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==History== |
==History== |
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===Development=== |
===Development=== |
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''Aero-Cross'' was intended as the third game in the [[Namco Generations]] series, a brand inducted by [[Namco Bandai Games]] for use on modernized remakes of their classic video games. The first of these was ''[[Pac-Man Championship Edition DX]]'' (2010), a critically-acclaimed follow-up to ''[[Pac-Man Championship Edition]]'' (2007). ''Aero-Cross'' was produced by [[Hideo Yoshizawa]], the creator of Namco's ''[[Klonoa]]'' and ''[[Mr. Driller]]'' franchises, and the chief producer of Namco Generations. Yoshizawa appreciated the original ''[[Metro-Cross]]'' for its usage of alternative routes to get to the end of the level faster, and wanted ''Aero-Cross'' to focus on the concept. He also focused on its multiplayer capabilities, sense of speed, and variations in stage obstacles. Many of the game's new features, as well as its development, were kept secret by Yoshizawa and the rest of production staff. Following a trademark filing in August, Namco Bandai officially announced the game in October 2010, alongside ''[[Galaga Legions DX]]'', a sequel to ''[[Galaga Legions]]'' (2008). |
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===Cancellation=== |
===Cancellation=== |
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Revision as of 17:27, 22 April 2020
Aero-Cross | |
---|---|
Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Series | Metro-Cross |
Platform(s) | Xbox 360, PlayStation 3 |
Release | Cancelled |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Aero-Cross[a] is an unreleased platform video game in development by Namco Bandai Games for the PlayStation 3 and Xbox 360. It was intended as a modernized sequel to Metro-Cross, a 1985 arcade game from Namco. Players control a character through each level while avoiding obstacles and trying to get to the end before the timer ran out. There are items that grant different effects, such as a cola can that temporarily freezes the timer, and a skateboard that allows the player to glide across the level.
Produced by Klonoa and Mr. Driller creator Hideo Yoshizawa, Aero-Cross was intended as the third in the Namco Generations series of modernized arcade game remakes. Emphasis was placed on finding alternative routes to get to the end of the level faster, as well as its multiplayer. Namco Bandai remained quiet on the game until December 2012, where it was officially announced as being cancelled. Compared to the other cancelled Namco Generations game, a remaster of Dancing Eyes, critics showed interest in Aero-Cross for its gameplay and concept, and expressed disappointment in its cancellation.
Gameplay
History
Development
Aero-Cross was intended as the third game in the Namco Generations series, a brand inducted by Namco Bandai Games for use on modernized remakes of their classic video games. The first of these was Pac-Man Championship Edition DX (2010), a critically-acclaimed follow-up to Pac-Man Championship Edition (2007). Aero-Cross was produced by Hideo Yoshizawa, the creator of Namco's Klonoa and Mr. Driller franchises, and the chief producer of Namco Generations. Yoshizawa appreciated the original Metro-Cross for its usage of alternative routes to get to the end of the level faster, and wanted Aero-Cross to focus on the concept. He also focused on its multiplayer capabilities, sense of speed, and variations in stage obstacles. Many of the game's new features, as well as its development, were kept secret by Yoshizawa and the rest of production staff. Following a trademark filing in August, Namco Bandai officially announced the game in October 2010, alongside Galaga Legions DX, a sequel to Galaga Legions (2008).
Cancellation
Notes
References
- https://www.destructoid.com/namco-generations-game-aero-cross-canceled-240158.phtml
- https://www.engadget.com/2010/08/31/namcos-metro-cross-and-aero-cross-rated/
- https://www.engadget.com/2010/11/16/namco-generations-series-includes-galaga-legions-dx-aero-cros/
- https://www.siliconera.com/2012/12/06/with-aero-cross-canceled-the-namco-generations-series-ends-too/
- https://www.siliconera.com/2010/11/16/classic-namco-arcade-games-re-imagined-as-namco-generations/
- https://www.siliconera.com/2010/10/10/namco-bandais-aero-cross-runs-jumps-to-ps3-and-xbox-360/
- https://www.eurogamer.net/articles/2011-06-21-aero-cross-is-next-namco-generations-title
- https://kotaku.com/new-pac-man-begets-new-galaga-begets-new-uh-metro-cro-5691408
- https://trademark.trademarkia.com/aero-cross-85115162.html
- https://www.ign.com/articles/2010/11/16/namco-bandai-games-announces-namco-generations
- https://www.gamasutra.com/view/news/122194/Namco_Bandai_To_Revive_Arcade_Classics_Under_Namco_Generations_Label.php
- http://www.pushsquare.com/news/2010/10/metro_cross_successor_aero_cross_confirmed_for_playstation_3
- https://www.theguardian.com/technology/gamesblog/2010/nov/18/games-retro
- https://www.4gamer.net/games/000/G000000/20110614005/
- https://game.watch.impress.co.jp/docs/news/453423.html
- https://game.watch.impress.co.jp/docs/news/577650.html
- https://web.archive.org/web/20121120164514/http://ng.namco-ch.net/aerocross/index.html
- https://web.archive.org/web/20121222044228/http://www.bandainamcogames.co.jp/cs_support/info/aerocross.html
- https://dengekionline.com/elem/000/000/569/569132/
- https://dengekionline.com/elem/000/000/373/373611/
- https://www.engadget.com/2012/12/06/aero-cross-release-plans-crossed-out/