After Burner II: Difference between revisions
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|composer=[[Hiroshi Kawaguchi (composer)|Hiroshi Kawaguchi]] <small>(Arcade)</small><br>[[Noriyuki Iwadare]] <small>(Genesis)</small><br>Naoki Kodaka <small>(Famicom)</small> |
|composer=[[Hiroshi Kawaguchi (composer)|Hiroshi Kawaguchi]] <small>(Arcade)</small><br>[[Noriyuki Iwadare]] <small>(Genesis)</small><br>[[Naoki Kodaka]] <small>(Famicom)</small> |
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|platforms=[[Arcade game|Arcade]], [[Amiga]], [[Atari ST]], [[MS-DOS]], [[Famicom]], [[Sharp X68000]], [[Video Challenger]], [[Sega Genesis|Mega Drive/Genesis]], [[TurboGrafx-16|PC Engine]], [[Sega Saturn]], [[PlayStation 2]] |
|platforms=[[Arcade game|Arcade]], [[Amiga]], [[Atari ST]], [[MS-DOS]], [[Famicom]], [[Sharp X68000]], [[Video Challenger]], [[Sega Genesis|Mega Drive/Genesis]], [[TurboGrafx-16|PC Engine]], [[Sega Saturn]], [[PlayStation 2]] |
Revision as of 00:30, 28 March 2019
This article needs additional citations for verification. (September 2012) |
After Burner II | |
---|---|
Developer(s) | Sega AM2 |
Publisher(s) | Sega |
Designer(s) | Yu Suzuki |
Programmer(s) | Satoshi Mifune |
Composer(s) | Hiroshi Kawaguchi (Arcade) Noriyuki Iwadare (Genesis) Naoki Kodaka (Famicom) |
Platform(s) | Arcade, Amiga, Atari ST, MS-DOS, Famicom, Sharp X68000, Video Challenger, Mega Drive/Genesis, PC Engine, Sega Saturn, PlayStation 2 |
Release | |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
Arcade system | Sega X Board |
After Burner II is an arcade-style flight game released by Sega in October 1987.[1] It is the second game in the After Burner series. In the game, players fly a F-14 Tomcat jet fighter, gunning down enemies while avoiding incoming fire. After Burner II came both a standard arcade cabinet and a servo actuated, sit-down version which and moved according to the motion of the plane onscreen. The cockpit would bank in the same direction the on-screen aircraft was banking.
Translations and ports
Publication | Score |
---|---|
IGN | 5/10 (Mobile Phone)[2] |
MegaTech | 90%[3] |
Compute's Guide | 19/25[4] |
After Burner II has been translated and ported to numerous home computers, consoles and mobile phones; including versions for the PC Engine, Sharp X68000, Sega Genesis, Famicom, FM Towns Marty, Atari ST, Amiga, Amstrad CPC, Commodore 64 and Sega Saturn. In Japan, it was released on the PlayStation 2 as part of the Sega Ages classic series. Mega placed the Genesis/Mega Drive version at number 38 in their Top Mega Drive Games of All Time.[5] MegaTech magazine praised the smooth and fast gameplay, as well as the sound.
M2 ported After Burner II in Sega's 3D Classics series to the Nintendo 3DS eShop in Japan on 2013 and worldwide in 2015. This version is faithful to the original arcade game with additions, including Touch Controls and screen layouts that resemble the Upright as well as the Commander and Deluxe cabinets. An unlockable new Special mode was also added, which used a time-slowing "Burst" system similar to After Burner Climax, and featured a different story and altered stages. This mode has no stage select or continues, and instead depends on frequent acquisition of extra lives over the course of the game in order to complete it.[6]
References
- ^ "After Burner II". The International Arcade Museum. Retrieved 1 Nov 2013.
- ^ After Burner II - IGN
- ^ MegaTech rating, EMAP, issue 5, page 78, May 1992
- ^ Compute's Guide to Sega, Steven A Schwartz, 1990, ISBN 0-87455-238-9, p5
- ^ Mega magazine issue 1, page 76, Future Publishing, Oct 1992
- ^ Sega 3D Classics After Burner II page (Japan) Archived 2015-02-11 at the Wayback Machine
External links
- After Burner II at the Killer List of Videogames
- After Burner II at MobyGames
- After Burner II at Arcade-History
- After Burner II playable at the Internet Archive
- 1987 video games
- Amiga games
- Arcade games
- Atari ST games
- DOS games
- Flight simulation video games
- FM Towns games
- Nintendo 3DS eShop games
- Nintendo Entertainment System games
- PlayStation 2 games
- Sega-AM2 games
- Sega arcade games
- Sega Genesis games
- Sega Saturn games
- Sega video games
- Sharp X68000 games
- Shoot 'em ups
- TurboGrafx-16 games
- Virtual Console games
- Video games developed in Japan
- Video games scored by Hiroshi Kawaguchi
- Video games scored by Noriyuki Iwadare
- Video games designed by Yu Suzuki