Amusement Vision: Difference between revisions
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| location = [[Ōta, Tokyo]], [[Japan]] |
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Revision as of 23:25, 31 July 2014
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Company type | Subsidiary of Sega |
---|---|
Industry | Video game industry |
Founded | 2000 |
Defunct | 2004 |
Headquarters | Ōta, Tokyo, Japan |
Products | Super Monkey Ball series |
Parent | Sega |
Website | http://www.amusementvision.com/ |
Amusement Vision, Ltd. (アミューズメントヴィジョン株式会社, Amyūzumento Vijon Kabushikigaisha) is a Japanese video game developer owned by Sega.
Amusement Vision was formed in 2000 and was then considered to be a second-party developer to Sega. On July 1, 2004, Sega's subsidiaries, Wow Entertainment, Amusement Vision, Hitmaker, Smilebit, Sega Rosso, and United Game Artists reintegrated into Sega following the merge between Sega and Sammy in 2005, and a holding company, (Sega Sammy Holdings), was formed. The subsidiaries ceased to exist and were renamed.
Games developed by Amusement Vision (Ltd.)
- Virtua NBA — (2000) (Arcade)
- Slash Out — (2000) (Arcade)
- Planet Harriers — (2000) (Arcade)
- Daytona USA 2001 — (2000) (Dreamcast)
- Monkey Ball — (2001) (Arcade)
- Spikers Battle — (2001) (Arcade)
- Virtua Striker 3 — (2001) (Arcade)
- Super Monkey Ball — (2001) (GameCube)
- Virtua Striker 3 ver.2002 — (2002) (GameCube)
- Virtua Striker 2002 — (2002) (Arcade)
- Super Monkey Ball 2 — (2002) (GameCube)
- F-Zero AX — (2003) (Arcade)
- F-Zero GX — (2003) (GameCube)
- F-Zero AX "Cycraft ver." — (2003) (Arcade)
- Super Monkey Ball — (2003) (N-Gage)
- Shining Force: Kuroki Ryu no Fukkatsu — (2004) (Game Boy Advance)
- Ollie King — (2004) (Arcade)
Legacy
The team behind the original Super Monkey Ball series and F-Zero GX is one of the most profilic at Sega today. They created the Yakuza series and Binary Domain, and the leader Toshihiro Nagoshi is CCO of the company today. The Super Monkey Ball series spawned several installments on different consoles and phones.