Recurring Final Fantasy creatures: Difference between revisions
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'''Tiamat''' is a primeval [[goddess]] in [[Mesopotamian mythology|Babylonian and Sumerian mythology]], and a central figure in the ''[[Enûma Elish]]'' creation epic. The text ''tehom'' appears in [[Ugaritic]] texts, simply meaning the ''sea''. ''Tiamat'' is a depersonalised version of this text, as the suffix '-at' makes it feminine. The ''Tiamat'' appearing in [[Computer and video games|video game]]s bears the appearance of a five-headed (sometimes three-headed) [[dragon]] which has no relation to the appearance of the mythologic ''Tiamat''. In ''Final Fantasy IX'', ''Tiamat'' appears two times, one as a regular version seen on the right, and one as a bizarre colored version which appears in the [[List of Final Fantasy IX locations|Crystal World]]. Tiamat also appears in ''Final Fantasy XI'' as a powerful dragon NM (Notorious Monster) known as a "Wyrm".<br> |
'''Tiamat''' is a primeval [[goddess]] in [[Mesopotamian mythology|Babylonian and Sumerian mythology]], and a central figure in the ''[[Enûma Elish]]'' creation epic. The text ''[[tehom]]'' appears in [[Ugaritic]] texts, simply meaning the ''sea''. ''Tiamat'' is a depersonalised version of this text, as the suffix '-at' makes it feminine. The ''Tiamat'' appearing in [[Computer and video games|video game]]s bears the appearance of a five-headed (sometimes three-headed) [[dragon]] which has no relation to the appearance of the mythologic ''Tiamat''. In ''Final Fantasy IX'', ''Tiamat'' appears two times, one as a regular version seen on the right, and one as a bizarre colored version which appears in the [[List of Final Fantasy IX locations|Crystal World]]. Tiamat also appears in ''Final Fantasy XI'' as a powerful dragon NM (Notorious Monster) known as a "Wyrm".<br> |
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''Tiamat'' has appeared in the following games: |
''Tiamat'' has appeared in the following games: |
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Revision as of 09:12, 2 August 2006
The following is a list of non-sentient creatures from the Final Fantasy series and the titles in which they appear. For a list of sentient races and beings, see the Races of Final Fantasy.
Final Fantasy (ファイナルファンタジー, Fainaru Fantajī) is a popular series of role-playing games produced by Square Enix (originally Square Co., Ltd.). Monsters and creatures are common enemies within the games as antagonists to the playable characters, with usually no relevance to the storyline.
For the remainder of Wikipedia's list of creatures, see Final Fantasy bestiary
Ochu
Ochu | |
Ho-Chu (Final Fantasy VII - PC) |
The Ochu is the Final Fantasy reference to the Otyugh (also known as Gulguthra) which is a fictional subterranean monster. Their described appearance is having huge, bloated bodies covered with a rock-like skin that is brownish gray in color, which is in turn covered with dung. They stand on three thick legs that give them slow ground movement but enable them to pivot quickly. They have three eyes on a leaf-like stalk that moves quickly from side to side, enabling them to scan a large area. The Ochu can fall asleep to regain some of its lost health, if woken up from its slumber by an attack, it unleashes a powrful earthquake.
Ochu has appeared in the following games:
- Final Fantasy as Ochu/Ocho
- Final Fantasy VII as Ho-Chu
- Final Fantasy VIII through Final Fantasy X/X-2, Final Fantasy Tactics and Final Fantasy: Crystal Chronicles as Ochu
- Also in Final Fantasy X as Lord Ochu (boss), Ochu (Found later than Lord Ochu) and Mandragora
- Final Fantasy Tactics Advance as Ochu and Lord Ochu
See also Otyugh
Oglop
Appearing only in Final Fantasy IX, the Oglop is a small buglike creature, you never get to battle an Oglop but they appear throughout the game. For reasons not revealed to the player, most denizens of the game's world find Oglops extraordinarily annoying and are depicted as apparently somewhat repulsive to most people (similar to how many are disgusted by creatures such as worms). It may be somewhat related to their erratic bouncing, the squelching noise they make and their skull-like facial features. They were seen first as part of Tantalus' plot to kidnap the princess, where they are planned to be used as a distraction due to thier repulsive nature. Later on, when you first meet Regent Cid, you find out he has been transformed into an Oglop by his wife, Hilda, as he was being unfaithful to her.
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Orc
Orcs are common fantasy creatures revived by J.R.R. Tolkien's in his fictional works depicted the world of Middle-earth. Orcs are featured in Final Fantasy XI as a race of Beastmen.
Within the realm of Vana'diel lust for combat and conquest drives most of the Orcs to join the ranks of their Imperial Army. All Orcs--male and female--are required to participate in years of military training, and even their social structure is based on military ranks.
Orcs have tribal hierarchy based on strength; those who prove most formidable in battle are higher in the pecking-order; stronger orcs even employ means (such as attaching heavy weights to well-water buckets) to deny those weaker than themselves access to common resources.
From outward appearances, their cultural belief systems seem based in something like shamanism; magic-users, for instance, cover their heads with a hood which prevents the visual senses from being used, presumably in order to heighten their other senses.
While their technology appears rudimentary (most Orcish armor is evidently fashioned from leather, bone, and wood), they do employ metal weapons where available.
Quadav
The Quadav are a race of turtle-like bipeds that inhabit certain swampy regions, as well as subterranean caverns, on the continent of Quon in Vana'diel, the world in which Final Fantasy XI takes place. The Quadav are one of the races of Beastmen depicted in the game.
Apparently closely tied to the earth in which they work and live, the Quadav identify themselves individually and culturally with the materials with which they work.
As their shells thicken with age, the titles given to individual Quadav change. Within their strict caste system, those chosen to serve in the Elite Guard are given titles portraying hard and precious metals, while those chosen to be magicians are given titles taken from precious gems.
The Quadav have long possessed an understanding of metallurgical technology, and have adapted their skills in metalworking to even create fire-fueled incubators with pipes to carry warm air into the ground to warm the damp caves where their eggs are kept.
The incursion of miners from the Bastok nation have repressed the Quadav and driven them out of territories which they have long occupied, to which they respond with aggressive acts against most foreigners they encounter.
Sahagin
Sahagin | |
Sahagin (Final Fantasy VII - PC) |
The Sahagins are based on old Eastern European legends of hags, also referred to as "sea hags". These were creatures similar to the Greek siren which appeared to sailors as beautiful women. However, as the sailors neared them, they revealed their true form, that of an ugly old woman, and eventually led them to their doom.
Sahagin has appeared in the following games:
- Final Fantasy as Sahagin/Sahag
- Final Fantasy VII, Final Fantasy IX through Final Fantasy XI (including Final Fantasy X-2) and Final Fantasy: Crystal Chronicles as Sahagin
- Final Fantasy III as Sahuagin
- Final Fantasy IV as WaterHag
- Final Fantasy IV Advance as Desert Sahagin, Sahagin, and Sahagin Prince
- Final Fantasy V as Fins
- Final Fantasy Mystic Quest as WaterHag (Desert Hag is named Sahuagin in the Japanese localization while the English localization's WaterHag is named otherwise)
Sand Worm
Sand Worm | |
Land Worm (Final Fantasy VII - PC) |
The Sand Worm resembles a large worm and is commonly found living in desert areas. It has a tendency to swallow and regurgitate party members.
Sand Worm has appeared in the following games:
- Final Fantasy through Final Fantasy V, Final Fantasy X and Final Fantasy Mystic Quest as Sand Worm
- Final Fantasy IV and Final Fantasy VII as Aqua Worm
- Final Fantasy IV as Red Worm
- Final Fantasy IV Advance as Sand Worm, Flood Worm, Abyss Worm, and Gigas Worm (Boss)
- Final Fantasy VI, Final Fantasy VII and Final Fantasy IX as Land Worm
- Final Fantasy VI as Hoover and Zone Eater
- Final Fantasy VIII as Abyss Worm
- Final Fantasy X also as Abyss Worm (via the Monster Arena, as part of the Area Conquest Creations)
- Final Fantasy X-2 as Earth Worm
- Final Fantasy: Crystal Chronicles as Cave Worm(Boss)
See Also: Sandworm (Dune)
Seal
Seal | |
Seal is encountered as a boss or a tough enemy in Final Fantasy. They are usualy affiliated with ice or water elemental. The name of this creature is different depending on which Final Fantasy it's in. They are based from marine mammals: seals and sealions.
Has appeared in:
- Final Fantasy VIII as Snowlion in the American version and Arctic Seal in the Japanese version
- Final Fantasy IX as Sealion
See also: Sealion
Shoopuf
A strange, amphibious elephantine creature that appears in Final Fantasy X and Final Fantasy X-2 which is used for traveling purposes, the Shoopuf apparently doesn't eat, seeming to nourish itself from zooplankton it inhales from its long snout. The Hypello tribe drive shoopuf ferries across the Moonflow.
Stilva
Stilva | |
Stilva a usually a giant red or green insect creature with a rhino-beetle head. They are also one of the toughest enemies encounted near the last dungeon. In VII Stilva uses magic breath, an enemy skill which to player can obtain. As the Materia Keeper, the enemy skill Trine can be obtained which proves to be one of the most useful attacks at this point of the game. Stilva can use musterd bomb,an enemy skill which Quina can obtain if he/she eats the secesfully eats the monster in IX.
Stilvia appears in:
- Final Fantasy VII as Stilva and Materia Keeper
- Final Fantasy IX as Stilva and Blazer Beetle
See also Stilva
Summon
Summon | |
Summon magic is one of the principal types of magical attack in the Final Fantasy series. A summoning spell brings a powerful monster onto the field of battle, who will typically perform a major attack on every opponent. The creatures first appeared in Final Fantasy III as summons and are also referred to as summons in Final Fantasy IV and Final Fantasy V.
Final Fantasy VI is the first title to use a new name for the creatures, referring to them as Espers and it is also the first time that summons play a role in a Final Fantasy title. In Final Fantasy VII, summons become part of the Materia system. In Final Fantasy VIII, they are referred to as Guardian Forces and are important to the storyline once again. They are again important in Final Fantasy X, where they are Aeons, and are also mentioned as such in Final Fantasy X-2. Final Fantasy XI includes them as Avatars.
They also appear in Final Fantasy IX (as Eidolons), Final Fantasy Tactics, Final Fantasy Tactics Advance and in the anime Final Fantasy: Unlimited.
See also: Summon magic, Final Fantasy magic
Tiamat
Tiamat | |
Tiamat is a primeval goddess in Babylonian and Sumerian mythology, and a central figure in the Enûma Elish creation epic. The text tehom appears in Ugaritic texts, simply meaning the sea. Tiamat is a depersonalised version of this text, as the suffix '-at' makes it feminine. The Tiamat appearing in video games bears the appearance of a five-headed (sometimes three-headed) dragon which has no relation to the appearance of the mythologic Tiamat. In Final Fantasy IX, Tiamat appears two times, one as a regular version seen on the right, and one as a bizarre colored version which appears in the Crystal World. Tiamat also appears in Final Fantasy XI as a powerful dragon NM (Notorious Monster) known as a "Wyrm".
Tiamat has appeared in the following games:
- Final Fantasy, Final Fantasy II, Final Fantasy VIII, Final Fantasy IX (boss) , Final Fantasy XI and Final Fantasy Tactics as Tiamat
- Final Fantasy IV as Wyvern
See also: Tiamat, Four Fiends
Tonberry
Tonberry | |
Tonberry (Final Fantasy VII - PC) |
Main article: Tonberry
A Tonberry is quite small, usually no larger than two or three feet tall. It has green skin and a round head with a small snout and round yellow eyes; it walks on two legs and resembles, to some small degree, a bipedal lizard. However, it always wears a hooded cloak, usually plain brown or grey in color, and its dolphin-like tail can be seen peeking out from beneath the hem. A Tonberry always carries two things: a lantern in one hand to light its way through the caves, and a long, sharp chef's knife in the other. Most of their incarnations possess the ability to deal extreme damage or instant death (usually by a short stab) to one or all members of the player's party, earning them their notorious reputation.
In Crystal Chronicles, there were Tonberry Chefs.
Tonberry has appeared in the following games:
- Final Fantasy V as Dinglberry (short for Dingleberry)
- Final Fantasy VI as Pug or Pugs when in a group, there was also an optional boss called Master Pug
- Final Fantasy VII through Final Fantasy XI (including Final Fantasy X-2), and Final Fantasy: Crystal Chronicles as Tonberry and Tonberry Chef
- Final Fantasy Tactics Advance as Tonberry and Masterberry
- Final Fantasy X also as Master Tonberry and Don Tonberry (via the Monster Arena, as part of the Area Conquest Creations)
- Final Fantasy X-2 also as a larger (similar to Jumbo Cactuar) variation called Mega Tonberry (underneath Bevelle)
- Final Fantasy XI as Tonberry
- In Kingdom Hearts 2 it appeared as a special Gummi Ship blueprint that can be obatined through Gummi Ship missions.
Yagudo
Yagudo | |
The Yagudo are a race of birdlike bipeds inhabiting the continent of Mindartia in the world Vana'diel depicting in Final Fantasy XI. The Yagudo are a race of Beastmen.
Violently devout and ritualistic, the Yagudo are a race of religious zealots, their society appearing to be based on a strict religious hierarchy. Yagudo evince little technological development, living instead in austere constructions of wattle-and-daub, as well as cliffside caves.
Their most formidable architectural construct is Castle Oztroja, which may be more appropriately considered a temple than a castle, for it exists as a gateway to the location of the manifestation of their Godhead, known as "the avatar."
They use few tools or weapons, except for occasional clubs and swords, and wear no armor, excepting the fact that magic-using classes cover their faces with ceremonial masks.
While apparently unconcerned with efforts of conquest, as the Orcish race is, the Yagudo's primary conflict with outsiders comes as a response to disputes over the right to occupy the land which they consider to be hereditarily and traditionally their own.
The Yagudo hold a tentative treaty of non-aggression with the Tarutaru nation of Windurst, representing the only case of such between a Beastman race and a developed nation.
Zu
Zu | |
Zuu (Final Fantasy VII - PC) |
In Mesopotamian mythology, Zu (called Anzu in Persia and Sumer) was a lesser god, the son of the bird goddess Siris. Both Zu and Siris are seen as massive birds who can breathe fire and water, although Zu is alternately seen as a lion-headed eagle (compare with the Griffin). In Final Fantasy XI, the Zu appears as a noticeably smaller, more vulture-like species.
Zu has appeared in the following games:
- Final Fantasy as Roc
- Final Fantasy IV as Raven and Roc
- Final Fantasy IV Advance as Zu, Roc, and Stratoavis
- Final Fantasy V, Final Fantasy VII and Final Fantasy IX as Zuu
- Final Fantasy VI as Harpiai, Harpy, and Aquila
- Final Fantasy X/X-2, Final Fantasy XI and Final Fantasy: Crystal Chronicles as Zu
- Final Fantasy Mystic Quest as Zuh
- Final Fantasy XI as Zu', Ba, Carrion Crow, Toucan, etc
- Final Fantasy Crystal Chronicles as Zu
See also: Zu