Sprint 2: Difference between revisions
Martin IIIa (talk | contribs) The cited source says "the first arcade machine to use a CPU to control the game", period, so let's replace it with a source that accurately backs the claim. |
From what I understand, Van Elderen states that Sprint II introduced the whole concept of computer-controlled enemies - and then he clarifies that it was not limited to driving a predetermined route. |
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| title = Sprint 2 Killer List of Video Games Entry |
| title = Sprint 2 Killer List of Video Games Entry |
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| url=http://www.klov.com/game_detail.php?game_id=9739 |
| url=http://www.klov.com/game_detail.php?game_id=9739 |
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| accessdate = 2007-08-21 }}</ref> a wholly owned subsidiary of [[Atari]]. It was the first auto racing arcade game |
| accessdate = 2007-08-21 }}</ref> a wholly owned subsidiary of [[Atari]]. It was the first auto racing arcade game with computer-controlled opposing drivers.<ref>{{cite magazine |title=An Interview with Dan Van Elderen |magazine=[[Next Generation (magazine)|Next Generation]]|issue=35 |publisher=[[Imagine Media]] |date=November 1997|page=81}}</ref> |
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==Technology== |
==Technology== |
Revision as of 21:49, 9 January 2020
Sprint 2 | |
---|---|
Developer(s) | Kee Games |
Publisher(s) | Kee Games |
Designer(s) | Dennis Koble & Lyle Rains |
Platform(s) | Arcade |
Release |
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Genre(s) | Racing |
Mode(s) | One-player or Two-player game |
Sprint 2 is a two player overhead-view arcade racer released in 1976 by Kee Games,[1] a wholly owned subsidiary of Atari. It was the first auto racing arcade game with computer-controlled opposing drivers.[2]
Technology
Sprint 2 evolved from Gran Trak 10 and Gran Trak 20, but included a microprocessor (the 6502), a first for racing games. This allowed Sprint 2 to include two computer-controlled cars, better graphics, and more tracks. Unlike Gran Trak, this machine did not have brake pedals, but the players could still make their cars "fishtail" by turning their steering wheels abruptly.
Legacy
Sprint 2 was the first in a long series of games, some of which bore its name into the 1980s.
- Sprint 4 and Sprint 8, a 4 player and 8 player version respectively, were released in 1977. Both were full color raster versions of the game.
- Sprint 1 was released in 1978. The "1" and "2" designations reflect the number of players, rather than indicating it was a prequel.
- Super Sprint, a 3 player version with updated graphics, was released by Atari Games in 1986.
- Championship Sprint, a 2 player version of Super Sprint, was released by Atari Games in 1986.
- Badlands, a 2 player post-apocalyptic setting update of Championship Sprint, was released in 1989.
Sprint 2 was also believed to be the first Atari product to feature the well-known 'Atari arcade font'.[3]
In 2016 a reverse engineered version to JavaScript became available.[4]
References
- ^ "Sprint 2 Killer List of Video Games Entry". Retrieved 2007-08-21.
- ^ "An Interview with Dan Van Elderen". Next Generation. No. 35. Imagine Media. November 1997. p. 81.
- ^ Arcade-history.com - Sprint 2
- ^ Forty-Year-Old Arcade Game Reveals Secrets of Robot Path Planning on hackaday.com by Dan Maloney (April 28, 2016)
External links
- Commentary from GameSpy
- Commentary from Phosphor Dot Fossils
- Sprint 2 at the Killer List of Videogames
- Entry at the Arcade Flyer Archive
- Sprint 2[permanent dead link ] at ArcadeStuff
- Sprint 2 at GameFAQs