Silver screen: Difference between revisions
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==Use in 3-D projection== |
==Use in 3-D projection== |
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Silver lenticular screens, while no longer employed as the standard for motion picture projection, have come back into use as they are ideally suited for modern [[Polarized 3D system|polarized 3-D projection]]. The percentage of light reflected from a non-metallic (dielectric) surface varies strongly with the direction of [[Polarization (waves)|polarisation]] and the angle of incidence; this is not the case for an electric conductor such as a metal<ref>[http://www.physics.usyd.edu.au/pdfs/current/sphys/3yr_lab/Expt_26.pdf Reflection 2.2: Fresnel equations for reflection from a dielectric surface]</ref> (as an illustration of this, sunlight reflected from a horizontal surface such as a reflective road surface or water is attenuated by [[polarized]] [[sunglasses]] relative to direct light; this is not the case if the light is reflected from a metallic surface). As many 3-D technologies in use today depend upon maintaining the polarisation of the images to be presented to each eye, the reflecting surface needs to be metallic rather than dielectric. |
Silver lenticular screens, while no longer employed as the standard for motion picture projection, have come back into use as they are ideally suited for modern [[Polarized 3D system|polarized 3-D projection]]. The percentage of light reflected from a non-metallic (dielectric) surface varies strongly with the direction of [[Polarization (waves)|polarisation]] and the angle of incidence; this is not the case for an electric conductor such as a metal<ref>[http://www.physics.usyd.edu.au/pdfs/current/sphys/3yr_lab/Expt_26.pdf Reflection 2.2: Fresnel equations for reflection from a dielectric surface]</ref> (as an illustration of this, sunlight reflected from a horizontal surface such as a reflective road surface or water is attenuated by [[polarizer|polarized]] [[sunglasses]] relative to direct light; this is not the case if the light is reflected from a metallic surface). As many 3-D technologies in use today depend upon maintaining the polarisation of the images to be presented to each eye, the reflecting surface needs to be metallic rather than dielectric. |
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Additionally, the nature of polarized 3-D projection requires the use of interposed filters, and the overall image is consequently less bright than if it were being normally projected. Silver lenticular screens help compensate by reflecting more light back than a "modern" screen would—the same purpose they originally served in the early days of motion pictures{{Citation needed|date=January 2010}}. |
Additionally, the nature of polarized 3-D projection requires the use of interposed filters, and the overall image is consequently less bright than if it were being normally projected. Silver lenticular screens help compensate by reflecting more light back than a "modern" screen would—the same purpose they originally served in the early days of motion pictures{{Citation needed|date=January 2010}}. |
Revision as of 05:23, 13 March 2015
This article needs additional citations for verification. (March 2009) |
A silver screen, also known as a silver lenticular screen, is a type of projection screen that was popular in the early years of the motion picture industry and passed into popular usage as a metonym for the cinema industry. The term silver screen comes from the actual silver (or similarly reflective aluminium) content embedded in the material that made up the screen's highly reflective surface.
Actual metallic screens are coming back into use in projecting 3-D films.
Characteristics
Silver lenticular (vertically ridged) screens, which are made from a tightly woven fabric, either natural, such as silk, or a synthetic fiber, were excellent for use with low-power projector lamp heads and the monochromatic images that were a staple of early projected images. Other silver screens are made by taking normal matte sheets and adhering silver dust to them; the effect is the same.
True silver screens, however, provide narrower horizontal/vertical viewing angles compared to their more modern counterparts because of their inability to completely disperse light. In addition, a single projection source tends to over-saturate the center of the screen and leave the peripheries darker, depending on the position of the viewer and how well adjusted the lamp head is, a phenomenon known as hot-spotting. Due to these limitations and the continued innovation of screen materials, the use of silver screens in the general motion picture exhibition industry has mostly been phased out.
Use in 3-D projection
Silver lenticular screens, while no longer employed as the standard for motion picture projection, have come back into use as they are ideally suited for modern polarized 3-D projection. The percentage of light reflected from a non-metallic (dielectric) surface varies strongly with the direction of polarisation and the angle of incidence; this is not the case for an electric conductor such as a metal[1] (as an illustration of this, sunlight reflected from a horizontal surface such as a reflective road surface or water is attenuated by polarized sunglasses relative to direct light; this is not the case if the light is reflected from a metallic surface). As many 3-D technologies in use today depend upon maintaining the polarisation of the images to be presented to each eye, the reflecting surface needs to be metallic rather than dielectric.
Additionally, the nature of polarized 3-D projection requires the use of interposed filters, and the overall image is consequently less bright than if it were being normally projected. Silver lenticular screens help compensate by reflecting more light back than a "modern" screen would—the same purpose they originally served in the early days of motion pictures[citation needed].
Other screen types
Each of these screen types continues to enjoy widespread popularity for both home and business applications:
- Similar to a silver screen, but using aluminium to coat the surface. Used for 3-D films for the same reason as silver screens.
- Similar to a silver screen, this screen has narrow viewing angles and a higher gain (the measure of reflected light), but it does suffer from color-shifts to red and a tendency to hot spot.
- This screen type also has a higher gain; however, the nature of its construction results in limited viewing angles and a loss of resolution since glass-beaded screens are retro-reflective, that is, their reflection is directed back toward the light source. The glass-beaded surface can develop noticeable dark spots with age or mishandling as the beads can wear off. It's popular in the amateur market.
- Also known as a high contrast screen, because its purpose is to boost contrast on projectors in viewing rooms that are not entirely dark, as the gray screen absorbs ambient light that strikes it better than a white screen does. Essentially, the screen only reflects the specific shades of red, green, and blue output by a trichromatic video projector, and absorbs the remainder. Therefore, the projected image is reflected normally, but other light is not. In so doing the black level on the screen is maintained. Mostly used with digital projectors in non-commercial settings.
- This screen provides the widest viewing angles while producing no glare and no hot spotting. These characteristics have made it the most common variety of screen currently produced and has allowed it to become the entertainment industry's standard.