John Eaves: Difference between revisions
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His design work featured in the ''Deep Space Nine'' episode "[[Far Beyond the Stars]]", during the part of the episode set in the 1950s.<ref name=ds9/> After working on ''[[Star Trek: Insurrection]]'', where his designs included the [[Son'a]] vessels, Zimmerman brought Eaves onto the team behind ''[[Star Trek: Enterprise]]'' as Production Illustrator.<ref name=eavesbio/> Whilst working on that series, he started work on the [[Enterprise (NX-01)|''Enterprise'' (NX-01)]], as well as the [[Suliban]] vessels.<ref>{{cite web|last=Eaves|first=John|title=The Early NX-01|url=http://johneaves.wordpress.com/2009/03/25/the-early-nx-01/|accessdate=February 23, 2013|publisher=Eavesdropping|date=March 25, 2009}}</ref> His work on the final ''TNG'' film ''[[Star Trek: Nemesis]]'' included the design of the Reman starship, the ''Scimitar''.<ref>{{cite news|last=Restuccio|first=Daniel|title=Engaging Nemesis effects work: Digital Domain used a combination of off-the-shelf and proprietary software for this latest Star Trek incarnation|url=http://www.highbeam.com/doc/1G1-97737072.html|archive-url=https://web.archive.org/web/20171031070603/https://www.highbeam.com/doc/1G1-97737072.html|dead-url=yes|archive-date=October 31, 2017|accessdate=February 23, 2013|newspaper=Post|date=January 1, 2003}} {{Subscription required}}</ref> |
His design work featured in the ''Deep Space Nine'' episode "[[Far Beyond the Stars]]", during the part of the episode set in the 1950s.<ref name=ds9/> After working on ''[[Star Trek: Insurrection]]'', where his designs included the [[Son'a]] vessels, Zimmerman brought Eaves onto the team behind ''[[Star Trek: Enterprise]]'' as Production Illustrator.<ref name=eavesbio/> Whilst working on that series, he started work on the [[Enterprise (NX-01)|''Enterprise'' (NX-01)]], as well as the [[Suliban]] vessels.<ref>{{cite web|last=Eaves|first=John|title=The Early NX-01|url=http://johneaves.wordpress.com/2009/03/25/the-early-nx-01/|accessdate=February 23, 2013|publisher=Eavesdropping|date=March 25, 2009}}</ref> His work on the final ''TNG'' film ''[[Star Trek: Nemesis]]'' included the design of the Reman starship, the ''Scimitar''.<ref>{{cite news|last=Restuccio|first=Daniel|title=Engaging Nemesis effects work: Digital Domain used a combination of off-the-shelf and proprietary software for this latest Star Trek incarnation|url=http://www.highbeam.com/doc/1G1-97737072.html|archive-url=https://web.archive.org/web/20171031070603/https://www.highbeam.com/doc/1G1-97737072.html|dead-url=yes|archive-date=October 31, 2017|accessdate=February 23, 2013|newspaper=Post|date=January 1, 2003}} {{Subscription required}}</ref> |
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John has most recently been known to have worked on the 2009 ''[[Star Trek (film)|Star Trek]]'' film, and he was also involved with [[Perpetual Entertainment]] as a production consultant and illustrator on their now defunct [[MMOG]], ''[[Star Trek Online]]'', though many of his contributions remain intact within the version |
John has most recently been known to have worked on [[Star Trek Discovery]] and the 2009 ''[[Star Trek (film)|Star Trek]]'' film, and he was also involved with [[Perpetual Entertainment]] as a production consultant and illustrator on their now defunct [[MMOG]], ''[[Star Trek Online]]'', though many of his contributions remain intact within the version that was developed by [[Cryptic Studios]].<ref name=eavesblog/><ref>{{cite web|title=The Concepts of Star Trek Online|url=http://www.suricatafx.com/?p=133|publisher=SuricataFX|date=June 7, 2009|accessdate=February 23, 2013}}</ref> He also provided the designs of the spaceships for the [[science fiction theme]]d [[social network]] [[MyOuterSpace]].<ref>{{cite news|last=Hide|first=Nick|title=Myouterspace: William Shatner's social network is as bonkers as you'd hoped|url=http://crave.cnet.co.uk/software/myouterspace-william-shatners-social-network-is-as-bonkers-as-youd-hoped-49305275/|accessdate=February 23, 2013|newspaper=[[CNET]]|date=March 16, 2010}}</ref> He was also in charge of art direction for ''[[Star Trek: Renegades]]'', a fan produced pilot funded through [[Kickstarter]] and made by the creators of ''[[Star Trek: Of Gods and Men]]''.<ref>{{cite web|title=Star Trek: Renegades|url=http://www.kickstarter.com/projects/145553614/star-trek-renegades|publisher=[[Kickstarter]]|accessdate=February 23, 2013}}</ref> He worked on several films as an illustrator following ''Star Trek'', including ''[[Tropic Thunder]]'', ''[[Valkyrie (film)|Valkyrie]]'' and ''[[G.I. Joe: The Rise of Cobra]]''.<ref name=blog>{{cite web|title=Drop in at Eaves' New Blog|url=http://www.trektoday.com/content/2009/03/drop-in-at-eaves-new-blog/|publisher=Trek Today|date=March 30, 2009|accessdate=February 23, 2013}}</ref> |
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As of 2015, he is also a member of the board of advisers for the [[Hollywood Science Fiction Museum]]. |
As of 2015, he is also a member of the board of advisers for the [[Hollywood Science Fiction Museum]]. |
Revision as of 11:46, 11 March 2019
John Eaves | |
---|---|
Born | April 9, 1962 |
Nationality | American |
Occupation(s) | Illustrator and model maker |
Known for | Star Trek designs |
Notable work | USS Enterprise-E |
Website | johneaves |
John Eaves (born April 9, 1962) is a designer and illustrator best known for his work on the Star Trek franchise, starting with Star Trek V: The Final Frontier. He served as a production illustrator on Star Trek: Deep Space Nine and Star Trek: Enterprise and was involved in all four Next Generation movies, specifically being responsible for the design of the Sovereign-class Enterprise-E. He also worked on a variety of films, such as Top Gun, Terminator 2: Judgment Day, Valkyrie and G.I. Joe: The Rise of Cobra.
Biography
The first film Eaves worked on was Top Gun, as a model maker. These included the F-14 Tomcat and Northrop F-5 models which were used for the special effects shots of the aircraft. Prior to his work on the film, he had been working as a produce clerk at Bayless Markets.[1] Eaves also worked as a model maker on a variety of other films, including Spaceballs and Terminator 2: Judgment Day.[2] He also worked on the television series SeaQuest DSV.[3] His first work on the Star Trek franchise was on Star Trek V: The Final Frontier whilst working at Greg Jein's model shop in Marina del Rey, California.[4] His first design was the wing cannon for the Klingon Bird of Prey.[5]
Eaves was introduced to Herman Zimmerman through Eaves' friend Phil Edgerly. Zimmerman was looking for someone to put together a display of Enterprise, and Eaves drew up a plan for the display. Zimmerman was impressed by the artwork, and asked Eaves to join his design team for Star Trek Generations.[6]
After the work on Generations ended, Eaves returned to his work constructing fibreglass models. When an job became available on the Star Trek: Deep Space Nine art department during season four,[2] Zimmerman invited Eaves to join the team.[6] At the time, Eaves was working on a Boeing 747 model for the film Executive Decision.[3] Eaves spent the next twelve years working on one incarnation of Star Trek or another.[6] During this time, his work included the designs of the Phoenix, the Enterprise-E and the Vulcan ship from Star Trek: First Contact.[2] The initial model of the Enterprise-E was constructed by Eaves.[7]
His design work featured in the Deep Space Nine episode "Far Beyond the Stars", during the part of the episode set in the 1950s.[3] After working on Star Trek: Insurrection, where his designs included the Son'a vessels, Zimmerman brought Eaves onto the team behind Star Trek: Enterprise as Production Illustrator.[2] Whilst working on that series, he started work on the Enterprise (NX-01), as well as the Suliban vessels.[8] His work on the final TNG film Star Trek: Nemesis included the design of the Reman starship, the Scimitar.[9]
John has most recently been known to have worked on Star Trek Discovery and the 2009 Star Trek film, and he was also involved with Perpetual Entertainment as a production consultant and illustrator on their now defunct MMOG, Star Trek Online, though many of his contributions remain intact within the version that was developed by Cryptic Studios.[5][10] He also provided the designs of the spaceships for the science fiction themed social network MyOuterSpace.[11] He was also in charge of art direction for Star Trek: Renegades, a fan produced pilot funded through Kickstarter and made by the creators of Star Trek: Of Gods and Men.[12] He worked on several films as an illustrator following Star Trek, including Tropic Thunder, Valkyrie and G.I. Joe: The Rise of Cobra.[13]
As of 2015, he is also a member of the board of advisers for the Hollywood Science Fiction Museum.
References
- ^ Eaves, John (May 11, 2011). "Top Gun, the 25th Anniversary". Eavesdropping. Retrieved February 23, 2013.
- ^ a b c d "Eaves, John". Star Trek.com. Retrieved February 23, 2013.
- ^ a b c Eaves, John (January 7, 2011). "Guest Blogger: John Eaves Recalls DS9". Star Trek.com. Retrieved February 23, 2013.
- ^ Eaves, John (September 29, 2011). "Guest Blog: John Eaves - September, 2011". Star Trek.com. Retrieved February 23, 2013.
- ^ a b Eaves, John (September 17, 2010). "Guest Blogger: John Eaves". Star Trek.com. Retrieved February 23, 2013.
- ^ a b c Eaves, John (February 21, 2013). "John Eaves Pays Tribute To Mentor Herman Zimmerman". Star Trek.com. Retrieved February 23, 2013.
- ^ Magid, Ron (December 1, 1996). "Where No Trek Has Gone Before". American Cinematographer. Retrieved February 23, 2013. (subscription required)
- ^ Eaves, John (March 25, 2009). "The Early NX-01". Eavesdropping. Retrieved February 23, 2013.
- ^ Restuccio, Daniel (January 1, 2003). "Engaging Nemesis effects work: Digital Domain used a combination of off-the-shelf and proprietary software for this latest Star Trek incarnation". Post. Archived from the original on October 31, 2017. Retrieved February 23, 2013.
{{cite news}}
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suggested) (help) (subscription required) - ^ "The Concepts of Star Trek Online". SuricataFX. June 7, 2009. Retrieved February 23, 2013.
- ^ Hide, Nick (March 16, 2010). "Myouterspace: William Shatner's social network is as bonkers as you'd hoped". CNET. Retrieved February 23, 2013.
- ^ "Star Trek: Renegades". Kickstarter. Retrieved February 23, 2013.
- ^ "Drop in at Eaves' New Blog". Trek Today. March 30, 2009. Retrieved February 23, 2013.
External links
- John Eaves at IMDb