Immortals Fenyx Rising: Difference between revisions
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The game is currently being developed by [[Ubisoft Quebec]], the team which created ''[[Assassin's Creed Odyssey]]''. Game director Scott Phillips added that the project originated from a [[software bug]] the team discovered during the development of ''Odyssey'', which changed the humans on the player's crew into giant cyclopses, and decided that it would be a good idea to create a separate game that embraces the mythological side of Greece. Due to the positive reception of ''Odyssey'', Ubisoft's management agreed to greenlight the project.<ref name="EuroG Pre"/> |
The game is currently being developed by [[Ubisoft Quebec]], the team which created ''[[Assassin's Creed Odyssey]]''. Game director Scott Phillips added that the project originated from a [[software bug]] the team discovered during the development of ''Odyssey'', which changed the humans on the player's crew into giant cyclopses, and decided that it would be a good idea to create a separate game that embraces the mythological side of Greece. Due to the positive reception of ''Odyssey'', Ubisoft's management agreed to greenlight the project.<ref name="EuroG Pre"/> |
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The game was officially announced as ''Gods and Monsters'' during [[E3 2019]].<ref>{{cite web|url=https://hardcoregamer.com/2019/06/10/e3-2019-ubisoft-announces-gods-and-monsters/349064/|title=E3 2019: Ubisoft Announces Gods and Monsters|first=Jacob|last=Bukacek|work=Hardcore Gamer|date=June 10, 2019|accessdate=September 11, 2020}}</ref> Initially set to be released on February 26, 2020, the game was delayed in October 2019 after another Ubisoft's tentpole release ''[[Tom Clancy's Ghost Recon Breakpoint]]'' failed to be commercially successful. According to Ubisoft, the delay gave additional time for development team to "ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players".<ref>{{cite web|url=https://www.eurogamer.net/articles/2019-10-24-ubisoft-delays-watch-dogs-legion-gods-and-monsters-rainbow-6-quarantine|title=Ubisoft delays Watch Dogs Legion, Gods & Monsters, Rainbow Six Quarantine|first=Matt|last=Wales|work=[[Eurogamer]]|date=October 25, 2019|accessdate=September 11, 2020}}</ref> Quebec studio used the additional time to add Zeus and Promethus as the game's duo narrators, replacing Greek poet [[Homer]] who was initially intended to fulfill this role.<ref name="EuroG Pre">{{cite web|url=https://www.eurogamer.net/articles/2020-09-10-immortals-fenyx-rising-is-a-messy-mash-up-of-the-best-nintendo-and-ubisoft-games-this-generation|title=Immortals Fenyx Rising is a messy mash-up of the best Nintendo and Ubisoft games this generation|first=Tom|last=Phillips|work=[[Eurogamer]]|date=September 10, 2020|accessdate=September 11, 2020}}</ref> A work-in-progress build of the game was leaked on Stadia under the codename ''Orpheus'' in June 2020.<ref>{{cite web|url=https://www.ign.com/articles/gods-and-monsters-gameplay-leak-stadia|title=Gods and Monsters Gameplay Leaks Due To Google Stadia Bug|first=Jordan|last=Oloman|work=[[IGN]]|date=June 12, 2020|accessdate=September 11, 2020}}</ref> It was re-revealed as ''Immortals Fenyx Rising'' on September 10, 2020. The studio decided to rename the game to reflect its narrative focus and put more emphasis on Fenyx, the game's protagonist.<ref>{{cite web|url=https://www.gamespot.com/articles/why-gods-monsters-is-now-called-immortals-fenyx-ri/1100-6481991//|title=Why Gods & Monsters Is Now Called Immortals Fenyx Rising|first=Jordan|last=Ramee|work=[[GameSpot]]|date=September 10, 2020|accessdate=September 11, 2020}}</ref> |
The game was officially announced as ''Gods and Monsters'' during [[E3 2019]].<ref>{{cite web|url=https://hardcoregamer.com/2019/06/10/e3-2019-ubisoft-announces-gods-and-monsters/349064/|title=E3 2019: Ubisoft Announces Gods and Monsters|first=Jacob|last=Bukacek|work=Hardcore Gamer|date=June 10, 2019|accessdate=September 11, 2020}}</ref> Initially set to be released on February 26, 2020, the game was delayed in October 2019 after another Ubisoft's tentpole release ''[[Tom Clancy's Ghost Recon Breakpoint]]'' failed to be commercially successful. According to Ubisoft, the delay gave additional time for development team to "ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players".<ref>{{cite web|url=https://www.eurogamer.net/articles/2019-10-24-ubisoft-delays-watch-dogs-legion-gods-and-monsters-rainbow-6-quarantine|title=Ubisoft delays Watch Dogs Legion, Gods & Monsters, Rainbow Six Quarantine|first=Matt|last=Wales|work=[[Eurogamer]]|date=October 25, 2019|accessdate=September 11, 2020}}</ref> Quebec studio used the additional time to add Zeus and Promethus as the game's duo narrators, replacing Greek poet [[Homer]] who was initially intended to fulfill this role.<ref name="EuroG Pre">{{cite web|url=https://www.eurogamer.net/articles/2020-09-10-immortals-fenyx-rising-is-a-messy-mash-up-of-the-best-nintendo-and-ubisoft-games-this-generation|title=Immortals Fenyx Rising is a messy mash-up of the best Nintendo and Ubisoft games this generation|first=Tom|last=Phillips|work=[[Eurogamer]]|date=September 10, 2020|accessdate=September 11, 2020}}</ref> A work-in-progress build of the game was leaked on Stadia under the codename ''Orpheus'' in June 2020.<ref>{{cite web|url=https://www.ign.com/articles/gods-and-monsters-gameplay-leak-stadia|title=Gods and Monsters Gameplay Leaks Due To Google Stadia Bug|first=Jordan|last=Oloman|work=[[IGN]]|date=June 12, 2020|accessdate=September 11, 2020}}</ref> It was re-revealed as ''Immortals Fenyx Rising'' on September 10, 2020. The studio, working with the naming agency [[Lexicon Branding]], decided to rename the game to reflect its narrative focus and put more emphasis on Fenyx, the game's protagonist.<ref>{{cite web|url=https://www.gamespot.com/articles/why-gods-monsters-is-now-called-immortals-fenyx-ri/1100-6481991//|title=Why Gods & Monsters Is Now Called Immortals Fenyx Rising|first=Jordan|last=Ramee|work=[[GameSpot]]|date=September 10, 2020|accessdate=September 11, 2020}}</ref> |
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[[Gareth Coker]], who previously worked on ''[[Ori and the Blind Forest]]'' and its sequel ''[[Ori and the Will of the Wisps]]'', would compose the score for the game. Ancient Greek instruments such as [[lyre]] and [[kithara]], were used when he was recording the music. Coker commissioned these instruments from a Greek luthier, and had them transported across the Atlantic.<ref>{{cite web|url=https://www.gamespot.com/articles/immortals-fenyx-rising-adds-halo-infinite-composer/1100-6482057/|title=Immortals Fenyx Rising Adds Halo Infinite Composer, Listen To The Main Theme Here|first=Eddie|last=Makuch|work=[[GameSpot]]|date=September 10, 2020|accessdate=September 11, 2020}}</ref> |
[[Gareth Coker]], who previously worked on ''[[Ori and the Blind Forest]]'' and its sequel ''[[Ori and the Will of the Wisps]]'', would compose the score for the game. Ancient Greek instruments such as [[lyre]] and [[kithara]], were used when he was recording the music. Coker commissioned these instruments from a Greek luthier, and had them transported across the Atlantic.<ref>{{cite web|url=https://www.gamespot.com/articles/immortals-fenyx-rising-adds-halo-infinite-composer/1100-6482057/|title=Immortals Fenyx Rising Adds Halo Infinite Composer, Listen To The Main Theme Here|first=Eddie|last=Makuch|work=[[GameSpot]]|date=September 10, 2020|accessdate=September 11, 2020}}</ref> |
Revision as of 22:38, 14 September 2020
Immortals Fenyx Rising | |
---|---|
Developer(s) | Ubisoft Quebec |
Publisher(s) | Ubisoft |
Director(s) | Scott Phillips |
Writer(s) | Jeffrey Yohalem |
Composer(s) | Gareth Coker |
Platform(s) | |
Release | December 3, 2020 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Immortals Fenyx Rising is an upcoming action-adventure video game developed by Ubisoft Quebec and published by Ubisoft. Announced at E3 2019 as Gods and Monsters, the game is set to be released for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Stadia, Xbox One and Xbox Series X and S on December 3, 2020.
Gameplay
Immortals is an action-adventure video game played from a third-person perspective. At the beginning of the game, players can customise the gender, the voice and the appearances of Fenyx using Aphrodite’s Beauty Chair.[1] At any point of the game, they can return to the beauty chair and customise Fenyx. The game is set in a large open world, consisting of seven distinct regions inspired by the Greek gods. The player character is accompanied by a companion bird named Phosphor, which can identify locations of interest in the map. Fenyx can traverse the world quickly through climbing cliffs, riding on a mount, and flying using the wings of Daedalus.[2] As players explore the world, they would encounter rifts which would teleport them to the Vaults of Tartaros, which are a series of platforming challenges that require players to utilize both Fenyx's combat and traversal abilities.[3] Players can also complete various side-objectives and optional puzzles.[2]
The world of the Golden Isles are occupied with various enemies inspired by Greek mythology, including minotaurs to cyclopses.[2] There are two modes of melee attack; light attacks with a sword are fast but weak, and heavy attacks with a hammer are slow but strong. Fenyx can also use bows and arrows to defeat enemies. Players need to manage Fenyx's stamina during combat, as they will become exhausted when she attacks successively.[4] As players progress in the game, they would be able to unlock powerful godlike abilities. For instance, Fenyx can unlock Ares' spears which thrust enemies into the air. Armor and weapons can also be upgraded by collecting sufficient crafting resources in the game's world.[2]
Story
After an accident stranded Greek soldier Fenyx on the Golden Isle, they must rescue the Greek gods from the titan Typhon, who seeks revenge after he was banished by Zeus and the Greek gods to Tartaros.[5] The game features a light-hearted tone, with Prometheus being the game's main narrator and Zeus being the unreliable narrator.[3]
Development
The game is currently being developed by Ubisoft Quebec, the team which created Assassin's Creed Odyssey. Game director Scott Phillips added that the project originated from a software bug the team discovered during the development of Odyssey, which changed the humans on the player's crew into giant cyclopses, and decided that it would be a good idea to create a separate game that embraces the mythological side of Greece. Due to the positive reception of Odyssey, Ubisoft's management agreed to greenlight the project.[6]
The game was officially announced as Gods and Monsters during E3 2019.[7] Initially set to be released on February 26, 2020, the game was delayed in October 2019 after another Ubisoft's tentpole release Tom Clancy's Ghost Recon Breakpoint failed to be commercially successful. According to Ubisoft, the delay gave additional time for development team to "ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players".[8] Quebec studio used the additional time to add Zeus and Promethus as the game's duo narrators, replacing Greek poet Homer who was initially intended to fulfill this role.[6] A work-in-progress build of the game was leaked on Stadia under the codename Orpheus in June 2020.[9] It was re-revealed as Immortals Fenyx Rising on September 10, 2020. The studio, working with the naming agency Lexicon Branding, decided to rename the game to reflect its narrative focus and put more emphasis on Fenyx, the game's protagonist.[10]
Gareth Coker, who previously worked on Ori and the Blind Forest and its sequel Ori and the Will of the Wisps, would compose the score for the game. Ancient Greek instruments such as lyre and kithara, were used when he was recording the music. Coker commissioned these instruments from a Greek luthier, and had them transported across the Atlantic.[11]
The game is set to be released on December 3, 2020 for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Stadia, Xbox One and Xbox Series X and S. A free demo for the game would be released for Stadia users before the game's official launch.[12]
Reception
Pre-release reception was generally positive, with most of the critics comparing the game to The Legend of Zelda: Breath of the Wild.[4] However, some reacted negatively to the game's new title.[6][13]
References
- ^ Tach, Dave (September 10, 2020). "Hands on with gods and monsters in Immortals Fenyx Rising". Polygon. Retrieved September 11, 2020.
- ^ a b c d Wallace, Kimberly (September 10, 2020). "Five Big Takeaways From Our Hands-On With Immortals Fenyx Rising". Game Informer. Retrieved September 11, 2020.
- ^ a b Mejia, Ozzie (September 10, 2020). "Immortals Fenyx Rising hands-on preview: The gods come calling". Shacknews. Retrieved September 11, 2020.
- ^ a b Gartenberg, Chaim (September 10, 2020). "Ubisoft's Immortals Fenyx Rising is a familiar-feeling take on Breath of the Wild". The Verge. Retrieved September 11, 2020.
- ^ Rothery, Jen (September 10, 2020). "Immortals Fenyx Rising may fill the PC's Zelda-shaped hole". PCGamesN. Retrieved September 11, 2020.
- ^ a b c Phillips, Tom (September 10, 2020). "Immortals Fenyx Rising is a messy mash-up of the best Nintendo and Ubisoft games this generation". Eurogamer. Retrieved September 11, 2020.
- ^ Bukacek, Jacob (June 10, 2019). "E3 2019: Ubisoft Announces Gods and Monsters". Hardcore Gamer. Retrieved September 11, 2020.
- ^ Wales, Matt (October 25, 2019). "Ubisoft delays Watch Dogs Legion, Gods & Monsters, Rainbow Six Quarantine". Eurogamer. Retrieved September 11, 2020.
- ^ Oloman, Jordan (June 12, 2020). "Gods and Monsters Gameplay Leaks Due To Google Stadia Bug". IGN. Retrieved September 11, 2020.
- ^ Ramee, Jordan (September 10, 2020). "Why Gods & Monsters Is Now Called Immortals Fenyx Rising". GameSpot. Retrieved September 11, 2020.
- ^ Makuch, Eddie (September 10, 2020). "Immortals Fenyx Rising Adds Halo Infinite Composer, Listen To The Main Theme Here". GameSpot. Retrieved September 11, 2020.
- ^ Skrebels, Joe (September 11, 2020). "Immortals Fenyx Rising Officially Announced, Coming in December". IGN. Retrieved September 11, 2020.
- ^ Ramsey, Robert (September 2, 2020). "Gods & Monsters Has Been Renamed Immortals: Fenyx Rising, Will Be at Ubisoft's Next Livestream". Push Square. Retrieved September 11, 2020.
External links
- Xbox Series X and Series S games
- PlayStation 4 games
- Windows games
- PlayStation 5 games
- Stadia games
- Xbox One games
- Nintendo Switch games
- Video games based on Greek mythology
- Open world video games
- Video games featuring protagonists of selectable gender
- Ubisoft games
- Video games developed in Canada
- Ancient Greece in fiction
- Action-adventure games
- Single-player video games
- Upcoming video games scheduled for 2020