Frostbite (game engine): Difference between revisions
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Kem Sokha (Khmer: កឹម សុខា; born 27 June 1953) is a Cambodian politician and activist who currently serves as the Vice President of the Cambodia National Rescue Party (CNRP); he is serving as acting President following Sam Rainsy's resignation. He served as the Minority Leader, the highest ranking opposition parliamentarian, of the National Assembly from December 2016 to January 2017, and previously as the First Vice President of the National Assembly from August 2014 to October 2015.[1][2][3] He has represented Kampong Cham as its Member of Parliament (MP) since 2008. From 2007 to 2012, Sokha was the leader of the Human Rights Party, which he founded. |
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'''Frostbite''' is a [[game engine]] originally developed by [[EA DICE]] for its [[Battlefield (series)|''Battlefield'' series]]. The engine is designed for use on [[Microsoft Windows]], [[PlayStation 3]], [[PlayStation 4]], [[Xbox 360]], and [[Xbox One]] platforms. Frostbite was first used by DICE to create [[First-person shooter|FPS]] games, but has since been expanded to include various other genres, and is employed by a number of EA studios. Thus far, the engine is exclusive to Electronic Arts with all titles being published by EA. |
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== Overview == |
== Overview == |
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Kem Sokha (Khmer: កឹម សុខា; born 27 June 1953) is a Cambodian politician and activist who currently serves as the Vice President of the Cambodia National Rescue Party (CNRP); he is serving as acting President following Sam Rainsy's resignation. He served as the Minority Leader, the highest ranking opposition parliamentarian, of the National Assembly from December 2016 to January 2017, and previously as the First Vice President of the National Assembly from August 2014 to October 2015.[1][2][3] He has represented Kampong Cham as its Member of Parliament (MP) since 2008. From 2007 to 2012, Sokha was the leader of the Human Rights Party, which he founded. |
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The toolset comprises of three primary components: FrostEd, Backend Services, and Runtime.<ref name="FB_official-site">{{cite web|title=This is Frostbite|url=http://www.frostbite.com/about/this-is-frostbite/|publisher=Frostbite|accessdate=2015-11-20}}</ref> FrostEd is a desktop program for developers to create Frostbite games in a realtime [[Workflow engine|workflow]].<ref name="FB_official-site" /> Both runtime memory and runtime performance enable code and data systems to deploy content to [[Xbox 360]], [[PlayStation 4]], [[iOS]] and [[Android (operating system)|Android]]. |
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Revision as of 09:21, 25 February 2017
This article may require copy editing for grammar, style, cohesion, tone, or spelling. (February 2017) |
Kem Sokha (Khmer: កឹម សុខា; born 27 June 1953) is a Cambodian politician and activist who currently serves as the Vice President of the Cambodia National Rescue Party (CNRP); he is serving as acting President following Sam Rainsy's resignation. He served as the Minority Leader, the highest ranking opposition parliamentarian, of the National Assembly from December 2016 to January 2017, and previously as the First Vice President of the National Assembly from August 2014 to October 2015.[1][2][3] He has represented Kampong Cham as its Member of Parliament (MP) since 2008. From 2007 to 2012, Sokha was the leader of the Human Rights Party, which he founded.
Overview
Frostbite 3 (marketed as simply Frostbite from 2015 onwards) is the most recent iteration of Frostbite. It introduces new features such as new weathering systems, physically based rendering (PBR) and support for various development techniques (such as photogrammetry). The game engine has had several upgrades including improved tessellation technology. It also features Destruction 4.0, which enhances the in-game destruction over its predecessors.[1]
DICE has not ruled out the feasibility of releasing mod tools for the engine.[2]
Noteworthy achievements of the engine are Battlefield 4's Levolution system, which made it possible to feature wider and more detailed destruction, and several unnamed systems for FIFA 17 that bring moving corner flags, more detailed spectators and changing weather effects into the game.
Games using Frostbite
DICE used the first generation of the engine for their in-house games Battlefield: Bad Company, Battlefield 1943, and Battlefield: Bad Company 2. The Frostbite engine launched with the release of Battlefield: Bad Company; subsequent titles employed an updated version referred to as Frostbite 1.5. Frostbite 1.5 was also used for the multiplayer component of Medal of Honor which DICE developed. (The single-player was developed by another EA studio with Unreal Engine 3). The next generation of the engine, Frostbite 2, debuted with the release of Battlefield 3.[3] The creation of Frostbite 2 started the first usage of the Frostbite engine by other EA studios other than DICE. Some notable Frostbite 2 powered games include Need for Speed: The Run,[4] Medal of Honor: Warfighter,[5] and Army of Two: The Devil's Cartel.[6] The newest version, Frostbite 3 (rebranded as "Frostbite" in 2015), came out with Battlefield 4.[7] It was announced that DICE would be including support for the Mantle API in Frostbite 3, with Battlefield 4 being the first game to implement the low-level toolset through a patch in December 2013. New games using the Frostbite 3 engine are Dragon Age: Inquisition (2014), Rory McIlroy PGA Tour (2015), Need for Speed (2015), Star Wars Battlefront (2015), Battlefield Hardline (2015) Plants vs. Zombies: Garden Warfare 2 (2016), Mirror's Edge Catalyst (2016), Battlefield 1 (2016), FIFA 17 (2016), and Mass Effect: Andromeda (2017).
References
- ^ "Battlefield 4: Official Frostbite 3 Feature Video". Electronic Arts. 2013-06-24. Retrieved 2013-09-26 – via YouTube.
- ^ Fahey, Mike (2010-03-04). "Bad Company 2 Devs Have Nothing But Love For The Modding Community". Kotaku. Retrieved 2016-02-07.
- ^ "Battlefield 3 to use DX11, Frostbite 2". GameFront. 2010-08-05. Retrieved 2011-01-31.
- ^ "Need for Speed: The Run Announced". IGN. 2011-04-28. Retrieved 2011-04-30.
- ^ "A First Look at Medal of Honor Warfighter". IGN. 2012-03-06. Retrieved 2012-03-29.
- ^ "Army of Two: The Devil's Cartel launching March 2013". GameSpot. 2012-08-02. Retrieved 2012-09-01.
- ^ Makuch, Eddie (2013-03-26). "Battlefield 4 confirmed for fall 2013". GameSpot. Retrieved 2013-03-27.