Guerrilla War (video game): Difference between revisions
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The arcade version, released by SNK in 1987, followed the format of ''[[Ikari Warriors]]'' (1986). Using eight-way [[rotary switch|rotary]] joysticks, the game allowed players to move their character in one direction while rotating the joystick in order to shoot in another. |
The arcade version, released by SNK in 1987, followed the format of ''[[Ikari Warriors]]'' (1986). Using eight-way [[rotary switch|rotary]] joysticks, the game allowed players to move their character in one direction while rotating the joystick in order to shoot in another. |
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The game was moderately successful, and spawned [[porting|ports]] onto home video game systems. [[Data East]] released home editions on the [[IBM PC DOS|PC]], [[Commodore 64]] and [[Apple II]], while [[Imagine Software]] published the [[Amstrad CPC]] and [[ZX Spectrum]] ports in Europe. SNK published itself a version for the [[Nintendo Entertainment System|NES/Famicom]] [[8-bit]] console. Because of the limits of the home platforms, the home versions did not have the rotating joysticks. Both the arcade and home console versions were included on the SNK 40th Anniversary Collection for |
The game was moderately successful, and spawned [[porting|ports]] onto home video game systems. [[Data East]] released home editions on the [[IBM PC DOS|PC]], [[Commodore 64]] and [[Apple II]], while [[Imagine Software]] published the [[Amstrad CPC]] and [[ZX Spectrum]] ports in Europe. SNK published itself a version for the [[Nintendo Entertainment System|NES/Famicom]] [[8-bit]] console. Because of the limits of the home platforms, the home versions did not have the rotating joysticks. Both the arcade and home console versions were included on the [[SNK 40th Anniversary Collection]] for Nintendo Switch, PlayStation 4, and Xbox One. |
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The NES version's two-player simultaneous play, unlimited continues, and frantic action gave it an edge over its arcade predecessor. It received a perfect 5-star rating in the book ''Ultimate Nintendo: Guide to the NES Library 1985–1995''.<ref name=conti>{{cite book|last=Conti|first=Pat|title=Ultimate Nintendo: Guide to the NES Library 1985–1995|isbn=978-0-9973283-0-1|page=140}}</ref> and is also available on [[PlayStation Network]]. This version featured Box cover art by Marc Ericksen, who was also responsible for the cover illustration for SNK's own ''[[Ikari Warriors III: The Rescue]]'' and ''[[P.O.W.: Prisoners of War|P.O.W]]''.<ref>http://www.mobygames.com/developer/sheet/view/developerId,25/</ref> |
The NES version's two-player simultaneous play, unlimited continues, and frantic action gave it an edge over its arcade predecessor. It received a perfect 5-star rating in the book ''Ultimate Nintendo: Guide to the NES Library 1985–1995''.<ref name=conti>{{cite book|last=Conti|first=Pat|title=Ultimate Nintendo: Guide to the NES Library 1985–1995|isbn=978-0-9973283-0-1|page=140}}</ref> and is also available on [[PlayStation Network]]. This version featured Box cover art by Marc Ericksen, who was also responsible for the cover illustration for SNK's own ''[[Ikari Warriors III: The Rescue]]'' and ''[[P.O.W.: Prisoners of War|P.O.W]]''.<ref>http://www.mobygames.com/developer/sheet/view/developerId,25/</ref> |
Revision as of 21:21, 11 May 2019
Guerrilla War | |
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Developer(s) |
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Publisher(s) |
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Director(s) | Koji Obata |
Producer(s) | Eikichi Kawasaki |
Programmer(s) | Yukio Kaneda |
Composer(s) | NES version Kazuhiro Nishida Yoko Osaka Toshikazu Tanaka |
Platform(s) | |
Release | 1987 |
Genre(s) | Run and gun |
Mode(s) | Single-player, cooperative |
Guerrilla War, released in Japan as Guevara (ゲバラ), is an overhead run and gun game produced by SNK. Originally released for arcades in 1987 as a coin-operated arcade game, Guerrilla War followed the adventures of two unnamed rebel commandos (Che Guevara and Fidel Castro in the Japanese version) as they raid an unnamed Caribbean Island in order to free it from the rule of an unnamed tyrannical dictator. Along the way the players vanquish hordes of enemy soldiers while attempting to rescue hostages (with large score reductions for any hostages killed in the crossfire), collecting weapons from troopers and operating tanks.
Releases
The arcade version, released by SNK in 1987, followed the format of Ikari Warriors (1986). Using eight-way rotary joysticks, the game allowed players to move their character in one direction while rotating the joystick in order to shoot in another.
The game was moderately successful, and spawned ports onto home video game systems. Data East released home editions on the PC, Commodore 64 and Apple II, while Imagine Software published the Amstrad CPC and ZX Spectrum ports in Europe. SNK published itself a version for the NES/Famicom 8-bit console. Because of the limits of the home platforms, the home versions did not have the rotating joysticks. Both the arcade and home console versions were included on the SNK 40th Anniversary Collection for Nintendo Switch, PlayStation 4, and Xbox One.
The NES version's two-player simultaneous play, unlimited continues, and frantic action gave it an edge over its arcade predecessor. It received a perfect 5-star rating in the book Ultimate Nintendo: Guide to the NES Library 1985–1995.[1] and is also available on PlayStation Network. This version featured Box cover art by Marc Ericksen, who was also responsible for the cover illustration for SNK's own Ikari Warriors III: The Rescue and P.O.W.[2]
The Che Guevara connection
As the original title indicates, the game is based on the exploits of revolutionary Che Guevara, and the defeat of the Batista regime in Cuba in the late 1950s. In addition, player 2's character was Fidel Castro. Castro as he appears in this game is ranked fifth in Electronic Gaming Monthly’s list of the top ten video game politicians.[3] Nevertheless, fearing anti-Communist sentiments in the West, SNK did a localisation of the game's dialogue and instruction manual for its North American and European releases. The version of Guevara released for the Japanese Famicom is a sought-after item for many video game collectors.
References
- ^ Conti, Pat. Ultimate Nintendo: Guide to the NES Library 1985–1995. p. 140. ISBN 978-0-9973283-0-1.
- ^ http://www.mobygames.com/developer/sheet/view/developerId,25/
- ^ Scott Sharkey, "EGM’s Top Ten Videogame Politicians: Election time puts us in a voting mood," Electronic Gaming Monthly 234 (November 2008): 97.
External links
- Guerrilla War at MobyGames
- Guerrilla War at the Killer List of Videogames
- Guerrilla War at Neo-Geo.com (review) 1
- C64 Guerrilla War
- Guerrilla War at SpectrumComputing.co.uk
- 1987 video games
- Amstrad CPC games
- Apple II games
- Arcade games
- Commodore 64 games
- Cooperative video games
- Cultural depictions of Che Guevara
- Cultural depictions of Fidel Castro
- Head-to-head arcade games
- Nintendo Entertainment System games
- PlayStation Network games
- Run and gun games
- SNK games
- Video games based on real people
- Video games developed in Japan
- Video games set in Cuba
- Works about Che Guevara
- Cold War video games
- ZX Spectrum games