Worms (2007 video game): Difference between revisions
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Revision as of 16:28, 24 May 2020
Worms | |
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Developer(s) | Team17 |
Publisher(s) | Xbox Live Arcade Microsoft Game Studios PlayStation Network Sony Computer Entertainment[3] iOS Team17 |
Series | Worms |
Platform(s) | Xbox Live Arcade PlayStation Network[2] iOS[4] |
Release | Xbox Live Arcade March 7, 2007 PlayStation Network iOS July 11, 2009 |
Genre(s) | Artillery, Strategy |
Mode(s) | Single-player, multiplayer |
Worms is a 2D artillery tactical game developed by Team17 that was first released for Xbox Live Arcade on Wednesday, on March 7, 2007, and was later released for PlayStation Network and iOS platforms. The game is largely a port of the handheld game Worms Open Warfare.[citation needed]
Gameplay
Players control a small platoon of worms across a deformable landscape, battling computer or player controlled teams. The game features bright and humorous cartoon-style animation and a varied arsenal of weapons. Full voice communication is also available among the players of the game. The game includes a tutorial, single-player challenges, and competitive multiplayer for up to four teams either online or offline.
Single player - 3 simple tutorials to introduce the mechanics to those who've not played the game before.
20 increasingly difficult single player challenges (deathmatch against AI opponents)
There is also a Quick Start option (choice of Beginner, Intermediate or Pro, uses default schemes and teams). If the player wanted to play a custom singleplayer game, they have to select multiplayer and then create a local game with AI opponents.
The time it takes to complete a challenge is saved and the best times are displayed on a leaderboard.
Multiplayer - The game features competitive multiplayer for up to four teams. It is compatible for both offline or online play via Xbox Live or PlayStation Network.[citation needed]
Weapons
Bazooka
Homing Missile
Grenade
Cluster Bomb
Banana Bomb
Dynamite
Air Strike
Shotgun
Uzi
Fire Punch
Dragon Ball
Prod
Mine
Sheep
Kamikaze
Holy Hand Grenade (Only on PlayStation Network)
Super Sheep (Only on PlayStation Network)
Baseball Bat (Only on PlayStation Network)
Concrete Donkey (Only on PlayStation Network)
Utilities
Ninja Rope
Blow Torch
Girder
Teleport
Jet Pack
Skip Go
Surrender
Parachute (Only on iOS)
Terrain
Arctic
Desert (Only on XBLA as DLC)
Hawaii
Hell
Jungle
London
Manhattan (Only on XBLA as DLC)
Space
Speech-banks
Xbox 360 Version -
Africaan
American
Angry Scots
Australian
Brooklyn
Brummie
Cad
Classic
Danish
Danish Pyrus
Drill Sergeant
Double Oh Seven
Dutch
English
Finnish
French
Geezer
German
Goofed
Grandpa
Hispanic
Hungarian
Italian
Jock
Kidz
Norwegain
Polish
Redneck
Rushki
Russian
Scouser
Smooth Babe
Soul Man
Spanish
Stiff Upper Lip
Stooges
Swedish
Thespian
Two Smoking Barrels
Tykes
US Sports
Wacky
Wideboy
PS3 Version -
17 (Double Oh Seven)
AI
Alien
American
Android
Angry Scots
Assimilants
Australian
Backstreet (Snitch)
Big Ears
Brummie
Cad
Cyberworms
Damsel is Distress
Danish
Doomsday
Drill Sergeant
Dutch
English
Female Computer
Finnish
Forced
Formula
French
Geezer
Gentry
German
Goofed
Grandpa
Greek
Heroine
Hispanic
Hungarian
Invasion
Investigator
Irish
Leading Lady
Martian
Merciless
Norwegain
Paranoid
Polish
Poor Rapper (known as Rapper in game)
Portuguese
Professor
Redneck
Rushski
Russian
Scouser
Soul Man
Spanish
Star Worms
Stiff Upper Lip
Swedish
Thespian
Two Smoking Barrels
Tykes
US Sports
Wacky
Wideboy
Wormarama
Default Teams
Human -
Marines: Dutch, Blaine, Mac, Dylan
Champions: Drago, Clubber, Apollo, Stallion
Old Skool: Boggy B, Spadge, Clanger, Fluff
Doctors: Foster, Ruth, Watson, Jekyll
AI -
Clowns: Charlie, Bobo, Harlequin, Coco
Rookies: Barnes, Kelly, Hicks, O'Relly
Warlords: Ghengis, Hannibal, Atilla, Ming
Hot-Shots: Cassidy, Wyatt, Holliday, Sundance
Boffins: Albert, Isaac, Thomas, Leonardo
Achievements and Trophies
Worms includes 12 achievements in the Xbox 360 version, and 14 trophies in the PlayStation 3 version.
Downloadable Content
On May 30, 2007, several new downloadable Worms packs were released. The "Space" landscape was issued for free, while two others, the "Hell" and "Jungle" landscapes, were released for purchase. A free set of 22 Worm voice banks were also released.
On July 4, 2007, more content was issued: a Music Pack was released for free; however, it was only more voice banks, and two more landscapes, "Desert" and "Manhattan", were released for purchase. Some Worms themes and gamerpics were released for purchase as well.
Demo Version
Team17 offered pontential buyers of Worms (2007) a demo version of the game, which only contains one weapon scheme, "trial". The scheme is limited to only 2-player play; All weapons besides bazookas and grenades are limited to 1, without delays.
Development
The development and release of the Xbox Live Arcade version of Worms was significantly delayed due to a disagreement during the certification process prior to release, over the requirement of an in-game means of providing opposing player feedback in post-game lobbies. This delay in the certification process was a source of a frustration for everyone involved.[5] Downloadable content released in May and July 2007 included new costumes, voices, and environments for the games.[citation needed] The game has since taken on the moniker, Worms (2007). Its first official public demonstration was on the showroom floor of the 2007, Consumer Electronics Show.
Release
The game was released on Wednesday, March 7, 2007 on Xbox Live, March 26, 2009 on the PlayStation Store, and July 11, 2009 on iOS. The 2007 version of Worms is an enhanced port of Worms: Open Warfare, which itself is a remake of the original 1995 video game of the same name. The Xbox Live and PlayStation Network versions are not exactly identical and contain some differences in available weaponry.[citation needed]
References
- ^ "Worms PS3 Coming Early April". SPOnG. March 31, 2009. Retrieved 2009-03-31.
- ^ a b "Exclusive: Team 17 Confirms Worms for PlayStation Network". SPOnG. February 6, 2009. Retrieved 2009-02-06.
- ^ Purchese, Rob (February 12, 2009). "Sony details spring PSN plans". Eurogamer. Retrieved 2009-03-31.
- ^ Hinkle, David (2009-04-28). "Team17 working on Worms for iPhone". Joystiq. Retrieved 2009-07-11.
- ^ "Team 17 boss explains Worms XBLA delay". Eurogamer.net.