Ah Diddums: Difference between revisions
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{{Infobox video game |
{{Infobox video game |
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|title = |
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|image = Ah Diddums cover.jpg |
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|caption = Cover art of ''Ah Diddums'' |
|caption = Cover art of ''Ah Diddums'' |
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|developer = [[Imagine Software]]<ref name="mobygames">[http://www.mobygames.com/game/zx-spectrum/ah-diddums ''Ah Diddums'' game overview] at [[MobyGames]]</ref> |
|developer = [[Imagine Software]]<ref name="mobygames">[http://www.mobygames.com/game/zx-spectrum/ah-diddums ''Ah Diddums'' game overview] at [[MobyGames]]</ref> |
Revision as of 22:00, 27 June 2017
Developer(s) | Imagine Software[1] |
---|---|
Publisher(s) | Imagine Software[1] |
Designer(s) | David H Lawson |
Platform(s) | Commodore 64 ZX Spectrum |
Release | 1983[1] |
Genre(s) | Action[1] |
Mode(s) | Single-player |
Ah Diddums is a computer game for the ZX Spectrum and Commodore 64 home computers released by Imagine (in the UK) in 1983.[2]
Gameplay
The player controls a teddy bear who is trying to escape a toy box in order to comfort his crying baby owner. Teddy's job is to arrange building blocks in a certain order in the shelf at the top of the screen,[3] allowing him to escape the toy box. On escaping one box Teddy finds himself in another toy box, escape from which is more difficult; there are 99 toy boxes in total from which to escape.[4]
Reception
Ah Diddums won "Best Original Game" at the Computer and Video Games 1983 Golden Joystick Awards.[2]
References
- ^ a b c d Ah Diddums game overview at MobyGames
- ^ a b Ah Diddums at SpectrumComputing.co.uk
- ^ CRASH - The Online Edition - Issue 3 Contents
- ^ Shaw, Peter (Aug–Sep 1983). "Ah Diddums". ZX Computing. p. 72. Retrieved 2011-07-26.