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{{DEFAULTSORT:Truth In Video Game Rating Act}}
{{DEFAULTSORT:Truth In Video Game Rating Act}}
[[Category:United States proposed federal legislation]]
[[Category:United States proposed federal legislation]]
[[Category:Proposed laws of the United States]]
[[Category:2006 in law]]
[[Category:2006 in law]]
[[Category:Video game censorship]]
[[Category:Video game censorship]]

Revision as of 05:44, 15 September 2017

Truth in Video Game Rating Act
Great Seal of the United States
Long titleA bill to direct the Federal Trade Commission to prescribe rules to prohibit deceptive conduct in the rating of video and computer games and for other purposes.
Announced inthe 109th United States Congress
Sponsored bySam Brownback (R-KS)
Legislative history

The United States Truth in Video Game Rating Act (S.3935) is a bill introduced by then Senator Sam Brownback (R-KS) on September 26, 2006. The act would require the ESRB to have access to the full content of and hands-on time with the games it was to rate, rather than simply relying on the video demonstrations submitted by developers and publishers.[1]

The bill makes no considerations for mods, total conversions, user generated content, procedurally generated content, unused disc space, blocked/disabled out portions of code, player behavior in online games, and various other factors out of the control of the developers (such as how the player decides to play the game).

This bill was unacted upon during its original session and was reintroduced by Senator Brownback on February 14, 2007 under the same title "the Truth in Video Game Rating Act" with a new session number (S.568). The bill remained in the Senate Committee on Commerce, Science and Transportation and expired at the end of the 110th Congress without further action.[2]

References

  1. ^ "Senate Proposes New ESRB Legislation". Gamasutra. Retrieved September 27, 2006.
  2. ^ "S.568 - 110th Congress (2007-2008): Truth in Video Game Rating Act". Retrieved 1 August 2017.