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{{Wiktionary|succinct}}
{{Wiktionary|succinct}}
'''Succinctness''' is a characteristic of [[Plain language|speech]],<ref name=Garner2009b>{{cite book | last1=Garner| first1=Bryan A.| author1-link=Bryan A. Garner| title=[[Garner on Language and Writing]]: Selected Essays and Speeches of Bryan A. Garner| year=2009| publisher=American Bar Association| location=Chicago| isbn=1-60442-445-1| page=295}}</ref> [[laconic phrase|writing]],<ref>Leslie Kurke, Aesopic Conversations: Popular Tradition, Cultural Dialogue, and the Invention of Greek Prose, Princeton University Press, 2010, pp. 131–2, 135.</ref> [[succinct data structure|data structure]],<ref>Jacobson, G. J (1988). Succinct static data structures.</ref> [[Succinct game|algorithmic games]],<ref name="Papadimitriou2007">{{Cite book|last= Papadimitriou |first= C.H. |editor1-first= Noam |editor1-last= Nisan |editor2-first= Tim| editor2-last=Roughgarden |editor3-first= Éva |editor3-last=Tardos |editor4-first= Vijay V. |editor4-last=Vazirani |title= Algorithmic Game Theory |publisher= Cambridge University Press| year= 2007| pages=29–52| chapter= The Complexity of Finding Nash Equilibria| isbn= 978-0-521-87282-9}}</ref> and [[Occam's razor|thought in general]],<ref>Ariew, Roger (1976). Ockham's Razor: A Historical and Philosophical Analysis of Ockham's Principle of Parsimony. Champaign-Urbana, University of Illinois.</ref> exhibiting both clarity and brevity. It is the opposite of [[verbosity]], in which there is an excess of words.
'''Succinctness''' is a characteristic of [[Plain language|speech]],<ref name=Garner2009b>{{cite book | last1=Garner| first1=Bryan A.| author1-link=Bryan A. Garner| title=[[Garner on Language and Writing]]: Selected Essays and Speeches of Bryan A. Garner| year=2009| publisher=American Bar Association| location=Chicago| isbn=1-60442-445-1| page=295}}</ref> [[laconic phrase|writing]],<ref>Leslie Kurke, Aesopic Conversations: Popular Tradition, Cultural Dialogue, and the Invention of Greek Prose, Princeton University Press, 2010, pp. 131–2, 135.</ref> [[succinct data structure|data structure]],<ref>Jacobson, G. J (1988). Succinct static data structures.</ref> [[Succinct game|algorithmic games]],<ref name="Papadimitriou2007">{{Cite book|last= Papadimitriou |first= C.H. |editor1-first= Noam |editor1-last= Nisan |editor2-first= Tim| editor2-last=Roughgarden |editor3-first= Éva |editor3-last=Tardos |editor4-first= Vijay V. |display-editors = 3 |editor4-last=Vazirani |title= Algorithmic Game Theory |publisher= Cambridge University Press| year= 2007| pages=29–52| chapter= The Complexity of Finding Nash Equilibria| isbn= 978-0-521-87282-9}}</ref> and [[Occam's razor|thought in general]],<ref>Ariew, Roger (1976). Ockham's Razor: A Historical and Philosophical Analysis of Ockham's Principle of Parsimony. Champaign-Urbana, University of Illinois.</ref> exhibiting both clarity and brevity. It is the opposite of [[verbosity]], in which there is an excess of words.


Brevity in succinctness is not achieved by shortening original material by [[code|coding]] or [[Data compression|compressing]] it, but rather by omitting [[Redundancy (linguistics)|redundant]] material from it.
Brevity in succinctness is not achieved by shortening original material by [[code|coding]] or [[Data compression|compressing]] it, but rather by omitting [[Redundancy (linguistics)|redundant]] material from it.

Revision as of 20:01, 29 December 2015

Succinctness is a characteristic of speech,[1] writing,[2] data structure,[3] algorithmic games,[4] and thought in general,[5] exhibiting both clarity and brevity. It is the opposite of verbosity, in which there is an excess of words.

Brevity in succinctness is not achieved by shortening original material by coding or compressing it, but rather by omitting redundant material from it.

References

  1. ^ Garner, Bryan A. (2009). Garner on Language and Writing: Selected Essays and Speeches of Bryan A. Garner. Chicago: American Bar Association. p. 295. ISBN 1-60442-445-1.
  2. ^ Leslie Kurke, Aesopic Conversations: Popular Tradition, Cultural Dialogue, and the Invention of Greek Prose, Princeton University Press, 2010, pp. 131–2, 135.
  3. ^ Jacobson, G. J (1988). Succinct static data structures.
  4. ^ Papadimitriou, C.H. (2007). "The Complexity of Finding Nash Equilibria". In Nisan, Noam; Roughgarden, Tim; Tardos, Éva; et al. (eds.). Algorithmic Game Theory. Cambridge University Press. pp. 29–52. ISBN 978-0-521-87282-9.
  5. ^ Ariew, Roger (1976). Ockham's Razor: A Historical and Philosophical Analysis of Ockham's Principle of Parsimony. Champaign-Urbana, University of Illinois.