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==Operations==
==Operations==
In 2014, EON Reality and its IDCs have 450 employees worldwide.<ref name=lesechos/> The company develops virtual reality and augmented reality products aimed to improve knowledge transfer. EON Reality sells its software to corporations, universities, governments and the entertainment industry.<ref name=cnbc/> The company has Interactive Digital Centers in Manchester, Laval, Moscow, Jeddah, Doha, Santa Maria da Feira and Tshwane(Pretoria<ref>{{cite web|url=http://www.eonreality.com/interactive-digital-centers/}}</ref>) and Muscat.
In 2014, EON Reality and its IDCs have 450 employees worldwide.<ref name=lesechos/> The company develops virtual reality and augmented reality products aimed to improve knowledge transfer. EON Reality sells its software to corporations, universities, governments and the entertainment industry.<ref name=cnbc/> The company has Interactive Digital Centers in Manchester, Laval, Moscow, Jeddah, Doha, and Muscat.


In 2016, EON Reality released a free 3-D learning app for Android and iOS called, EON Experience AVR. The app also allows users to create learning experiences.<ref>{{cite web|url=https://thejournal.com/articles/2016/04/13/eon-reality-launches-free-app.aspx|title=EON Reality Launches Free App for 'Gamified' Learning|publisher=The Journal|first=Richard |last=Chang |date=April 13, 2016 |access-date=July 2, 2016}}</ref><ref>{{cite web|url=http://www.vrfocus.com/2016/02/eon-creator-avr-puts-content-creation-in-the-hands-of-teachers-and-students/|title=EON Creator AVR Puts Content Creation In The Hands of Teachers and Students|publisher=VR Focus|first=Peter |last=Graham |date=February 18, 2016|access-date=July 2, 2016}}</ref>
In 2016, EON Reality released a free 3-D learning app for Android and iOS called, EON Experience AVR. The app also allows users to create learning experiences.<ref>{{cite web|url=https://thejournal.com/articles/2016/04/13/eon-reality-launches-free-app.aspx|title=EON Reality Launches Free App for 'Gamified' Learning|publisher=The Journal|first=Richard |last=Chang |date=April 13, 2016 |access-date=July 2, 2016}}</ref><ref>{{cite web|url=http://www.vrfocus.com/2016/02/eon-creator-avr-puts-content-creation-in-the-hands-of-teachers-and-students/|title=EON Creator AVR Puts Content Creation In The Hands of Teachers and Students|publisher=VR Focus|first=Peter |last=Graham |date=February 18, 2016|access-date=July 2, 2016}}</ref>

Revision as of 19:53, 2 July 2016

EON Reality
IndustryVirtual Reality Augmented Reality
Founded1999
Headquarters
Area served
Worldwide
Products
  • Interactive 3D Software
  • Immersive 3D displays
  • Preconfigured VR labs
  • 2D to 3D conversion
Websitehttp://www.eonreality.com/

EON Reality is a multinational virtual reality and augmented reality software developer headquartered in Irvine, California.[1][2][3] The company was founded by Dan Lejerskar, Mikael Jacobsson and Mats W. Johansson in 1999.[4][5] Johansson is EON Reality's CEO[6] and Lejerskar is EON Reality's Chairman.[7] The company's clients include entities such as Boeing, Microsoft, Lexus and Cornell University.[6]

The company's joint ventures include EonVision, EON Sports, EON Reality TTR, EON Reality KSA and EON Reality Mauritius.[8][9] EON Reality has subsidiaries in Manchester, Laval, Gothenburg and Singapore.[10][11][12]

History

In 1999, Dan Lejerskar, Mikael Jacobsson and Mats W. Johansson founded EON Reality.[4] The company's Suzuki Sales P.R.O. was named "Most Innovative Product" by the Kiosk Awards in 2004.[13] EON Reality licensed Microsoft's Touchlight technology through Microsoft's IP Ventures Program in 2006.[14] Orange County Innovation recognized EON Reality at its Innovator's Showcase and Celebration in October 2006.[15]

EON Reality supplied its simulation solutions for training and development at a technology center in Brazil owned by Senai, a Brazilian industrial apprenticeship service, in September 2010.[16] In March 2013, EON Reality opened an interactive research and development center in Manchester, England.[1][12] The company opened its Entrepreneur Coding School to teach coding, 3D modeling, design and development.[17]

EON Sports, an athletic Virtual Reality training software company, was founded as a subdivision of EON Reality in 2013.[18] EON Sports launched a virtual reality training program for football players in February 2014.[18][19] UCLA, Ole Miss, Syracuse University, the University of Kansas and 100 high schools are using the software.[20] By the end of 2013, EON Reality opened an education and entertainment research and development and production center in Laval, France.[21]

EON Reality launched the EON Innovation Program, a start-up incubator program, in March 2014.[22] The following month, the company established an Interactive Digital Center and EON Entrepreneur School in Moscow, Russia and Muscat, Oman.[2][23] In October, EON Reality signed an agreement with the Mauritius State Investment Corporation and State Informatics Ltd. to invest $13.1 million US dollars in an interactive digital center in Mauritius.[24]

In November 2014, the company partnered with Duncanville, Texas to establish a virtual reality school.[25] Midwam, a 3D learning, hologram, and virtual reality solutions based in Saudi Arabia, partnered with EON Reality in December.[26] In January 2015, Mats W. Johansson was awarded "Global Innovator of the Year" from the BIG Summit.[6] In March 2015, Richard Leese stated that EON Reality contributed to the growth of Manchester’s creative sector to become one of the largest in the world.[27] That month, EON Reality partered with Duncanville, Texas to establish the Duncanville Entrepreneur School.[28][29]

The company partnered with the Saudi Commission for Tourism and Antiquities to pioneer turnkey solutions for 3D, virtual reality and augmented reality for Bait Nassief, a UNESCO World Heritage site in April 2015.[30] The following month, ExxonMobil awarded a global commercial license for Immersive 3D Operator Training Simulator technology to EON Reality.[31] The Tampa Bay Buccaneers announced that they were using EON Reality's Sidekiq football simulator software for their training camp in July 2015.[32] The New England Patriots, San Francisco 49ers and Dallas Cowboys also invested in the technology.[33]

In November 2015, the Interactive Digital Center in Mauritius opened.[34] Also in November it was announced that EON Sports partnered with Jason Giambi and created Project OPS, a baseball training solution.[35][36] The company's VR tools have also been used as a recruitment tool by college football teams.[37] In December 2015, EON Reality announced a partnership with Deakin University to launch the Interactive Digital Centre Hub.[38]

Operations

In 2014, EON Reality and its IDCs have 450 employees worldwide.[21] The company develops virtual reality and augmented reality products aimed to improve knowledge transfer. EON Reality sells its software to corporations, universities, governments and the entertainment industry.[3] The company has Interactive Digital Centers in Manchester, Laval, Moscow, Jeddah, Doha, and Muscat.

In 2016, EON Reality released a free 3-D learning app for Android and iOS called, EON Experience AVR. The app also allows users to create learning experiences.[39][40]

References

  1. ^ a b Edd Gent (March 21, 2013). "Firm offers free 12 month 3D software coding course". Retrieved May 2, 2015.
  2. ^ a b "Eon Reality and Croc Inaugurate the First Interactive Digital Center in Russia". April 2, 2014. Retrieved May 2, 2015.
  3. ^ a b "Virtual Reality Technology Comes of Age". March 27, 2012. Retrieved May 2, 2015.
  4. ^ a b "Eon Reality: They Are Virtually Here". Retrieved May 2, 2015.
  5. ^ "Eon Technology puts holograms at hand". September 26, 2006. Retrieved May 2, 2015.
  6. ^ a b c "Virtual Reality: What's here and what's possible". January 1, 2015. Retrieved May 2, 2015.
  7. ^ "Interview with Dan Lejerskar, Chairman of EON Reality". May 4, 2007. Retrieved May 2, 2015.
  8. ^ "New Virtual Reality Technology Could Redefine Youth Football Instruction". November 11, 2014. Retrieved May 2, 2015.
  9. ^ "EON Reality Mauritius: Vers un Bond en Avant Des Capacities d'Innovation du Pays". Le Matinal. September 9, 2015. Retrieved March 17, 2016.
  10. ^ "EON Reality opens European HQ in Manchester". March 21, 2013. Retrieved May 2, 2015.
  11. ^ "Réalité virtuelle et augmentée  : l'américain Eon reality implante sa filiale à Laval". Retrieved May 2, 2015.
  12. ^ a b "Manchester strengthens digital reputation". Retrieved May 2, 2015.
  13. ^ "5th Annual Kiosk Awards". Retrieved May 2, 2015.
  14. ^ "Microsoft Licenses 'Touchlight' Technology to EON". Retrieved May 2, 2015.
  15. ^ "Innovation group honors five in O.C." October 6, 2006. Retrieved May 2, 2015.
  16. ^ "EON Reality supplies simulation solution for US$3.5mn interactive digital center". September 22, 2010. Retrieved May 2, 2015.
  17. ^ "EON Reality European HQ opens in Manchester". March 20, 2013. Retrieved May 2, 2015.
  18. ^ a b "EON Sports introduces virtual reality training program for football players". November 13, 2014. Retrieved May 2, 2015.
  19. ^ "Virtual training could be NFL preparation's sea change". December 12, 2014. Retrieved May 2, 2015.
  20. ^ "How this company is using virtual reality to teach football". Fortune. May 22, 2015. Retrieved September 10, 2015.
  21. ^ a b "Eon Reality choisit Laval, " La Mecque " de la réalité virtuelle". June 11, 2014. Retrieved May 2, 2015.
  22. ^ "EON Innovate Program Launch". March 21, 2014. Retrieved May 2, 2015.
  23. ^ "ASM Tech launches new virtual reality centre". April 7, 2014. Retrieved May 2, 2015.
  24. ^ "MAURITIUS GETS INTERACTIVE DIGITAL CENTER TO FAST-TRACK EMPLOYABLE STUDENTS IN AFRICA". October 15, 2014. Retrieved May 2, 2015.
  25. ^ "Duncanville, EON partner to establish virtual reality school". Retrieved May 2, 2015.
  26. ^ "Saudi Arabia Pioneering High-tech Edutainment in the Middle East with new Digital Centre by Midwam". December 14, 2014. Retrieved May 2, 2015.
  27. ^ "Sir Richard Leese commends Manchester's creative sector". Manchester Evening News. March 20, 2015. Retrieved September 9, 2015.
  28. ^ "Duncanville, TX Welcomes Entrepreneur School". March 19, 2015. Retrieved September 10, 2015.
  29. ^ "Duncanville teams up with firm to open 3D virtual technology school". The Dallas Morning News. May 13, 2015. Retrieved September 10, 2015.
  30. ^ "Prince Sultan applauds Midwan Edutainment's work". April 15, 2015. Retrieved September 10, 2015.
  31. ^ "ExxonMobil awards license to EON Reality for Immersive 3D Operator Training Simulator technology". World Oil. May 5, 2015. Retrieved September 10, 2015.
  32. ^ "Bucs invest in virtual-reality system to help Jameis Winston". ESPN. July 20, 2015. Retrieved September 10, 2015.
  33. ^ "NFL arms race as Patriots, Buccaneers, 49ers and Cowboys sign up for VR training". Retrieved September 10, 2015.
  34. ^ "Le Premier Digital Interactive Centre d'Afrique Devoile". Le Matinal. November 12, 2015. Retrieved March 17, 2016.
  35. ^ Miller, Ron (November 5, 2015). "Former MLB Player Jason Giambi Takes a Swing at Virtual Reality". Tech Crunch. Retrieved March 17, 2016.
  36. ^ Thomas, Matthew (November 2, 2015). "EON Sports VR to Introduce VR Baseball Trainer With Help From MLB Veterans". Future Sport. Retrieved March 17, 2016.
  37. ^ Marshall, John (November 20, 2015). "College Programs Turning to Virtual Reality for Recruiting". Big Story. Retrieved March 17, 2015.
  38. ^ Merrett, Rebecca (December 15, 2015). "Deakin University to Launch Virtual and Augmented Reality Hub". CIO. Retrieved March 17, 2016.
  39. ^ Chang, Richard (April 13, 2016). "EON Reality Launches Free App for 'Gamified' Learning". The Journal. Retrieved July 2, 2016.
  40. ^ Graham, Peter (February 18, 2016). "EON Creator AVR Puts Content Creation In The Hands of Teachers and Students". VR Focus. Retrieved July 2, 2016.