Monkey Magic (video game): Difference between revisions
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[[Category:1979 video games]] |
[[Category:1979 video games]] |
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[[Category:Arcade games]] |
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[[Category:Arcade-only games]] |
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[[Category:Breakout clones]] |
[[Category:Breakout clones]] |
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[[Category:Nintendo games]] |
[[Category:Nintendo games]] |
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Revision as of 16:57, 19 November 2013
Monkey Magic | |
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Developer(s) | Nintendo R&D1 |
Publisher(s) | Nintendo |
Designer(s) | Nintendo but see main article |
Platform(s) | Arcade |
Release | 1979 |
Genre(s) | Breakout clone |
Mode(s) | Single-player |
Monkey Magic (モンキー・マジック) is a 1979 arcade game by Nintendo. It is a Breakout clone and one of Nintendo's earliest arcade games. Some sources[1][2][3] claim that Ikegami Tsushinki also did design work on Monkey Magic. Players control a paddle to hit the ball at a large amount of blocks shaping a monkey's face. Players can also earn different amounts of points by catching blocks that fall, as well as hitting the ball in different places.
References
- ^ "Company:Ikegami Tsushinki - GDRI :: Game Developer Research Institute". Gdri.smspower.org. Retrieved 2011-04-21.
- ^ ドンキーコング裁判についてちょこっと考えてみる Thinking a bit about Donkey Kong, accessed 2009-02-01
- ^ It started from Pong (それは『ポン』から始まった : アーケードTVゲームの成り立ち, sore wa pon kara hajimatta: ākēdo terebi gēmu no naritachi), Masumi Akagi (赤木真澄, Akagi Masumi), Amusement Tsūshinsha (アミューズメント通信社, Amyūzumento Tsūshinsha), 2005, ISBN 4-9902512-0-2.