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| engine = [[Unreal Engine 3]]
| engine = [[Unreal Engine 3]]
| platforms = [[Xbox Live Arcade]]<br>[[Steam (software)|Steam]]<br>[[PlayStation Network]]
| platforms = [[Xbox Live Arcade]]<br>[[Steam (software)|Steam]]<br>[[PlayStation Network]]
| released = '''Xbox Live Arcade'''<br>7 August 2013<ref name="release-date">{{cite web |url=http://www.joystiq.com/2013/08/07/brothers-a-tale-of-two-sons-traveling-to-pc-on-aug-28-psn-on/ |title=Brothers: A Tale of Two Sons traveling to PC on Aug. 28, PSN on Sep. 3 |last1=Suszek |first1=Mike |date=2013-08-07 |website=[[Joystiq]] |accessdate=2013-08-09}}</ref><br />'''Steam'''<br />28 August 2013<ref name="release-date"/><br />'''PlayStation Network'''<br>3 September 2013<ref name="release-date"/>
| released = '''Xbox Live Arcade'''<br>7 August 2013<ref name="release-date">{{cite web |url=http://www.starbreeze.com/2013/08/brothers-a-tale-of-two-sons-kommer-psn-och-pc-steam-den-3-september-2/ |title=Brothers A Tale of Two Sons kommer PSN och PC Steam den 3 September |last1=Suszek |first1=Mike |date=2013-08-07 |accessdate=2013-08-28}}</ref><br />'''Steam'''<br />3 September 2013<ref name="release-date"/><br />'''PlayStation Network'''<br>3 September 2013<ref name="release-date"/>
| genre = [[Adventure video game|Adventure]]
| genre = [[Adventure video game|Adventure]]
| modes = [[Single-player video game|Single-player]]
| modes = [[Single-player video game|Single-player]]

Revision as of 13:53, 28 August 2013

Brothers: A Tale of Two Sons
Developer(s)Starbreeze Studios
Publisher(s)505 Games
EngineUnreal Engine 3
Platform(s)Xbox Live Arcade
Steam
PlayStation Network
ReleaseXbox Live Arcade
7 August 2013[1]
Steam
3 September 2013[1]
PlayStation Network
3 September 2013[1]
Genre(s)Adventure
Mode(s)Single-player

Brothers: A Tale of Two Sons is a downloadable story-driven adventure video game developed by Starbreeze Studios and published by 505 Games released on 7 August 2013 for the Xbox Live Arcade;[1] it will also be released for Steam on 28 August 2013[1] and for PlayStation Network on 3 September 2013.[1]

Gameplay

The gameplay revolves around the interaction between the two brothers with each other and the world. They must overcome obstacles and solve puzzles by working together. The player controls each brother with one of the analog sticks, allowing each character to move freely and individually. There are also individual action buttons for each brother.

NPCs will have different reactions when interacting with each brother, where sometimes only one of the brothers can get specific information from specific NPCs.

Plot

"A man, clinging to life. His two sons, desperate to cure their ailing father, are left with but one option. They must set out upon a journey to find and bring back the "Water of Life" as they come to rely on one another to survive. One must be strong where the other is weak, brave where the other is fearful, they must be... Brothers."[2]

Development

Brothers: A Tale of Two Sons, formerly known as P13, is being developed by Starbreeze Studios and is the first game to come from a publishing partnership with 505 Games.[3] The game will use the Unreal Engine 3[4] and is being developed in collaboration with the Swedish award-winning film director Josef Fares.[5]

Reception

There have been numerous positive previews for Brothers, and parallels have been drawn with Journey and Fable. IGN said that Brothers "might be the best downloadable title since Journey".[5] 1up said "I wasn't quite sure what I was getting myself into when I met with Swedish film director Josef Fares a few months back. I knew it had something to do with Starbreeze, a studio that Matt Leone deconstructed in one of last year's phenomenal cover stories. But film directors transitioning into video games have had a less-than stellar record. Look at the Wachowskis, Spielberg, John Woo...let's just say that their cinematic outputs far outweigh their video game analogues. So what could a film director possibly show me in a video game that would impress me during the busiest season in our medium? Well, it turns out that Fares was prepared to debut a downloadable title called Brothers: A Tale of Two Sons, and that it was about to command my utmost attention."[6]

GamesMaster rated the game 91/100 saying, "Short but immensely satisfying, it's Ico meets Limbo in Fable's world. In a word: spellbinding."[7] Edge gave it a 7/10 in its review. It praised the visual style, pace and story, as well as the controls, saying that the control scheme "understands what it means to communicate meaning through interaction"; but it criticised Starbreeze's lack of confidence in making an art game.[8] UK's GamesTM magazine gave Brothers a score of 8/10 in its review in issue 137.[9] Joystiq gave it full score in its review, 5/5. Joystiq's Ludwig Kietzmann says: "It's rare for a game to forge a connection so strong, and even rarer for you to become the connective tissue."[10] Official Xbox Magazine UK praised the game and its touching story and inventive controls. They gave it a review score of 9/10.[11] The Digital Fix also praised the game and gave it 10/10, with Rob Kershaw writing "Brothers is nothing short of a triumph, glowing brightly in the embers of the dying fire of this console generation and reminding us all why we started playing games in the first place."[12]GameTrailers.com rated the game 88/100 in their positive review, writing "A Tale of Two Sons rubs elbows with Ico and Journey, though the setting and style are a bit more traditional."[13] Sweden's biggest gaming site FZ.se honored the game with 5/5 in its review, describing it as a masterpiece with a very touching story, extremely beautiful landscapes and inventive, well implemented controls.[14]

Both IGN and PC Gamer forecasts that Brothers can be one of the best games of 2013. IGN states this with "It's no secret that we love Journey. It was our Game of the Year for 2012, after all. And we quite love Fable too [...]. So to combine the two into one cinematic, story-driven experience – one written and directed by a decorated Swedish filmmaker – meant our interest was piqued. And after we saw the game, we knew: this is going to be good. Really, really good."[15] PC Gamer said "this could easily shape up to be one of the indie darlings of 2013."[16]

References

  1. ^ a b c d e f Suszek, Mike (7 August 2013). "Brothers – A Tale of Two Sons kommer PSN och PC Steam den 3 September". Retrieved 28 August 2013.
  2. ^ http://www.youtube.com/watch?v=VH8SA3pjN1k
  3. ^ "Starbreeze AB acquires P13 Project". Reuters. Retrieved 18 January 2013.
  4. ^ Kain, Erik (27 September 2012). "'Brothers: A Tale Of Two Sons' Looks Gorgeous, Comes To PC And Consoles Next Spring". Forbes. Retrieved 16 January 2013.
  5. ^ a b McCaffrey, Ryan (29 October 2012). "Is Starbreeze's Brothers the next Journey". IGN. Retrieved 18 January 2013.
  6. ^ Sliva, Marty (31 October 2012). "Brothers: A Tale of Two Sons Demands Your Divided Attention". 1up. {{cite news}}: |access-date= requires |url= (help)
  7. ^ "Brothers: A Tale of Two Sons review". GamesMaster: 80. July. 2013. {{cite journal}}: |access-date= requires |url= (help); Check date values in: |date= (help)
  8. ^ "Brothers: A Tale of Two Sons". Edge (260): 122. July 2013. {{cite journal}}: |access-date= requires |url= (help)
  9. ^ "Brothers: A Tale of Two Sons". GamesTM(137): 137. August 2013
  10. ^ Joystiq.com 7 August 2013
  11. ^ Official Xbox Magazine UK. 7 August 2013.
  12. ^ The Digital Fix. 7 August 2013.
  13. ^ GameTrailer.com - Brothers: A Tale Of Two Sons. Aug 7, 2013.
  14. ^ Review - Brothers: A Tale of Two Sons, FZ.se. Aug 7, 2013.
  15. ^ McCaffrey, Ryan (28 December 2012). "The Final Year of Xbox360". IGN. Retrieved 18 January 2013.
  16. ^ "The best PC games of 2013". Retrieved 18 January 2013.