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Jasmine feels it was her fault that ProtoMan was deleted and asks Lan if she could join the team, but he declines. She decides to get revenge for ProtoMan's demise and sends Meddy into the Undernet against Lan’s request. Eventually MegaMan confronts Meddy and defeats her. Afterwards, the other Team ProtoMan navis persuade Lan to let Jasmine join. He does so and Meddy opens a nearby door to Liberation Mission #6, where the team discovers that ProtoMan wasn’t deleted after all.
Jasmine feels it was her fault that ProtoMan was deleted and asks Lan if she could join the team, but he declines. She decides to get revenge for ProtoMan's demise and sends Meddy into the Undernet against Lan’s request. Eventually MegaMan confronts Meddy and defeats her. Afterwards, the other Team ProtoMan navis persuade Lan to let Jasmine join. He does so and Meddy opens a nearby door to Liberation Mission #6, where the team discovers that ProtoMan wasn’t deleted after all.


Meddy's biggest strength in battle are the effects of her Meddy Capsules, which yields different status ailments, including blind. However, her weakness is a lack of close-range attacks, making her extremely vunderable to Battlechips like ''TimeBom'' and ''BoyBomb''; combind with ''AreaGrab'', she is almost defenseless. Many players consider Meddy to be one of the easier bosses in the game, as well as one of the more harder characters to control.
Meddy's biggest strength in battle are the effects of her Meddy Capsules, which yields different status ailments, including blind. However, her weakness is a lack of close-range attacks, making her extremely vunderable to Battlechips like ''TimeBom'' and ''BoyBomb''; combind with ''AreaGrab'', she is almost defenseless. Many players consider Meddy to be one of the easier bosses in the game, as well as one of the more harder characters to control, the player generally has to relay on their battlechips to win liberation battles with her.


===Attacks===
===Attacks===

Revision as of 04:10, 21 June 2006

File:Jasmine-Meddy.jpg
Jasmine (right) and Meddy (left)

Jasmine and Meddy (Medi.EXE in Japan) are two characters from MegaMan Battle Network 5: Team Protoman. The former is the Operator and the latter is the NetNavi. The two have also appeared in the Megaman anime, during the Stream season, which has currently aired in Japan only.

Profile

Jasmine

Jasmine is a student of medicine both modern and traditional, searching for a cure for her grandfather's illness. She is a bit of a hothead, but she'll brave any danger for her family. Jasmine tries very hard to deduce the identities of Team ProtoMan's members, but as a result is partly responsible for ProtoMan's disappearance. She tries against Lan's wishes with Meddy to save him.

Meddy

Meddy is Jasmine's NetNavi. Her cute demeanor and gentle heart shines alongside her operator. These two medics in training go out of their way to help those in need. Meddy has adapted her knowledge of curing biological viruses to techniques for virus busting. Meddy has also developed the ability to restore corrupted Navi data.

In the videogame

Template:Spoilers Jasmine and Meddy first appeared in MegaMan Battle Network 5: Team Protoman. After Liberation Mission #5, Jasmine meets Lan and explains she's looking for something in the Undernet that will help her sick grandfather. Jasmine tries to get some information from Lan, but he refuses to say anything. Later on, MegaMan catches Meddy trying to enter the Undernet. Before she enters, the newly revived CloudMan ambushes her. Just as he was about to attack, ProtoMan steps in and protects Meddy, but pays for with it with his life (or so everyone thinks).

Jasmine feels it was her fault that ProtoMan was deleted and asks Lan if she could join the team, but he declines. She decides to get revenge for ProtoMan's demise and sends Meddy into the Undernet against Lan’s request. Eventually MegaMan confronts Meddy and defeats her. Afterwards, the other Team ProtoMan navis persuade Lan to let Jasmine join. He does so and Meddy opens a nearby door to Liberation Mission #6, where the team discovers that ProtoMan wasn’t deleted after all.

Meddy's biggest strength in battle are the effects of her Meddy Capsules, which yields different status ailments, including blind. However, her weakness is a lack of close-range attacks, making her extremely vunderable to Battlechips like TimeBom and BoyBomb; combind with AreaGrab, she is almost defenseless. Many players consider Meddy to be one of the easier bosses in the game, as well as one of the more harder characters to control, the player generally has to relay on their battlechips to win liberation battles with her.

Attacks

Meddy has three attacks she uses against Megaman. They are as followed:

  • Meddy Capsule - Two pills are lobbed onto Megaman's side of the field and explode seconds later. The direction the explosion covers depends on the way the pill is facing when it lands. Each pill color has a different effect (see Meddy Soul).
  • Chemical Flash - Two sphere-shaped capsules appear on Megaman's side and slowly move towards each other. When they make contact, Megaman's side is covered in the explosion. The blue capsule has 25HP and can be deleted.
  • Healing Pulse - A slow moving ball homes in on Megaman. If hit, his HP is drained and transferred to Meddy. Fourtunetly, it's only used when Meddy's HP is low and it is easy to avoid.

Liberation ability

Meddy's special ability in liberation missions is called Twin Liberation. She and another Navi (usually GyroMan because of his ability to travel over dark panels) attempt to liberate up to 6 panels forward between each other. The move is very useful, but has one big risk; if ether Navi fails, the entire liberation fails.

Meddy Soul

File:Meddy Soul.JPG
Meddy Soul Megaman

Megaman receives the Meddy Soul after Liberation Mission #6. To activate this form, a Healing Chip must be sacrifice. While active, Megaman is able to add effects to chips using different-colored pills that show up below your normal chip selection. The colors and effects of each pill are as follows:

  • Black: Blind
  • Pink: Recover HP when you use your chip
  • Purple: HP Bug (drain HP of enemy, only works in NetBattles with other people)
  • Yellow: Confusion
  • White: Paralysis

Meddy Chaos

If Megaman sacrifices the DrkRecov Chip instead, he activates Meddy Chaos. This ability lets the Charge Shot recover 1000 HP to Megaman (the same effect as the DrkRecov Chip, but without the side effects, so long as the charge is not released when it is green).

In the Anime

First Appearance

File:Jasmine Meddy Anime.jpg
Jasmine and Meddy in the Anime

Both Jasmine and Meddy first appeared in episode 13 of Megaman Stream. Jasmine arrives from her home country to search for a certain medicinal herb at the request of her instructor. Unfortunately, the president of a medicine manufacturing company has come to follow Jasmine to try to obtain the nostrum. Jasmine is kidnapped and her captors threaten to delete Meddy without mercy if Jasmine doesn't cooperate. Lan must track her down and sneak into the medicine company's research lab to save Jasmine. In the end, Lan manages to save her, and MegaMan rescues Meddy from deletion.

File:Cross Fuse Jasmine.jpg
Cross Fusion Jasmine/Meddy

Other Appearances

Jasmine and Meddy have appeared in several other episodes. In episode #38, Meddy appears to have a crush on MegaMan, which causes a bit of unrest in Roll. Likewise, Jasmine takes some liking to Lan. Meddy and Jasmine gained the ability to Cross Fuse in episode #42 and did so in later episodes.
The two also made an appearance during episode 23 & 25 of the Beast season, however, Meddy only appears while she is cross fused with her operator. Episode 23 also had a breif appearance of what could be a beast version of Meddy.1

Voices

Trivia

Name Origins

  • Jasmine's name comes from the flowering shrub of the same name. It is also a common girl name.
  • Meddy's name is derived from medical.

References

TV.com
Rockman.EXE Online

Books

Brady Games' Megaman Battle Network 5 Strategy Guide