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{{Infobox CVG| title = FIFA Street
{{Infobox CVG| title = FIFA Street
| image = [[Image:FIFA Street.jpg|175px|PAL game cover, PS2]]
| image = [[Image:FIFA Street.jpg|250px|PAL game cover, PS2]]
| developer = [[EA Canada]]
| developer = [[EA Canada]]
| publisher = [[Electronic Arts]]
| publisher = [[Electronic Arts]]

Revision as of 06:25, 20 December 2006

FIFA Street
PAL game cover, PS2
Developer(s)EA Canada
Publisher(s)Electronic Arts
Platform(s)GameCube, PS2, Xbox, Mobile phones
ReleaseFebruary 22, 2005 (NA)
March 11, 2005 (EU)
Genre(s)Sports game
Mode(s)Single player, multiplayer

FIFA Street is a sports video game developed by EA Canada and published by Electronic Arts (EA). It was released on February 22, 2005 for the GameCube, PlayStation 2 and Xbox in North America. It is commentated by MC Harvey of the So Solid Crew.

FIFA Street is a spin-off of EA's two other 'Street' series games NFL Street and NBA Street, using the same concept of reducing the more complete version of its corresponding title (FIFA Football) into an arcade game by reducing the rules and complexity of the simulation into a more simplistic game.

FIFA Street's focus is on flair, style and trickery, as opposed to FIFA Football's focus on team play and tactics, reflecting the culture of freestyle soccer played in the streets and backlots across the world.

Using reputation and respect gained from playing 4-on-4 games with tricks and flair, the aim of FIFA Street is to build a team up of well-known and recognised players including David Beckham, Zinedine Zidane, Ronaldo and Ronaldinho to progress through street venues across the world.

FIFA Street was met with disappointing reviews which focus on its poor AI, physics, rushed release, awkward controls scheme, and lack of online play (especially in comparison to the FIFA series). Regardless, a sequel named FIFA Street 2 was released in February 28, 2006 in the US and in March 3, 2006 in the EU.

Venues:

See also

FIFA Street series soundtracks