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{{Userspace draft|source=ArticleWizard|date=December 2016}}
{{Userspace draft|source=ArticleWizard|date=December 2016}}


{{Use mdy dates|date=De 2016}}
{{Use mdy dates|date=Dec 2016}}
{{Infobox video game
{{Infobox video game
|title= Anodyne
|title= Even the Ocean
|image= [[File:Anodyne logo.jpg|frameless|upright=1.15]]
|image= [[File:Anodyne logo.jpg|frameless|upright=1.15]]
|developer= Analgesic Productions (Sean Han-Tani-Chen-Hogan and Joni Kittaka)
|developer= Analgesic Productions (Sean Han-Tani-Chen-Hogan and Joni Kittaka)
|publisher=Analgesic Productions <small>(Windows/Macintosh/Linux)</small>
|publisher=Analgesic Productions <small>(Windows/Macintosh)</small>
|engine = [[HaxeFlixel]]
|platforms= [[Microsoft Windows|Windows]], [[Mac OS X]]
|released= November 16th, 2016 <small>(Windows/Mac)</small>
|genre= [[Platform_game|Platformer]]/[[Action-adventure game|Action-adventure]]
|modes= [[Single-player video game|Single-player]]
|designer= Sean Han-Tani-Chen-Hogan<br />Joni Kittaka
|designer= Sean Han-Tani-Chen-Hogan<br />Joni Kittaka
|programmer=Sean Han-Tani-Chen-Hogan
|programmer=Sean Han-Tani-Chen-Hogan
|artist = Joni Kittaka
|composer= Sean Han-Tani-Chen-Hogan
|composer= Sean Han-Tani-Chen-Hogan
|artist = Joni Kittaka
|engine = [[Flixel]]
|released= February 4, 2013 <small>(Windows/Mac/Linux)</small><br/>October 15, 2013 <small>Android</small>
|genre= [[Action-adventure game|Action-adventure]]
|modes= [[Single-player video game|Single-player]]
|platforms= [[Microsoft Windows|Windows]], [[Mac OS X]], [[Linux]], [[Android (operating system)|Android]]
}}
}}
'''''Anodyne''''' is an [[indie game|independent video game]] created by Sean Han-Tani-Chen-Hogan and Joni Kittaka, who together form the [[Independent video game development|independent game company]] Analgesic Productions. After a nearly year-long development through Han-Tani-Chen-Hogan and Kittaka's last years in college<ref name="TPGinterview"/> the game was released on February 4, 2013, for [[Microsoft Windows|Windows PC]], [[Mac OS X]] and [[Linux]]. An [[Android (operating system)|Android]] version was released as part of a [[Humble Bundle]] on October 15, 2013. The ''Anodyne'' soundtrack was also made available for purchase at the time of release, including all of the music in the game as well as a few bonus tracks.
'''''Even the Ocean''''' is an [[indie game|independent video game]] created by Sean Han-Tani-Chen-Hogan and Joni Kittaka, who together form the [[Independent video game development|independent game company]] Analgesic Productions. After three and a half years of development, the game was released on November 16, 2016, for [[Microsoft Windows|Windows PC]] and [[Mac OS X]]. The ''Even the Ocean'' soundtrack was also made available for purchase at the time of release, including all of the music in the game as well as a many bonus tracks.


The game features action and adventure elements, and puts the player in the shoes of Young, exploring a dream world.
The game features action, platforming and story elements, and puts the player in the role of Aliph, a female Power Plant engineer working for the game's central city of Whiteforge.

Reviews of the game were mostly positive, generally praising the game's mix of adventure and action gameplay with an immersive, dream-like atmosphere created by the game's soundtrack and use of [[pixel art]]. Critiques tended to center on the story's lack of clearness, as well as some of the jumping mechanics. The game placed as an honorable mention in the 2013 Student [[Independent Games Festival]].


==Gameplay==
==Gameplay==


''Even the Ocean'' is played by moving through side-on view places, such as beaches, cities, and the insides of Power Plants. Gameplay varies from cutscenes where Aliph talks with other characters in the game, to exploration of smaller towns and areas, to action platforming sections set inside of Power Plants.
''Anodyne'' is played by exploring a dream world of the game's protagonist, Young. The gameplay involves the use of two primary items, a broom and shoes for jumping. The game takes place in adjacent screen-sized rooms that make up the game's play areas. The player explores dungeons, which are sets of rooms with puzzles and enemies, as well as other areas that focus less on combat and puzzles, such as a red, swamp-like area, and a dimly-lit forest. The player is required to find a certain number of cards in order to progress to the end sections of the game.


==Development==
==Development==


In March 2013, ''Even the Ocean'' began as two separate games, Even and The Ocean. Eventually the two games were combined into the final game, ''Even the Ocean''.
''Anodyne'' began as a solo project by Sean Han-Tani-Chen-Hogan in March 2012. Through a mutual friend, in June 2012, Han-Tani-Chen-Hogan met Joni Kittaka, who worked remotely on the game until its release in February 2013.<ref name="TPGinterview"/> Through development, the two worked together on story themes and level design. Kittaka wrote most of the dialogue and created all of the game's artwork, whereas Han-Tani-Chen-Hogan wrote the game's soundtrack, and additionally programmed it.

Shortly after release, ''Anodyne'' was featured on the front page of [[The Pirate Bay]]<ref name="torrentfreak"/> which garnered Anodyne enough votes to be accepted onto [[Steam (software)|Steam]] through its Greenlight system.


===Music===
===Music===
''Anodyne's'' soundtrack was composed by Sean Han-Tani-Chen-Hogan. At the time of ''Anodyne's'' release, the soundtrack was made available as a [[online distribution|download-only]] on Han-Tani-Chen-Hogan's online [[Bandcamp]] store, with the 40 tracks used in the game, as well as 14 bonus tracks, consisting of outtakes, and songs from ''Anodyne's'' trailers<ref name="bandcamp"/> The total runtime is 85 minutes and 32 seconds.
''Even the Ocean's'' soundtrack was composed by Sean Han-Tani-Chen-Hogan. At the time of ''Even the Ocean's'' release, the soundtrack was made available as a [[online distribution|download-only]] on Han-Tani-Chen-Hogan's online [[Bandcamp]] store and ''Even the Ocean''<nowiki/>'s Steam store page, with the 88 songs in the game, as well as many bonus tracks, consisting of outtakes and unused songs. The total runtime, including the bonus songs, is almost six hours.

'''''Anodyne'' track list'''
{{Track listing
| collapsed = yes
| total_length = 1:25:32
<!--TRACKS-->
| title1 = Anodyne
| length1 = 00:56
| title2 = Blank
| length2 = 00:30
| title3 = Nexus
| length3 = 01:07
| title4 = Street
| length4 = 00:48
| title5 = Woods
| length5 = 01:22
| title6 = Temple
| length6 = 02:00
| title7 = Seer
| length7 = 00:35
| title8 = Friend
| length8 = 00:51
| title9 = Fields
| length9 = 02:22
| title10 = Windmill
| length10 = 01:53
| title11 = Forest
| length11 = 02:28
| title12 = Cliff
| length12 = 02:12
| title13 = Beach
| length13 = 01:18
| title14 = Sea
| length14 = 01:01
| title15 = Grotto
| length15 = 01:31
| title16 = Rogue
| length16 = 00:42
| title17 = Cavern
| length17 = 02:36
| title18 = Wall
| length18 = 00:25
| title19 = Suburb
| length19 = 01:12
| title20 = Soft
| length20 = 01:54
| title21 = Space
| length21 = 01:51
| title22 = Cell
| length22 = 02:02
| title23 = Roof
| length23 = 02:41
| title24 = Hotel
| length24 = 03:31
| title25 = Manager
| length25 = 00:31
| title26 = Apartment
| length26 = 03:05
| title27 = Watcher
| length27 = 00:32
| title28 = Circus
| length28 = 02:52
| title29 = Servants
| length29 = 00:29
| title30 = Again
| length30 = 00:31
| title31 = Terminal
| length31 = 00:27
| title32 = Challenge
| length32 = 02:49
| title33 = Crossing
| length33 = 02:51
| title34 = Go
| length34 = 03:03
| title35 = Simmer
| length35 = 00:30
| title36 = Red
| length36 = 01:42
| title37 = Blue
| length37 = 02:33
| title38 = Understanding
| length38 = 01:57
| title39 = Stabilized
| length39 = 05:47
| title40 = Alpha (Sep 2012 Trailer) (bonus)
| length40 = 01:11
| title41 = Reminiscences (Nov 2012 Video)(bonus)
| length41 = 01:16
| title42 = Old Temple (Extra) (bonus)
| length42 = 00:57
| title43 = Older Temple (Extra) (bonus)
| length43 = 01:04
| title44 = Oldest Temple Extra) (bonus)
| length44 = 00:44
| title45 = Old Red (Extra) (bonus)
| length45 = 01:53
| title46 = Old Terminal (Extra) (bonus)
| length46 = 00:38
| title47 = Older Terminal (Extra) (bonus)
| length47 = 01:20
| title48 = Generic Boss (Extra) (bonus)
| length48 = 01:19
| title49 = Old Generic Boss "The Street" (Extra) (bonus)
| length49 = 00:45
| title50 = Gladysesque (Extra) (bonus)
| length50 = 00:26
| title51 = Bad Wall (Extra) (bonus)
| length51 = 00:21
| title52 = Sound Test (bonus)
| length52 = 02:46
| title53 = Sacrificial (Danny B Cover) (bonus)
| length53 = 00:58
| title54 = Release Trailer song (bonus)
| length54 = 01:30
}}


==Reception==
==Reception==
''Even the Ocean'' was met with mainly positive reviews from players<ref>{{Cite web|url=http://store.steampowered.com/app/265470|title=Save 15% on Even the Ocean on Steam|website=store.steampowered.com|access-date=2016-12-30}}</ref>, holding a 98% approval rating on Steam as of December 30th, 2016.
{{Video game reviews
| GR = 76%<ref name="GRreviews"/>
| MC = 76/100<ref name="MCreviews"/>
| Edge = 8.0/10<ref name="Edgereview"/>
| PCGUS = 8.4/10<ref name="PCGUreview"/>
}}

''Anodyne'' was met with mixed reviews, in general comparing ''Anodyne's'' gameplay to that of Zelda games such as [[The Legend of Zelda: Link's Awakening|Link's Awakening]] and [[The Legend of Zelda: A Link to the Past|Link to the Past]], and praising the game's pixel art and music style. Critics often praised the game's unsettling and surreal nature. Polygon's Danielle Riendeau stated that, regarding ''Anodyne's'' world: "Fantasy and reality exist adjacent to one another, highlighting the central theme of disconnection nicely."<ref name="polygon"/>

Criticism of the game often centered around frustrating platforming sections, and the reception to ''Anodyne's'' narrative was very mixed. Regarding the story, Tom Sykes of PC Gamer stated "I doubt I’ll ever get to the root of its narrative mysteries"<ref name="PCGUreview"/> Josh Mattingly of Indie Statik stated "it concerns musings on the state of humanity and other existential considerations"<ref name="indiestatik1"/> whereas Vito of Destructoid stated "it becomes clear the developers have no interest in defining their world properly; whatever theories you might devise about the game’s hidden meaning given no real justification."<ref name="destructoid"/>


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[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Articles created via the Article Wizard]]
[[Category:Articles created via the Article Wizard]]
[[Category:Platformer video games]]

Revision as of 16:48, 30 December 2016

Even the Ocean
Developer(s)Analgesic Productions (Sean Han-Tani-Chen-Hogan and Joni Kittaka)
Publisher(s)Analgesic Productions (Windows/Macintosh)
Designer(s)Sean Han-Tani-Chen-Hogan
Joni Kittaka
Programmer(s)Sean Han-Tani-Chen-Hogan
Artist(s)Joni Kittaka
Composer(s)Sean Han-Tani-Chen-Hogan
EngineHaxeFlixel
Platform(s)Windows, Mac OS X
ReleaseNovember 16th, 2016 (Windows/Mac)
Genre(s)Platformer/Action-adventure
Mode(s)Single-player

Even the Ocean is an independent video game created by Sean Han-Tani-Chen-Hogan and Joni Kittaka, who together form the independent game company Analgesic Productions. After three and a half years of development, the game was released on November 16, 2016, for Windows PC and Mac OS X. The Even the Ocean soundtrack was also made available for purchase at the time of release, including all of the music in the game as well as a many bonus tracks.

The game features action, platforming and story elements, and puts the player in the role of Aliph, a female Power Plant engineer working for the game's central city of Whiteforge.

Gameplay

Even the Ocean is played by moving through side-on view places, such as beaches, cities, and the insides of Power Plants. Gameplay varies from cutscenes where Aliph talks with other characters in the game, to exploration of smaller towns and areas, to action platforming sections set inside of Power Plants.

Development

In March 2013, Even the Ocean began as two separate games, Even and The Ocean. Eventually the two games were combined into the final game, Even the Ocean.

Music

Even the Ocean's soundtrack was composed by Sean Han-Tani-Chen-Hogan. At the time of Even the Ocean's release, the soundtrack was made available as a download-only on Han-Tani-Chen-Hogan's online Bandcamp store and Even the Ocean's Steam store page, with the 88 songs in the game, as well as many bonus tracks, consisting of outtakes and unused songs. The total runtime, including the bonus songs, is almost six hours.

Reception

Even the Ocean was met with mainly positive reviews from players[1], holding a 98% approval rating on Steam as of December 30th, 2016.

References

  1. ^ "Save 15% on Even the Ocean on Steam". store.steampowered.com. Retrieved December 30, 2016.

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