Global Operations: Difference between revisions
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'''''Global Operations''''' is a [[first-person shooter]] [[computer game]] developed by [[Barking Dog Studios]] and published by both [[Crave Entertainment]] and [[Electronic Arts]]. It was released in March of [[2002]], following its public multiplayer [[beta version]] which contained only the [[Quebec]] map. The full game featured thirteen maps and featured both a single player and a multiplayer mode, which supported up to twenty-four players and three teams. Afterwards, a multiplayer demo with only the [[Antarctica]] map was released. The game is often said to have been rushed to market by [[Electronic Arts]], and suffered a lack of publicity. The game's multiplayer did receive good reviews for its innovation, despite some quirks, but the game never achieved the popularity that many other shooters of the time enjoyed. The game was still played online as of 2006, albeit by relatively few people on dangerously few servers. |
'''''Global Operations''''' is a [[first-person shooter]] [[computer game]] developed by [[Barking Dog Studios]] and published by both [[Crave Entertainment]] and [[Electronic Arts]]. It was released in March of [[2002]], following its public multiplayer [[beta version]] which contained only the [[Quebec]] map. The full game featured thirteen maps and featured both a single player and a multiplayer mode, which supported up to twenty-four players and three teams. Afterwards, a multiplayer demo with only the [[Antarctica]] map was released. The game is often said to have been rushed to market by [[Electronic Arts]], and suffered a lack of publicity. The game's multiplayer did receive good reviews for its innovation, despite some quirks, but the game never achieved the popularity that many other shooters of the time enjoyed. The game was still played online as of 2006, albeit by relatively few people on dangerously few servers. |
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The game itself was focused on firearms in a special forces setting, with a mixture of military and counterterrorist type themes. The game featured a large number of firearms, numbering in the dozens and including a wide selection of [[handgun]]s and [[rifle]]s. Many of them could be further customized as well. For example, a [[C-mag]] and silencer could be added. The multi-player offered different classes (Reconnaissance, Commando, Medic, Heavy Weapons, Sniper, Demolitions and Intelligence Officer) with extra abilities and class-specific weapons. All classes could use all other classes' firearms (by picking them up off the [[battlefield]]), but each class might not have the same level of skill with a given weapon (such as less [[precision]]). |
The game itself was focused on firearms in a special forces setting, with a mixture of military and counterterrorist type themes. The game featured a large number of firearms, numbering in the dozens and including a wide selection of [[handgun]]s and [[rifle]]s. Many of them could be further customized as well. For example, a [[C-mag]] and silencer could be added. The multi-player offered different classes (Reconnaissance, Commando, Medic, Heavy Weapons, Sniper, Demolitions and Intelligence Officer) with extra abilities and class-specific weapons. All classes could use all other classes' firearms (by picking them up off the [[battlefield]]), but each class might not have the same level of skill with a given weapon (such as less [[accuracy|precision]]). |
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Other features existed as well, including a heart-beat tracking device as well other game items like tear gas grenades, smoke grenades, and medkit. A [[LAW]] could be used, as well as [[night vision]] and [[thermal vision]]. |
Other features existed as well, including a heart-beat tracking device as well other game items like tear gas grenades, smoke grenades, and medkit. A [[LAW]] could be used, as well as [[night vision]] and [[thermal vision]]. |
Revision as of 04:49, 11 August 2006
Global Operations | |
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File:Global Operations Box.gif | |
Developer(s) | Barking Dog Studios |
Publisher(s) | Crave Entertainment Electronic Arts |
Engine | Lithtech 2.5 (modified) |
Platform(s) | Microsoft Windows |
Release | March, 2002 |
Genre(s) | First-person shooter |
Mode(s) | Single player, multiplayer |
Global Operations is a first-person shooter computer game developed by Barking Dog Studios and published by both Crave Entertainment and Electronic Arts. It was released in March of 2002, following its public multiplayer beta version which contained only the Quebec map. The full game featured thirteen maps and featured both a single player and a multiplayer mode, which supported up to twenty-four players and three teams. Afterwards, a multiplayer demo with only the Antarctica map was released. The game is often said to have been rushed to market by Electronic Arts, and suffered a lack of publicity. The game's multiplayer did receive good reviews for its innovation, despite some quirks, but the game never achieved the popularity that many other shooters of the time enjoyed. The game was still played online as of 2006, albeit by relatively few people on dangerously few servers.
The game itself was focused on firearms in a special forces setting, with a mixture of military and counterterrorist type themes. The game featured a large number of firearms, numbering in the dozens and including a wide selection of handguns and rifles. Many of them could be further customized as well. For example, a C-mag and silencer could be added. The multi-player offered different classes (Reconnaissance, Commando, Medic, Heavy Weapons, Sniper, Demolitions and Intelligence Officer) with extra abilities and class-specific weapons. All classes could use all other classes' firearms (by picking them up off the battlefield), but each class might not have the same level of skill with a given weapon (such as less precision).
Other features existed as well, including a heart-beat tracking device as well other game items like tear gas grenades, smoke grenades, and medkit. A LAW could be used, as well as night vision and thermal vision.
Electronic Arts describes the game as: Enter the world of specialized warfare. Global Operations puts you into present-day hot spots such as Chechnya, Sri Lanka, North Africa and the South China Seas. As a member of an elite military force, accomplish team-specific missions like hostage rescue, bomb disarmament and VIP escort. Only as a team can you defeat the opposition.
Games of a roughly similar genre include: IGI 2: Covert Strike, New World Order, Counter Strike, Firearms (computer game), and many others.
External links
- Official Global Operations Website - A mirror of the official Global Operations website which no longer exists.
- Global-Op World - The official Global Operations editing site.
- The Lost Paradise - The website of a former Global Operations multiplayer server which has many custom maps and unofficial patches available for download.