NAPS team: Difference between revisions
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Like many software houses established in the 1990s, their first market was on the [[16-bit]] [[Amiga]]. |
Like many software houses established in the 1990s, their first market was on the [[16-bit]] [[Amiga]]. |
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In 2016, the company started work on the game ''Iron Wings''.<ref>{{cite web|url=https://www.gamereactor.eu/news/482133/Naps+Team+announces+WW2+flying+combat+game+Iron+Wings/|title=Naps Team announces WW2 flying combat game Iron Wings|last=Bishop|first=Sam|date=November 17, 2016|website=Gamereactor|access-date=May 18, 2018}}</ref> The company used Kickstarter to raise funds.<ref>https://www.polygon.com/2016/12/3/13828284/tuskegee-airmen-video-game-iron-wings-kickstarter</ref> Completed in 2017, it features [[aerial warfare]] and be set in [[World War II]].<ref>http://www.darkstation.com/reviews/iron-wings-review</ref> |
In 2016, the company started work on the game ''Iron Wings''.<ref>{{cite web|url=https://www.gamereactor.eu/news/482133/Naps+Team+announces+WW2+flying+combat+game+Iron+Wings/|title=Naps Team announces WW2 flying combat game Iron Wings|last=Bishop|first=Sam|date=November 17, 2016|website=Gamereactor|access-date=May 18, 2018}}</ref> The company used Kickstarter to raise funds.<ref>https://www.polygon.com/2016/12/3/13828284/tuskegee-airmen-video-game-iron-wings-kickstarter</ref> Completed in 2017, it features [[aerial warfare]] and be set in [[World War II]].<ref>http://www.darkstation.com/reviews/iron-wings-review</ref> |
Revision as of 23:28, 18 September 2018
Industry | Video game industry |
---|---|
Founded | 1993 |
Founder |
|
Headquarters | |
Website | http://www.napsteam.com/ |
NAPS team is an Italian software house based in Messina, Sicily. Working mostly in the home computer and game console market.
History
The company was established as a software house in 1993 by Fabio Capone and Domenico Barba.[1]
Like many software houses established in the 1990s, their first market was on the 16-bit Amiga.
In 2016, the company started work on the game Iron Wings.[2] The company used Kickstarter to raise funds.[3] Completed in 2017, it features aerial warfare and be set in World War II.[4]
In 2018, Gekido: Kintaro's Revenge was re-released for the Nintendo Switch[5], PlayStation 4[6] and Xbox One.[7]
Reception
In 1996, Shadow Fighter was ranked the 20th best game of all time by Amiga Power.[8]
Video games
Games developed by NAPS team:
- Shadow Fighter (Amiga, 1994, published by Gremlin Interactive)
- Gekido: Urban Fighters (Playstation, 2000, Gremlin Interactive)
- Gekido Advance: Kintaro's Revenge (Gameboy Advance, 2002)
- Rageball (2002)
- Shoot (2002)
- Wanted (2004)
- Racing Fever (2005)
- WWI: Aces of the Sky (2006)
- WWII: Battle Over The Pacific (2008)
- Twin Strike: Operation Thunder (2008)
- Bootcamp Academy (2010)
- Legendary Knight (2015)
- Iron Wings (Xbox One, 2017)
- Gekido: Kintaro's Revenge (Nintendo Switch, PlayStation 4, 2018)
- Maria the Witch (PC, 2016, Xbox One, 2017, Nintendo Switch, PlayStation 4, 2018)
See also
- Gremlin Interactive: company founded by Ian Stewart that published Shadow Fighter
References
- ^ "NAPS team". NAPS team. Retrieved May 18, 2018.
- ^ Bishop, Sam (November 17, 2016). "Naps Team announces WW2 flying combat game Iron Wings". Gamereactor. Retrieved May 18, 2018.
- ^ https://www.polygon.com/2016/12/3/13828284/tuskegee-airmen-video-game-iron-wings-kickstarter
- ^ http://www.darkstation.com/reviews/iron-wings-review
- ^ https://switchwatch.co.uk/gekido-kintaros-revenge-nintendo-switch-review/
- ^ "Gekido Kintaro's Revenge - Playstation 4 - May 31st 2018 US-EU".
- ^ http://www.thexboxhub.com/epic-brawler-gekido-kintaros-revenge-out-now-on-xbox-one/
- ^ Amiga Power magazine issue 64, Future Publishing, August 1996