in/out, overlays for live TV". Engadget. Retrieved 25 May 2013.
- ^ Warren, Tom (2013-05-21). "Microsoft's new Xbox will include improved Siri-like speech recognition". The Verge. Retrieved 2013-05-21.
- ^ "Xbox One Hardware Reveal". IGN. 2013-05-21. Retrieved 2013-05-21.
- ^ Sakr, Sharif (May 21, 2013). "Xbox One runs three operating systems, including cut-down Windows for apps". Engadget. Retrieved May 21, 2013.
- ^ Microsoft updates Xbox Live to outfit Xbox One with 300,000 servers, game DVR and more
- ^ Xbox One to expand friend lists to 1,000 friends
- ^ "Xbox SmartGlass". Xbox One Games. 2013-05-30. Retrieved 2013-06-05.
- ^ "Xbox at E3 2013: everything you need to know". The Verge. Retrieved 11 June 2013.
- ^ "Xbox One adds Smart Match, Game DVR". Gamespot. 2013-05-21. Retrieved 2013-05-21.
- ^ "Why Microsoft's Xbox One Won't Kick the Cable Guy Out of Your House". AllThingsD. 2013-05-22. Retrieved 2013-05-22.
- ^ Jason Schreier (2013-05-21). "Xbox One Does Require Internet Connection, Can't Play Offline Forever". Kotaku. Retrieved 2013-05-23.
- ^ a b "Xbox Wire". Microsoft. Retrieved 2013-06-06.
- ^ Jeffrey Grubb (2013-05-21). "Deal with it: Xbox One requires an Internet connection". VentureBeat. Retrieved 2013-06-07.
- ^ a b c "How Games Licensing Works on Xbox One". Microsoft. Retrieved 2013-06-06.
- ^ Gallaway, Brad (May 22, 2013). "Q&A: Microsoft Veep Phil Harrison Talks Xbox One, Used Games, Always-On, and More". Wired. Retrieved June 5, 2013.
- ^ Purchase, Robert (May 24, 2013). "This is how Xbox One game trade-ins will work, apparently". Eurogamer. Retrieved May 24, 2013.
- ^ Kain, Erik (May 27, 2013). "The Five Biggest Problems With The Xbox One". Forbes. Retrieved June 4, 2013.
- ^ Jason Schreier (2013-05-21). "You Will Be Able To Trade Xbox One Games Online, Microsoft Says [Update]". Kotaku. Retrieved 2013-05-23.
- ^ Audrey, Drake (May 21, 2013). "Xbox One not backwards compatible". IGN. Retrieved June 5, 2013.
- ^ Shara Tibken (2013-05-21). "Used games are here to stay with Xbox One but details hazy". CNET. Retrieved 2013-05-22.
- ^ Alexander Sliwinski (2013-05-22). "Xbox One will definitely be in used games market, details still blurry". Joystiq. Retrieved 2013-05-22.
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- ^ King, Ryan (2013-06-07). "Xbox One: It's Made For Publishers, Not For You". NowGamer. Retrieved 2013-06-07.
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