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==Gameplay==
==Gameplay==
[[File:Cosmic Camouflage in-game (BBC Micro).png|thumb|right|The BBC Micro version uses uses four colours compared to the Electron's two.]]
[[File:Cosmic Camouflage in-game (BBC Micro).png|thumb|right|The BBC Micro version uses four colours compared to the Electron's two.]]
The player controls a spaceship in order to avoid and destroy [[asteroids]]. The controls are rotate, thrust and fire. It expands on ''Meteors'' by introducing different types of asteroids and enemies, and a limited use [[camouflage]] function that allows the player to pass through asteroids and enemies.
The player controls a spaceship in order to avoid and destroy [[asteroids]]. The controls are rotate, thrust and fire. It expands on ''Meteors'' by introducing different types of asteroids and enemies, and a limited use [[camouflage]] function that allows the player to pass through asteroids and enemies.



Revision as of 15:39, 7 September 2020

Cosmic Camouflage
Acorn Electron loading screen
Developer(s)Dan Gallagher[2]
Publisher(s)Superior Software
Acornsoft
Platform(s)Acorn Electron, BBC Micro
Release
Genre(s)Shoot 'em up
Mode(s)Single-player

Cosmic Camouflage is a video game for the BBC Micro and Acorn Electron. It was released in 1988 as the sequel to Acornsoft's Meteors.[3] Both games are clones of the 1979 Atari arcade game Asteroids.

The game was only available on the compilation Play It Again Sam 4, along with Frak!, Spellbinder and either Grand Prix Construction Set (BBC) or Guardian (Electron).[3]

Gameplay

The BBC Micro version uses four colours compared to the Electron's two.

The player controls a spaceship in order to avoid and destroy asteroids. The controls are rotate, thrust and fire. It expands on Meteors by introducing different types of asteroids and enemies, and a limited use camouflage function that allows the player to pass through asteroids and enemies.

Reception

Electron User praised the game calling it a "radically improved" game compared to its predecessor, concluding "Cosmic Camouflage is a novel implementation of a classic, and if you enjoyed Meteors you'll love this upgrade". Although individual games weren't given a score, the compilation overall was given a score of 9/10 and awarded "Golden Game" status.[3]

References

  1. ^ Cosmic Camouflage
  2. ^ Hague, James. "The Giant List of Classic Game Programmers".
  3. ^ a b c Reed, M: "Compilation Capers", Electron User, #6.03, December 1988