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== Gameplay ==
== Gameplay ==
The way the game is played is in a manner similar to most other [[first-person shooter]]s, meaning you have to battle against hordes of monsters while solving puzzles and avoiding traps. The game is seen from Talia's perspective, as in most character based first person shooters. The game allows players to battle through fourteen large levels using ten different weapons, each with the ability to cast their own spells.<ref>[http://lgn.linux-hardcore.com/dark-salvation-horror-fps/ ''Dark Salvation – Horror FPS!'' at ''Linux Gaming News'']</ref>
The way the game is played is in a manner similar to most other [[first-person shooter]]s, meaning you have to battle against hordes of monsters while solving puzzles and avoiding traps. The game is seen from Talia's perspective, as in most character based first person shooters. The game allows players to battle through fourteen large levels using ten different weapons, each with the ability to cast their own spells.<ref>[http://lgn.linux-hardcore.com/dark-salvation-horror-fps/ ''Dark Salvation – Horror FPS!'' at ''Linux Gaming News'']</ref>

==Plot==
{{expand section}}


== Development ==
== Development ==
The original idea behind Dark Salvation was created by Thearrel McKinney in 1999, with the goal of creating a mod that added an extra tier to [[Quake III Arena]]. This eventually morphed into the creation of a stand-alone single player game.<ref>[http://www.moddb.com/games/dark-salvation ''Dark Salvation PC game'' at ''ModDB'']</ref> Work began on what would become the final game in 2003 with the goal of taking "you back to the days of old school FPS shooters with its single player fast action game play."<ref>[http://www.shacknews.com/onearticle.x/51726 ''Dark Salvation Screens, Concept Art Released" at "Shacknews"']</ref> The development of the games soundtrack was handled by thirteen different bands, with their work being showcased full-length on its own separate disk included with the Limited Unrated Dual-Disc Edition. Talia was voiced by Jessica Eastwood, who died shortly before the release of the game.<ref>[http://www.moddb.com/games/dark-salvation/news/dark-salvation-has-gone-gold-and-ready-for-purchase ''Dark Salvation PC game'' at ''ModDB'']</ref> Tayana was voiced by [[Lindsey Brannock]].
The original idea behind Dark Salvation was created by Thearrel McKinney in 1999, with the goal of creating a mod that added an extra tier to [[Quake III Arena]]. This eventually morphed into the creation of a stand-alone single player game.<ref>[http://www.moddb.com/games/dark-salvation ''Dark Salvation PC game'' at ''ModDB'']</ref> Work began on what would become the final game in 2003 with the goal of taking "you back to the days of old school FPS shooters with its single player fast action game play."<ref>[http://www.shacknews.com/onearticle.x/51726 ''Dark Salvation Screens, Concept Art Released" at "Shacknews"']</ref> The development of the games soundtrack was handled by thirteen different bands, with their work being showcased full-length on its own separate disk included with the Limited Unrated Dual-Disc Edition. Talia was voiced by Jessica Eastwood, who died shortly before the release of the game.<ref>[http://www.moddb.com/games/dark-salvation/news/dark-salvation-has-gone-gold-and-ready-for-purchase ''Dark Salvation PC game'' at ''ModDB'']</ref> Tayana was voiced by [[Lindsey Brannock]].

==Release==
{[expand section}}


==Reception==
==Reception==
{{rewrite section}}
The game has received largely positive comments on Mod DB,<ref>[http://www.moddb.com/games/dark-salvation#comments ''Mod DB - User comments'']</ref> Voodoo Extreme,<ref>[http://ve3d.ign.com/articles/news/49314/Dark-Salvation-Is-Golden ''Voodoo Extreme - User comments'']</ref> and Shacknews.<ref>[http://www.shacknews.com/laryn.x?story=51726 ''Shacknews - User comments'']</ref> The game has been compared to [[Painkiller (video game)|Painkiller]], [[Heretic (video game)|Heretic]], [[Blood (video game)|Blood]], and [[Kiss: Psycho Circus: The Nightmare Child]].<ref>[http://www.shacknews.com/laryn.x?story=51726 ''Shacknews - User comments'']</ref><ref>[http://www.moddb.com/games/dark-salvation#comments ''MOD DB - User comments'']</ref>

The game has received largely positive comments on Mod DB,<ref>[http://www.moddb.com/games/dark-salvation#comments ''Mod DB - User comments'']</ref> Voodoo Extreme,<ref>[http://ve3d.ign.com/articles/news/49314/Dark-Salvation-Is-Golden ''Voodoo Extreme - User comments'']</ref> and Shacknews.<ref>[http://www.shacknews.com/laryn.x?story=51726 ''Shacknews - User comments'']</ref>


== References ==
== References ==

Revision as of 20:23, 11 September 2013

Promotional art showing the cover art, as well as the DVD and CD ROM disks of the Dark Salvation Limited Unrated Dual-Disc edition.
Developer(s)Mangled Eye Studios
Publisher(s)Mangled Eye Studios
Designer(s)Thearrel McKinney
Engineid Tech 3
Platform(s)Microsoft Windows
ReleaseJuly 28, 2009[1]
Genre(s)First-person shooter
Mode(s)Single-player

Dark Salvation is a gothic horror first-person shooter video game created by the now defunct Mangled Eye Studios released on July 28, 2009 for Microsoft Windows. The game follows the story of Talia, a young woman whose family is killed in the service of the demon Lucafix. After being trapped in his realm, she becomes possessed by the Spirit Crystal, and must use its powers to escape from the underworld. Ports to Linux and Mac OS X were in the works, with plans to port the game to the Xbox 360.

Gameplay

The way the game is played is in a manner similar to most other first-person shooters, meaning you have to battle against hordes of monsters while solving puzzles and avoiding traps. The game is seen from Talia's perspective, as in most character based first person shooters. The game allows players to battle through fourteen large levels using ten different weapons, each with the ability to cast their own spells.[2]

Plot

Development

The original idea behind Dark Salvation was created by Thearrel McKinney in 1999, with the goal of creating a mod that added an extra tier to Quake III Arena. This eventually morphed into the creation of a stand-alone single player game.[3] Work began on what would become the final game in 2003 with the goal of taking "you back to the days of old school FPS shooters with its single player fast action game play."[4] The development of the games soundtrack was handled by thirteen different bands, with their work being showcased full-length on its own separate disk included with the Limited Unrated Dual-Disc Edition. Talia was voiced by Jessica Eastwood, who died shortly before the release of the game.[5] Tayana was voiced by Lindsey Brannock.

Release

{[expand section}}

Reception

The game has received largely positive comments on Mod DB,[6] Voodoo Extreme,[7] and Shacknews.[8]

References