Super Smash Bros. Brawl: Difference between revisions
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From various message boards a list of the most wanted characters has been confirmed... |
From various message boards a list of the most wanted characters has been confirmed... |
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[[Shadow Mario]], [[Mario]], [[Donkey Kong]], [[Bowser]], [[Yoshi]], [[Giga Bowser]], [[Link]], [[Zelda]], [[Sheik]], [[Samus]]/[[Zero Suit Samus]](can change from one to the other like Zelda in melee), [[Kirby]], [[King Dedede]], [[Meta Knight]], [[Star Fox]], [[Falco]], [[Pikachu]], [[Mew]], [[Mewtwo]], [[Celebi]], [[Geno]], [[Pit (Kid Icarus)]], [[Solid Snake]], [[Sonic the Hedgehog]], [[Shadow the Hedgehog]], [[Super Sonic]], [[Marth]], [[Roy]], [[Ike]], [[Captain Falcon]], [[Black Shadow]], [[Megaman]], [[James Bond]], [[Obi-Wan Kenobi]], |
[[Shadow Mario]], [[Mario]], [[Donkey Kong]], [[Bowser]], [[Yoshi]], [[Giga Bowser]], [[Link]], [[Zelda]], [[Sheik]], [[Samus]]/[[Zero Suit Samus]](can change from one to the other like Zelda in melee), [[Kirby]], [[King Dedede]], [[Meta Knight]], [[Star Fox]], [[Falco]], [[Pikachu]], [[Mew]], [[Mewtwo]], [[Celebi]], [[Geno]], [[Pit (Kid Icarus) | Pit]], [[Solid Snake]], [[Sonic the Hedgehog]], [[Shadow the Hedgehog]], [[Super Sonic]], [[Marth]], [[Roy]], [[Ike]], [[Captain Falcon]], [[Black Shadow]], [[Megaman]], [[James Bond]], [[Obi-Wan Kenobi]], |
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Revision as of 15:00, 17 September 2006
Super Smash Bros. Brawl | |
---|---|
Super Smash Bros. Brawl logo. | |
Developer(s) | Unknown [dubious – discuss] |
Publisher(s) | Nintendo |
Designer(s) | Masahiro Sakurai (director) |
Platform(s) | Wii |
Release | TBA 2007[1] |
Genre(s) | Fighting game |
Mode(s) | Single player, multiplayer |
Super Smash Bros. Brawl (大乱闘 スマッシュ ブラザーズ X, Dairantō Sumasshu Burazāzu Ekkusu, Great Battle Smash Brothers X), frequently abbreviated as SSBB, is a fighting game for Nintendo's forthcoming console Wii. Its official trailer was first unveiled at E3 2006. As the third iteration in the massively successful series, it has been confirmed that it will support some network features and Internet play (Wi-Fi).[2][3] Brawl is the first Super Smash Bros. game that features at least one character from a franchise not owned by Nintendo with the inclusion of Solid Snake from Konami's Metal Gear series. Although originally suggested to be a launch title, Super Smash Bros. Brawl is slated for release sometime in 2007.
Confirmed characters
Kirby
Kirby (カービィ, Kābi) is the star of the Kirby series, first appearing in Kirby's Dream Land for the Game Boy. Kirby appears in both Super Smash Bros. and Super Smash Bros. Melee, having the ability to suck opponents into his mouth, taking on aspects of that character's appearance, and copying one of that character's signature attacks. This ability gives Kirby a wide range of possible moves. Kirby's "Super Smash" move is his "Cook" power from Kirby Super Star, which involves boiling enemies in a pot.
Link
Link (リンク, Rinku), the hero of the Legend of Zelda series, is a Hylian swordsman who appears as a fighter in both previous Super Smash Bros. games. Link's swordplay, including his downward strike, and bow are briefly featured in the E3 trailer. Also demonstrated in the trailer is his Super Smash attack in which he slashes at his opponent while he or she is trapped between two Triforces (see below). Although the Ocarina of Time incarnation of Link appears in Super Smash Bros. and again in Melee, Twilight Princess Link appears in Brawl. The legendary Master Sword is Link's primary weapon in Brawl.
Mario
Mario (マリオ) is Nintendo's official mascot. He is the star of the myriads of games in the Super Mario series, and is present in the first and second Super Smash Bros. games. Mario's Fireball attack is shown in the E3 trailer, as well as his new Super Smash move, where he projects a massive blast of fire that moves across the entire stage. Mario's occupation is a plumber and when he's not working, he's usually saving Princess Peach from danger.
Meta Knight
Meta Knight (メタナイト, Meta Naito) is a recurring character of the Kirby series, and is the second of the series after Kirby to become a Super Smash Bros. fighter. In the trailer shown at E3 2006, he can be seen performing quick sword strikes and blocking an attack with his cloak, which blends into the background. He is also shown jumping multiple times in midair, an ability held previoulsy only by Kirby and Jigglypuff in the first two Super Smash Bros. games. During the trailer, Meta Knight's wings only appear while he is jumping in midair. The official website confirms that his symbol is the same as Kirby's: the warp star.[4]
Pikachu
Pikachu (ピカチュウ, Pikachū) is the official mascot of the Pokémon series. Pikachu became iconic in the Pokémon anime. Its first video game appearances were in Pokémon Red and Blue for the original Game Boy and then as the lead Pokémon in Pokémon Yellow for the Game Boy Color. Since then, it has been in every Pokémon video game made to date. Pikachu appears in both previous Super Smash Bros. games. While some of its trademark attacks are seen in the trailer, including Thunder, Thunderbolt, and Quick Attack, its Super Smash attack has yet to be seen.
Pit
Pit (ピット, Pitto) is the head of the royal bodyguards for the goddess Palutena. He makes his first playable appearance since the 1991 Game Boy game Kid Icarus: Of Myths and Monsters. He is shown in the trailer fighting again with the Sacred Bow of Palutena, which has the ability to separate into two short blades for close-range combat. In addition, he wears a pair of glowing rings on his left arm which expand onto the Sacred Bow when he prepares to fire light arrows. The rings retract onto his arm after use. In the E3 trailer video, he is shown jumping multiple times in midair as Meta Knight does. Pit's symbol is a bow and arrow tilted at an angle as shown under his bio on the official website.[5]
Samus Aran
Samus Aran (サムス・アラン, Samusu Aran), the heroine of the Metroid series, appears in both previous Super Smash Bros. games. She returns in Brawl not just in her Power Suit, but also as Zero Suit Samus, which is based on her unsuited form from Metroid: Zero Mission and Metroid Prime 2: Echoes. The official website states that Zero Suit Samus "isn't a pure character addition," but rather a special mode for Samus, which manifests under "certain conditions," the specificities of which are currently unknown. Zero Suit Samus is weaker than she is with her power suit on but more than makes up for this with the speed she gains. In the E3 trailer Zero Suit Samus is shown wielding a gun that can transform into an energy whip. [6]
Solid Snake
Solid Snake (ソリッド・スネーク, Soriddo Sunēku), the main character from Konami's Metal Gear franchise, is the first third-party character to become a Super Smash Bros. fighter. His appearance is a mix of previous appearances, with his clothes from MGS2 and the facial hair of Naked Snake from MGS3. Snake's moves are not showcased in the trailer, but Brawl's director, Masahiro Sakurai, states on the official website that since he did not want to incorporate real-world weapons into the game, Snake instead will use a variety of explosives, including rocket launchers (as they might be "humorous" if used in-game), and fight hand-to-hand. Snake will also have use of his trademark cardboard box, which he is seen hiding in near the end of the trailer. Snake's symbol is that of the FOX organization from MGS3, which is also the logo of Kojima Productions.[7]
Wario
Wario (ワリオ), one of Mario's main rivals and star of the WarioWare, Inc. and Wario Land games, makes his first playable appearance in the series. His appearance is based on his WarioWare costume, and in the E3 trailer, he arrives on his WarioWare motorcycle. One of his attacks is atomic flatulence, called the "Wario Waft" according to his profile on the official website. Wario's gas builds up over time. His symbol is the letter "W" rather than the super mushroom.[8]
Most wanted characters
From various message boards a list of the most wanted characters has been confirmed...
Shadow Mario, Mario, Donkey Kong, Bowser, Yoshi, Giga Bowser, Link, Zelda, Sheik, Samus/Zero Suit Samus(can change from one to the other like Zelda in melee), Kirby, King Dedede, Meta Knight, Star Fox, Falco, Pikachu, Mew, Mewtwo, Celebi, Geno, Pit, Solid Snake, Sonic the Hedgehog, Shadow the Hedgehog, Super Sonic, Marth, Roy, Ike, Captain Falcon, Black Shadow, Megaman, James Bond, Obi-Wan Kenobi,
Stages
Although unconfirmed, the trailer suggests that new stages will include the interior and exterior of a gloomy castle[9], the Halberd, Meta Knight's airship from Kirby Super Star, and an island floating high above a rocky canyon. It should be noted however, that in the first trailers for Super Smash Bros. Melee, originally shown at E³ 2001, a number of levels that turned out to either not be in the final game at all, or were heavily modified, could be seen.[10] It was revealed by Nintendo Power that Hideo Kojima is developing a Metal Gear course himself.
Items and abilities
This article possibly contains original research. |
The video from E3 suggests the new ability to perform special moves, tentatively referred to as "Super Smash" moves in this article (there is yet to be an official name announced). These abilities are acquired through orb-shaped power-ups which bear the Super Smash symbol. The trailer shows Mario's, Link's, Kirby's, and Super Smash attacks. Mario, who is the only one seen in the trailer actually grabbing a Smash Orb, invokes a large blast of fire, Link performs a barrage of sword slashes while Mario is trapped between two Triforce symbols, and Kirby uses his Cook ability from Kirby Super Star and Kirby and the Amazing Mirror to boil Mario in a pot.
The E3 trailer also shows footage of a puppy from Nintendogs attempting to climb around on the screen, blocking the view of the battle. Although Nintendo has confirmed that this is caused by an item, the actual item was not shown in the trailer.[1]
Of the returning characters shown in the preview, their "A", "B", and "Smash" attacks are for the most part intact, being modified only graphically, such as Mario's Fireball, which has a more gaseous appearance.
Music
The main theme for Brawl was revealed in the E3 trailer as the background song, and it was created by the famed Final Fantasy composer, Nobuo Uematsu. It is unknown whether he will be composing additional tracks. Additionally, opera singers Ken Nishikiori and Oriko Takahashi have also contributed to the vocal arrangement in this project. Sakurai stated that the game's music will be performed by a full orchestra with vocals in Latin.[11]
Development
Masahiro Sakurai, former HAL Laboratories employee and creator of Kirby and the Super Smash Bros. series, is the director for the game.[12] An IGN article states that "as of May 2005, the game's development staff consisted of exactly one person," Sakurai himself. Sakurai states that 50 people who have spent a lot of time playing Super Smash Bros. Melee are being brought in as the development team[2], and the team will have access to all the original material and tools from the development of Melee.[13] Sakurai cannot announce the name of the team at this time but refers to them as "The Studio"[3].
The game was conspicuously absent from Nintendo's Wii showing at their 2006 Pre-E3 press conference. The next day, on Wednesday, May 10, 2006, at the After-Hours Press Conference, Nintendo officially revealed the game under the name of Super Smash Bros. Brawl. Miyamoto and Sakurai, who were there to make the announcement, hinted that the game could have full compatibility with the GameCube controller. Sakurai said that the reason was because he did not want to "alienate those familiar with the pad." In an interview with IGN, Sakurai said the Wii's motion sensing features might not be included because, "we found that trying to implement too much motion-sensory functionality can get in the way of the game."[3]
The inclusion of Konami-created character Solid Snake may seem to conflict with the Super Smash Bros. paradigm — to only include characters from games made by Nintendo and their second parties (e.g. HAL Laboratory) — but Sakurai said that Metal Gear creator Hideo Kojima "practically begged" for Snake to be included in the next Super Smash Bros. game (which, at the time of said "begging", was during the production of Super Smash Bros. Melee, but production of the game was already too far in to make the addition viable). Incidentally, this isn't the first time Snake appears in a crossover fighting game. He was previously featured as a secret character in DreamMix TV World Fighters.
When questioned about the inclusion of other characters, Shigeru Miyamoto alleged that discussions for possible other third-party characters are underway, but nothing has been confirmed. If a third party character does appear in Brawl, the character must have been on a Nintendo console. Japanese fans were asked to submit their desired characters and musical themes via a forum on the game's official Japanese site, with some possibly appearing in the game. It is currently unknown if Nintendo will ask fans outside of Japan to request characters or musical themes, though it has been said that Sakurai will receive various input from the NSiders forums on the official Nintendo of America website.[14]
On June 9, 2006, suggestions were no longer taken. In Toukoken, the portion on the Japanese site chronicling character and music suggestion updates, Sakurai has stated that some of the characters in Super Smash Bros. Melee may not return. He also states that he may not want to include many characters who are popular solely in Japan, but is not opposed to them entirely, noting the success that the Fire Emblem characters enjoyed internationally thanks to their inclusion in Melee. He also said that the tentative number of third party characters besides Snake are 1-2 and must have made a appearance on a Nintendo console before.[15] In August 2006, Sakurai and Shigeru Miyamoto stated that Sega's Sonic the Hedgehog was the most requested third-party character to be included, but Sega and Yuji Naka hasn't contacted them about it yet[16].
In June, Sakurai updated the official website stating that he has to "temporarily stop updating this website as of June, 2006." Sakurai plans on focusing on the actual development of the game, and doesn't plan on updating the website until Brawl is close to release, or "if anything newsworthy comes up".[17]
References
- ^ Note by Masahiro Sakurai Smashbros.com. URL Accessed July 5, 2006.
- ^ Casamassina, Matt (2005-05-17). "E³ 2005: Smash Bros. For Revolution". IGN. Retrieved 2006-05-03.
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(help) - ^ a b Casamassina, Matt (2006-05-10). "E³ 2006: Super Smash Bros. Brawl". IGN. Retrieved 2006-08-01.
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suggested) (help) - ^ Meta Knight bio Smashbros.com. URL Accessed May 27, 2006.
- ^ Pit bio Smashbros.com. URL Accessed May 27, 2006.
- ^ Zero Suit Samus bio Smashbros.com. URL Accessed May 27, 2006.
- ^ Snake bio "Smashbros.com". URL Accessed May 30, 2006
- ^ Wario bio Smashbros.com. URL Accessed May 27, 2006.
- ^ Super Smash Bros. Brawl screenshot gallery Smashbros.com. URL Accessed July 10, 2006.
- ^ "Super Smash Bros. Melee original trailer". 2005-11-16.
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(help) - ^ "A Main Theme With Emotion". SmashBros.com. Retrieved 2006-05-25.
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(help) - ^ IGN Staff (2005-11-16). "Smash Bros. Revolution Director Revealed". Retrieved 2005-11-16.
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(help) - ^ Gantayat, Anoop (2005-12-05). "Sakurai Elaborates on Smash Bros. Revolution". IGN. Retrieved 2005-12-12.
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(help) - ^ IGN Staff (2006-05-11). "E3 2006: Fans Asked to Fill Smash Bros. Roster". IGN. Retrieved 2006-05-11.
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(help) - ^ Sakurai reveals new Smash Bros Brawl details
- ^ Smash Bros Brawl Creators Hint at Sonic
- ^ "Sakurai states he will concentrate on development".
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