Kensuke Tanabe: Difference between revisions
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* ''[[Pikmin]]'' (2002) — Special Thanks |
* ''[[Pikmin]]'' (2002) — Special Thanks |
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* ''[[Hamtaro: Ham-Hams Unite!]]'' (2002) — Advisor |
* ''[[Hamtaro: Ham-Hams Unite!]]'' (2002) — Advisor |
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* ''[[Metroid Prime]]'' (2002) — Co-Producer |
* ''[[Metroid Prime]]'' (2002) — Co-Producer |
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* ''[[Kirby Air Ride]]'' (2003) — Special Thanks |
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* ''[[Paper Mario: The Thousand-Year Door]]'' (2004) — Supervisor |
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* ''[[Metroid Prime 2: Echoes]]'' (2004) — Producer |
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* ''[[Super Mario Strikers]]'' (2005) — Producer |
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* ''[[Star Fox Assault]]'' (2005) — Progress Management |
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* ''[[Metroid Prime Pinball]]'' (2005) — Producer |
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* ''[[Mother 3]]'' (2006) — Producer |
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* ''[[Metroid Prime Hunters]]'' (2006) — Producer |
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* ''[[Kirby: Squeak Squad]]'' (2006) — Producer |
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* ''[[Super Paper Mario]]'' (2007) — Producer |
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* ''[[Metroid Prime 3: Corruption]]'' (2007) — Producer |
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* ''[[Mario Strikers Charged]]'' (2007) — Producer |
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* ''[[Super Smash Bros. Brawl]]'' (2008) — Producer |
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* ''[[Kirby Super Star Ultra]]'' (2008) — Producer |
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* ''[[Punch-Out!! (Wii)|Punch-Out!!]]'' (2009) — Producer |
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* ''[[Picross 3D]]'' (2009) — Producer |
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* ''[[Donkey Kong Country Returns]]'' (2010) — Producer |
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* ''[[Pilotwings Resort]]'' (2011) — Producer |
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* ''[[Mario Kart 7]]'' (2011) — Special Thanks |
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* ''[[Kirby Mass Attack]]'' (2011) — Senior Producer |
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* ''[[Kirby's Dream Collection]]'' (2012) — Producer |
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* ''[[Donkey Kong Country: Tropical Freeze]]'' (2013) — Producer |
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==References== |
==References== |
Revision as of 20:25, 25 August 2013
Kensuke Tanabe | |
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Born | |
Nationality | Japanese |
Alma mater | Osaka University of Arts |
Occupation(s) | Video game director and producer |
Kensuke Tanabe (田邊 賢輔, Tanabe Kensuke, born January 26, 1963 in Ikeda, Osaka)[1][2] is a Japanese video game designer and producer working for Nintendo. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986.[2][3] At first, Tanabe was part of the Entertainment Analysis and Development division.[4] He directed the platform games Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, and worked on the scripts for the action-adventures The Legend of Zelda: A Link to the Past and The Legend of Zelda: Link's Awakening.[3][4] In 2003, Tanabe switched to the Software Planning and Development division, where he became the manager of Production Group No. 3.[2][4] In recent years, he has become a producer, and has managed the development of second-party video games, such as the first-person adventure Metroid Prime.[3]
Production History
- Yume Kojo: Doki Doki Panic (1987) — Director, Course Designer
- Super Mario Bros. 2 (1988) — Director, Course Designer
- The Legend of Zelda: A Link to the Past (1991) — Scenario Writer
- The Legend of Zelda: Link's Awakening (1993) — Scenario Writer
- Stunt Race FX (1994) — Map Designer
- Kirby's Dream Course (1994) — Map Designer
- Super Mario World 2: Yoshi's Island (1995) — Special Thanks
- Kirby's Dream Land 2 (1995) — Map Designer
- Kirby's Block Ball (1995) — Supervisor
- Donkey Kong Country 2: Diddy Kong's Quest (1995) — Special Thanks
- Super Mario RPG: Legend of the Seven Stars (1996) — Screenplay Advisor
- Pilotwings 64 (1996) — Special Thanks
- Kirby Super Star (1996) — Advisor
- The Legend of Zelda: Ocarina of Time (1998) — Scenario Writer
- Super Smash Bros. (1999) — Special Thanks
- Kirby 64: The Crystal Shards (2000) — Asssitant Manager
- Pikmin (2002) — Special Thanks
- Hamtaro: Ham-Hams Unite! (2002) — Advisor
- Metroid Prime (2002) — Co-Producer
References
- ^ "「ゼルダの伝説 夢をみる島」開発スタッフ名鑑". Nintendo Official Guide Book – The Legend of Zelda: Link's Awakening (in Japanese). Shogakukan Inc. July 1993. p. 120. ISBN 4-09-102448-3.
- ^ a b c "Biographical Information: Kensuke Tanabe". Nintendo of America, Inc. June 2010. Archived from the original (PDF) on February 1, 2011.
- ^ a b c "クリエイターズファイル 第101回". Gpara.com (in Japanese). February 10, 2003. Retrieved January 11, 2011.
- ^ a b c "E3 2004: Metroid Prime 2 Interview". IGN. IGN Entertainment, Inc. May 12, 2004. Retrieved January 11, 2011.